X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5273bf2fd3292ec3ab3da4f0c197b2f0e93df32e..59840ba3b16e4baf3228dd79c6b7ae40b55cf488:/include/wx/utils.h?ds=sidebyside diff --git a/include/wx/utils.h b/include/wx/utils.h index c572db72a1..fd8f12f022 100644 --- a/include/wx/utils.h +++ b/include/wx/utils.h @@ -57,7 +57,10 @@ class WXDLLEXPORT wxPoint; // ---------------------------------------------------------------------------- // Useful buffer (FIXME VZ: To be removed!!!) +// Now only needed in Mac and MSW ports +#if !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__) && !defined(__WXMGL__) WXDLLEXPORT_DATA(extern wxChar*) wxBuffer; +#endif // Make a copy of this string using 'new' WXDLLEXPORT wxChar* copystring(const wxChar *s); @@ -401,13 +404,8 @@ void WXDLLEXPORT wxGetMousePosition( int* x, int* y ); // MSW only: get user-defined resource from the .res file. // Returns NULL or newly-allocated memory, so use delete[] to clean up. #ifdef __WXMSW__ -WXDLLEXPORT extern const wxChar* wxUserResourceStr; -WXDLLEXPORT wxChar* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); - -// Implemented in utils.cpp: VC++, Win95 only. Sets up a console for standard -// input/output -WXDLLEXPORT void wxRedirectIOToConsole(); - + WXDLLEXPORT extern const wxChar* wxUserResourceStr; + WXDLLEXPORT wxChar* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); #endif // MSW // ---------------------------------------------------------------------------- @@ -430,30 +428,11 @@ WXDLLEXPORT void wxRedirectIOToConsole(); // The resulting warnings are switched off here #pragma message disable nosimpint #endif -#include +// #include #ifdef __VMS__ #pragma message enable nosimpint #endif -#define wxMAX_RGB 0xff -#define wxMAX_SV 1000 -#define wxSIGN(x) ((x < 0) ? -x : x) -#define wxH_WEIGHT 4 -#define wxS_WEIGHT 1 -#define wxV_WEIGHT 2 - -typedef struct wx_hsv { - int h,s,v; - } wxHSV; - -#define wxMax3(x,y,z) ((x > y) ? ((x > z) ? x : z) : ((y > z) ? y : z)) -#define wxMin3(x,y,z) ((x < y) ? ((x < z) ? x : z) : ((y < z) ? y : z)) - -void wxHSVToXColor(wxHSV *hsv,XColor *xcolor); -void wxXColorToHSV(wxHSV *hsv,XColor *xcolor); -void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor); -void wxAllocColor(Display *display,Colormap colormap,XColor *xcolor); - #endif //__X__ #endif // wxUSE_GUI