X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/527343602e91d60c65fb7589a6ddcf4683930c78..dbe0872fc80f7fc9ac37235ab1f8ba8224b0bfa5:/src/common/artstd.cpp diff --git a/src/common/artstd.cpp b/src/common/artstd.cpp index c5a9679e38..c4e34e7912 100644 --- a/src/common/artstd.cpp +++ b/src/common/artstd.cpp @@ -37,37 +37,6 @@ protected: const wxSize& size); }; -// ---------------------------------------------------------------------------- -// helper macros -// ---------------------------------------------------------------------------- - -// Standard macro for getting a resource from XPM file: -#define ART(artId, xpmRc) \ - if ( id == artId ) return wxBitmap(xpmRc##_xpm); - -// There are two ways of getting the standard icon: either via XPMs or via -// wxIcon ctor. This depends on the platform: -#if defined(__WXUNIVERSAL__) - #define CREATE_STD_ICON(iconId, xpmRc) return wxNullBitmap; -#elif defined(__WXGTK__) || defined(__WXMOTIF__) - #define CREATE_STD_ICON(iconId, xpmRc) return wxBitmap(xpmRc##_xpm); -#else - #define CREATE_STD_ICON(iconId, xpmRc) \ - { \ - wxIcon icon(_T(iconId)); \ - wxBitmap bmp; \ - bmp.CopyFromIcon(icon); \ - return bmp; \ - } -#endif - -// Macro used in CreateBitmap to get wxICON_FOO icons: -#define ART_MSGBOX(artId, iconId, xpmRc) \ - if ( id == artId ) \ - { \ - CREATE_STD_ICON(#iconId, xpmRc) \ - } - // ---------------------------------------------------------------------------- // wxArtProvider::InitStdProvider // ---------------------------------------------------------------------------- @@ -77,31 +46,31 @@ protected: wxArtProvider::Push(new wxDefaultArtProvider); } -#if !(defined(__WXGTK20__) || defined(__WXMAC__)) || defined(__WXUNIVERSAL__) -/*static*/ void wxArtProvider::InitNativeProvider() -{ -} -#endif +// ---------------------------------------------------------------------------- +// helper macros +// ---------------------------------------------------------------------------- +// Standard macro for getting a resource from XPM file: +#define ART(artId, xpmRc) \ + if ( id == artId ) return wxBitmap(xpmRc##_xpm); // ---------------------------------------------------------------------------- // XPMs with the art // ---------------------------------------------------------------------------- -// XPM hack: make the arrays const -#define static static const - -#if defined(__WXGTK__) - #include "../../art/gtk/info.xpm" - #include "../../art/gtk/error.xpm" - #include "../../art/gtk/warning.xpm" - #include "../../art/gtk/question.xpm" -#elif defined(__WXMOTIF__) - #include "../../art/motif/info.xpm" - #include "../../art/motif/error.xpm" - #include "../../art/motif/warning.xpm" - #include "../../art/motif/question.xpm" -#endif +#ifndef __WXUNIVERSAL__ + #if defined(__WXGTK__) + #include "../../art/gtk/info.xpm" + #include "../../art/gtk/error.xpm" + #include "../../art/gtk/warning.xpm" + #include "../../art/gtk/question.xpm" + #elif defined(__WXMOTIF__) + #include "../../art/motif/info.xpm" + #include "../../art/motif/error.xpm" + #include "../../art/motif/warning.xpm" + #include "../../art/motif/question.xpm" + #endif +#endif // !__WXUNIVERSAL__ #if wxUSE_HTML #include "../../art/htmsidep.xpm" @@ -152,16 +121,15 @@ protected: #include "../../art/find.xpm" #include "../../art/findrepl.xpm" - -#undef static - wxBitmap wxDefaultArtProvider_CreateBitmap(const wxArtID& id) { +#if !defined(__WXUNIVERSAL__) && (defined(__WXGTK__) || defined(__WXMOTIF__)) // wxMessageBox icons: - ART_MSGBOX(wxART_ERROR, wxICON_ERROR, error) - ART_MSGBOX(wxART_INFORMATION, wxICON_INFORMATION, info) - ART_MSGBOX(wxART_WARNING, wxICON_WARNING, warning) - ART_MSGBOX(wxART_QUESTION, wxICON_QUESTION, question) + ART(wxART_ERROR, error) + ART(wxART_INFORMATION, info) + ART(wxART_WARNING, warning) + ART(wxART_QUESTION, question) +#endif // standard icons: #if wxUSE_HTML @@ -238,14 +206,26 @@ wxBitmap wxDefaultArtProvider::CreateBitmap(const wxArtID& id, { int bmp_w = bmp.GetWidth(); int bmp_h = bmp.GetHeight(); - // want default size but it's smaller, paste into transparent image + if ((bmp_h < bestSize.x) && (bmp_w < bestSize.y)) { + // the caller wants default size, which is larger than + // the image we have; to avoid degrading it visually by + // scaling it up, paste it into transparent image instead: wxPoint offset((bestSize.x - bmp_w)/2, (bestSize.y - bmp_h)/2); wxImage img = bmp.ConvertToImage(); img.Resize(bestSize, offset); bmp = wxBitmap(img); } + else // scale (down or mixed, but not up) + { + wxImage img = bmp.ConvertToImage(); + bmp = wxBitmap + ( + img.Scale(bestSize.x, bestSize.y, + wxIMAGE_QUALITY_HIGH) + ); + } } } }