X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/52c8d32a71bb7553dd89324fa6d56faac95eb5d0..eea4d01c65f9b29baa1193db762b4c6b8144af24:/src/dfb/bitmap.cpp diff --git a/src/dfb/bitmap.cpp b/src/dfb/bitmap.cpp index dbb25257a5..9e472a0edd 100644 --- a/src/dfb/bitmap.cpp +++ b/src/dfb/bitmap.cpp @@ -23,129 +23,332 @@ #include "wx/bitmap.h" #include "wx/colour.h" #include "wx/image.h" - -#warning "move this to common" -#include "wx/xpmdecod.h" +#include "wx/rawbmp.h" #include "wx/dfb/private.h" //----------------------------------------------------------------------------- -// helpers +// helpers for translating between wx and DFB pixel formats //----------------------------------------------------------------------------- -// Convert wxColour into it's quantized value in lower-precision -// pixel format (needed for masking by colour). -static wxColour wxQuantizeColour(const wxColour& clr, const wxBitmap& bmp) +namespace { -#if 0 - pixel_format_t *pf = bmp.GetMGLbitmap_t()->pf; - if ( pf->redAdjust == 0 && pf->greenAdjust == 0 && pf->blueAdjust == 0 ) - return clr; - else - return wxColour((unsigned char)((clr.Red() >> pf->redAdjust) << pf->redAdjust), - (unsigned char)((clr.Green() >> pf->greenAdjust) << pf->greenAdjust), - (unsigned char)((clr.Blue() >> pf->blueAdjust) << pf->blueAdjust)); -#endif +// NB: Most of this conversion code is needed because of differences between +// wxImage and wxDFB's wxBitmap representations: +// (1) wxImage uses RGB order, while DirectFB uses BGR +// (2) wxImage has alpha channel in a separate plane, while DirectFB puts +// all components into single BGRA plane + +// pitch = stride = # of bytes between the start of N-th line and (N+1)-th line +// {Src,Dst}PixSize = # of bytes used to represent one pixel +template +void CopyPixelsAndSwapRGB(unsigned w, unsigned h, + const unsigned char *src, + unsigned src_pitch, + unsigned char *dst, + unsigned dst_pitch) +{ + unsigned src_advance = src_pitch - SrcPixSize * w; + unsigned dst_advance = dst_pitch - DstPixSize * w; + for ( unsigned y = 0; y < h; y++, src += src_advance, dst += dst_advance ) + { + for ( unsigned x = 0; x < w; x++, src += SrcPixSize, dst += DstPixSize ) + { + // copy with RGB -> BGR translation: + dst[0] = src[2]; + dst[1] = src[1]; + dst[2] = src[0]; + } + } } +void CopySurfaceToImage(const wxIDirectFBSurfacePtr& surface, wxImage& image) +{ + wxIDirectFBSurface::Locked locked(surface, DSLF_READ); + wxCHECK_RET( locked.ptr, "failed to lock surface" ); -//----------------------------------------------------------------------------- -// wxMask -//----------------------------------------------------------------------------- + const unsigned width = image.GetWidth(); + const unsigned height = image.GetHeight(); + const DFBSurfacePixelFormat format = surface->GetPixelFormat(); -IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) + // copy RGB data from the surface: + switch ( format ) + { + case DSPF_RGB24: + CopyPixelsAndSwapRGB<3,3> + ( + width, height, + (unsigned char*)locked.ptr, locked.pitch, + image.GetData(), width * 3 + ); + break; + + case DSPF_RGB32: + case DSPF_ARGB: + CopyPixelsAndSwapRGB<4,3> + ( + width, height, + (unsigned char*)locked.ptr, locked.pitch, + image.GetData(), width * 3 + ); + break; + + default: + wxFAIL_MSG( "unexpected pixel format" ); + return; + } -wxMask::wxMask() : m_bitmap(NULL) -{ + // extract alpha channel if the bitmap has it: + if ( format == DSPF_ARGB ) + { + // create alpha plane: + image.SetAlpha(); + + // and copy alpha data to it: + const unsigned advance = locked.pitch - 4 * width; + unsigned char *alpha = image.GetAlpha(); + // NB: "+3" is to get pointer to alpha component + const unsigned char *src = ((unsigned char*)locked.ptr) + 3; + + for ( unsigned y = 0; y < height; y++, src += advance ) + for ( unsigned x = 0; x < width; x++, src += 4 ) + *(alpha++) = *src; + } } -wxMask::wxMask(const wxBitmap& bitmap) - : m_bitmap(NULL) +void CopyImageToSurface(const wxImage& image, + const wxIDirectFBSurfacePtr& surface) { - Create(bitmap); -} + wxIDirectFBSurface::Locked locked(surface, DSLF_WRITE); + wxCHECK_RET( locked.ptr, "failed to lock surface" ); -wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) - : m_bitmap(NULL) -{ - Create(bitmap, colour); -} + const unsigned width = image.GetWidth(); + const unsigned height = image.GetHeight(); + const DFBSurfacePixelFormat format = surface->GetPixelFormat(); -#if wxUSE_PALETTE -wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex) - : m_bitmap(NULL) -{ - Create(bitmap, paletteIndex); + // copy RGB data to the surface: + switch ( format ) + { + case DSPF_RGB24: + CopyPixelsAndSwapRGB<3,3> + ( + width, height, + image.GetData(), width * 3, + (unsigned char*)locked.ptr, locked.pitch + ); + break; + + case DSPF_RGB32: + case DSPF_ARGB: + CopyPixelsAndSwapRGB<3,4> + ( + width, height, + image.GetData(), width * 3, + (unsigned char*)locked.ptr, locked.pitch + ); + break; + + default: + wxFAIL_MSG( "unexpected pixel format" ); + return; + } + + // if the image has alpha channel, merge it in: + if ( format == DSPF_ARGB ) + { + wxCHECK_RET( image.HasAlpha(), "logic error - ARGB, but no alpha" ); + + const unsigned advance = locked.pitch - 4 * width; + const unsigned char *alpha = image.GetAlpha(); + // NB: "+3" is to get pointer to alpha component + unsigned char *dest = ((unsigned char*)locked.ptr) + 3; + + for ( unsigned y = 0; y < height; y++, dest += advance ) + for ( unsigned x = 0; x < width; x++, dest += 4 ) + *dest = *(alpha++); + } } -#endif // wxUSE_PALETTE -wxMask::wxMask(const wxMask& mask) +wxIDirectFBSurfacePtr +CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format) { - m_bitmap = mask.m_bitmap ? new wxBitmap(*mask.m_bitmap) : NULL; + DFBSurfaceDescription desc; + desc.flags = (DFBSurfaceDescriptionFlags) + (DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT); + desc.caps = DSCAPS_NONE; + desc.width = w; + desc.height = h; + + if ( format != DSPF_UNKNOWN ) + { + desc.flags = (DFBSurfaceDescriptionFlags)( + desc.flags | DSDESC_PIXELFORMAT); + desc.pixelformat = format; + } + + return wxIDirectFB::Get()->CreateSurface(&desc); } -wxMask::~wxMask() +// Creates a surface that will use wxImage's pixel data (RGB only) +wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image) { - delete m_bitmap; + wxCHECK_MSG( image.IsOk(), NULL, "invalid image" ); + // FIXME_DFB: implement alpha handling by merging alpha buffer with RGB + // into a temporary RGBA surface + wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" ); + + // NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we + // cannot use preallocated surface that shares data with wxImage, we + // have to copy the data to temporary surface instead + return CreateSurfaceWithFormat(image.GetWidth(), image.GetHeight(), + DSPF_RGB24); } -#warning "move this to common code" -bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) +bool ConvertSurfaceToFormat(wxIDirectFBSurfacePtr& surface, + DFBSurfacePixelFormat format) { - delete m_bitmap; - m_bitmap = NULL; + if ( surface->GetPixelFormat() == format ) + return true; - wxColour clr(wxQuantizeColour(colour, bitmap)); - - wxImage imgSrc(bitmap.ConvertToImage()); - imgSrc.SetMask(false); - wxImage image(imgSrc.ConvertToMono(clr.Red(), clr.Green(), clr.Blue())); - if ( !image.Ok() ) + int w, h; + surface->GetSize(&w, &h); + wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format); + if ( !s ) return false; - m_bitmap = new wxBitmap(image, 1); + if ( !s->SetBlittingFlags(DSBLIT_NOFX) ) + return false; + if ( !s->Blit(surface->GetRaw(), NULL, 0, 0) ) + return false; - return m_bitmap->Ok(); + surface = s; + return true; } -#if wxUSE_PALETTE -bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) +DFBSurfacePixelFormat DepthToFormat(int depth) { - unsigned char r,g,b; - wxPalette *pal = bitmap.GetPalette(); - - wxCHECK_MSG( pal, false, wxT("Cannot create mask from bitmap without palette") ); + switch ( depth ) + { + case 24: + return DSPF_RGB24; + case 32: + // NB: we treat depth=32 as requesting ARGB for consistency with + // other ports + return DSPF_ARGB; + default: + wxFAIL_MSG( "unsupported depth requested" ); + // fall through + case -1: + return DSPF_UNKNOWN; + } +} - pal->GetRGB(paletteIndex, &r, &g, &b); +// ---------------------------------------------------------------------------- +// monochrome bitmap functions +// ---------------------------------------------------------------------------- + +// this function works with destination buffer of type T and not char (where T +// is typically wxUint32 for RGB32, wxUint16 for RGB16 &c) as we don't need +// access to the individual pixel components -- and so it's not suitable for +// the pixel formats with pixel size not equal to 8, 16 or 32 +template +void +CopyBits(int width, + int height, + const unsigned char *src, + const wxIDirectFBSurface::Locked locked) +{ + static const int BITS_PER_BYTE = 8; + + // extra padding to add to dst at the end of each row: this works on the + // assumption that all rows are aligned at multiples of T (and usually 4 + // bytes) boundary so check for it (and change the code if this assert is + // ever triggered) + wxASSERT_MSG( !(locked.pitch % sizeof(T)), "image rows not aligned?" ); + const int padDst = (locked.pitch - width*sizeof(T))/sizeof(T); + + int x = 0; // position in the current bitmap row + + // a single char in src corresponds to 8 destination pixels and the last + // char in the row contains padding if necessary, i.e. there is always an + // integer number of chars per row + const unsigned char * const + srcEnd = src + ((width + BITS_PER_BYTE - 1)/BITS_PER_BYTE)*height; + + // we operate with sizeof(T), not 1, bytes at once + T *dst = static_cast(locked.ptr); + while ( src < srcEnd ) + { + unsigned char val = *src++; - return Create(bitmap, wxColour(r, g, b)); + for ( int bit = 0; bit < BITS_PER_BYTE; bit++ ) + { + *dst++ = val & 1 ? White : Black; + val >>= 1; + if ( ++x == width ) + { + dst += padDst; + x = 0; + break; + } + } + } } -#endif // wxUSE_PALETTE -bool wxMask::Create(const wxBitmap& bitmap) +bool +CopyBitsToSurface(const unsigned char *bits, + int width, + int height, + wxIDirectFBSurfacePtr& surface) { - delete m_bitmap; - m_bitmap = NULL; + wxIDirectFBSurface::Locked locked(surface, DSLF_WRITE); + wxCHECK_MSG( locked.ptr, false, "failed to lock surface" ); - wxCHECK_MSG( bitmap.Ok(), false, wxT("Invalid bitmap") ); - wxCHECK_MSG( bitmap.GetDepth() == 1, false, wxT("Cannot create mask from colour bitmap") ); + const DFBSurfacePixelFormat format = surface->GetPixelFormat(); - m_bitmap = new wxBitmap(bitmap); - return true; -} + switch ( format ) + { + case DSPF_LUT8: + // we suppose that these indices correspond to the palette entries + // for white and black, respectively, but a better idea would be to + // use IDirectFBPalette::FindBestMatch() to determine them + CopyBits(width, height, bits, locked); + break; + + case DSPF_RGB16: + CopyBits(width, height, bits, locked); + break; + + case DSPF_RGB32: + CopyBits(width, height, bits, locked); + break; + + default: + // we don't really have time to implement efficient support for all + // the other formats so simply (and awfully slowly, of course...) + // convert everything else from RGB32 + surface = CreateSurfaceWithFormat(width, height, DSPF_RGB32); + if ( !surface ) + return false; + + if ( !CopyBitsToSurface(bits, width, height, surface) ) + return false; + + if ( !ConvertSurfaceToFormat(surface, format) ) + return false; + } -const wxBitmap& wxMask::GetBitmap() const -{ - return m_bitmap ? *m_bitmap : wxNullBitmap; + return true; } +} // anonymous namespace //----------------------------------------------------------------------------- // wxBitmapRefData //----------------------------------------------------------------------------- -class wxBitmapRefData: public wxObjectRefData +class wxBitmapRefData: public wxGDIRefData { public: wxBitmapRefData() @@ -158,15 +361,15 @@ public: wxBitmapRefData(const wxBitmapRefData& data) { - m_surface = wxDfbCloneSurface(data.m_surface, - wxDfbCloneSurface_NoPixels); + m_surface = data.m_surface ? data.m_surface->Clone() : NULL; + m_mask = data.m_mask ? new wxMask(*data.m_mask) : NULL; #if wxUSE_PALETTE m_palette = data.m_palette ? new wxPalette(*data.m_palette) : NULL; #endif } - ~wxBitmapRefData() + virtual ~wxBitmapRefData() { delete m_mask; #if wxUSE_PALETTE @@ -174,6 +377,8 @@ public: #endif } + virtual bool IsOk() const { return m_surface; } + wxIDirectFBSurfacePtr m_surface; wxMask *m_mask; #if wxUSE_PALETTE @@ -187,69 +392,161 @@ public: // wxBitmap //----------------------------------------------------------------------------- -IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxBitmapBase) -wxBitmap::wxBitmap(int width, int height, int depth) +bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface) { - Create(width, height, depth); + UnRef(); + + wxCHECK_MSG( surface, false, "invalid surface" ); + + m_refData = new wxBitmapRefData(); + M_BITMAP->m_surface = surface; + return true; } bool wxBitmap::Create(int width, int height, int depth) +{ + return CreateWithFormat(width, height, DepthToFormat(depth)); +} + +bool wxBitmap::CreateWithFormat(int width, int height, int dfbFormat) { UnRef(); wxCHECK_MSG( width > 0 && height > 0, false, wxT("invalid bitmap size") ); - DFBSurfaceDescription desc; - desc.flags = (DFBSurfaceDescriptionFlags)( - DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT); - desc.caps = DSCAPS_NONE; - desc.width = width; - desc.height = height; + return Create(CreateSurfaceWithFormat(width, height, + DFBSurfacePixelFormat(dfbFormat))); +} - wxIDirectFBSurfacePtr surface(wxIDirectFB::Get()->CreateSurface(&desc)); - if ( !surface ) - return false; +#if wxUSE_IMAGE +wxBitmap::wxBitmap(const wxImage& imageOrig, int depth) +{ + wxCHECK_RET( imageOrig.IsOk(), wxT("invalid image") ); - m_refData = new wxBitmapRefData(); - M_BITMAP->m_surface = surface; + wxImage image(imageOrig); - return true; + // convert mask to alpha channel, because wxMask isn't implemented yet + // FIXME: don't do this, implement proper wxMask support + if ( image.HasMask() ) + image.InitAlpha(); + + DFBSurfacePixelFormat format = DepthToFormat(depth); + if ( format == DSPF_UNKNOWN && image.HasAlpha() ) + format = DSPF_ARGB; + + // create surface in screen's format (unless we need alpha channel, + // in which case use ARGB): + if ( !CreateWithFormat(image.GetWidth(), image.GetHeight(), format) ) + return; + + // then copy the image to it: + wxIDirectFBSurfacePtr dst = M_BITMAP->m_surface; + + switch ( dst->GetPixelFormat() ) + { + case DSPF_RGB24: + case DSPF_RGB32: + case DSPF_ARGB: + CopyImageToSurface(image, dst); + break; + + default: + { + // wxBitmap uses different pixel format, so we have to use a + // temporary surface and blit to the bitmap via it: + wxIDirectFBSurfacePtr src(CreateSurfaceForImage(image)); + CopyImageToSurface(image, src); + + if ( !dst->SetBlittingFlags(DSBLIT_NOFX) ) + return; + if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) ) + return; + } + } } -#warning "FIXME: move this to common code" -bool wxBitmap::CreateFromXpm(const char **bits) +wxImage wxBitmap::ConvertToImage() const { - wxCHECK_MSG( bits != NULL, false, wxT("invalid bitmap data") ); + wxCHECK_MSG( IsOk(), wxNullImage, wxT("invalid bitmap") ); -#if wxUSE_IMAGE && wxUSE_XPM - wxXPMDecoder decoder; - wxImage img = decoder.ReadData(bits); - wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") ); + wxImage img(GetWidth(), GetHeight()); + wxIDirectFBSurfacePtr src = M_BITMAP->m_surface; - *this = wxBitmap(img); + switch ( src->GetPixelFormat() ) + { + case DSPF_RGB24: + case DSPF_RGB32: + case DSPF_ARGB: + CopySurfaceToImage(src, img); + break; + default: + { + // wxBitmap uses different pixel format, so we have to use a + // temporary surface and blit to the bitmap via it: + wxIDirectFBSurfacePtr dst(CreateSurfaceForImage(img)); - return true; -#else - wxFAIL_MSG( _T("creating bitmaps from XPMs not supported") ); - return false; -#endif // wxUSE_IMAGE && wxUSE_XPM + if ( !dst->SetBlittingFlags(DSBLIT_NOFX) ) + return wxNullImage; + if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) ) + return wxNullImage; + + CopySurfaceToImage(dst, img); + } + } + + // FIXME: implement mask setting in the image + wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" ); + + return img; } +#endif // wxUSE_IMAGE -#if wxUSE_IMAGE -wxBitmap::wxBitmap(const wxImage& image, int depth) +void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) { - wxCHECK_RET( image.Ok(), wxT("invalid image") ); + wxCHECK_MSG( IsOk(), NULL, "invalid bitmap" ); + + AllocExclusive(); + + DFBSurfacePixelFormat format; + if ( bpp == 32 ) + format = DSPF_ARGB; + else + format = DSPF_RGB24; + + // convert the bitmap into format compatible with requested raw access; + // note that we don't bother converting the bitmap back in UngetRawData(), + // as unpacked formats (RGB24, RGB32) are the common case and converting + // between them while blitting is fast enough (FIXME?) + if ( !ConvertSurfaceToFormat(M_BITMAP->m_surface, format) ) + return NULL; + + void *bits = NULL; + if ( !M_BITMAP->m_surface->Lock + ( + (DFBSurfaceLockFlags)(DSLF_READ | DSLF_WRITE), + &bits, + &data.m_stride + ) ) + return NULL; + + M_BITMAP->m_surface->GetSize(&data.m_width, &data.m_height); + + return bits; } -wxImage wxBitmap::ConvertToImage() const +void wxBitmap::UngetRawData(wxPixelDataBase& WXUNUSED(data)) { - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); + M_BITMAP->m_surface->Unlock(); +} + +bool wxBitmap::HasAlpha() const +{ + wxCHECK_MSG( IsOk(), false, "invalid bitmap" ); - return wxNullImage; // FIXME + return M_BITMAP->m_surface->GetPixelFormat() == DSPF_ARGB; } -#endif // wxUSE_IMAGE wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type) { @@ -259,22 +556,19 @@ wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type) wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") ); -} -bool wxBitmap::Ok() const -{ - return (m_refData != NULL && M_BITMAP->m_surface); -} + // create bitmap in the device-dependent format + if ( !CreateWithFormat(width, height, DSPF_UNKNOWN) ) + return; -bool wxBitmap::operator==(const wxBitmap& bmp) const -{ - // FIXME: is this the right way to compare bitmaps? - return (m_refData == bmp.m_refData); + if ( !CopyBitsToSurface((const unsigned char *)bits, + width, height, M_BITMAP->m_surface) ) + UnRef(); } int wxBitmap::GetHeight() const { - wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), -1, wxT("invalid bitmap") ); int h = -1; M_BITMAP->m_surface->GetSize(NULL, &h); @@ -283,7 +577,7 @@ int wxBitmap::GetHeight() const int wxBitmap::GetWidth() const { - wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), -1, wxT("invalid bitmap") ); int w = -1; M_BITMAP->m_surface->GetSize(&w, NULL); @@ -292,22 +586,23 @@ int wxBitmap::GetWidth() const int wxBitmap::GetDepth() const { - wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), -1, wxT("invalid bitmap") ); - return wxDfbGetSurfaceDepth(M_BITMAP->m_surface); + return M_BITMAP->m_surface->GetDepth(); } wxMask *wxBitmap::GetMask() const { - wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), NULL, wxT("invalid bitmap") ); return M_BITMAP->m_mask; } void wxBitmap::SetMask(wxMask *mask) { - wxCHECK_RET( Ok(), wxT("invalid bitmap") ); + wxCHECK_RET( IsOk(), wxT("invalid bitmap") ); + AllocExclusive(); delete M_BITMAP->m_mask; M_BITMAP->m_mask = mask; } @@ -320,13 +615,17 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon) wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const { - wxCHECK_MSG( Ok() && + wxCHECK_MSG( IsOk() && rect.x >= 0 && rect.y >= 0 && rect.x+rect.width <= GetWidth() && rect.y+rect.height <= GetHeight(), wxNullBitmap, wxT("invalid bitmap or bitmap region") ); + // NB: DirectFB subsurfaces share the same pixels buffer, so we must + // clone the obtained subsurface + DFBRectangle r = { rect.x, rect.y, rect.width, rect.height }; + return wxBitmap(M_BITMAP->m_surface->GetSubSurface(&r)->Clone()); } #warning "to common code" @@ -339,9 +638,9 @@ bool wxBitmap::LoadFile(const wxString &name, wxBitmapType type) if ( handler == NULL ) { wxImage image; - if ( !image.LoadFile(name, type) || !image.Ok() ) + if ( !image.LoadFile(name, type) || !image.IsOk() ) { - wxLogError("no bitmap handler for type %d defined.", type); + wxLogError(_("No bitmap handler for type %d defined."), type); return false; } else @@ -359,7 +658,7 @@ bool wxBitmap::LoadFile(const wxString &name, wxBitmapType type) #warning "to common code" bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const { - wxCHECK_MSG( Ok(), false, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), false, wxT("invalid bitmap") ); wxBitmapHandler *handler = FindHandler(type); @@ -371,11 +670,11 @@ bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPal image.SetPalette(*palette); #endif // wxUSE_PALETTE - if ( image.Ok() ) + if ( image.IsOk() ) return image.SaveFile(filename, type); else { - wxLogError("no bitmap handler for type %d defined.", type); + wxLogError(_("No bitmap handler for type %d defined."), type); return false; } } @@ -386,20 +685,20 @@ bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPal #if wxUSE_PALETTE wxPalette *wxBitmap::GetPalette() const { - wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), NULL, wxT("invalid bitmap") ); return M_BITMAP->m_palette; } void wxBitmap::SetPalette(const wxPalette& palette) { - wxCHECK_RET( Ok(), wxT("invalid bitmap") ); + wxCHECK_RET( IsOk(), wxT("invalid bitmap") ); wxCHECK_RET( GetDepth() > 1 && GetDepth() <= 8, wxT("cannot set palette for bitmap of this depth") ); - delete M_BITMAP->m_palette; - M_BITMAP->m_palette = NULL; + AllocExclusive(); + wxDELETE(M_BITMAP->m_palette); - if ( !palette.Ok() ) return; + if ( !palette.IsOk() ) return; M_BITMAP->m_palette = new wxPalette(palette); } @@ -408,34 +707,51 @@ void wxBitmap::SetPalette(const wxPalette& palette) void wxBitmap::SetHeight(int height) { AllocExclusive(); -#warning "todo" + + wxFAIL_MSG( "SetHeight not implemented" ); } void wxBitmap::SetWidth(int width) { AllocExclusive(); -#warning "todo" + + wxFAIL_MSG( "SetWidth not implemented" ); } void wxBitmap::SetDepth(int depth) { + DFBSurfacePixelFormat format = DepthToFormat(depth); + if ( M_BITMAP->m_surface->GetPixelFormat() == format ) + return; + AllocExclusive(); -#warning "todo" + + int w, h; + M_BITMAP->m_surface->GetSize(&w, &h); + wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format); + if ( !s ) + return; + if ( !s->SetBlittingFlags(DSBLIT_NOFX) ) + return; + if ( !s->Blit(M_BITMAP->m_surface->GetRaw(), NULL, 0, 0) ) + return; + + M_BITMAP->m_surface = s; } wxIDirectFBSurfacePtr wxBitmap::GetDirectFBSurface() const { - wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ); + wxCHECK_MSG( IsOk(), NULL, wxT("invalid bitmap") ); return M_BITMAP->m_surface; } -wxObjectRefData *wxBitmap::CreateRefData() const +wxGDIRefData *wxBitmap::CreateGDIRefData() const { return new wxBitmapRefData; } -wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *data) const +wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const { return new wxBitmapRefData(*(wxBitmapRefData *)data); }