X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/54276ccf5bf1cb0746f9be1cd0a62d2d31fc8df6..29020b904885483adb428cbaf7aa30077f7c0cf2:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 9c8733b0b4..907b31e53c 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -44,13 +44,13 @@ // Recommended setting: 0 (please update your code instead!) #define WXWIN_COMPATIBILITY_2 0 -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it +// This setting determines the compatibility with 2.2 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Default is 0. +// Default is 1 but please try building your code with 0. // -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2_2 0 +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_2 1 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, // but this is very dangerous because you can mistakenly pass an icon instead @@ -97,14 +97,12 @@ // and if __NO_VC_CRTDBG__ is not defined. // If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use normal memory operators. It's -// recommended to set this to 1, since you may well need to output an error log -// in a production version (or non-debugging beta). +// __WXDEBUG__ is not defined, will still use the normal memory operators. // -// Default is 1. +// Default is 0 // -// Recommended setting: 1 but see comment above -#define wxUSE_DEBUG_CONTEXT 1 +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* // __WXDEBUG__ is also defined. @@ -112,29 +110,31 @@ // WARNING: this code may not work with all architectures, especially if // alignment is an issue. This switch is currently ignored for mingw / cygwin // -// Default is 1 +// Default is 0 // -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_MEMORY_TRACING 1 +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 // In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors), set this to 0. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. // This switch is currently ignored for mingw / cygwin // -// Default is 1 +// Default is 0 // -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If // this causes problems (e.g. link errors), set this to 0. You may need to set // this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin +// ignored for mingw / cygwin / CodeWarrior // -// Default is 1 +// Default is 0 // -// Recommended setting: 1 but see comment in the beginning of this section -#define wxUSE_DEBUG_NEW_ALWAYS 1 +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 // wxHandleFatalExceptions() may be used to catch the program faults at run // time and, instead of terminating the program with a usual GPF message box, @@ -161,14 +161,32 @@ // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // -// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x +// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x // doesn't support it and the programs compiled in Unicode mode will not run // under 9x). // // Default is 0 // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000) -#define wxUSE_UNICODE 0 +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif + +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This +// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you +// will have to modify the makefiles to include unicows.lib import library as the first +// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1" +// command). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_UNICODE_MSLU 0 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible @@ -193,12 +211,22 @@ // Recommended setting: 1 (always) #define wxUSE_LOG 1 -// Recommended setting: 1 (always) +// Recommended setting: 1 #define wxUSE_LOGWINDOW 1 -// Recommended setting: 1 (always) +// Recommended setting: 1 #define wxUSE_LOGGUI 1 +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + // Support for multithreaded applications: if 1, compile in thread classes // (thread.h) and make the library a bit more thread safe. Although thread // support is quite stable by now, you may still consider recompiling the @@ -218,9 +246,6 @@ // Use standard C++ streams if 1. If 0, use wxWin streams implementation. #define wxUSE_STD_IOSTREAM 0 -// Use serialization (requires utils/serialize) -#define wxUSE_SERIAL 0 - // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -248,7 +273,18 @@ #define wxUSE_FILE 1 #define wxUSE_FFILE 1 -// use wxTextFile class: requires wxFile, required by wxFileConfig +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig #define wxUSE_TEXTFILE 1 // i18n support: _() macro, wxLocale class. Requires wxTextFile. @@ -319,14 +355,14 @@ // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. // // Default is 1. // // Recommended setting: 1 #define wxUSE_DIALUP_MANAGER 1 -// Compile in wxLibrary class for run-time DLL loading and function calling. +// Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. // // This setting is for Win32 only @@ -334,7 +370,10 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 @@ -373,6 +412,38 @@ // wxMimeTypesManager class #define wxUSE_MIMETYPE 1 +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxWave class +#define wxUSE_WAVE 1 + // ---------------------------------------------------------------------------- // Individual GUI controls // ---------------------------------------------------------------------------- @@ -385,12 +456,21 @@ // Recommended setting: 1 (don't change except for very special programs) #define wxUSE_CONTROLS 1 -// wxPopupWindow class is not used currently by wxMSW +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow // -// Default is 0 +// Default is 1 // -// Recommended setting: 0 -#define wxUSE_POPUPWIN 0 +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 // Each of the settings below corresponds to one wxWindows control. They are // all switched on by default but may be disabled if you are sure that your @@ -492,6 +572,9 @@ #define wxUSE_GRID 1 #define wxUSE_NEW_GRID 1 +// wxProperty[Value/Form/List] classes, used by Dialog Editor +#define wxUSE_PROPSHEET 0 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -550,6 +633,13 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 0 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -583,6 +673,13 @@ // Recommended setting: 1 (used in the library itself) #define wxUSE_CHOICEDLG 1 +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + // wxDirDlg class for getting a directory name from user #define wxUSE_DIRDLG 1 @@ -595,6 +692,13 @@ // Recommended setting: 1 (used in many places in the library itself) #define wxUSE_FILEDLG 1 +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + // Use font picker dialog // // Default is 1 @@ -621,6 +725,12 @@ // number entry dialog #define wxUSE_NUMBERDLG 1 +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -664,7 +774,15 @@ // smaller library. #define wxUSE_HTML 1 -// OpenGL canvas +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 // wxTreeLayout class @@ -711,12 +829,18 @@ // space) #define wxUSE_SNGLINST_CHECKER 1 +#define wxUSE_DRAGIMAGE 1 + #define wxUSE_IPC 1 // 0 for no interprocess comms #define wxUSE_HELP 1 // 0 for no help facility -#define wxUSE_MS_HTML_HELP 0 +#define wxUSE_MS_HTML_HELP 1 // 0 for no MS HTML Help + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + #define wxUSE_RESOURCES 1 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 @@ -736,8 +860,12 @@ #define wxUSE_RESOURCE_LOADING_IN_MSW 1 // Use dynamic icon/cursor loading/saving code // under MSW. -#define wxUSE_WX_RESOURCES 1 - // Use .wxr resource mechanism (requires PrologIO library) + +// use wxExpr (a.k.a. PrologIO) +#define wxUSE_PROLOGIO 0 + +// Use .wxr resource mechanism (requires PrologIO library) +#define wxUSE_WX_RESOURCES 0 #define wxUSE_MOUSEWHEEL 1 // Include mouse wheel support @@ -832,9 +960,18 @@ // Set to 1 for PCX format support #define wxUSE_PCX 1 +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + // Set to 1 for XPM format support #define wxUSE_XPM 1 +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + // ---------------------------------------------------------------------------- // Windows-only settings // ---------------------------------------------------------------------------- @@ -931,13 +1068,19 @@ // ---------------------------------------------------------------------------- #ifndef wxUSE_NORLANDER_HEADERS -#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) +#if ((defined(__MINGW32__) && defined(__CYGWIN__)) ||defined(__WINE__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) # define wxUSE_NORLANDER_HEADERS 1 #else # define wxUSE_NORLANDER_HEADERS 0 #endif #endif +// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior +#if defined(__MWERKS__) + #undef wxUSE_DEBUG_NEW_ALWAYS + #define wxUSE_DEBUG_NEW_ALWAYS 0 +#endif + #if defined(__GNUWIN32__) // These don't work as expected for mingw32 and cygwin32 #undef wxUSE_MEMORY_TRACING @@ -968,12 +1111,6 @@ #define wxUSE_DEBUG_NEW_ALWAYS 0 #endif // wxUSE_MFC -// ODBC classes aren't Unicode-compatible yet -#if wxUSE_UNICODE -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 -#endif - #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) // Can't use OLE drag and drop in Windows 3.1 because we don't know how // to implement UUIDs @@ -1101,40 +1238,5 @@ #endif // Win16 -// ---------------------------------------------------------------------------- -// undef the things which don't make sense for wxBase build -// ---------------------------------------------------------------------------- - -#if !wxUSE_GUI - -#undef wxUSE_HTML -#define wxUSE_HTML 0 - -#endif // !wxUSE_GUI - -// ---------------------------------------------------------------------------- -// check the settings consistency: do it here to abort compilation immediately -// and not almost in the very end when the relevant file fails to compile and -// you need to modify setup.h and rebuild everything -// ---------------------------------------------------------------------------- - -#if wxUSE_DATETIME && !wxUSE_LONGLONG - #error wxDateTime requires wxLongLong -#endif - -#if wxUSE_TEXTFILE && !wxUSE_FILE - #error You cannot compile wxTextFile without wxFile -#endif - -#if wxUSE_FILESYSTEM && !wxUSE_STREAMS - #error You cannot compile virtual file systems without wxUSE_STREAMS -#endif - -#if wxUSE_HTML && !wxUSE_FILESYSTEM - #error You cannot compile wxHTML without virtual file systems -#endif - -// add more tests here... - #endif // _WX_SETUP_H_