X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5273bf2fd3292ec3ab3da4f0c197b2f0e93df32e..19e30148e18cc99296b26503c155e5cef59045f4:/include/wx/mac/window.h diff --git a/include/wx/mac/window.h b/include/wx/mac/window.h index 513d01e734..8ab6a1c366 100644 --- a/include/wx/mac/window.h +++ b/include/wx/mac/window.h @@ -29,16 +29,9 @@ class WXDLLEXPORT wxTopLevelWindowMac; // constants // --------------------------------------------------------------------------- -// FIXME does anybody use those? they're unused by wxWindows... -enum -{ - wxKEY_SHIFT = 1, - wxKEY_CTRL = 2 -}; - class WXDLLEXPORT wxWindowMac: public wxWindowBase { - DECLARE_DYNAMIC_CLASS(wxWindowMac); + DECLARE_DYNAMIC_CLASS(wxWindowMac) friend class wxDC; friend class wxPaintDC; @@ -81,8 +74,6 @@ public: virtual void SetFocus(); virtual void WarpPointer(int x, int y); - virtual void CaptureMouse(); - virtual void ReleaseMouse(); virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL ); @@ -219,7 +210,8 @@ public : virtual bool MacCanFocus() const { return true ; } virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ; - + // this should not be overriden in classes above wxWindowMac because it is called from its destructor via DeleteChildren + virtual void RemoveChild( wxWindowBase *child ); virtual void MacPaintBorders( int left , int top ) ; WXWindow MacGetRootWindow() const ; wxTopLevelWindowMac* MacGetTopLevelWindow() const ; @@ -290,6 +282,9 @@ protected: int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); + virtual void DoCaptureMouse(); + virtual void DoReleaseMouse(); + // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just call // ::MoveWindow() except for composite controls which will want to arrange