X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/526954c5968baa29218c994ec48e476ae2bd4b9f..92c0fc34c104c8d7c12d6a3b78ea232690fc23f4:/interface/wx/dynarray.h diff --git a/interface/wx/dynarray.h b/interface/wx/dynarray.h index 830e7ab60a..9fba5c14f9 100644 --- a/interface/wx/dynarray.h +++ b/interface/wx/dynarray.h @@ -2,7 +2,6 @@ // Name: dynarray.h // Purpose: interface of wxArray // Author: wxWidgets team -// RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -32,7 +31,7 @@ functions are inline, so they do not take @e any space at all. wxWidgets has three different kinds of array. All of them derive from - wxBaseArray class which works with untyped data and can not be used + wxBaseArray class which works with untyped data and cannot be used directly. The standard macros WX_DEFINE_ARRAY(), WX_DEFINE_SORTED_ARRAY() and WX_DEFINE_OBJARRAY() are used to define a new class deriving from it. The classes declared will be called in this documentation wxArray, @@ -124,7 +123,7 @@ however dumb, C++ compiler in the world. Remember to include @ just before each - WX_DEFINE_OBJARRAY() ocurrence in your code, even if you have several in + WX_DEFINE_OBJARRAY() occurrence in your code, even if you have several in the same file. Things are much simpler for wxArray and wxSortedArray however: it is enough @@ -254,36 +253,36 @@ public: wxSortedArray(int (*)(T first, T second)compareFunction); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxArray(const wxArray& array); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxSortedArray(const wxSortedArray& array); /** - Performs a deep copy (i.e. the array element are copied too). + Performs a deep copy (i.e.\ the array element are copied too). */ wxObjArray(const wxObjArray& array); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxArray& operator=(const wxArray& array); /** - Performs a shallow array copy (i.e. doesn't copy the objects pointed to + Performs a shallow array copy (i.e.\ doesn't copy the objects pointed to even if the source array contains the items of pointer type). */ wxSortedArray& operator=(const wxSortedArray& array); /** - Performs a deep copy (i.e. the array element are copied too). + Performs a deep copy (i.e.\ the array element are copied too). */ wxObjArray& operator=(const wxObjArray& array); @@ -376,7 +375,7 @@ public: T& Item(size_t index) const; /** - Returns the last element in the array, i.e. is the same as calling + Returns the last element in the array, i.e.\ is the same as calling "Item(GetCount() - 1)". An assert failure is raised in the debug mode if the array is empty. @@ -659,7 +658,7 @@ public: /** This macro may be used to delete all elements of the array before emptying - it. It can not be used with wxObjArrays - but they will delete their + it. It cannot be used with wxObjArrays - but they will delete their elements anyway when you call Empty(). */ #define WX_CLEAR_ARRAY(wxArray_arrayToBeCleared)