X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/527343602e91d60c65fb7589a6ddcf4683930c78..3b49331b7441e091fc5997b830801d76a1243f28:/include/wx/gdicmn.h?ds=sidebyside diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index acd374d4c3..e25aaa4336 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -27,17 +27,18 @@ // forward declarations // --------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxBitmap; -class WXDLLIMPEXP_CORE wxBrush; -class WXDLLIMPEXP_CORE wxColour; -class WXDLLIMPEXP_CORE wxCursor; -class WXDLLIMPEXP_CORE wxFont; -class WXDLLIMPEXP_CORE wxIcon; -class WXDLLIMPEXP_CORE wxPalette; -class WXDLLIMPEXP_CORE wxPen; -class WXDLLIMPEXP_CORE wxRegion; -class WXDLLIMPEXP_BASE wxString; -class WXDLLIMPEXP_CORE wxIconBundle; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBrush; +class WXDLLIMPEXP_FWD_CORE wxColour; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxFont; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxPalette; +class WXDLLIMPEXP_FWD_CORE wxPen; +class WXDLLIMPEXP_FWD_CORE wxRegion; +class WXDLLIMPEXP_FWD_BASE wxString; +class WXDLLIMPEXP_FWD_CORE wxIconBundle; +class WXDLLIMPEXP_FWD_CORE wxPoint; // --------------------------------------------------------------------------- // constants @@ -217,18 +218,10 @@ public: // no copy ctor or assignment operator - the defaults are ok - bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; } - bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; } - - wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); } - wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); } - wxSize operator/(int i) const { return wxSize(x / i, y / i); } - wxSize operator*(int i) const { return wxSize(x * i, y * i); } - wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; } wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; } - wxSize& operator/=(const int i) { x /= i; y /= i; return *this; } - wxSize& operator*=(const int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(int i) { x *= i; y *= i; return *this; } void IncTo(const wxSize& sz) { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; } @@ -272,6 +265,50 @@ public: int GetY() const { return y; } }; + +inline bool operator==(const wxSize& s1, const wxSize& s2) +{ + return s1.x == s2.x && s1.y == s2.y; +} + +inline bool operator!=(const wxSize& s1, const wxSize& s2) +{ + return s1.x != s2.x || s1.y != s2.y; +} + + +inline wxSize operator+(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x + s2.x, s1.y + s2.y); +} + + +inline wxSize operator-(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x - s2.x, s1.y - s2.y); +} + + +inline wxSize operator/(const wxSize& s, int i) +{ + return wxSize(s.x / i, s.y / i); +} + + +inline wxSize operator*(const wxSize& s, int i) +{ + return wxSize(s.x * i, s.y * i); +} + + +inline wxSize operator*(int i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + + + + // --------------------------------------------------------------------------- // Point classes: with real or integer coordinates // --------------------------------------------------------------------------- @@ -284,18 +321,37 @@ public: wxRealPoint() : x(0.0), y(0.0) { } wxRealPoint(double xx, double yy) : x(xx), y(yy) { } +}; - wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); } - wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); } - bool operator==(const wxRealPoint& pt) const - { - return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y); - } - bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); } -}; +inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y); +} + + +inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return !(p1 == p2); +} + + +inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x + p2.x, p1.y + p2.y); +} + + +inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x - p2.x, p1.y - p2.y); +} +// ---------------------------------------------------------------------------- +// wxPoint: 2D point with integer coordinates +// ---------------------------------------------------------------------------- + class WXDLLEXPORT wxPoint { public: @@ -306,25 +362,64 @@ public: // no copy ctor or assignment operator - the defaults are ok - // comparison - bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; } - bool operator!=(const wxPoint& p) const { return !(*this == p); } - - // arithmetic operations (component wise) - wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); } - wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); } - + //assignment operators wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; } wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; } wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } +}; - wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); } - wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); } - wxPoint operator-() const { return wxPoint(-x, -y); } -}; +// comparison +inline bool operator==(const wxPoint& p1, const wxPoint& p2) +{ + return p1.x == p2.x && p1.y == p2.y; +} + +inline bool operator!=(const wxPoint& p1, const wxPoint& p2) +{ + return !(p1 == p2); +} + + +// arithmetic operations (component wise) +inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x + p2.x, p1.y + p2.y); +} + +inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x - p2.x, p1.y - p2.y); +} + +inline wxPoint operator+(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x - s.x, p.y - s.y); +} + +inline wxPoint operator+(const wxSize& s, const wxPoint& p) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxSize& s, const wxPoint& p) +{ + return wxPoint(s.x - p.x, s.y - p.y); +} + +inline wxPoint operator-(const wxPoint& p) +{ + return wxPoint(-p.x, -p.y); +} + +WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE); // --------------------------------------------------------------------------- // wxRect @@ -439,10 +534,6 @@ public: return r; } - // compare rectangles - bool operator==(const wxRect& rect) const; - bool operator!=(const wxRect& rect) const { return !(*this == rect); } - // return true if the point is (not strcitly) inside the rect bool Contains(int x, int y) const; bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); } @@ -459,15 +550,11 @@ public: // return true if the rectangles have a non empty intersection bool Intersects(const wxRect& rect) const; + // like Union() but don't ignore empty rectangles + wxRect& operator+=(const wxRect& rect); - // these are like Union() but don't ignore empty rectangles - wxRect operator+(const wxRect& rect) const; - wxRect& operator+=(const wxRect& rect) - { - *this = *this + rect; - return *this; - } - + // intersections of two rectrangles not testing for empty rectangles + wxRect& operator*=(const wxRect& rect); // centre this rectangle in the given (usually, but not necessarily, // larger) one @@ -487,6 +574,28 @@ public: int x, y, width, height; }; + +// compare rectangles +inline bool operator==(const wxRect& r1, const wxRect& r2) +{ + return (r1.x == r2.x) && (r1.y == r2.y) && + (r1.width == r2.width) && (r1.height == r2.height); +} + +inline bool operator!=(const wxRect& r1, const wxRect& r2) +{ + return !(r1 == r2); +} + +// like Union() but don't treat empty rectangles specially +WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2); + +// intersections of two rectangles +WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2); + + + + #if WXWIN_COMPATIBILITY_2_6 inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); } inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }