X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/54385bdb3f485f25656511b5a6b1b8ced03e0688..bfe1328804c7b82d28568f882d50d10824a827cc:/include/wx/x11/glcanvas.h

diff --git a/include/wx/x11/glcanvas.h b/include/wx/x11/glcanvas.h
index e6aa775e09..454a9d6cc3 100644
--- a/include/wx/x11/glcanvas.h
+++ b/include/wx/x11/glcanvas.h
@@ -1,6 +1,6 @@
 /////////////////////////////////////////////////////////////////////////////
 // Name:        glcanvas.h
-// Purpose:     wxGLCanvas, for using OpenGL with wxWindows 2.0 for Motif.
+// Purpose:     wxGLCanvas, for using OpenGL with wxWidgets 2.0 for Motif.
 //              Uses the GLX extension.
 // Author:      Julian Smart and Wolfram Gloger
 // Modified by:
@@ -100,21 +100,21 @@ public:
     wxGLCanvas( wxWindow *parent, wxWindowID id = -1, 
         const wxPoint& pos = wxDefaultPosition,
         const wxSize& size = wxDefaultSize, 
-        long style = 0, const wxString& name = "GLCanvas", 
+        long style = 0, const wxString& name = wxT("GLCanvas"), 
         int *attribList = (int*) NULL, 
         const wxPalette& palette = wxNullPalette );
     wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
         wxWindowID id = -1, 
         const wxPoint& pos = wxDefaultPosition,
         const wxSize& size = wxDefaultSize, 
-        long style = 0, const wxString& name = "GLCanvas", 
+        long style = 0, const wxString& name = wxT("GLCanvas"), 
         int *attribList = (int*) NULL, 
         const wxPalette& palette = wxNullPalette );
     wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
         wxWindowID id = -1, 
         const wxPoint& pos = wxDefaultPosition,
         const wxSize& size = wxDefaultSize, 
-        long style = 0, const wxString& name = "GLCanvas", 
+        long style = 0, const wxString& name = wxT("GLCanvas"), 
         int *attribList = (int*) NULL, 
         const wxPalette& palette = wxNullPalette );
     
@@ -124,7 +124,7 @@ public:
         wxWindowID id = -1, 
         const wxPoint& pos = wxDefaultPosition,
         const wxSize& size = wxDefaultSize, 
-        long style = 0, const wxString& name = "GLCanvas", 
+        long style = 0, const wxString& name = wxT("GLCanvas"), 
         int *attribList = (int*) NULL,
         const wxPalette& palette = wxNullPalette );