X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/53a2db124c633f80bdb16336084262037d879a2c..43c42c18d36c703a88b1b7b697bac27fe5608eca:/include/wx/apptrait.h diff --git a/include/wx/apptrait.h b/include/wx/apptrait.h index c31d9d0670..59861fbfec 100644 --- a/include/wx/apptrait.h +++ b/include/wx/apptrait.h @@ -25,12 +25,12 @@ class WXDLLIMPEXP_FWD_BASE wxLog; class WXDLLIMPEXP_FWD_BASE wxMessageOutput; class WXDLLIMPEXP_FWD_BASE wxObject; class WXDLLIMPEXP_FWD_CORE wxRendererNative; -class WXDLLIMPEXP_FWD_BASE wxStandardPathsBase; +class WXDLLIMPEXP_FWD_BASE wxStandardPaths; class WXDLLIMPEXP_FWD_BASE wxString; class WXDLLIMPEXP_FWD_BASE wxTimer; class WXDLLIMPEXP_FWD_BASE wxTimerImpl; -class GSocketManager; +class wxSocketManager; // ---------------------------------------------------------------------------- @@ -75,19 +75,12 @@ public: // wxStandardPaths object is normally the same for wxBase and wxGUI // except in the case of wxMac and wxCocoa - virtual wxStandardPathsBase& GetStandardPaths(); - -#if wxUSE_INTL - // called during wxApp initialization to set the locale to correspond to - // the user default (i.e. system locale under Windows, LC_ALL under Unix) - virtual void SetLocale(); -#endif // wxUSE_INTL + virtual wxStandardPaths& GetStandardPaths(); // functions abstracting differences between GUI and console modes // ------------------------------------------------------------------------ -#ifdef __WXDEBUG__ // show the assert dialog with the specified message in GUI or just print // the string to stderr in console mode // @@ -96,29 +89,26 @@ public: // // return true to suppress subsequent asserts, false to continue as before virtual bool ShowAssertDialog(const wxString& msg) = 0; -#endif // __WXDEBUG__ // return true if fprintf(stderr) goes somewhere, false otherwise virtual bool HasStderr() = 0; - // managing "pending delete" list: in GUI mode we can't immediately delete - // some objects because there may be unprocessed events for them and so we - // only do it during the next idle loop iteration while this is, of course, - // unnecessary in wxBase, so we have a few functions to abstract these - // operations - - // add the object to the pending delete list in GUI, delete it immediately - // in wxBase - virtual void ScheduleForDestroy(wxObject *object) = 0; - - // remove this object from the pending delete list in GUI, do nothing in - // wxBase - virtual void RemoveFromPendingDelete(wxObject *object) = 0; - #if wxUSE_SOCKETS + // this function is used by wxNet library to set the default socket manager + // to use: doing it like this allows us to keep all socket-related code in + // wxNet instead of having to pull it in wxBase itself as we'd have to do + // if we really implemented wxSocketManager here + // + // we don't take ownership of this pointer, it should have a lifetime + // greater than that of any socket (e.g. be a pointer to a static object) + static void SetDefaultSocketManager(wxSocketManager *manager) + { + ms_manager = manager; + } + // return socket manager: this is usually different for console and GUI // applications (although some ports use the same implementation for both) - virtual GSocketManager *GetSocketManager() = 0; + virtual wxSocketManager *GetSocketManager() { return ms_manager; } #endif // create a new, port specific, instance of the event loop used by wxApp @@ -165,10 +155,13 @@ public: protected: -#if wxUSE_STACKWALKER && defined( __WXDEBUG__ ) +#if wxUSE_STACKWALKER // utility function: returns the stack frame as a plain wxString virtual wxString GetAssertStackTrace(); #endif + +private: + static wxSocketManager *ms_manager; }; // ---------------------------------------------------------------------------- @@ -178,9 +171,7 @@ protected: // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the // Unix code (and otherwise __UNIX__ wouldn't be defined) // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port -#if defined(__WXPALMOS__) - #include "wx/palmos/apptbase.h" -#elif defined(__WIN32__) +#if defined(__WIN32__) #include "wx/msw/apptbase.h" #elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptbase.h" @@ -217,14 +208,9 @@ public: #endif // wxUSE_FONTMAP virtual wxRendererNative *CreateRenderer(); -#ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); -#endif // __WXDEBUG__ virtual bool HasStderr(); - virtual void ScheduleForDestroy(wxObject *object); - virtual void RemoveFromPendingDelete(wxObject *object); - // the GetToolkitVersion for console application is always the same virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const { @@ -258,14 +244,9 @@ public: #endif // wxUSE_FONTMAP virtual wxRendererNative *CreateRenderer(); -#ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); -#endif // __WXDEBUG__ virtual bool HasStderr(); - virtual void ScheduleForDestroy(wxObject *object); - virtual void RemoveFromPendingDelete(wxObject *object); - virtual bool IsUsingUniversalWidgets() const { #ifdef __WXUNIVERSAL__ @@ -285,9 +266,7 @@ public: // ---------------------------------------------------------------------------- // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port -#if defined(__WXPALMOS__) - #include "wx/palmos/apptrait.h" -#elif defined(__WIN32__) +#if defined(__WIN32__) #include "wx/msw/apptrait.h" #elif defined(__OS2__) #include "wx/os2/apptrait.h"