X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/53754b9293cda697d9e4c805a3be94a9a5b2bdd3..595050924394ebc839c496b6b70f52ddaee32e0d:/docs/latex/wx/wxmsw.tex

diff --git a/docs/latex/wx/wxmsw.tex b/docs/latex/wx/wxmsw.tex
index afe1710e96..e01af3ad6e 100644
--- a/docs/latex/wx/wxmsw.tex
+++ b/docs/latex/wx/wxmsw.tex
@@ -32,7 +32,8 @@ some simplifications, enhancements, and differences in
 behaviour.
 
 For building instructions, see docs/msw/wince in the
-distribution. The rest of this section documents issues you
+distribution, also the section about Visual Studio 2005 project
+files below. The rest of this section documents issues you
 need to be aware of when programming for Windows CE devices.
 
 \subsubsection{General issues for wxWinCE programming}
@@ -107,12 +108,8 @@ wxGetOsVersion will return these values:
 
 \subsubsection{Window sizing in wxWinCE}
 
-When creating frames and dialogs, create them with wxDefaultPosition and
-wxDefaultSize, which will tell WinCE to create them full-screen.
-
-Don't call Fit() and Centre(), so the content sizes to
-the window rather than fitting the window to the content. (We really need a single API call
-that will do the right thing on each platform.)
+Top level windows (dialogs, frames) are created always full-screen. Fit() of sizers will not rescale top
+level windows but instead will scale window content.
 
 If the screen orientation changes, the windows will automatically be resized
 so no further action needs to be taken (unless you want to change the layout
@@ -319,8 +316,11 @@ Allowing the user to access files on memory cards, or on arbitrary
 parts of the filesystem, is a pain; the standard file dialog only
 shows folders under My Documents or folders on memory cards
 (not the system or card root directory, for example). This is
-a known problem for PocketPC developers, and a wxFileDialog
-replacement will need to be written.
+a known problem for PocketPC developers.
+
+If you need a file dialog that allows access to all folders,
+you can use wxGenericFileDialog instead. You will need to include 
+{\tt wx/generic/filedlgg.h}.
 
 \subsubsection{Embedded Visual C++ Issues}
 
@@ -340,6 +340,29 @@ Otherwise you will get linker errors similar to this:
 wxwince26d.lib(control.obj) : error LNK2001: unresolved external symbol "const type_info::`vftable'" (??_7type_info@@6B@)
 \end{verbatim}
 
+\wxheading{Windows Mobile 5.0 emulator}
+
+Note that there is no separate emulator configuration for Windows Mobile 5.0: the
+emulator runs the ARM code directly.
+
+\wxheading{Visual Studio 2005 project files}
+
+Unfortunately, Visual Studio 2005, required to build Windows Mobile 5.0 applications,
+doesn't do a perfect job of converting the project files from eVC++ format.
+
+When you have converted the wxWidgets workspace, edit the configuration properties
+for each configuration and in the Librarian, add a relative path ..$\backslash$..$\backslash$lib to
+each library path. For example: {\tt ..$\backslash$\$(PlatformName)$\backslash$\$(ConfigurationName)$\backslash$wx\_mono.lib}.
+
+Then, for a sample you want to compile, edit the configuration properties
+and make sure {\tt ..$\backslash$..$\backslash$lib$\backslash$\$(PlatformName)$\backslash$\$(ConfigurationName)} is in the Linker/General/Additional
+Library Directories property. Also change the Linker/Input/Additional Dependencies
+property to something like {\tt coredll.lib wx\_mono.lib wx\_wxjpeg.lib wx\_wxpng.lib wx\_wxzlib.lib wx\_wxexpat.lib commctrl.lib winsock.lib wininet.lib}\rtfsp
+(since the library names in the wxWidgets workspace were changed by VS 2005).
+
+Alternately, you could could edit all the names to be identical to the original eVC++
+names, but this will probably be more fiddly.
+
 \subsubsection{Remaining issues}
 
 These are some of the remaining problems to be sorted out, and features
@@ -347,8 +370,11 @@ to be supported.
 
 \itemsep=0pt
 \begin{itemize}
-\item {\bf Font dialog.} The generic font dialog is currently used, which
-needs to be simplified (and speeded up).
+\item {\bf Windows Mobile 5 issues.} It is not possible to get the HMENU for
+the command bar on Mobile 5, so the menubar functions need to be rewritten
+to get the individual menus without use of a menubar handle. Also the
+new Mobile 5 convention of using only two menus (and no bitmap buttons) needs to be
+considered.
 \item {\bf Sizer speed.} Particularly for dialogs containing notebooks,
 layout seems slow. Some analysis is required.
 \item {\bf Notification boxes.} The balloon-like notification messages, and their
@@ -362,8 +388,6 @@ show the SIP automatically using the WC\_SIPREF control.
 the correct size on the emulator, but too small on a VGA Pocket Loox device.
 \item {\bf wxStaticLine.} Lines don't show up, and the documentation suggests that
 missing styles are implemented with WM\_PAINT.
-\item {\bf wxFileDialog.} A more flexible dialog needs to be written (probably using wxGenericFileDialog)
-that can access arbitrary locations.
 \item {\bf HTML control.} PocketPC has its own HTML control which can be used for showing
 local pages or navigating the web. We should create a version of wxHtmlWindow that uses this
 control, or have a separately-named control (wxHtmlCtrl), with a syntax as close as possible to wxHtmlWindow.
@@ -392,4 +416,7 @@ options to display information in a particular way using icons and text from
 a specified location.
 \item {\bf Further abstraction.} We should be able to abstract away more of the differences
 between desktop and mobile applications, in particular for sizer layout.
+\item {\bf Dialog captions.} The blue, bold captions on dialogs - with optional help button -
+should be catered for, either by hard-wiring the capability into all dialogs and panels,
+or by providing a standard component and sizer.
 \end{itemize}
