X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/53f6aab75294c585e53e02b618a09dcb1dd97fb8..8cf73271dd6f442a98e86b559d4a55c37e25b99f:/include/wx/fontutil.h diff --git a/include/wx/fontutil.h b/include/wx/fontutil.h index 8305e1417a..5ff0cded08 100644 --- a/include/wx/fontutil.h +++ b/include/wx/fontutil.h @@ -6,7 +6,7 @@ // Created: 05.11.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // General note: this header is private to wxWindows and is not supposed to be @@ -16,7 +16,7 @@ #ifndef _WX_FONTUTIL_H_ #define _WX_FONTUTIL_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "fontutil.h" #endif @@ -31,9 +31,14 @@ #include "wx/msw/winundef.h" #endif +struct WXDLLEXPORT wxNativeEncodingInfo; + #if defined(_WX_X_FONTLIKE) // the symbolic names for the XLFD fields (with examples for their value) +// +// NB: we suppose that the font always starts with the empty token (font name +// registry field) as we never use nor generate it anyhow enum wxXLFDField { wxXLFD_FOUNDRY, // adobe @@ -69,25 +74,42 @@ enum wxXLFDField // further it might make sense to make it a real class with virtual methods struct WXDLLEXPORT wxNativeFontInfo { -#if defined(_WX_X_FONTLIKE) - // the fonts array can't be accessed directly as we only parse the - // xFontName when needed +#if wxUSE_PANGO + PangoFontDescription *description; +#elif defined(_WX_X_FONTLIKE) + // the members can't be accessed directly as we only parse the + // xFontName on demand private: // the components of the XLFD wxString fontElements[wxXLFD_MAX]; -public: // the full XLFD wxString xFontName; + // true until SetXFontName() is called + bool m_isDefault; + + // return true if we have already initialized fontElements + inline bool HasElements() const; + +public: // init the elements from an XLFD, return TRUE if ok bool FromXFontName(const wxString& xFontName); - // generate an XLFD using the fontElements + // return false if we were never initialized with a valid XLFD + bool IsDefault() const { return m_isDefault; } + + // return the XLFD (using the fontElements if necessary) wxString GetXFontName() const; // get the given XFLD component wxString GetXFontComponent(wxXLFDField field) const; + + // change the font component + void SetXFontComponent(wxXLFDField field, const wxString& value); + + // set the XFLD + void SetXFontName(const wxString& xFontName); #elif defined(__WXMSW__) LOGFONT lf; #elif defined(__WXPM__) @@ -117,6 +139,28 @@ public: // reset to the default state void Init(); + // init with the parameters of the given font + void InitFromFont(const wxFont& font) + { + // translate all font parameters + SetStyle((wxFontStyle)font.GetStyle()); + SetWeight((wxFontWeight)font.GetWeight()); + SetUnderlined(font.GetUnderlined()); + SetPointSize(font.GetPointSize()); + + // set the family/facename + SetFamily((wxFontFamily)font.GetFamily()); + const wxString& facename = font.GetFaceName(); + if ( !facename.empty() ) + { + SetFaceName(facename); + } + + // deal with encoding now (it may override the font family and facename + // so do it after setting them) + SetEncoding(font.GetEncoding()); + } + // accessors and modifiers for the font elements int GetPointSize() const; wxFontStyle GetStyle() const;