X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5267aefd85739afd26bd19bfba998005119db446..7344108e8a129a3f9b4df5ab0f98a1713db03b89:/interface/wx/grid.h diff --git a/interface/wx/grid.h b/interface/wx/grid.h index 58909bdbd2..b69576f0b8 100644 --- a/interface/wx/grid.h +++ b/interface/wx/grid.h @@ -1,480 +1,365 @@ ///////////////////////////////////////////////////////////////////////////// // Name: grid.h -// Purpose: interface of wxGridCellFloatRenderer +// Purpose: interface of wxGrid and related classes // Author: wxWidgets team // RCS-ID: $Id$ -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** - @class wxGridCellFloatRenderer + @class wxGridCellRenderer - This class may be used to format floating point data in a cell. + This class is responsible for actually drawing the cell in the grid. You + may pass it to the wxGridCellAttr (below) to change the format of one given + cell or to wxGrid::SetDefaultRenderer() to change the view of all cells. + This is an abstract class, and you will normally use one of the predefined + derived classes or derive your own class from it. @library{wxadv} @category{grid} - @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer, - wxGridCellBoolRenderer + @see wxGridCellAutoWrapStringRenderer, wxGridCellBoolRenderer, + wxGridCellDateTimeRenderer, wxGridCellEnumRenderer, + wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer */ -class wxGridCellFloatRenderer : public wxGridCellStringRenderer +class wxGridCellRenderer { public: /** - @param width - Minimum number of characters to be shown. - @param precision - Number of digits after the decimal dot. + This function must be implemented in derived classes to return a copy + of itself. */ - wxGridCellFloatRenderer(int width = -1, int precision = -1); + virtual wxGridCellRenderer* Clone() const = 0; /** - Returns the precision. - */ - int GetPrecision() const; + Draw the given cell on the provided DC inside the given rectangle using + the style specified by the attribute and the default or selected state + corresponding to the isSelected value. - /** - Returns the width. + This pure virtual function has a default implementation which will + prepare the DC using the given attribute: it will draw the rectangle + with the background colour from attr and set the text colour and font. */ - int GetWidth() const; + virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, + const wxRect& rect, int row, int col, + bool isSelected) = 0; /** - Parameters string format is "width[,precision]". + Get the preferred size of the cell for its contents. */ - virtual void SetParameters(const wxString& params); + virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, + int row, int col) = 0; +}; - /** - Sets the precision. - */ - void SetPrecision(int precision); +/** + @class wxGridCellAutoWrapStringRenderer + This class may be used to format string data in a cell. The too + long lines are wrapped to be shown entirely at word boundaries. + + @library{wxadv} + @category{grid} + + @see wxGridCellRenderer, wxGridCellBoolRenderer, + wxGridCellDateTimeRenderer, wxGridCellEnumRenderer, + wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer +*/ + +class wxGridCellAutoWrapStringRenderer : public wxGridCellStringRenderer +{ +public: /** - Sets the width. + Default constructor. */ - void SetWidth(int width); + wxGridCellAutoWrapStringRenderer(); }; - /** - @class wxGridTableBase - - The almost abstract base class for grid tables. - - A grid table is responsible for storing the grid data and, indirectly, grid - cell attributes. The data can be stored in the way most convenient for the - application but has to be provided in string form to wxGrid. It is also - possible to provide cells values in other formats if appropriate, e.g. as - numbers. - - This base class is not quite abstract as it implements a trivial strategy - for storing the attributes by forwarding it to wxGridCellAttrProvider and - also provides stubs for some other functions. However it does have a number - of pure virtual methods which must be implemented in the derived classes. + @class wxGridCellBoolRenderer - @see wxGridStringTable + This class may be used to format boolean data in a cell. @library{wxadv} @category{grid} + + @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer, + wxGridCellDateTimeRenderer, wxGridCellEnumRenderer, + wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer */ -class wxGridTableBase : public wxObject +class wxGridCellBoolRenderer : public wxGridCellRenderer { public: - /// Default constructor. - wxGridTableBase(); + /** + Default constructor. + */ + wxGridCellBoolRenderer(); +}; - /// Destructor frees the attribute provider if it was created. - virtual ~wxGridTableBase(); +/** + @class wxGridCellDateTimeRenderer - /** - Must be overridden to return the number of rows in the table. + This class may be used to format a date/time data in a cell. + The class wxDateTime is used internally to display the local date/time + or to parse the string date entered in the cell thanks to the defined format. - For backwards compatibility reasons, this method is not const. - Use GetRowsCount() instead of it in const methods of derived table - classes. - */ - virtual int GetNumberRows() = 0; + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer, + wxGridCellBoolRenderer, wxGridCellEnumRenderer, + wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellDateTimeRenderer : public wxGridCellStringRenderer +{ +public: /** - Must be overridden to return the number of columns in the table. + Date/time renderer constructor. + + @param outformat + strptime()-like format string used the parse the output date/time. + @param informat + strptime()-like format string used to parse the string entered in the cell. + */ + wxGridCellDateTimeRenderer(const wxString& outformat = wxDefaultDateTimeFormat, + const wxString& informat = wxDefaultDateTimeFormat); - For backwards compatibility reasons, this method is not const. - Use GetColsCount() instead of it in const methods of derived table - classes, - */ - virtual int GetNumberCols() = 0; /** - Return the number of rows in the table. + Sets the strptime()-like format string which will be used to parse + the date/time. - This method is not virtual and is only provided as a convenience for - the derived classes which can't call GetNumberRows() without a @c - const_cast from their const methods. - */ - int GetRowsCount() const; + @param params + strptime()-like format string used to parse the date/time. + */ + virtual void SetParameters(const wxString& params); +}; - /** - Return the number of columns in the table. +/** + @class wxGridCellEnumRenderer - This method is not virtual and is only provided as a convenience for - the derived classes which can't call GetNumberCols() without a @c - const_cast from their const methods. - */ - int GetColsCount() const; + This class may be used to render in a cell a number as a textual + equivalent. + + The corresponding text strings are specified as comma-separated items in + the string passed to this renderer ctor or SetParameters() method. For + example, if this string is @c "John,Fred,Bob" the cell will be rendered as + "John", "Fred" or "Bob" if its contents is 0, 1 or 2 respectively. + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer, + wxGridCellBoolRenderer, wxGridCellDateTimeRenderer, + wxGridCellFloatRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellEnumRenderer : public wxGridCellStringRenderer +{ +public: /** - Accessing table cells. - */ - //@{ + Enum renderer ctor. - /// Must be overridden to implement testing for empty cells. - virtual bool IsEmptyCell(int row, int col) = 0; + @param choices + Comma separated string parameters "item1[,item2[...,itemN]]". + */ + wxGridCellEnumRenderer( const wxString& choices = wxEmptyString ); /** - Same as IsEmptyCell() but taking wxGridCellCoords. + Sets the comma separated string content of the enum. - Notice that this method is not virtual, only IsEmptyCell() should be - overridden. - */ - bool IsEmpty(const wxGridCellCoords& coords); + @param params + Comma separated string parameters "item1[,item2[...,itemN]]". + */ + virtual void SetParameters(const wxString& params); +}; - /// Must be overridden to implement accessing the table values as text. - virtual wxString GetValue(int row, int col) = 0; +/** + Specifier used to format the data to string for the numbers handled by + wxGridCellFloatRenderer and wxGridCellFloatEditor. - /// Must be overridden to implement setting the table values as text. - virtual void SetValue(int row, int col, const wxString& value) = 0; + @since 2.9.3 +*/ +enum wxGridCellFloatFormat +{ + /// Decimal floating point (%f). + wxGRID_FLOAT_FORMAT_FIXED = 0x0010, - /** - Returns the type of the value in the given cell. + /// Scientific notation (mantise/exponent) using e character (%e). + wxGRID_FLOAT_FORMAT_SCIENTIFIC = 0x0020, - By default all cells are strings and this method returns @c - wxGRID_VALUE_STRING. - */ - virtual wxString GetTypeName(int row, int col); + /// Use the shorter of %e or %f (%g). + wxGRID_FLOAT_FORMAT_COMPACT = 0x0040, - /** - Returns true if the value of the given cell can be accessed as if it - were of the specified type. + /// To use in combination with one of the above formats for the upper + /// case version (%F/%E/%G) + wxGRID_FLOAT_FORMAT_UPPER = 0x0080, - By default the cells can only be accessed as strings. Note that a cell - could be accessible in different ways, e.g. a numeric cell may return - @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING - indicating that the value can be coerced to a string form. - */ - virtual bool CanGetValueAs(int row, int col, const wxString& typeName); + /// The format used by default (wxGRID_FLOAT_FORMAT_FIXED). + wxGRID_FLOAT_FORMAT_DEFAULT = wxGRID_FLOAT_FORMAT_FIXED +}; - /** - Returns true if the value of the given cell can be set as if it were of - the specified type. +/** + @class wxGridCellFloatRenderer - @see CanGetValueAs() - */ - virtual bool CanSetValueAs(int row, int col, const wxString& typeName); + This class may be used to format floating point data in a cell. + + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer, + wxGridCellBoolRenderer, wxGridCellDateTimeRenderer, + wxGridCellEnumRenderer, wxGridCellNumberRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellFloatRenderer : public wxGridCellStringRenderer +{ +public: /** - Returns the value of the given cell as a long. + Float cell renderer ctor. - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_NUMBER argument. Default implementation always - return 0. - */ - virtual long GetValueAsLong(int row, int col); + @param width + Minimum number of characters to be shown. + @param precision + Number of digits after the decimal dot. + @param format + The format used to display the string, must be a combination of + ::wxGridCellFloatFormat enum elements. This parameter is only + available since wxWidgets 2.9.3. + */ + wxGridCellFloatRenderer(int width = -1, int precision = -1, + int format = wxGRID_FLOAT_FORMAT_DEFAULT); /** - Returns the value of the given cell as a double. + Returns the specifier used to format the data to string. - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_FLOAT argument. Default implementation always - return 0.0. - */ - virtual double GetValueAsDouble(int row, int col); + The returned value is a combination of ::wxGridCellFloatFormat elements. + + @since 2.9.3 + */ + int GetFormat() const; /** - Returns the value of the given cell as a boolean. + Returns the precision. + */ + int GetPrecision() const; - This should only be called if CanGetValueAs() returns @true when called - with @c wxGRID_VALUE_BOOL argument. Default implementation always - return false. - */ - virtual bool GetValueAsBool(int row, int col); + /** + Returns the width. + */ + int GetWidth() const; /** - Returns the value of the given cell as a user-defined type. + Set the format to use for display the number. - This should only be called if CanGetValueAs() returns @true when called - with @a typeName. Default implementation always return @NULL. - */ - virtual void *GetValueAsCustom(int row, int col, const wxString& typeName); + @param format + Must be a combination of ::wxGridCellFloatFormat enum elements. + @since 2.9.3 + */ + void SetFormat(int format); /** - Sets the value of the given cell as a long. + The parameters string format is "width[,precision[,format]]" where + @c format should be chosen between f|e|g|E|G (f is used by default) + */ + virtual void SetParameters(const wxString& params); - This should only be called if CanSetValueAs() returns @true when called - with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do - anything. - */ - virtual void SetValueAsLong(int row, int col, long value); + /** + Sets the precision. + */ + void SetPrecision(int precision); /** - Sets the value of the given cell as a double. + Sets the width. + */ + void SetWidth(int width); +}; - This should only be called if CanSetValueAs() returns @true when called - with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do - anything. - */ - virtual void SetValueAsDouble(int row, int col, double value); +/** + @class wxGridCellNumberRenderer - /** - Sets the value of the given cell as a boolean. + This class may be used to format integer data in a cell. - This should only be called if CanSetValueAs() returns @true when called - with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do - anything. - */ - virtual void SetValueAsBool( int row, int col, bool value ); + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer, + wxGridCellBoolRenderer, wxGridCellDateTimeRenderer, + wxGridCellEnumRenderer, wxGridCellFloatRenderer, + wxGridCellStringRenderer +*/ +class wxGridCellNumberRenderer : public wxGridCellStringRenderer +{ +public: /** - Sets the value of the given cell as a user-defined type. + Default constructor. + */ + wxGridCellNumberRenderer(); +}; - This should only be called if CanSetValueAs() returns @true when called - with @a typeName. Default implementation doesn't do anything. - */ - virtual void SetValueAsCustom(int row, int col, const wxString& typeName, - void *value); +/** + @class wxGridCellStringRenderer - //@} + This class may be used to format string data in a cell; it is the default + for string cells. - /** - Called by the grid when the table is associated with it. - - The default implementation stores the pointer and returns it from its - GetView() and so only makes sense if the table cannot be associated - with more than one grid at a time. - */ - virtual void SetView(wxGrid *grid); - - /** - Returns the last grid passed to SetView(). - */ - virtual wxGrid *GetView() const; - - - /** - Modifying the table structure. - - Notice that none of these functions are pure virtual as they don't have - to be implemented if the table structure is never modified after - creation, i.e. neither rows nor columns are never added or deleted but - that you do need to implement them if they are called, i.e. if your - code either calls them directly or uses the matching wxGrid methods, as - by default they simply do nothing which is definitely inappropriate. - */ - //@{ - - /** - Clear the table contents. - - This method is used by wxGrid::ClearGrid(). - */ - virtual void Clear(); - - /** - Insert additional rows into the table. - - @param pos - The position of the first new row. - @param numRows - The number of rows to insert. - */ - virtual bool InsertRows(size_t pos = 0, size_t numRows = 1); - - /** - Append additional rows at the end of the table. - - This method is provided in addition to InsertRows() as some data models - may only support appending rows to them but not inserting them at - arbitrary locations. In such case you may implement this method only - and leave InsertRows() unimplemented. - - @param pos - The position of the first new row. - @param numRows - The number of rows to add. - */ - virtual bool AppendRows(size_t numRows = 1); - - /** - Delete rows from the table. - - @param pos - The first row to delete. - @param numRows - The number of rows to delete. - */ - virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1); - - /// Exactly the same as InsertRows() but for columns. - virtual bool InsertCols(size_t pos = 0, size_t numCols = 1); - - /// Exactly the same as AppendRows() but for columns. - virtual bool AppendCols(size_t numCols = 1); - - /// Exactly the same as DeleteRows() but for columns. - virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1); - - //@} - - /** - Table rows and columns labels. - - By default the numbers are used for labeling rows and Latin letters for - labeling columns. If the table has more than 26 columns, the pairs of - letters are used starting from the 27-th one and so on, i.e. the - sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ, - AAA, ... - */ - //@{ - - /// Return the label of the specified row. - virtual wxString GetRowLabelValue(int row); - - /// Return the label of the specified column. - virtual wxString GetColLabelValue(int col); - - /** - Set the given label for the specified row. - - The default version does nothing, i.e. the label is not stored. You - must override this method in your derived class if you wish - wxGrid::SetRowLabelValue() to work. - */ - virtual void SetRowLabelValue(int row, const wxString& label); - - /// Exactly the same as SetRowLabelValue() but for columns. - virtual void SetColLabelValue(int col, const wxString& label); - - //@} - - - /** - Attributes management. - - By default the attributes management is delegated to - wxGridCellAttrProvider class. You may override the methods in this - section to handle the attributes directly if, for example, they can be - computed from the cell values. - */ - //@{ - - /** - Associate this attributes provider with the table. - - The table takes ownership of @a attrProvider pointer and will delete it - when it doesn't need it any more. The pointer can be @NULL, however - this won't disable attributes management in the table but will just - result in a default attributes being recreated the next time any of the - other functions in this section is called. To completely disable the - attributes support, should this be needed, you need to override - CanHaveAttributes() to return @false. - */ - void SetAttrProvider(wxGridCellAttrProvider *attrProvider); - - /** - Returns the attribute provider currently being used. - - This function may return @NULL if the attribute provider hasn't been - neither associated with this table by SetAttrProvider() nor created on - demand by any other methods. - */ - wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; } - - /** - Returns true if this table supports attributes or false otherwise. - - By default, the table automatically creates a wxGridCellAttrProvider - when this function is called if it had no attribute provider before and - returns @true. - */ - virtual bool CanHaveAttributes(); - - /** - Return the attribute for the given cell. - - By default this function is simply forwarded to - wxGridCellAttrProvider::GetAttr() but it may be overridden to handle - attributes directly in the table. - */ - virtual wxGridCellAttr *GetAttr(int row, int col, - wxGridCellAttr::wxAttrKind kind); - - /** - Set attribute of the specified cell. - - By default this function is simply forwarded to - wxGridCellAttrProvider::SetAttr(). - - The table takes ownership of @a attr, i.e. will call DecRef() on it. - */ - virtual void SetAttr(wxGridCellAttr* attr, int row, int col); - - /** - Set attribute of the specified row. - - By default this function is simply forwarded to - wxGridCellAttrProvider::SetRowAttr(). - - The table takes ownership of @a attr, i.e. will call DecRef() on it. - */ - virtual void SetRowAttr(wxGridCellAttr *attr, int row); + @library{wxadv} + @category{grid} + @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer, + wxGridCellBoolRenderer, wxGridCellDateTimeRenderer, + wxGridCellEnumRenderer, wxGridCellFloatRenderer, + wxGridCellNumberRenderer +*/ +class wxGridCellStringRenderer : public wxGridCellRenderer +{ +public: /** - Set attribute of the specified column. - - By default this function is simply forwarded to - wxGridCellAttrProvider::SetColAttr(). - - The table takes ownership of @a attr, i.e. will call DecRef() on it. - */ - virtual void SetColAttr(wxGridCellAttr *attr, int col); - - //@} + Default constructor. + */ + wxGridCellStringRenderer(); }; - /** @class wxGridCellEditor - This class is responsible for providing and manipulating - the in-place edit controls for the grid. Instances of wxGridCellEditor - (actually, instances of derived classes since it is an abstract class) can be - associated with the cell attributes for individual cells, rows, columns, or - even for the entire grid. + This class is responsible for providing and manipulating the in-place edit + controls for the grid. Instances of wxGridCellEditor (actually, instances + of derived classes since it is an abstract class) can be associated with + the cell attributes for individual cells, rows, columns, or even for the + entire grid. @library{wxadv} @category{grid} - @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellNumberEditor, wxGridCellChoiceEditor + @see wxGridCellAutoWrapStringEditor, wxGridCellBoolEditor, + wxGridCellChoiceEditor, wxGridCellEnumEditor, + wxGridCellFloatEditor, wxGridCellNumberEditor, + wxGridCellTextEditor */ class wxGridCellEditor { public: /** - + Default constructor. */ wxGridCellEditor(); /** - The dtor is private because only DecRef() can delete us. - */ - virtual ~wxGridCellEditor(); + Fetch the value from the table and prepare the edit control to begin + editing. - /** - Fetch the value from the table and prepare the edit control - to begin editing. Set the focus to the edit control. + This function should save the original value of the grid cell at the + given @a row and @a col and show the control allowing the user to + change it. + + @see EndEdit() */ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0; @@ -495,19 +380,43 @@ public: virtual void Destroy(); /** - Complete the editing of the current cell. Returns @true if the value has - changed. If necessary, the control may be destroyed. + End editing the cell. + + This function must check if the current value of the editing control is + valid and different from the original value (available as @a oldval in + its string form and possibly saved internally using its real type by + BeginEdit()). If it isn't, it just returns @false, otherwise it must do + the following: + # Save the new value internally so that ApplyEdit() could apply it. + # Fill @a newval (which is never @NULL) with the string + representation of the new value. + # Return @true + + Notice that it must @em not modify the grid as the change could still + be vetoed. + + If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto + this change, ApplyEdit() will be called next. */ - virtual bool EndEdit(int row, int col, wxGrid* grid) = 0; + virtual bool EndEdit(int row, int col, const wxGrid* grid, + const wxString& oldval, wxString* newval) = 0; + + /** + Effectively save the changes in the grid. + + This function should save the value of the control in the grid. It is + called only after EndEdit() returns @true. + */ + virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0; /** - Some types of controls on some platforms may need some help - with the Return key. + Some types of controls on some platforms may need some help with the + Return key. */ virtual void HandleReturn(wxKeyEvent& event); /** - + Returns @true if the edit control has been created. */ bool IsCreated(); @@ -540,95 +449,118 @@ public: virtual void StartingClick(); /** - If the editor is enabled by pressing keys on the grid, - this will be called to let the editor do something about - that first key if desired. + If the editor is enabled by pressing keys on the grid, this will be + called to let the editor do something about that first key if desired. */ virtual void StartingKey(wxKeyEvent& event); -}; +protected: + /** + The destructor is private because only DecRef() can delete us. + */ + virtual ~wxGridCellEditor(); +}; /** - @class wxGridCellTextEditor + @class wxGridCellAutoWrapStringEditor - The editor for string/text data. + Grid cell editor for wrappable string/text data. @library{wxadv} @category{grid} - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellNumberEditor, wxGridCellChoiceEditor + @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellEnumEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor, wxGridCellTextEditor */ -class wxGridCellTextEditor : public wxGridCellEditor +class wxGridCellAutoWrapStringEditor : public wxGridCellTextEditor { public: - /** - Default constructor. - */ - wxGridCellTextEditor(); - - /** - The parameters string format is "n" where n is a number representing the - maximum width. - */ - virtual void SetParameters(const wxString& params); + wxGridCellAutoWrapStringEditor(); }; - - /** - @class wxGridCellStringRenderer + @class wxGridCellBoolEditor - This class may be used to format string data in a cell; it is the default - for string cells. + Grid cell editor for boolean data. @library{wxadv} @category{grid} - @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer, - wxGridCellBoolRenderer + @see wxGridCellEditor, wxGridCellAutoWrapStringEditor, + wxGridCellChoiceEditor, wxGridCellEnumEditor, + wxGridCellFloatEditor, wxGridCellNumberEditor, + wxGridCellTextEditor */ -class wxGridCellStringRenderer : public wxGridCellRenderer +class wxGridCellBoolEditor : public wxGridCellEditor { public: /** - Default constructor + Default constructor. */ - wxGridCellStringRenderer(); -}; + wxGridCellBoolEditor(); + /** + Returns @true if the given @a value is equal to the string + representation of the truth value we currently use (see + UseStringValues()). + */ + static bool IsTrueValue(const wxString& value); + /** + This method allows you to customize the values returned by GetValue() + for the cell using this editor. By default, the default values of the + arguments are used, i.e. @c "1" is returned if the cell is checked and + an empty string otherwise. + */ + static void UseStringValues(const wxString& valueTrue = "1", + const wxString& valueFalse = wxEmptyString); +}; /** @class wxGridCellChoiceEditor - The editor for string data allowing to choose from a list of strings. + Grid cell editor for string data providing the user a choice from a list of + strings. @library{wxadv} @category{grid} - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellNumberEditor + @see wxGridCellEditor, wxGridCellAutoWrapStringEditor, + wxGridCellBoolEditor, wxGridCellEnumEditor, + wxGridCellFloatEditor, wxGridCellNumberEditor, + wxGridCellTextEditor */ class wxGridCellChoiceEditor : public wxGridCellEditor { public: - //@{ /** + Choice cell renderer ctor. + @param count Number of strings from which the user can choose. @param choices An array of strings from which the user can choose. @param allowOthers - If allowOthers is @true, the user can type a string not in choices array. + If allowOthers is @true, the user can type a string not in choices + array. */ wxGridCellChoiceEditor(size_t count = 0, const wxString choices[] = NULL, bool allowOthers = false); + + /** + Choice cell renderer ctor. + + @param choices + An array of strings from which the user can choose. + @param allowOthers + If allowOthers is @true, the user can type a string not in choices + array. + */ wxGridCellChoiceEditor(const wxArrayString& choices, bool allowOthers = false); - //@} /** Parameters string format is "item1[,item2[...,itemN]]" @@ -636,335 +568,186 @@ public: virtual void SetParameters(const wxString& params); }; - - /** - @class wxGridEditorCreatedEvent + @class wxGridCellEnumEditor + Grid cell editor which displays an enum number as a textual equivalent + (eg. data in cell is 0,1,2 ... n the cell could be displayed as + "John","Fred"..."Bob" in the combo choice box). @library{wxadv} @category{grid} + + @see wxGridCellEditor, wxGridCellAutoWrapStringEditor, + wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellTextEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor */ -class wxGridEditorCreatedEvent : public wxCommandEvent +class wxGridCellEnumEditor : public wxGridCellChoiceEditor { public: - //@{ /** + Enum cell editor ctor. + @param choices + Comma separated choice parameters "item1[,item2[...,itemN]]". */ - wxGridEditorCreatedEvent(); - wxGridEditorCreatedEvent(int id, wxEventType type, - wxObject* obj, - int row, - int col, - wxControl* ctrl); - //@} - - /** - Returns the column at which the event occurred. - */ - int GetCol(); - - /** - Returns the edit control. - */ - wxControl* GetControl(); - - /** - Returns the row at which the event occurred. - */ - int GetRow(); - - /** - Sets the column at which the event occurred. - */ - void SetCol(int col); - - /** - Sets the edit control. - */ - void SetControl(wxControl* ctrl); - - /** - Sets the row at which the event occurred. - */ - void SetRow(int row); -}; - - + wxGridCellEnumEditor( const wxString& choices = wxEmptyString ); +}; /** - @class wxGridRangeSelectEvent + @class wxGridCellTextEditor + Grid cell editor for string/text data. @library{wxadv} @category{grid} + + @see wxGridCellEditor, wxGridCellAutoWrapStringEditor, + wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellEnumEditor, wxGridCellFloatEditor, + wxGridCellNumberEditor */ -class wxGridRangeSelectEvent : public wxNotifyEvent +class wxGridCellTextEditor : public wxGridCellEditor { public: - //@{ - /** - - */ - wxGridRangeSelectEvent(); - wxGridRangeSelectEvent(int id, wxEventType type, - wxObject* obj, - const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight, - bool sel = true, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} - - /** - Returns @true if the Alt key was down at the time of the event. - */ - bool AltDown() const; - - /** - Returns @true if the Control key was down at the time of the event. - */ - bool ControlDown() const; - - /** - Top left corner of the rectangular area that was (de)selected. - */ - wxGridCellCoords GetBottomRightCoords(); - - /** - Bottom row of the rectangular area that was (de)selected. - */ - int GetBottomRow(); - - /** - Left column of the rectangular area that was (de)selected. - */ - int GetLeftCol(); - - /** - Right column of the rectangular area that was (de)selected. - */ - int GetRightCol(); - - /** - Top left corner of the rectangular area that was (de)selected. - */ - wxGridCellCoords GetTopLeftCoords(); - /** - Top row of the rectangular area that was (de)selected. - */ - int GetTopRow(); - - /** - Returns @true if the Meta key was down at the time of the event. - */ - bool MetaDown() const; - - /** - Returns @true if the area was selected, @false otherwise. + Default constructor. */ - bool Selecting(); + wxGridCellTextEditor(); /** - Returns @true if the Shift key was down at the time of the event. + The parameters string format is "n" where n is a number representing + the maximum width. */ - bool ShiftDown() const; + virtual void SetParameters(const wxString& params); }; - - /** - @class wxGridCellRenderer + @class wxGridCellFloatEditor - This class is responsible for actually drawing the cell - in the grid. You may pass it to the wxGridCellAttr (below) to change the - format of one given cell or to wxGrid::SetDefaultRenderer() to change the - view of all cells. This is an abstract class, and you will normally use one of - the - predefined derived classes or derive your own class from it. + The editor for floating point numbers data. @library{wxadv} @category{grid} - @see wxGridCellStringRenderer, wxGridCellNumberRenderer, - wxGridCellFloatRenderer, wxGridCellBoolRenderer + @see wxGridCellEditor, wxGridCellAutoWrapStringEditor, + wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellEnumEditor, wxGridCellNumberEditor, + wxGridCellTextEditor */ -class wxGridCellRenderer +class wxGridCellFloatEditor : public wxGridCellTextEditor { public: /** + Float cell editor ctor. + @param width + Minimum number of characters to be shown. + @param precision + Number of digits after the decimal dot. + @param format + The format to use for displaying the number, a combination of + ::wxGridCellFloatFormat enum elements. This parameter is only + available since wxWidgets 2.9.3. */ - virtual wxGridCellRenderer* Clone() const = 0; - - /** - Draw the given cell on the provided DC inside the given rectangle - using the style specified by the attribute and the default or selected - state corresponding to the isSelected value. - This pure virtual function has a default implementation which will - prepare the DC using the given attribute: it will draw the rectangle - with the background colour from attr and set the text colour and font. - */ - virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, - const wxRect& rect, int row, int col, - bool isSelected) = 0; + wxGridCellFloatEditor(int width = -1, int precision = -1, + int format = wxGRID_FLOAT_FORMAT_DEFAULT); /** - Get the preferred size of the cell for its contents. + The parameters string format is "width[,precision[,format]]" where + @c format should be chosen between f|e|g|E|G (f is used by default) */ - virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, - int row, int col) = 0; + virtual void SetParameters(const wxString& params); }; - - /** @class wxGridCellNumberEditor - The editor for numeric integer data. + Grid cell editor for numeric integer data. @library{wxadv} @category{grid} - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor + @see wxGridCellEditor, wxGridCellAutoWrapStringEditor, + wxGridCellBoolEditor, wxGridCellChoiceEditor, + wxGridCellEnumEditor, wxGridCellFloatEditor, + wxGridCellTextEditor */ class wxGridCellNumberEditor : public wxGridCellTextEditor { public: /** - Allows to specify the range for acceptable data; - if min == max == -1, no range checking is done + Allows you to specify the range for acceptable data. Values equal to + -1 for both @a min and @a max indicate that no range checking should be + done. */ wxGridCellNumberEditor(int min = -1, int max = -1); - /** - String representation of the value. - */ - wxString GetString() const; - - /** - If the return value is @true, the editor uses a wxSpinCtrl to get user input, - otherwise it uses a wxTextCtrl. - */ - bool HasRange() const; /** Parameters string format is "min,max". */ virtual void SetParameters(const wxString& params); -}; - - - -/** - @class wxGridSizeEvent - - This event class contains information about a row/column resize event. - - @library{wxadv} - @category{grid} -*/ -class wxGridSizeEvent : public wxNotifyEvent -{ -public: - //@{ - /** - - */ - wxGridSizeEvent(); - wxGridSizeEvent(int id, wxEventType type, wxObject* obj, - int rowOrCol = -1, - int x = -1, - int y = -1, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} - - /** - Returns @true if the Alt key was down at the time of the event. - */ - bool AltDown() const; - - /** - Returns @true if the Control key was down at the time of the event. - */ - bool ControlDown() const; - - /** - Position in pixels at which the event occurred. - */ - wxPoint GetPosition(); - /** - Row or column at that was resized. - */ - int GetRowOrCol(); +protected: /** - Returns @true if the Meta key was down at the time of the event. + If the return value is @true, the editor uses a wxSpinCtrl to get user + input, otherwise it uses a wxTextCtrl. */ - bool MetaDown() const; + bool HasRange() const; /** - Returns @true if the Shift key was down at the time of the event. + String representation of the value. */ - bool ShiftDown() const; + wxString GetString() const; }; /** - @class wxGridCellNumberRenderer + @class wxGridCellAttr - This class may be used to format integer data in a cell. + This class can be used to alter the cells' appearance in the grid by + changing their attributes from the defaults. An object of this class may be + returned by wxGridTableBase::GetAttr(). @library{wxadv} @category{grid} - - @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer, - wxGridCellBoolRenderer */ -class wxGridCellNumberRenderer : public wxGridCellStringRenderer +class wxGridCellAttr { public: /** - Default constructor - */ - wxGridCellNumberRenderer(); -}; + Kind of the attribute to retrieve. + @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr() + */ + enum wxAttrKind + { + /// Return the combined effective attribute for the cell. + Any, + /// Return the attribute explicitly set for this cell. + Cell, -/** - @class wxGridCellAttr + /// Return the attribute set for this cells row. + Row, - This class can be used to alter the cells' appearance in - the grid by changing their colour/font/... from default. An object of this - class may be returned by wxGridTableBase::GetAttr. + /// Return the attribute set for this cells column. + Col + }; - @library{wxadv} - @category{grid} -*/ -class wxGridCellAttr -{ -public: - //@{ + /** + Default constructor. + */ + wxGridCellAttr(wxGridCellAttr* attrDefault = NULL); /** Constructor specifying some of the often used attributes. */ - wxGridCellAttr(); - wxGridCellAttr(const wxColour& colText, - const wxColour& colBack, - const wxFont& font, - int hAlign, int vAlign); - //@} + wxGridCellAttr(const wxColour& colText, const wxColour& colBack, + const wxFont& font, int hAlign, int vAlign); /** Creates a new copy of this object. @@ -972,86 +755,125 @@ public: wxGridCellAttr* Clone() const; /** - + This class is reference counted: it is created with ref count of 1, so + calling DecRef() once will delete it. Calling IncRef() allows to lock + it until the matching DecRef() is called. */ void DecRef(); /** - See SetAlignment() for the returned values. + Get the alignment to use for the cell with the given attribute. + + If this attribute doesn't specify any alignment, the default attribute + alignment is used (which can be changed using + wxGrid::SetDefaultCellAlignment() but is left and top by default). + + Notice that @a hAlign and @a vAlign values are always overwritten by + this function, use GetNonDefaultAlignment() if this is not desirable. + + @param hAlign + Horizontal alignment is returned here if this argument is non-@NULL. + It is one of wxALIGN_LEFT, wxALIGN_CENTRE or wxALIGN_RIGHT. + @param vAlign + Vertical alignment is returned here if this argument is non-@NULL. + It is one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM. */ void GetAlignment(int* hAlign, int* vAlign) const; /** - + Returns the background colour. */ const wxColour& GetBackgroundColour() const; /** - + Returns the cell editor. */ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const; /** - + Returns the font. */ const wxFont& GetFont() const; /** + Get the alignment defined by this attribute. + + Unlike GetAlignment() this function only modifies @a hAlign and @a + vAlign if this attribute does define a non-default alignment. This + means that they must be initialized before calling this function and + that their values will be preserved unchanged if they are different + from wxALIGN_INVALID. + + For example, the following fragment can be used to use the cell + alignment if one is defined but right-align its contents by default + (instead of left-aligning it by default) while still using the default + vertical alignment: + @code + int hAlign = wxALIGN_RIGHT, + vAlign = wxALIGN_INVALID; + attr.GetNonDefaultAlignment(&hAlign, &vAlign); + @endcode + + @since 2.9.1 + */ + void GetNonDefaultAlignment(int *hAlign, int *vAlign) const; + /** + Returns the cell renderer. */ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const; /** - + Returns the text colour. */ const wxColour& GetTextColour() const; /** - + Returns @true if this attribute has a valid alignment set. */ bool HasAlignment() const; /** - + Returns @true if this attribute has a valid background colour set. */ bool HasBackgroundColour() const; /** - + Returns @true if this attribute has a valid cell editor set. */ bool HasEditor() const; /** - + Returns @true if this attribute has a valid font set. */ bool HasFont() const; /** - + Returns @true if this attribute has a valid cell renderer set. */ bool HasRenderer() const; /** - accessors + Returns @true if this attribute has a valid text colour set. */ bool HasTextColour() const; /** - This class is ref counted: it is created with ref count of 1, so + This class is reference counted: it is created with ref count of 1, so calling DecRef() once will delete it. Calling IncRef() allows to lock - it until the matching DecRef() is called + it until the matching DecRef() is called. */ void IncRef(); /** - + Returns @true if this cell is set as read-only. */ bool IsReadOnly() const; /** Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT, - @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one - of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of + @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. */ void SetAlignment(int hAlign, int vAlign); @@ -1061,12 +883,12 @@ public: void SetBackgroundColour(const wxColour& colBack); /** - + @todo Needs documentation. */ void SetDefAttr(wxGridCellAttr* defAttr); /** - + Sets the editor to be used with the cells with this attribute. */ void SetEditor(wxGridCellEditor* editor); @@ -1076,12 +898,13 @@ public: void SetFont(const wxFont& font); /** - + Sets the cell as read-only. */ void SetReadOnly(bool isReadOnly = true); /** - takes ownership of the pointer + Sets the renderer to be used for cells with this attribute. Takes + ownership of the pointer. */ void SetRenderer(wxGridCellRenderer* renderer); @@ -1091,1155 +914,3067 @@ public: void SetTextColour(const wxColour& colText); }; - - /** - @class wxGridCellBoolRenderer + Base class for corner window renderer. - This class may be used to format boolean data in a cell. - for string cells. + This is the simplest of all header renderers and only has a single + function. - @library{wxadv} - @category{grid} + @see wxGridCellAttrProvider::GetCornerRenderer() - @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer, - wxGridCellNumberRenderer -*/ -class wxGridCellBoolRenderer : public wxGridCellRenderer + @since 2.9.1 + */ +class wxGridCornerHeaderRenderer { public: /** - Default constructor - */ - wxGridCellBoolRenderer(); + Called by the grid to draw the corner window border. + + This method is responsible for drawing the border inside the given @a + rect and adjusting the rectangle size to correspond to the area inside + the border, i.e. usually call wxRect::Deflate() to account for the + border width. + + @param grid + The grid whose corner window is being drawn. + @param dc + The device context to use for drawing. + @param rect + Input/output parameter which contains the border rectangle on input + and should be updated to contain the area inside the border on + function return. + */ + virtual void DrawBorder(const wxGrid& grid, + wxDC& dc, + wxRect& rect) const = 0; }; - - - /** - @class wxGridEvent + Common base class for row and column headers renderers. - This event class contains information about various grid events. + @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer - @library{wxadv} - @category{grid} -*/ -class wxGridEvent : public wxNotifyEvent + @since 2.9.1 + */ +class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer { public: - //@{ /** + Called by the grid to draw the specified label. - */ - wxGridEvent(); - wxGridEvent(int id, wxEventType type, wxObject* obj, - int row = -1, int col = -1, - int x = -1, int y = -1, - bool sel = true, - bool control = false, - bool shift = false, - bool alt = false, - bool meta = false); - //@} + Notice that the base class DrawBorder() method is called before this + one. - /** - Returns @true if the Alt key was down at the time of the event. - */ - bool AltDown() const; + The default implementation uses wxGrid::GetLabelTextColour() and + wxGrid::GetLabelFont() to draw the label. + */ + virtual void DrawLabel(const wxGrid& grid, + wxDC& dc, + const wxString& value, + const wxRect& rect, + int horizAlign, + int vertAlign, + int textOrientation) const; +}; - /** - Returns @true if the Control key was down at the time of the event. - */ - bool ControlDown() const; +/** + Base class for row headers renderer. - /** - Column at which the event occurred. - */ - virtual int GetCol(); + This is the same as wxGridHeaderLabelsRenderer currently but we still use a + separate class for it to distinguish it from wxGridColumnHeaderRenderer. - /** - Position in pixels at which the event occurred. - */ - wxPoint GetPosition(); + @see wxGridRowHeaderRendererDefault - /** - Row at which the event occurred. - */ - virtual int GetRow(); + @see wxGridCellAttrProvider::GetRowHeaderRenderer() - /** - Returns @true if the Meta key was down at the time of the event. - */ - bool MetaDown() const; + @since 2.9.1 + */ +class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer +{ +}; - /** - Returns @true if the user is selecting grid cells, @false -- if - deselecting. - */ - bool Selecting(); +/** + Base class for column headers renderer. - /** - Returns @true if the Shift key was down at the time of the event. - */ - bool ShiftDown() const; -}; + This is the same as wxGridHeaderLabelsRenderer currently but we still use a + separate class for it to distinguish it from wxGridRowHeaderRenderer. + @see wxGridColumnHeaderRendererDefault + @see wxGridCellAttrProvider::GetColumnHeaderRenderer() + + @since 2.9.1 + */ +class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer +{ +}; /** - @class wxGridCellFloatEditor + Default row header renderer. - The editor for floating point numbers data. + You may derive from this class if you need to only override one of its + methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the + default implementation for the other one. - @library{wxadv} - @category{grid} + @see wxGridColumnHeaderRendererDefault - @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor -*/ -class wxGridCellFloatEditor : public wxGridCellTextEditor + @since 2.9.1 + */ +class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRenderer { public: - /** - @param width - Minimum number of characters to be shown. - @param precision - Number of digits after the decimal dot. - */ - wxGridCellFloatEditor(int width = -1, int precision = -1); - - /** - Parameters string format is "width,precision" - */ - virtual void SetParameters(const wxString& params); + /// Implement border drawing for the row labels. + virtual void DrawBorder(const wxGrid& grid, + wxDC& dc, + wxRect& rect) const; }; - - /** - @class wxGrid - - wxGrid and its related classes are used for displaying and editing tabular - data. - They provide a rich set of features for display, editing, and interacting - with a variety of data sources. For simple applications, and to help you - get started, wxGrid is the only class you need to refer to directly. It - will set up default instances of the other classes and manage them for you. - For more complex applications you can derive your own classes for custom - grid views, grid data tables, cell editors and renderers. The @ref - overview_grid "wxGrid overview" has examples of simple and more complex applications, - explains the relationship between the various grid classes and has a - summary of the keyboard shortcuts and mouse functions provided by wxGrid. + Default column header renderer. - wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards. - The new grid classes are reasonably backward-compatible but there are some - exceptions. There are also easier ways of doing many things compared to the - previous implementation. + @see wxGridRowHeaderRendererDefault - A wxGridTableBase class holds the actual data to be displayed by a wxGrid - class. One or more wxGrid classes may act as a view for one table class. - The default table class is called wxGridStringTable and holds an array of - strings. An instance of such a class is created by wxGrid::CreateGrid. + @since 2.9.1 + */ +class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer +{ +public: + /// Implement border drawing for the column labels. + virtual void DrawBorder(const wxGrid& grid, + wxDC& dc, + wxRect& rect) const; +}; - wxGridCellRenderer is the abstract base class for rendereing contents in a - cell. The following renderers are predefined: - - wxGridCellStringRenderer, - - wxGridCellBoolRenderer, - - wxGridCellFloatRenderer, - - wxGridCellNumberRenderer. - The look of a cell can be further defined using wxGridCellAttr. An object - of this type may be returned by wxGridTableBase::GetAttr. +/** + Default corner window renderer. - wxGridCellEditor is the abstract base class for editing the value of a - cell. The following editors are predefined: - - wxGridCellTextEditor - - wxGridCellBoolEditor - - wxGridCellChoiceEditor - - wxGridCellNumberEditor. + @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault - @library{wxadv} - @category{grid} + @since 2.9.1 + */ +class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer +{ +public: + /// Implement border drawing for the corner window. + virtual void DrawBorder(const wxGrid& grid, + wxDC& dc, + wxRect& rect) const; +}; - @see @ref overview_grid "wxGrid overview" -*/ -class wxGrid : public wxScrolledWindow +/** + Class providing attributes to be used for the grid cells. + + This class both defines an interface which grid cell attributes providers + should implement -- and which can be implemented differently in derived + classes -- and a default implementation of this interface which is often + good enough to be used without modification, especially with not very large + grids for which the efficiency of attributes storage hardly matters (see + the discussion below). + + An object of this class can be associated with a wxGrid using + wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you + intend to use the default provider as it is used by wxGridTableBase by + default anyhow. + + Notice that while attributes provided by this class can be set for + individual cells using SetAttr() or the entire rows or columns using + SetRowAttr() and SetColAttr() they are always retrieved using GetAttr() + function. + + + The default implementation of this class stores the attributes passed to + its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A + derived class may use its knowledge about how the attributes are used in + your program to implement it much more efficiently: for example, using a + special background colour for all even-numbered rows can be implemented by + simply returning the same attribute from GetAttr() if the row number is + even instead of having to store N/2 row attributes where N is the total + number of rows in the grid. + + Notice that objects of this class can't be copied. + */ +class wxGridCellAttrProvider : public wxClientDataContainer { public: - /** - Different selection modes supported by the grid. - */ - enum wxGridSelectionModes - { - /** - The default selection mode allowing selection of the individual - cells as well as of the entire rows and columns. - */ - wxGridSelectCells, + /// Trivial default constructor. + wxGridCellAttrProvider(); - /** - The selection mode allowing the selection of the entire rows only. + /// Destructor releases any attributes held by this class. + virtual ~wxGridCellAttrProvider(); - The user won't be able to select any cells or columns in this mode. - */ - wxGridSelectRows, + /** + Get the attribute to use for the specified cell. - /** - The selection mode allowing the selection of the entire columns only. + If wxGridCellAttr::Any is used as @a kind value, this function combines + the attributes set for this cell using SetAttr() and those for its row + or column (set with SetRowAttr() or SetColAttr() respectively), with + the cell attribute having the highest precedence. - The user won't be able to select any cells or rows in this mode. - */ - wxGridSelectColumns - }; + Notice that the caller must call DecRef() on the returned pointer if it + is non-@NULL. + + @param row + The row of the cell. + @param col + The column of the cell. + @param kind + The kind of the attribute to return. + @return + The attribute to use which should be DecRef()'d by caller or @NULL + if no attributes are defined for this cell. + */ + virtual wxGridCellAttr *GetAttr(int row, int col, + wxGridCellAttr::wxAttrKind kind) const; /** - Default constructor. + Setting attributes. - You must call Create() to really create the grid window and also call - CreateGrid() or SetTable() to initialize the grid contents. + All these functions take ownership of the attribute passed to them, + i.e. will call DecRef() on it themselves later and so it should not be + destroyed by the caller. And the attribute can be @NULL to reset a + previously set value. */ - wxGrid(); + //@{ - /** - Constructor creating the grid window. + /// Set attribute for the specified cell. + virtual void SetAttr(wxGridCellAttr *attr, int row, int col); - You must call either CreateGrid() or SetTable() to initialize the grid - contents before using it. - */ - wxGrid(wxWindow* parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxWANTS_CHARS, - const wxString& name = wxGridNameStr); + /// Set attribute for the specified row. + virtual void SetRowAttr(wxGridCellAttr *attr, int row); - /** - Creates the grid window for an object initialized using the default - constructor. + /// Set attribute for the specified column. + virtual void SetColAttr(wxGridCellAttr *attr, int col); - You must call either CreateGrid() or SetTable() to initialize the grid - contents before using it. - */ - bool Create(wxWindow* parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxWANTS_CHARS, - const wxString& name = wxGridNameStr); + //@} /** - Destructor. + Getting header renderers. - This will also destroy the associated grid table unless you passed a - table object to the grid and specified that the grid should not take - ownership of the table (see wxGrid::SetTable). - */ - virtual ~wxGrid(); + These functions return the renderers for the given row or column header + label and the corner window. Unlike cell attributes, these objects are + not reference counted and are never @NULL so they are returned by + reference and not pointer and DecRef() shouldn't (and can't) be called + for them. + + All these functions were added in wxWidgets 2.9.1. + */ + //@{ /** - Appends one or more new columns to the right of the grid. + Return the renderer used for drawing column headers. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::AppendCols. See InsertCols() for further information. + By default wxGridColumnHeaderRendererDefault is returned. - @return @true on success or @false if appending columns failed. - */ - bool AppendCols(int numCols = 1, bool updateLabels = true); + @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader() + + @since 2.9.1 + */ + virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col); /** - Appends one or more new rows to the bottom of the grid. + Return the renderer used for drawing row headers. - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::AppendRows. See InsertRows() for further information. + By default wxGridRowHeaderRendererDefault is returned. - @return @true on success or @false if appending rows failed. - */ - bool AppendRows(int numRows = 1, bool updateLabels = true); + @since 2.9.1 + */ + virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row); /** - Return @true if the horizontal grid lines stop at the last column - boundary or @false if they continue to the end of the window. + Return the renderer used for drawing the corner window. - The default is to clip grid lines. + By default wxGridCornerHeaderRendererDefault is returned. - @see ClipHorzGridLines(), AreVertGridLinesClipped() + @since 2.9.1 */ - bool AreHorzGridLinesClipped() const; + virtual const wxGridCornerHeaderRenderer& GetCornerRenderer(); + + //@} +}; + +/** + Represents coordinates of a grid cell. + An object of this class is simply a (row, column) pair. + */ +class wxGridCellCoords +{ +public: /** - Return @true if the vertical grid lines stop at the last row - boundary or @false if they continue to the end of the window. + Default constructor initializes the object to invalid state. - The default is to clip grid lines. + Initially the row and column are both invalid (-1) and so operator!() + for an uninitialized wxGridCellCoords returns false. + */ + wxGridCellCoords(); - @see ClipVertGridLines(), AreHorzGridLinesClipped() + /** + Constructor taking a row and a column. */ - bool AreVertGridLinesClipped() const; + wxGridCellCoords(int row, int col); /** - Automatically sets the height and width of all rows and columns to fit their - contents. - */ - void AutoSize(); + Return the row of the coordinate. + */ + int GetRow() const; /** - Automatically adjusts width of the column to fit its label. - */ - void AutoSizeColLabelSize(int col); + Set the row of the coordinate. + */ + void SetRow(int n); /** - Automatically sizes the column to fit its contents. If setAsMin is @true the - calculated width will - also be set as the minimal width for the column. - */ - void AutoSizeColumn(int col, bool setAsMin = true); + Return the column of the coordinate. + */ + int GetCol() const; /** - Automatically sizes all columns to fit their contents. If setAsMin is @true the - calculated widths will - also be set as the minimal widths for the columns. - */ - void AutoSizeColumns(bool setAsMin = true); + Set the column of the coordinate. + */ + void SetCol(int n); /** - Automatically sizes the row to fit its contents. If setAsMin is @true the - calculated height will - also be set as the minimal height for the row. - */ - void AutoSizeRow(int row, bool setAsMin = true); + Set the row and column of the coordinate. + */ + void Set(int row, int col); /** - Automatically adjusts height of the row to fit its label. - */ - void AutoSizeRowLabelSize(int col); + Assignment operator for coordinate types. + */ + wxGridCellCoords& operator=(const wxGridCellCoords& other); /** - Automatically sizes all rows to fit their contents. If setAsMin is @true the - calculated heights will - also be set as the minimal heights for the rows. - */ - void AutoSizeRows(bool setAsMin = true); + Equality operator. + */ + bool operator==(const wxGridCellCoords& other) const; /** - Increments the grid's batch count. + Inequality operator. + */ + bool operator!=(const wxGridCellCoords& other) const; - When the count is greater than zero repainting of the grid is - suppressed. Each call to BeginBatch must be matched by a later call to - EndBatch(). Code that does a lot of grid modification can be enclosed - between BeginBatch and EndBatch calls to avoid screen flicker. The - final EndBatch will cause the grid to be repainted. + /** + Checks whether the coordinates are invalid. - Notice that you should use wxGridUpdateLocker which ensures that there - is always a matching EndBatch() call for this BeginBatch() if possible - instead of calling this method directly. - */ - void BeginBatch(); + Returns false only if both row and column are -1. Notice that if either + row or column (but not both) are -1, this method returns true even if + the object is invalid. This is done because objects in such state + should actually never exist, i.e. either both coordinates should be -1 + or none of them should be -1. + */ + bool operator!() const; +}; - /** - Convert grid cell coordinates to grid window pixel coordinates. +/** + @class wxGridTableBase - This function returns the rectangle that encloses the block of cells - limited by @a topLeft and @a bottomRight cell in device coords and - clipped to the client size of the grid window. + The almost abstract base class for grid tables. - @see CellToRect() - */ - wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight) const; + A grid table is responsible for storing the grid data and, indirectly, grid + cell attributes. The data can be stored in the way most convenient for the + application but has to be provided in string form to wxGrid. It is also + possible to provide cells values in other formats if appropriate, e.g. as + numbers. - /** - Returns @true if columns can be moved by dragging with the mouse. + This base class is not quite abstract as it implements a trivial strategy + for storing the attributes by forwarding it to wxGridCellAttrProvider and + also provides stubs for some other functions. However it does have a number + of pure virtual methods which must be implemented in the derived classes. - Columns can be moved by dragging on their labels. - */ - bool CanDragColMove() const; + @see wxGridStringTable + @library{wxadv} + @category{grid} +*/ +class wxGridTableBase : public wxObject +{ +public: /** - Returns @true if columns can be resized by dragging with the mouse. + Default constructor. + */ + wxGridTableBase(); - Columns can be resized by dragging the edges of their labels. If grid - line dragging is enabled they can also be resized by dragging the right - edge of the column in the grid cell area (see - wxGrid::EnableDragGridSize). - */ - bool CanDragColSize() const; + /** + Destructor frees the attribute provider if it was created. + */ + virtual ~wxGridTableBase(); + + /** + Must be overridden to return the number of rows in the table. + + For backwards compatibility reasons, this method is not const. + Use GetRowsCount() instead of it in const methods of derived table + classes. + */ + virtual int GetNumberRows() = 0; + + /** + Must be overridden to return the number of columns in the table. + + For backwards compatibility reasons, this method is not const. + Use GetColsCount() instead of it in const methods of derived table + classes, + */ + virtual int GetNumberCols() = 0; + + /** + Return the number of rows in the table. + + This method is not virtual and is only provided as a convenience for + the derived classes which can't call GetNumberRows() without a + @c const_cast from their const methods. + */ + int GetRowsCount() const; + + /** + Return the number of columns in the table. + + This method is not virtual and is only provided as a convenience for + the derived classes which can't call GetNumberCols() without a + @c const_cast from their const methods. + */ + int GetColsCount() const; + + + /** + @name Table Cell Accessors + */ + //@{ + + /** + May be overridden to implement testing for empty cells. + + This method is used by the grid to test if the given cell is not used + and so whether a neighbouring cell may overflow into it. By default it + only returns true if the value of the given cell, as returned by + GetValue(), is empty. + */ + virtual bool IsEmptyCell(int row, int col); + + /** + Same as IsEmptyCell() but taking wxGridCellCoords. + + Notice that this method is not virtual, only IsEmptyCell() should be + overridden. + */ + bool IsEmpty(const wxGridCellCoords& coords); + + /** + Must be overridden to implement accessing the table values as text. + */ + virtual wxString GetValue(int row, int col) = 0; + + /** + Must be overridden to implement setting the table values as text. + */ + virtual void SetValue(int row, int col, const wxString& value) = 0; + + /** + Returns the type of the value in the given cell. + + By default all cells are strings and this method returns + @c wxGRID_VALUE_STRING. + */ + virtual wxString GetTypeName(int row, int col); + + /** + Returns true if the value of the given cell can be accessed as if it + were of the specified type. + + By default the cells can only be accessed as strings. Note that a cell + could be accessible in different ways, e.g. a numeric cell may return + @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING + indicating that the value can be coerced to a string form. + */ + virtual bool CanGetValueAs(int row, int col, const wxString& typeName); + + /** + Returns true if the value of the given cell can be set as if it were of + the specified type. + + @see CanGetValueAs() + */ + virtual bool CanSetValueAs(int row, int col, const wxString& typeName); + + /** + Returns the value of the given cell as a long. + + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_NUMBER argument. Default implementation always + return 0. + */ + virtual long GetValueAsLong(int row, int col); + + /** + Returns the value of the given cell as a double. + + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_FLOAT argument. Default implementation always + return 0.0. + */ + virtual double GetValueAsDouble(int row, int col); + + /** + Returns the value of the given cell as a boolean. + + This should only be called if CanGetValueAs() returns @true when called + with @c wxGRID_VALUE_BOOL argument. Default implementation always + return false. + */ + virtual bool GetValueAsBool(int row, int col); + + /** + Returns the value of the given cell as a user-defined type. + + This should only be called if CanGetValueAs() returns @true when called + with @a typeName. Default implementation always return @NULL. + */ + virtual void *GetValueAsCustom(int row, int col, const wxString& typeName); + + /** + Sets the value of the given cell as a long. + + This should only be called if CanSetValueAs() returns @true when called + with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do + anything. + */ + virtual void SetValueAsLong(int row, int col, long value); + + /** + Sets the value of the given cell as a double. + + This should only be called if CanSetValueAs() returns @true when called + with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do + anything. + */ + virtual void SetValueAsDouble(int row, int col, double value); + + /** + Sets the value of the given cell as a boolean. + + This should only be called if CanSetValueAs() returns @true when called + with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do + anything. + */ + virtual void SetValueAsBool( int row, int col, bool value ); + + /** + Sets the value of the given cell as a user-defined type. + + This should only be called if CanSetValueAs() returns @true when called + with @a typeName. Default implementation doesn't do anything. + */ + virtual void SetValueAsCustom(int row, int col, const wxString& typeName, + void *value); + + //@} + + + /** + Called by the grid when the table is associated with it. + + The default implementation stores the pointer and returns it from its + GetView() and so only makes sense if the table cannot be associated + with more than one grid at a time. + */ + virtual void SetView(wxGrid *grid); + + /** + Returns the last grid passed to SetView(). + */ + virtual wxGrid *GetView() const; + + + /** + @name Table Structure Modifiers + + Notice that none of these functions are pure virtual as they don't have + to be implemented if the table structure is never modified after + creation, i.e. neither rows nor columns are never added or deleted but + that you do need to implement them if they are called, i.e. if your + code either calls them directly or uses the matching wxGrid methods, as + by default they simply do nothing which is definitely inappropriate. + */ + //@{ + + /** + Clear the table contents. + + This method is used by wxGrid::ClearGrid(). + */ + virtual void Clear(); + + /** + Insert additional rows into the table. + + @param pos + The position of the first new row. + @param numRows + The number of rows to insert. + */ + virtual bool InsertRows(size_t pos = 0, size_t numRows = 1); + + /** + Append additional rows at the end of the table. + + This method is provided in addition to InsertRows() as some data models + may only support appending rows to them but not inserting them at + arbitrary locations. In such case you may implement this method only + and leave InsertRows() unimplemented. + + @param numRows + The number of rows to add. + */ + virtual bool AppendRows(size_t numRows = 1); + + /** + Delete rows from the table. + + Notice that currently deleting a row intersecting a multi-cell (see + SetCellSize()) is not supported and will result in a crash. + + @param pos + The first row to delete. + @param numRows + The number of rows to delete. + */ + virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1); + + /** + Exactly the same as InsertRows() but for columns. + */ + virtual bool InsertCols(size_t pos = 0, size_t numCols = 1); + + /** + Exactly the same as AppendRows() but for columns. + */ + virtual bool AppendCols(size_t numCols = 1); + + /** + Exactly the same as DeleteRows() but for columns. + */ + virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1); + + //@} + + /** + @name Table Row and Column Labels + + By default the numbers are used for labeling rows and Latin letters for + labeling columns. If the table has more than 26 columns, the pairs of + letters are used starting from the 27-th one and so on, i.e. the + sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ, + AAA, ... + */ + //@{ + + /** + Return the label of the specified row. + */ + virtual wxString GetRowLabelValue(int row); + + /** + Return the label of the specified column. + */ + virtual wxString GetColLabelValue(int col); + + /** + Set the given label for the specified row. + + The default version does nothing, i.e. the label is not stored. You + must override this method in your derived class if you wish + wxGrid::SetRowLabelValue() to work. + */ + virtual void SetRowLabelValue(int row, const wxString& label); + + /** + Exactly the same as SetRowLabelValue() but for columns. + */ + virtual void SetColLabelValue(int col, const wxString& label); + + //@} + + + /** + @name Attributes Management + + By default the attributes management is delegated to + wxGridCellAttrProvider class. You may override the methods in this + section to handle the attributes directly if, for example, they can be + computed from the cell values. + */ + //@{ + + /** + Associate this attributes provider with the table. + + The table takes ownership of @a attrProvider pointer and will delete it + when it doesn't need it any more. The pointer can be @NULL, however + this won't disable attributes management in the table but will just + result in a default attributes being recreated the next time any of the + other functions in this section is called. To completely disable the + attributes support, should this be needed, you need to override + CanHaveAttributes() to return @false. + */ + void SetAttrProvider(wxGridCellAttrProvider *attrProvider); + + /** + Returns the attribute provider currently being used. + + This function may return @NULL if the attribute provider hasn't been + neither associated with this table by SetAttrProvider() nor created on + demand by any other methods. + */ + wxGridCellAttrProvider *GetAttrProvider() const; + + /** + Return the attribute for the given cell. + + By default this function is simply forwarded to + wxGridCellAttrProvider::GetAttr() but it may be overridden to handle + attributes directly in the table. + */ + virtual wxGridCellAttr *GetAttr(int row, int col, + wxGridCellAttr::wxAttrKind kind); + + /** + Set attribute of the specified cell. + + By default this function is simply forwarded to + wxGridCellAttrProvider::SetAttr(). + + The table takes ownership of @a attr, i.e. will call DecRef() on it. + */ + virtual void SetAttr(wxGridCellAttr* attr, int row, int col); + + /** + Set attribute of the specified row. + + By default this function is simply forwarded to + wxGridCellAttrProvider::SetRowAttr(). + + The table takes ownership of @a attr, i.e. will call DecRef() on it. + */ + virtual void SetRowAttr(wxGridCellAttr *attr, int row); + + /** + Set attribute of the specified column. + + By default this function is simply forwarded to + wxGridCellAttrProvider::SetColAttr(). + + The table takes ownership of @a attr, i.e. will call DecRef() on it. + */ + virtual void SetColAttr(wxGridCellAttr *attr, int col); + + //@} + + /** + Returns true if this table supports attributes or false otherwise. + + By default, the table automatically creates a wxGridCellAttrProvider + when this function is called if it had no attribute provider before and + returns @true. + */ + virtual bool CanHaveAttributes(); +}; + +/** + @class wxGridSizesInfo + + wxGridSizesInfo stores information about sizes of all wxGrid rows or + columns. + + It assumes that most of the rows or columns (which are both called elements + here as the difference between them doesn't matter at this class level) + have the default size and so stores it separately. And it uses a wxHashMap + to store the sizes of all elements which have the non-default size. + + This structure is particularly useful for serializing the sizes of all + wxGrid elements at once. + + @library{wxadv} + @category{grid} + */ +struct wxGridSizesInfo +{ + /** + Default constructor. + + m_sizeDefault and m_customSizes must be initialized later. + */ + wxGridSizesInfo(); + + /** + Constructor. + + This constructor is used by wxGrid::GetRowSizes() and GetColSizes() + methods. User code will usually use the default constructor instead. + + @param defSize + The default element size. + @param allSizes + Array containing the sizes of @em all elements, including those + which have the default size. + */ + wxGridSizesInfo(int defSize, const wxArrayInt& allSizes); + + /** + Get the element size. + + @param pos + The index of the element. + @return + The size for this element, using m_customSizes if @a pos is in it + or m_sizeDefault otherwise. + */ + int GetSize(unsigned pos) const; + + + /// Default size + int m_sizeDefault; + + /** + Map with element indices as keys and their sizes as values. + + This map only contains the elements with non-default size. + */ + wxUnsignedToIntHashMap m_customSizes; +}; + + +/** + @class wxGrid + + wxGrid and its related classes are used for displaying and editing tabular + data. They provide a rich set of features for display, editing, and + interacting with a variety of data sources. For simple applications, and to + help you get started, wxGrid is the only class you need to refer to + directly. It will set up default instances of the other classes and manage + them for you. For more complex applications you can derive your own classes + for custom grid views, grid data tables, cell editors and renderers. The + @ref overview_grid has examples of simple and more complex applications, + explains the relationship between the various grid classes and has a + summary of the keyboard shortcuts and mouse functions provided by wxGrid. + + A wxGridTableBase class holds the actual data to be displayed by a wxGrid + class. One or more wxGrid classes may act as a view for one table class. + The default table class is called wxGridStringTable and holds an array of + strings. An instance of such a class is created by CreateGrid(). + + wxGridCellRenderer is the abstract base class for rendering contents in a + cell. The following renderers are predefined: + + - wxGridCellBoolRenderer + - wxGridCellFloatRenderer + - wxGridCellNumberRenderer + - wxGridCellStringRenderer + + The look of a cell can be further defined using wxGridCellAttr. An object + of this type may be returned by wxGridTableBase::GetAttr(). + + wxGridCellEditor is the abstract base class for editing the value of a + cell. The following editors are predefined: + + - wxGridCellBoolEditor + - wxGridCellChoiceEditor + - wxGridCellFloatEditor + - wxGridCellNumberEditor + - wxGridCellTextEditor + + Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and + wxGridEditorCreatedEvent for the documentation of all event types you can + use with wxGrid. + + @library{wxadv} + @category{grid} + + @see @ref overview_grid, wxGridUpdateLocker +*/ +class wxGrid : public wxScrolledWindow +{ +public: + + /** + Different selection modes supported by the grid. + */ + enum wxGridSelectionModes + { + /** + The default selection mode allowing selection of the individual + cells as well as of the entire rows and columns. + */ + wxGridSelectCells, + + /** + The selection mode allowing the selection of the entire rows only. + + The user won't be able to select any cells or columns in this mode. + */ + wxGridSelectRows, + + /** + The selection mode allowing the selection of the entire columns only. + + The user won't be able to select any cells or rows in this mode. + */ + wxGridSelectColumns, + + /** + The selection mode allowing the user to select either the entire + columns or the entire rows but not individual cells nor blocks. + + Notice that while this constant is defined as @code + wxGridSelectColumns | wxGridSelectRows @endcode this doesn't mean + that all the other combinations are valid -- at least currently + they are not. + + @since 2.9.1 + */ + wxGridSelectRowsOrColumns + }; + + /** + Return values for GetCellSize(). + + @since 2.9.1 + */ + enum CellSpan + { + /// This cell is inside a span covered by another cell. + CellSpan_Inside = -1, + + /// This is a normal, non-spanning cell. + CellSpan_None = 0, + + /// This cell spans several physical wxGrid cells. + CellSpan_Main + }; + + /** + Rendering styles supported by wxGrid::Render() method. + + @since 2.9.4 + */ + enum wxGridRenderStyle + { + /// Draw grid row header labels. + wxGRID_DRAW_ROWS_HEADER = 0x001, + + /// Draw grid column header labels. + wxGRID_DRAW_COLS_HEADER = 0x002, + + /// Draw grid cell border lines. + wxGRID_DRAW_CELL_LINES = 0x004, + + /** + Draw a bounding rectangle around the rendered cell area. + + Useful where row or column headers are not drawn or where there is + multi row or column cell clipping and therefore no cell border at + the rendered outer boundary. + */ + wxGRID_DRAW_BOX_RECT = 0x008, + + /** + Draw the grid cell selection highlight if a selection is present. + + At present the highlight colour drawn depends on whether the grid + window loses focus before drawing begins. + */ + wxGRID_DRAW_SELECTION = 0x010, + + /** + The default render style. + + Includes all except wxGRID_DRAW_SELECTION. + */ + wxGRID_DRAW_DEFAULT = wxGRID_DRAW_ROWS_HEADER | + wxGRID_DRAW_COLS_HEADER | + wxGRID_DRAW_CELL_LINES | + wxGRID_DRAW_BOX_RECT + }; + + /** + @name Constructors and Initialization + */ + //@{ + + /** + Default constructor. + + You must call Create() to really create the grid window and also call + CreateGrid() or SetTable() to initialize the grid contents. + */ + wxGrid(); + /** + Constructor creating the grid window. + + You must call either CreateGrid() or SetTable() to initialize the grid + contents before using it. + */ + wxGrid(wxWindow* parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxWANTS_CHARS, + const wxString& name = wxGridNameStr); + + /** + Destructor. + + This will also destroy the associated grid table unless you passed a + table object to the grid and specified that the grid should not take + ownership of the table (see SetTable()). + */ + virtual ~wxGrid(); + + /** + Creates the grid window for an object initialized using the default + constructor. + + You must call either CreateGrid() or SetTable() to initialize the grid + contents before using it. + */ + bool Create(wxWindow* parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxWANTS_CHARS, + const wxString& name = wxGridNameStr); + + /** + Creates a grid with the specified initial number of rows and columns. + + Call this directly after the grid constructor. When you use this + function wxGrid will create and manage a simple table of string values + for you. All of the grid data will be stored in memory. + + For applications with more complex data types or relationships, or for + dealing with very large datasets, you should derive your own grid table + class and pass a table object to the grid with SetTable(). + */ + bool CreateGrid(int numRows, int numCols, + wxGridSelectionModes selmode = wxGridSelectCells); + + /** + Passes a pointer to a custom grid table to be used by the grid. + + This should be called after the grid constructor and before using the + grid object. If @a takeOwnership is set to @true then the table will be + deleted by the wxGrid destructor. + + Use this function instead of CreateGrid() when your application + involves complex or non-string data or data sets that are too large to + fit wholly in memory. + */ + bool SetTable(wxGridTableBase* table, bool takeOwnership = false, + wxGridSelectionModes selmode = wxGridSelectCells); + + //@} + + + /** + @name Grid Line Formatting + */ + //@{ + + /** + Turns the drawing of grid lines on or off. + */ + void EnableGridLines(bool enable = true); + + /** + Returns the pen used for vertical grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of individual grid lines for the given column + @a col. + + See GetRowGridLinePen() for an example. + */ + virtual wxPen GetColGridLinePen(int col); + + /** + Returns the pen used for grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of grid lines. Note that currently the pen width + must be 1. + + @see GetColGridLinePen(), GetRowGridLinePen() + */ + virtual wxPen GetDefaultGridLinePen(); + + /** + Returns the colour used for grid lines. + + @see GetDefaultGridLinePen() + */ + wxColour GetGridLineColour() const; + + /** + Returns the pen used for horizontal grid lines. + + This virtual function may be overridden in derived classes in order to + change the appearance of individual grid line for the given @a row. + + Example: + @code + // in a grid displaying music notation, use a solid black pen between + // octaves (C0=row 127, C1=row 115 etc.) + wxPen MidiGrid::GetRowGridLinePen(int row) + { + if ( row % 12 == 7 ) + return wxPen(*wxBLACK, 1, wxSOLID); + else + return GetDefaultGridLinePen(); + } + @endcode + */ + virtual wxPen GetRowGridLinePen(int row); + + /** + Returns @true if drawing of grid lines is turned on, @false otherwise. + */ + bool GridLinesEnabled() const; + + /** + Sets the colour used to draw grid lines. + */ + void SetGridLineColour(const wxColour& colour); + + //@} + + + /** + @name Label Values and Formatting + */ + //@{ + + /** + Sets the arguments to the current column label alignment values. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + */ + void GetColLabelAlignment(int* horiz, int* vert) const; + + /** + Returns the orientation of the column labels (either @c wxHORIZONTAL or + @c wxVERTICAL). + */ + int GetColLabelTextOrientation() const; + + /** + Returns the specified column label. + + The default grid table class provides column labels of the form + A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can + override wxGridTableBase::GetColLabelValue() to provide your own + labels. + */ + wxString GetColLabelValue(int col) const; + + /** + Returns the colour used for the background of row and column labels. + */ + wxColour GetLabelBackgroundColour() const; + + /** + Returns the font used for row and column labels. + */ + wxFont GetLabelFont() const; + + /** + Returns the colour used for row and column label text. + */ + wxColour GetLabelTextColour() const; + + /** + Returns the alignment used for row labels. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + */ + void GetRowLabelAlignment(int* horiz, int* vert) const; + + /** + Returns the specified row label. + + The default grid table class provides numeric row labels. If you are + using a custom grid table you can override + wxGridTableBase::GetRowLabelValue() to provide your own labels. + */ + wxString GetRowLabelValue(int row) const; + + /** + Hides the column labels by calling SetColLabelSize() with a size of 0. + Show labels again by calling that method with a width greater than 0. + */ + void HideColLabels(); + + /** + Hides the row labels by calling SetRowLabelSize() with a size of 0. + + The labels can be shown again by calling SetRowLabelSize() with a width + greater than 0. + */ + void HideRowLabels(); + + /** + Sets the horizontal and vertical alignment of column label text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetColLabelAlignment(int horiz, int vert); + + /** + Sets the orientation of the column labels (either @c wxHORIZONTAL or + @c wxVERTICAL). + */ + void SetColLabelTextOrientation(int textOrientation); + + /** + Set the value for the given column label. + + If you are using a custom grid table you must override + wxGridTableBase::SetColLabelValue() for this to have any effect. + */ + void SetColLabelValue(int col, const wxString& value); + + /** + Sets the background colour for row and column labels. + */ + void SetLabelBackgroundColour(const wxColour& colour); + + /** + Sets the font for row and column labels. + */ + void SetLabelFont(const wxFont& font); + + /** + Sets the colour for row and column label text. + */ + void SetLabelTextColour(const wxColour& colour); + + /** + Sets the horizontal and vertical alignment of row label text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetRowLabelAlignment(int horiz, int vert); + + /** + Sets the value for the given row label. + + If you are using a derived grid table you must override + wxGridTableBase::SetRowLabelValue() for this to have any effect. + */ + void SetRowLabelValue(int row, const wxString& value); + + /** + Call this in order to make the column labels use a native look by using + wxRendererNative::DrawHeaderButton() internally. + + There is no equivalent method for drawing row columns as there is not + native look for that. This option is useful when using wxGrid for + displaying tables and not as a spread-sheet. + + @see UseNativeColHeader() + */ + void SetUseNativeColLabels(bool native = true); + + /** + Enable the use of native header window for column labels. + + If this function is called with @true argument, a wxHeaderCtrl is used + instead to display the column labels instead of drawing them in wxGrid + code itself. This has the advantage of making the grid look and feel + perfectly the same as native applications (using SetUseNativeColLabels() + the grid can be made to look more natively but it still doesn't feel + natively, notably the column resizing and dragging still works slightly + differently as it is implemented in wxWidgets itself) but results in + different behaviour for column and row headers, for which there is no + equivalent function, and, most importantly, is unsuitable for grids + with huge numbers of columns as wxHeaderCtrl doesn't support virtual + mode. Because of this, by default the grid does not use the native + header control but you should call this function to enable it if you + are using the grid to display tabular data and don't have thousands of + columns in it. + + Another difference between the default behaviour and the native header + behaviour is that the latter provides the user with a context menu + (which appears on right clicking the header) allowing to rearrange the + grid columns if CanDragColMove() returns @true. If you want to prevent + this from happening for some reason, you need to define a handler for + @c wxEVT_GRID_LABEL_RIGHT_CLICK event which simply does nothing (in + particular doesn't skip the event) as this will prevent the default + right click handling from working. + + Also note that currently @c wxEVT_GRID_LABEL_RIGHT_DCLICK event is not + generated for the column labels if the native columns header is used + (but this limitation could possibly be lifted in the future). + */ + void UseNativeColHeader(bool native = true); + + //@} + + + /** + @name Cell Formatting + + Note that wxGridCellAttr can be used alternatively to most of these + methods. See the "Attributes Management" of wxGridTableBase. + */ + //@{ + + /** + Sets the arguments to the horizontal and vertical text alignment values + for the grid cell at the specified location. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + */ + void GetCellAlignment(int row, int col, int* horiz, int* vert) const; + + /** + Returns the background colour of the cell at the specified location. + */ + wxColour GetCellBackgroundColour(int row, int col) const; + + /** + Returns the font for text in the grid cell at the specified location. + */ + wxFont GetCellFont(int row, int col) const; + + /** + Returns the text colour for the grid cell at the specified location. + */ + wxColour GetCellTextColour(int row, int col) const; + + /** + Returns the default cell alignment. + + Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE + or @c wxALIGN_RIGHT. + + Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or + @c wxALIGN_BOTTOM. + + @see SetDefaultCellAlignment() + */ + void GetDefaultCellAlignment(int* horiz, int* vert) const; + + /** + Returns the current default background colour for grid cells. + */ + wxColour GetDefaultCellBackgroundColour() const; + + /** + Returns the current default font for grid cell text. + */ + wxFont GetDefaultCellFont() const; + + /** + Returns the current default colour for grid cell text. + */ + wxColour GetDefaultCellTextColour() const; + + /** + Sets the horizontal and vertical alignment for grid cell text at the + specified location. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. + + Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE + or @c wxALIGN_BOTTOM. + */ + void SetCellAlignment(int row, int col, int horiz, int vert); + /** + Sets the horizontal and vertical alignment for grid cell text at the + specified location. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. + + Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE + or @c wxALIGN_BOTTOM. + */ + void SetCellAlignment(int align, int row, int col); + + /** + Set the background colour for the given cell or all cells by default. + */ + void SetCellBackgroundColour(int row, int col, const wxColour& colour); + + /** + Sets the font for text in the grid cell at the specified location. + */ + void SetCellFont(int row, int col, const wxFont& font); + + /** + Sets the text colour for the given cell. + */ + void SetCellTextColour(int row, int col, const wxColour& colour); + /** + Sets the text colour for the given cell. + */ + void SetCellTextColour(const wxColour& val, int row, int col); + /** + Sets the text colour for all cells by default. + */ + void SetCellTextColour(const wxColour& colour); + + /** + Sets the default horizontal and vertical alignment for grid cell text. + + Horizontal alignment should be one of @c wxALIGN_LEFT, + @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one + of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM. + */ + void SetDefaultCellAlignment(int horiz, int vert); + + /** + Sets the default background colour for grid cells. + */ + void SetDefaultCellBackgroundColour(const wxColour& colour); + + /** + Sets the default font to be used for grid cell text. + */ + void SetDefaultCellFont(const wxFont& font); + + /** + Sets the current default colour for grid cell text. + */ + void SetDefaultCellTextColour(const wxColour& colour); + + //@} + + + /** + @name Cell Values, Editors, and Renderers + + Note that wxGridCellAttr can be used alternatively to most of these + methods. See the "Attributes Management" of wxGridTableBase. + */ + //@{ + + /** + Returns @true if the in-place edit control for the current grid cell + can be used and @false otherwise. + + This function always returns @false for the read-only cells. + */ + bool CanEnableCellControl() const; + + /** + Disables in-place editing of grid cells. + + Equivalent to calling EnableCellEditControl(@false). + */ + void DisableCellEditControl(); + + /** + Enables or disables in-place editing of grid cell data. + + The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or + @c wxEVT_GRID_EDITOR_HIDDEN event. + */ + void EnableCellEditControl(bool enable = true); + + /** + Makes the grid globally editable or read-only. + + If the edit argument is @false this function sets the whole grid as + read-only. If the argument is @true the grid is set to the default + state where cells may be editable. In the default state you can set + single grid cells and whole rows and columns to be editable or + read-only via wxGridCellAttr::SetReadOnly(). For single cells you + can also use the shortcut function SetReadOnly(). + + For more information about controlling grid cell attributes see the + wxGridCellAttr class and the @ref overview_grid. + */ + void EnableEditing(bool edit); + + /** + Returns a pointer to the editor for the cell at the specified location. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellEditor* GetCellEditor(int row, int col) const; + + /** + Returns a pointer to the renderer for the grid cell at the specified + location. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellRenderer* GetCellRenderer(int row, int col) const; + + /** + Returns the string contained in the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + SetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for + more information. + */ + wxString GetCellValue(int row, int col) const; + /** + Returns the string contained in the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + SetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for + more information. + */ + wxString GetCellValue(const wxGridCellCoords& coords) const; + + /** + Returns a pointer to the current default grid cell editor. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + wxGridCellEditor* GetDefaultEditor() const; + + /** + Returns the default editor for the specified cell. + + The base class version returns the editor appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom editors for some cells by default. + + Notice that the same may be achieved in a usually simpler way by + associating a custom editor with the given cell or cells. + + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; + /** + Returns the default editor for the specified cell. + + The base class version returns the editor appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom editors for some cells by default. + + Notice that the same may be achieved in a usually simpler way by + associating a custom editor with the given cell or cells. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const; + + /** + Returns the default editor for the cells containing values of the given + type. + + The base class version returns the editor which was associated with the + specified @a typeName when it was registered RegisterDataType() but + this function may be overridden to return something different. This + allows to override an editor used for one of the standard types. + + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const; + + /** + Returns a pointer to the current default grid cell renderer. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + + The caller must call DecRef() on the returned pointer. + */ + wxGridCellRenderer* GetDefaultRenderer() const; + + /** + Returns the default renderer for the given cell. + + The base class version returns the renderer appropriate for the current + cell type but this method may be overridden in the derived classes to + use custom renderers for some cells by default. + + The caller must call DecRef() on the returned pointer. + */ + virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const; + + /** + Returns the default renderer for the cell containing values of the + given type. + + @see GetDefaultEditorForType() + */ + virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const; + + /** + Hides the in-place cell edit control. + */ + void HideCellEditControl(); + + /** + Returns @true if the in-place edit control is currently enabled. + */ + bool IsCellEditControlEnabled() const; + + /** + Returns @true if the current cell is read-only. + + @see SetReadOnly(), IsReadOnly() + */ + bool IsCurrentCellReadOnly() const; + + /** + Returns @false if the whole grid has been set as read-only or @true + otherwise. + + See EnableEditing() for more information about controlling the editing + status of grid cells. + */ + bool IsEditable() const; + + /** + Returns @true if the cell at the specified location can't be edited. + + @see SetReadOnly(), IsCurrentCellReadOnly() + */ + bool IsReadOnly(int row, int col) const; + + /** + Register a new data type. + + The data types allow to naturally associate specific renderers and + editors to the cells containing values of the given type. For example, + the grid automatically registers a data type with the name + @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and + wxGridCellTextEditor as its renderer and editor respectively -- this is + the data type used by all the cells of the default wxGridStringTable, + so this renderer and editor are used by default for all grid cells. + + However if a custom table returns @c wxGRID_VALUE_BOOL from its + wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and + wxGridCellBoolEditor are used for it because the grid also registers a + boolean data type with this name. + + And as this mechanism is completely generic, you may register your own + data types using your own custom renderers and editors. Just remember + that the table must identify a cell as being of the given type for them + to be used for this cell. + + @param typeName + Name of the new type. May be any string, but if the type name is + the same as the name of an already registered type, including one + of the standard ones (which are @c wxGRID_VALUE_STRING, @c + wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT + and @c wxGRID_VALUE_CHOICE), then the new registration information + replaces the previously used renderer and editor. + @param renderer + The renderer to use for the cells of this type. Its ownership is + taken by the grid, i.e. it will call DecRef() on this pointer when + it doesn't need it any longer. + @param editor + The editor to use for the cells of this type. Its ownership is also + taken by the grid. + */ + void RegisterDataType(const wxString& typeName, + wxGridCellRenderer* renderer, + wxGridCellEditor* editor); + + /** + Sets the value of the current grid cell to the current in-place edit + control value. + + This is called automatically when the grid cursor moves from the + current cell to a new cell. It is also a good idea to call this + function when closing a grid since any edits to the final cell location + will not be saved otherwise. + */ + void SaveEditControlValue(); + + /** + Sets the editor for the grid cell at the specified location. + + The grid will take ownership of the pointer. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetCellEditor(int row, int col, wxGridCellEditor* editor); + + /** + Sets the renderer for the grid cell at the specified location. + + The grid will take ownership of the pointer. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer); + + /** + Sets the string value for the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(int row, int col, const wxString& s); + /** + Sets the string value for the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(const wxGridCellCoords& coords, const wxString& s); + /** + @deprecated Please use SetCellValue(int,int,const wxString&) or + SetCellValue(const wxGridCellCoords&,const wxString&) + instead. + + Sets the string value for the cell at the specified location. + + For simple applications where a grid object automatically uses a + default grid table of string values you use this function together with + GetCellValue() to access cell values. For more complex applications + where you have derived your own grid table class that contains various + data types (e.g. numeric, boolean or user-defined custom types) then + you only use this function for those cells that contain string values. + + See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for + more information. + */ + void SetCellValue(const wxString& val, int row, int col); + + /** + Sets the specified column to display boolean values. + + @see SetColFormatCustom() + */ + void SetColFormatBool(int col); + + /** + Sets the specified column to display data in a custom format. + + This method provides an alternative to defining a custom grid table + which would return @a typeName from its GetTypeName() method for the + cells in this column: while it doesn't really change the type of the + cells in this column, it does associate the renderer and editor used + for the cells of the specified type with them. + + See the @ref overview_grid for more information on working with custom + data types. + */ + void SetColFormatCustom(int col, const wxString& typeName); + + /** + Sets the specified column to display floating point values with the + given width and precision. + + @see SetColFormatCustom() + */ + void SetColFormatFloat(int col, int width = -1, int precision = -1); + + /** + Sets the specified column to display integer values. + + @see SetColFormatCustom() + */ + void SetColFormatNumber(int col); + + /** + Sets the default editor for grid cells. + + The grid will take ownership of the pointer. + + See wxGridCellEditor and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetDefaultEditor(wxGridCellEditor* editor); + + /** + Sets the default renderer for grid cells. + + The grid will take ownership of the pointer. + + See wxGridCellRenderer and the @ref overview_grid for more information + about cell editors and renderers. + */ + void SetDefaultRenderer(wxGridCellRenderer* renderer); + + /** + Makes the cell at the specified location read-only or editable. + + @see IsReadOnly() + */ + void SetReadOnly(int row, int col, bool isReadOnly = true); + + /** + Displays the in-place cell edit control for the current cell. + */ + void ShowCellEditControl(); + + //@} + + + /** + @name Column and Row Sizes + + @see @ref overview_grid_resizing + */ + //@{ + + /** + Automatically sets the height and width of all rows and columns to fit + their contents. + */ + void AutoSize(); + + /** + Automatically adjusts width of the column to fit its label. + */ + void AutoSizeColLabelSize(int col); + + /** + Automatically sizes the column to fit its contents. If @a setAsMin is + @true the calculated width will also be set as the minimal width for + the column. + */ + void AutoSizeColumn(int col, bool setAsMin = true); + + /** + Automatically sizes all columns to fit their contents. If @a setAsMin + is @true the calculated widths will also be set as the minimal widths + for the columns. + */ + void AutoSizeColumns(bool setAsMin = true); + + /** + Automatically sizes the row to fit its contents. If @a setAsMin is + @true the calculated height will also be set as the minimal height for + the row. + */ + void AutoSizeRow(int row, bool setAsMin = true); + + /** + Automatically adjusts height of the row to fit its label. + */ + void AutoSizeRowLabelSize(int col); + + /** + Automatically sizes all rows to fit their contents. If @a setAsMin is + @true the calculated heights will also be set as the minimal heights + for the rows. + */ + void AutoSizeRows(bool setAsMin = true); + + /** + Returns the current height of the column labels. + */ + int GetColLabelSize() const; + + /** + Returns the minimal width to which a column may be resized. + + Use SetColMinimalAcceptableWidth() to change this value globally or + SetColMinimalWidth() to do it for individual columns. + + @see GetRowMinimalAcceptableHeight() + */ + int GetColMinimalAcceptableWidth() const; + + /** + Returns the width of the specified column. + */ + int GetColSize(int col) const; + + /** + Returns @true if the specified column is not currently hidden. + */ + bool IsColShown(int col) const; + + /** + Returns the default height for column labels. + */ + int GetDefaultColLabelSize() const; + + /** + Returns the current default width for grid columns. + */ + int GetDefaultColSize() const; + + /** + Returns the default width for the row labels. + */ + int GetDefaultRowLabelSize() const; + + /** + Returns the current default height for grid rows. + */ + int GetDefaultRowSize() const; + + /** + Returns the minimal size to which rows can be resized. + + Use SetRowMinimalAcceptableHeight() to change this value globally or + SetRowMinimalHeight() to do it for individual cells. + + @see GetColMinimalAcceptableWidth() + */ + int GetRowMinimalAcceptableHeight() const; + + /** + Returns the current width of the row labels. + */ + int GetRowLabelSize() const; + + /** + Returns the height of the specified row. + */ + int GetRowSize(int row) const; + + /** + Returns @true if the specified row is not currently hidden. + */ + bool IsRowShown(int row) const; + + /** + Sets the height of the column labels. + + If @a height equals to @c wxGRID_AUTOSIZE then height is calculated + automatically so that no label is truncated. Note that this could be + slow for a large table. + */ + void SetColLabelSize(int height); + + /** + Sets the minimal @a width to which the user can resize columns. + + @see GetColMinimalAcceptableWidth() + */ + void SetColMinimalAcceptableWidth(int width); + + /** + Sets the minimal @a width for the specified column @a col. + + It is usually best to call this method during grid creation as calling + it later will not resize the column to the given minimal width even if + it is currently narrower than it. + + @a width must be greater than the minimal acceptable column width as + returned by GetColMinimalAcceptableWidth(). + */ + void SetColMinimalWidth(int col, int width); + + /** + Sets the width of the specified column. + + @param col + The column index. + @param width + The new column width in pixels, 0 to hide the column or -1 to fit + the column width to its label width. + */ + void SetColSize(int col, int width); + + /** + Hides the specified column. + + To show the column later you need to call SetColSize() with non-0 + width or ShowCol(). + + @param col + The column index. + */ + void HideCol(int col); + + /** + Shows the previously hidden column by resizing it to non-0 size. + + @see HideCol(), SetColSize() + */ + void ShowCol(int col); + + + /** + Sets the default width for columns in the grid. + + This will only affect columns subsequently added to the grid unless + @a resizeExistingCols is @true. + + If @a width is less than GetColMinimalAcceptableWidth(), then the + minimal acceptable width is used instead of it. + */ + void SetDefaultColSize(int width, bool resizeExistingCols = false); + + /** + Sets the default height for rows in the grid. + + This will only affect rows subsequently added to the grid unless + @a resizeExistingRows is @true. + + If @a height is less than GetRowMinimalAcceptableHeight(), then the + minimal acceptable height is used instead of it. + */ + void SetDefaultRowSize(int height, bool resizeExistingRows = false); + + /** + Sets the width of the row labels. + + If @a width equals @c wxGRID_AUTOSIZE then width is calculated + automatically so that no label is truncated. Note that this could be + slow for a large table. + */ + void SetRowLabelSize(int width); + + /** + Sets the minimal row @a height used by default. + + See SetColMinimalAcceptableWidth() for more information. + */ + void SetRowMinimalAcceptableHeight(int height); + + /** + Sets the minimal @a height for the specified @a row. + + See SetColMinimalWidth() for more information. + */ + void SetRowMinimalHeight(int row, int height); + + /** + Sets the height of the specified row. + + See SetColSize() for more information. + */ + void SetRowSize(int row, int height); + + /** + Hides the specified row. + + To show the row later you need to call SetRowSize() with non-0 + width or ShowRow(). + + @param col + The row index. + */ + void HideRow(int col); + + /** + Shows the previously hidden row by resizing it to non-0 size. + + @see HideRow(), SetRowSize() + */ + void ShowRow(int col); + + /** + Get size information for all columns at once. + + This method is useful when the information about all column widths + needs to be saved. The widths can be later restored using + SetColSizes(). + + @sa wxGridSizesInfo, GetRowSizes() + */ + wxGridSizesInfo GetColSizes() const; + + /** + Get size information for all row at once. + + @sa wxGridSizesInfo, GetColSizes() + */ + wxGridSizesInfo GetRowSizes() const; + + /** + Restore all columns sizes. + + This is usually called with wxGridSizesInfo object previously returned + by GetColSizes(). + + @sa SetRowSizes() + */ + void SetColSizes(const wxGridSizesInfo& sizeInfo); + + /** + Restore all rows sizes. + + @sa SetColSizes() + */ + void SetRowSizes(const wxGridSizesInfo& sizeInfo); + + /** + Set the size of the cell. + + Specifying a value of more than 1 in @a num_rows or @a num_cols will + make the cell at (@a row, @a col) span the block of the specified size, + covering the other cells which would be normally shown in it. Passing 1 + for both arguments resets the cell to normal appearance. + + @see GetCellSize() + + @param row + The row of the cell. + @param col + The column of the cell. + @param num_rows + Number of rows to be occupied by this cell, must be >= 1. + @param num_cols + Number of columns to be occupied by this cell, must be >= 1. + */ + void SetCellSize(int row, int col, int num_rows, int num_cols); + + /** + Get the size of the cell in number of cells covered by it. + + For normal cells, the function fills both @a num_rows and @a num_cols + with 1 and returns CellSpan_None. For cells which span multiple cells, i.e. + for which SetCellSize() had been called, the returned values are the + same ones as were passed to SetCellSize() call and the function return + value is CellSpan_Main. + + More unexpectedly, perhaps, the returned values may be @em negative for + the cells which are inside a span covered by a cell occupying multiple + rows or columns. They correspond to the offset of the main cell of the + span from the cell passed to this functions and the function returns + CellSpan_Inside value to indicate this. + + As an example, consider a 3*3 grid with the cell (1, 1) (the one in the + middle) having a span of 2 rows and 2 columns, i.e. the grid looks like + @code + +----+----+----+ + | | | | + +----+----+----+ + | | | + +----+ | + | | | + +----+----+----+ + @endcode + Then the function returns 2 and 2 in @a num_rows and @a num_cols for + the cell (1, 1) itself and -1 and -1 for the cell (2, 2) as well as -1 + and 0 for the cell (2, 1). + + @param row + The row of the cell. + @param col + The column of the cell. + @param num_rows + Pointer to variable receiving the number of rows, must not be @NULL. + @param num_cols + Pointer to variable receiving the number of columns, must not be + @NULL. + @return + The kind of this cell span (the return value is new in wxWidgets + 2.9.1, this function was void in previous wxWidgets versions). + */ + CellSpan GetCellSize( int row, int col, int *num_rows, int *num_cols ) const; + + /** + Get the number of rows and columns allocated for this cell. + + This overload doesn't return a CellSpan value but the values returned + may still be negative, see GetCellSize(int, int, int *, int *) for + details. + */ + wxSize GetCellSize(const wxGridCellCoords& coords); + + //@} + + + /** + @name User-Resizing and Dragging + + Functions controlling various interactive mouse operations. + + By default, columns and rows can be resized by dragging the edges of + their labels (this can be disabled using DisableDragColSize() and + DisableDragRowSize() methods). And if grid line dragging is enabled with + EnableDragGridSize() they can also be resized by dragging the right or + bottom edge of the grid cells. + + Columns can also be moved to interactively change their order but this + needs to be explicitly enabled with EnableDragColMove(). + */ + //@{ + + /** + Return @true if the dragging of cells is enabled or @false otherwise. + */ + bool CanDragCell() const; + + /** + Returns @true if columns can be moved by dragging with the mouse. + + Columns can be moved by dragging on their labels. + */ + bool CanDragColMove() const; + + /** + Returns @true if the given column can be resized by dragging with the + mouse. + + This function returns @true if resizing the columns interactively is + globally enabled, i.e. if DisableDragColSize() hadn't been called, and + if this column wasn't explicitly marked as non-resizable with + DisableColResize(). + */ + bool CanDragColSize(int col) const; /** Return @true if the dragging of grid lines to resize rows and columns is enabled or @false otherwise. */ - bool CanDragGridSize() const; + bool CanDragGridSize() const; + + /** + Returns @true if the given row can be resized by dragging with the + mouse. + + This is the same as CanDragColSize() but for rows. + */ + bool CanDragRowSize(int row) const; /** - Returns @true if rows can be resized by dragging with the mouse. + Disable interactive resizing of the specified column. - Rows can be resized by dragging the edges of their labels. If grid line - dragging is enabled they can also be resized by dragging the lower edge - of the row in the grid cell area (see wxGrid::EnableDragGridSize). - */ - bool CanDragRowSize() const; + This method allows to disable resizing of an individual column in a + grid where the columns are otherwise resizable (which is the case by + default). + + Notice that currently there is no way to make some columns resizable in + a grid where columns can't be resized by default as there doesn't seem + to be any need for this in practice. There is also no way to make the + column marked as fixed using this method resizable again because it is + supposed that fixed columns are used for static parts of the grid and + so should remain fixed during the entire grid lifetime. + + Also notice that disabling interactive column resizing will not prevent + the program from changing the column size. + + @see EnableDragColSize() + */ + void DisableColResize(int col); /** - Returns @true if the in-place edit control for the current grid cell - can be used and @false otherwise. + Disable interactive resizing of the specified row. - This function always returns @false for the read-only cells. - */ - bool CanEnableCellControl() const; + This is the same as DisableColResize() but for rows. + + @see EnableDragRowSize() + */ + void DisableRowResize(int row); /** - Returns @true if this grid has support for cell attributes. + Disables column moving by dragging with the mouse. - The grid supports attributes if it has the associated table which, in - turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes() - returns @true. + Equivalent to passing @false to EnableDragColMove(). */ - bool CanHaveAttributes() const; + void DisableDragColMove(); - //@{ /** - Return the rectangle corresponding to the grid cell's size and position - in logical coordinates. + Disables column sizing by dragging with the mouse. - @see BlockToDeviceRect() + Equivalent to passing @false to EnableDragColSize(). */ - wxRect CellToRect(int row, int col) const; - const wxRect CellToRect(const wxGridCellCoords& coords) const; + void DisableDragColSize(); - //@} + /** + Disable mouse dragging of grid lines to resize rows and columns. + + Equivalent to passing @false to EnableDragGridSize() + */ + void DisableDragGridSize(); /** - Clears all data in the underlying grid table and repaints the grid. + Disables row sizing by dragging with the mouse. - The table is not deleted by this function. If you are using a derived - table class then you need to override wxGridTableBase::Clear() for this - function to have any effect. + Equivalent to passing @false to EnableDragRowSize(). */ - void ClearGrid(); + void DisableDragRowSize(); /** - Deselects all cells that are currently selected. + Enables or disables cell dragging with the mouse. */ - void ClearSelection(); + void EnableDragCell(bool enable = true); /** - Change whether the horizontal grid lines are clipped by the end of the - last column. + Enables or disables column moving by dragging with the mouse. + */ + void EnableDragColMove(bool enable = true); - By default the grid lines are not drawn beyond the end of the last - column but after calling this function with @a clip set to @false they - will be drawn across the entire grid window. + /** + Enables or disables column sizing by dragging with the mouse. - @see AreHorzGridLinesClipped(), ClipVertGridLines() - */ - void ClipHorzGridLines(bool clip); + @see DisableColResize() + */ + void EnableDragColSize(bool enable = true); /** - Change whether the vertical grid lines are clipped by the end of the - last row. + Enables or disables row and column resizing by dragging gridlines with + the mouse. + */ + void EnableDragGridSize(bool enable = true); - By default the grid lines are not drawn beyond the end of the last - row but after calling this function with @a clip set to @false they - will be drawn across the entire grid window. + /** + Enables or disables row sizing by dragging with the mouse. - @see AreVertzGridLinesClipped(), ClipHorzGridLines() - */ - void ClipVertzGridLines(bool clip); + @see DisableRowResize() + */ + void EnableDragRowSize(bool enable = true); /** - Creates a grid with the specified initial number of rows and columns. + Returns the column ID of the specified column position. + */ + int GetColAt(int colPos) const; - Call this directly after the grid constructor. When you use this - function wxGrid will create and manage a simple table of string values - for you. All of the grid data will be stored in memory. - For applications with more complex data types or relationships, or for - dealing with very large datasets, you should derive your own grid table - class and pass a table object to the grid with SetTable(). + /** + Returns the position of the specified column. */ - bool CreateGrid(int numRows, int numCols, - wxGridSelectionModes selmode = wxGridSelectCells); + int GetColPos(int colID) const; /** - Deletes one or more columns from a grid starting at the specified - position. + Sets the position of the specified column. + */ + void SetColPos(int colID, int newPos); - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::DeleteCols. See InsertCols() for further information. + /** + Sets the positions of all columns at once. - @return @true on success or @false if deleting columns failed. + This method takes an array containing the indices of the columns in + their display order, i.e. uses the same convention as + wxHeaderCtrl::SetColumnsOrder(). */ - bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); + void SetColumnsOrder(const wxArrayInt& order); /** - Deletes one or more rows from a grid starting at the specified position. + Resets the position of the columns to the default. + */ + void ResetColPos(); - The @a updateLabels argument is not used at present. If you are using a - derived grid table class you will need to override - wxGridTableBase::DeleteRows. See InsertRows() for further information. + //@} - @return @true on success or @false if appending rows failed. + + /** + @name Cursor Movement */ - bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); + //@{ /** - Disables in-place editing of grid cells. + Returns the current grid cell column position. + */ + int GetGridCursorCol() const; - Equivalent to calling EnableCellEditControl(@false). + /** + Returns the current grid cell row position. */ - void DisableCellEditControl(); + int GetGridCursorRow() const; /** - Disables column moving by dragging with the mouse. + Make the given cell current and ensure it is visible. - Equivalent to passing @false to EnableDragColMove(). + This method is equivalent to calling MakeCellVisible() and + SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL + event is generated by it and the selected cell doesn't change if the + event is vetoed. + */ + void GoToCell(int row, int col); + /** + Make the given cell current and ensure it is visible. + + This method is equivalent to calling MakeCellVisible() and + SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL + event is generated by it and the selected cell doesn't change if the + event is vetoed. + */ + void GoToCell(const wxGridCellCoords& coords); + + /** + Moves the grid cursor down by one row. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void DisableDragColMove(); + bool MoveCursorDown(bool expandSelection); /** - Disables column sizing by dragging with the mouse. + Moves the grid cursor down in the current column such that it skips to + the beginning or end of a block of non-empty cells. - Equivalent to passing @false to EnableDragColSize(). + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void DisableDragColSize(); + bool MoveCursorDownBlock(bool expandSelection); /** - Disable mouse dragging of grid lines to resize rows and columns. + Moves the grid cursor left by one column. - Equivalent to passing @false to EnableDragGridSize() + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void DisableDragGridSize(); + bool MoveCursorLeft(bool expandSelection); /** - Disables row sizing by dragging with the mouse. + Moves the grid cursor left in the current row such that it skips to the + beginning or end of a block of non-empty cells. - Equivalent to passing @false to EnableDragRowSize(). + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void DisableDragRowSize(); + bool MoveCursorLeftBlock(bool expandSelection); /** - Enables or disables in-place editing of grid cell data. + Moves the grid cursor right by one column. - The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or - wxEVT_GRID_EDITOR_HIDDEN event. + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void EnableCellEditControl(bool enable = true); + bool MoveCursorRight(bool expandSelection); /** - Enables or disables column moving by dragging with the mouse. + Moves the grid cursor right in the current row such that it skips to + the beginning or end of a block of non-empty cells. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void EnableDragColMove(bool enable = true); + bool MoveCursorRightBlock(bool expandSelection); /** - Enables or disables column sizing by dragging with the mouse. + Moves the grid cursor up by one row. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void EnableDragColSize(bool enable = true); + bool MoveCursorUp(bool expandSelection); /** - Enables or disables row and column resizing by dragging gridlines with the - mouse. + Moves the grid cursor up in the current column such that it skips to + the beginning or end of a block of non-empty cells. + + If a block of cells was previously selected it will expand if the + argument is @true or be cleared if the argument is @false. */ - void EnableDragGridSize(bool enable = true); + bool MoveCursorUpBlock(bool expandSelection); /** - Enables or disables row sizing by dragging with the mouse. + Moves the grid cursor down by some number of rows so that the previous + bottom visible row becomes the top visible row. */ - void EnableDragRowSize(bool enable = true); + bool MovePageDown(); /** - Makes the grid globally editable or read-only. + Moves the grid cursor up by some number of rows so that the previous + top visible row becomes the bottom visible row. + */ + bool MovePageUp(); - If the edit argument is @false this function sets the whole grid as - read-only. If the argument is @true the grid is set to the default - state where cells may be editable. In the default state you can set - single grid cells and whole rows and columns to be editable or - read-only via wxGridCellAttribute::SetReadOnly. For single cells you - can also use the shortcut function SetReadOnly(). + /** + Set the grid cursor to the specified cell. - For more information about controlling grid cell attributes see the - wxGridCellAttr cell attribute class and the - @ref overview_grid "wxGrid overview". + The grid cursor indicates the current cell and can be moved by the user + using the arrow keys or the mouse. + + Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and + if the event handler vetoes this event, the cursor is not moved. + + This function doesn't make the target call visible, use GoToCell() to + do this. */ - void EnableEditing(bool edit); + void SetGridCursor(int row, int col); + /** + Set the grid cursor to the specified cell. + + The grid cursor indicates the current cell and can be moved by the user + using the arrow keys or the mouse. + + Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and + if the event handler vetoes this event, the cursor is not moved. + + This function doesn't make the target call visible, use GoToCell() to + do this. + */ + void SetGridCursor(const wxGridCellCoords& coords); + + //@} + /** - Turns the drawing of grid lines on or off. + @name User Selection + */ + //@{ + + /** + Deselects all cells that are currently selected. */ - void EnableGridLines(bool enable = true); + void ClearSelection(); /** - Decrements the grid's batch count. + Returns an array of individually selected cells. - When the count is greater than zero repainting of the grid is - suppressed. Each previous call to BeginBatch() must be matched by a - later call to EndBatch. Code that does a lot of grid modification can - be enclosed between BeginBatch and EndBatch calls to avoid screen - flicker. The final EndBatch will cause the grid to be repainted. + Notice that this array does @em not contain all the selected cells in + general as it doesn't include the cells selected as part of column, row + or block selection. You must use this method, GetSelectedCols(), + GetSelectedRows() and GetSelectionBlockTopLeft() and + GetSelectionBlockBottomRight() methods to obtain the entire selection + in general. - @see wxGridUpdateLocker + Please notice this behaviour is by design and is needed in order to + support grids of arbitrary size (when an entire column is selected in + a grid with a million of columns, we don't want to create an array with + a million of entries in this function, instead it returns an empty + array and GetSelectedCols() returns an array containing one element). */ - void EndBatch(); + wxGridCellCoordsArray GetSelectedCells() const; /** - Overridden wxWindow method. + Returns an array of selected columns. + + Please notice that this method alone is not sufficient to find all the + selected columns as it contains only the columns which were + individually selected but not those being part of the block selection + or being selected in virtue of all of their cells being selected + individually, please see GetSelectedCells() for more details. */ - void Fit(); + wxArrayInt GetSelectedCols() const; /** - Causes immediate repainting of the grid. + Returns an array of selected rows. - Use this instead of the usual wxWindow::Refresh. + Please notice that this method alone is not sufficient to find all the + selected rows as it contains only the rows which were individually + selected but not those being part of the block selection or being + selected in virtue of all of their cells being selected individually, + please see GetSelectedCells() for more details. */ - void ForceRefresh(); + wxArrayInt GetSelectedRows() const; /** - Returns the number of times that BeginBatch() has been called - without (yet) matching calls to EndBatch(). While - the grid's batch count is greater than zero the display will not be updated. + Returns the colour used for drawing the selection background. */ - int GetBatchCount(); + wxColour GetSelectionBackground() const; /** - Sets the arguments to the horizontal and vertical text alignment values - for the grid cell at the specified location. - - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + Returns an array of the bottom right corners of blocks of selected + cells. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. - */ - void GetCellAlignment(int row, int col, int* horiz, int* vert) const; + Please see GetSelectedCells() for more information about the selection + representation in wxGrid. - /** - Returns the background colour of the cell at the specified location. + @see GetSelectionBlockTopLeft() */ - wxColour GetCellBackgroundColour(int row, int col) const; + wxGridCellCoordsArray GetSelectionBlockBottomRight() const; /** - Returns a pointer to the editor for the cell at the specified location. + Returns an array of the top left corners of blocks of selected cells. - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + Please see GetSelectedCells() for more information about the selection + representation in wxGrid. - The caller must call DecRef() on the returned pointer. + @see GetSelectionBlockBottomRight() */ - wxGridCellEditor* GetCellEditor(int row, int col) const; + wxGridCellCoordsArray GetSelectionBlockTopLeft() const; /** - Returns the font for text in the grid cell at the specified location. + Returns the colour used for drawing the selection foreground. */ - wxFont GetCellFont(int row, int col) const; + wxColour GetSelectionForeground() const; /** - Returns a pointer to the renderer for the grid cell at the specified - location. - - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + Returns the current selection mode. - The caller must call DecRef() on the returned pointer. + @see SetSelectionMode(). */ - wxGridCellRenderer* GetCellRenderer(int row, int col) const; + wxGridSelectionModes GetSelectionMode() const; /** - Returns the text colour for the grid cell at the specified location. + Returns @true if the given cell is selected. */ - wxColour GetCellTextColour(int row, int col) const; - - //@{ + bool IsInSelection(int row, int col) const; /** - Returns the string contained in the cell at the specified location. - - For simple applications where a grid object automatically uses a - default grid table of string values you use this function together with - SetCellValue() to access cell values. For more complex applications - where you have derived your own grid table class that contains various - data types (e.g. numeric, boolean or user-defined custom types) then - you only use this function for those cells that contain string values. + Returns @true if the given cell is selected. + */ + bool IsInSelection(const wxGridCellCoords& coords) const; - See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview" - for more information. + /** + Returns @true if there are currently any selected cells, rows, columns + or blocks. */ - wxString GetCellValue(int row, int col) const; - const wxString GetCellValue(const wxGridCellCoords& coords) const; - //@} + bool IsSelection() const; /** - Returns the column ID of the specified column position. + Selects all cells in the grid. */ - int GetColAt(int colPos) const; + void SelectAll(); /** - Returns the pen used for vertical grid lines. + Selects a rectangular block of cells. - This virtual function may be overridden in derived classes in order to - change the appearance of individual grid lines for the given column @e - col. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. + */ + void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol, + bool addToSelected = false); + /** + Selects a rectangular block of cells. - See GetRowGridLinePen() for an example. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. */ - virtual wxPen GetColGridLinePen(int col); + void SelectBlock(const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight, + bool addToSelected = false); /** - Sets the arguments to the current column label alignment values. + Selects the specified column. - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the column will be added to the existing + selection. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + This method won't select anything if the current selection mode is + wxGridSelectRows. */ - void GetColLabelAlignment(int* horiz, int* vert) const; + void SelectCol(int col, bool addToSelected = false); /** - Returns the current height of the column labels. - */ - int GetColLabelSize() const; + Selects the specified row. - /** - Returns the specified column label. + If @a addToSelected is @false then any existing selection will be + deselected; if @true the row will be added to the existing selection. - The default grid table class provides column labels of the form - A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can - override wxGridTableBase::GetColLabelValue to provide your own labels. + This method won't select anything if the current selection mode is + wxGridSelectColumns. */ - wxString GetColLabelValue(int col) const; + void SelectRow(int row, bool addToSelected = false); /** - Returns the coordinate of the left border specified column. + Set the colour to be used for drawing the selection background. */ - int GetColLeft(int col) const; + void SetSelectionBackground(const wxColour& c); /** - Returns the minimal width to which a column may be resized. - - Use SetColMinimalAcceptableWidth() to change this value globally or - SetColMinimalWidth() to do it for individual columns. + Set the colour to be used for drawing the selection foreground. */ - int GetColMinimalAcceptableWidth() const; + void SetSelectionForeground(const wxColour& c); /** - Get the minimal width of the given column/row. + Set the selection behaviour of the grid. - The value returned by this function may be different than that returned - by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been - called for this column. + The existing selection is converted to conform to the new mode if + possible and discarded otherwise (e.g. any individual selected cells + are deselected if the new mode allows only the selection of the entire + rows or columns). */ - int GetColMinimalWidth(int col) const; + void SetSelectionMode(wxGridSelectionModes selmode); - /** - Returns the position of the specified column. - */ - int GetColPos(int colID) const; + //@} - /** - Returns the coordinate of the right border specified column. - */ - int GetColRight(int col) const; /** - Returns the width of the specified column. - */ - int GetColSize(int col) const; + @name Scrolling + */ + //@{ /** - Returns the default cell alignment. - - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + Returns the number of pixels per horizontal scroll increment. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + The default is 15. - @see SetDefaultCellAlignment() + @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY() */ - void GetDefaultCellAlignment(int* horiz, int* vert) const; + int GetScrollLineX() const; /** - Returns the current default background colour for grid cells. - */ - wxColour GetDefaultCellBackgroundColour() const; + Returns the number of pixels per vertical scroll increment. - /** - Returns the current default font for grid cell text. - */ - wxFont GetDefaultCellFont() const; + The default is 15. - /** - Returns the current default colour for grid cell text. + @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY() */ - wxColour GetDefaultCellTextColour() const; + int GetScrollLineY() const; /** - Returns the default height for column labels. - */ - int GetDefaultColLabelSize() const; + Returns @true if a cell is either entirely or at least partially + visible in the grid window. - /** - Returns the current default width for grid columns. + By default, the cell must be entirely visible for this function to + return @true but if @a wholeCellVisible is @false, the function returns + @true even if the cell is only partially visible. */ - int GetDefaultColSize() const; - + bool IsVisible(int row, int col, bool wholeCellVisible = true) const; /** - Returns a pointer to the current default grid cell editor. + Returns @true if a cell is either entirely or at least partially + visible in the grid window. - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + By default, the cell must be entirely visible for this function to + return @true but if @a wholeCellVisible is @false, the function returns + @true even if the cell is only partially visible. */ - wxGridCellEditor* GetDefaultEditor() const; + bool IsVisible(const wxGridCellCoords& coords, + bool wholeCellVisible = true) const; - //@{ /** - Returns the default editor for the specified cell. - - The base class version returns the editor appropriate for the current - cell type but this method may be overridden in the derived classes to - use custom editors for some cells by default. + Brings the specified cell into the visible grid cell area with minimal + scrolling. - Notice that the same may be usually achieved in simpler way by - associating a custom editor with the given cell or cells. + Does nothing if the cell is already visible. + */ + void MakeCellVisible(int row, int col); + /** + Brings the specified cell into the visible grid cell area with minimal + scrolling. - The caller must call DecRef() on the returned pointer. + Does nothing if the cell is already visible. */ - virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; - wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const; - //@} + void MakeCellVisible(const wxGridCellCoords& coords); /** - Returns the default editor for the cells containing values of the given - type. + Sets the number of pixels per horizontal scroll increment. - The base class version returns the editor which was associated with the - specified @a typeName when it was registered RegisterDataType() but - this function may be overridden to return something different. This - allows to override an editor used for one of the standard types. + The default is 15. - The caller must call DecRef() on the returned pointer. + @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY() */ - virtual wxGridCellEditor * - GetDefaultEditorForType(const wxString& typeName) const; + void SetScrollLineX(int x); /** - Returns the pen used for grid lines. + Sets the number of pixels per vertical scroll increment. - This virtual function may be overridden in derived classes in order to - change the appearance of grid lines. Note that currently the pen width - must be 1. + The default is 15. - @see GetColGridLinePen(), GetRowGridLinePen() + @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX() */ - virtual wxPen GetDefaultGridLinePen(); + void SetScrollLineY(int y); - /** - Returns a pointer to the current default grid cell renderer. + //@} - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. - The caller must call DecRef() on the returned pointer. - */ - wxGridCellRenderer* GetDefaultRenderer() const; + /** + @name Cell and Device Coordinate Translation + */ + //@{ /** - Returns the default renderer for the given cell. + Convert grid cell coordinates to grid window pixel coordinates. - The base class version returns the renderer appropriate for the current - cell type but this method may be overridden in the derived classes to - use custom renderers for some cells by default. + This function returns the rectangle that encloses the block of cells + limited by @a topLeft and @a bottomRight cell in device coords and + clipped to the client size of the grid window. - The caller must call DecRef() on the returned pointer. + @see CellToRect() */ - virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const; + wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight) const; /** - Returns the default renderer for the cell containing values of the - given type. + Return the rectangle corresponding to the grid cell's size and position + in logical coordinates. - @see GetDefaultEditorForType() + @see BlockToDeviceRect() */ - virtual wxGridCellRenderer * - GetDefaultRendererForType(const wxString& typeName) const; - + wxRect CellToRect(int row, int col) const; /** - Returns the default width for the row labels. - */ - int GetDefaultRowLabelSize() const; + Return the rectangle corresponding to the grid cell's size and position + in logical coordinates. - /** - Returns the current default height for grid rows. + @see BlockToDeviceRect() */ - int GetDefaultRowSize() const; + wxRect CellToRect(const wxGridCellCoords& coords) const; /** - Returns the current grid cell column position. - */ - int GetGridCursorCol() const; + Returns the column at the given pixel position. - /** - Returns the current grid cell row position. + @param x + The x position to evaluate. + @param clipToMinMax + If @true, rather than returning @c wxNOT_FOUND, it returns either + the first or last column depending on whether @a x is too far to + the left or right respectively. + @return + The column index or @c wxNOT_FOUND. */ - int GetGridCursorRow() const; + int XToCol(int x, bool clipToMinMax = false) const; /** - Returns the colour used for grid lines. + Returns the column whose right hand edge is close to the given logical + @a x position. - @see GetDefaultGridLinePen() + If no column edge is near to this position @c wxNOT_FOUND is returned. */ - wxColour GetGridLineColour() const; + int XToEdgeOfCol(int x) const; /** - Returns the colour used for the background of row and column labels. - */ - wxColour GetLabelBackgroundColour() const; + Translates logical pixel coordinates to the grid cell coordinates. - /** - Returns the font used for row and column labels. - */ - wxFont GetLabelFont() const; + Notice that this function expects logical coordinates on input so if + you use this function in a mouse event handler you need to translate + the mouse position, which is expressed in device coordinates, to + logical ones. + @see XToCol(), YToRow() + */ + wxGridCellCoords XYToCell(int x, int y) const; /** - Returns the colour used for row and column label text. - */ - wxColour GetLabelTextColour() const; + Translates logical pixel coordinates to the grid cell coordinates. - /** - Returns the total number of grid columns. + Notice that this function expects logical coordinates on input so if + you use this function in a mouse event handler you need to translate + the mouse position, which is expressed in device coordinates, to + logical ones. - This is the same as the number of columns in the underlying grid - table. - */ - int GetNumberCols() const; + @see XToCol(), YToRow() + */ + wxGridCellCoords XYToCell(const wxPoint& pos) const; + // XYToCell(int, int, wxGridCellCoords&) overload is intentionally + // undocumented, using it is ugly and non-const reference parameters are + // not used in wxWidgets API /** - Returns the total number of grid rows. + Returns the row whose bottom edge is close to the given logical @a y + position. - This is the same as the number of rows in the underlying grid table. + If no row edge is near to this position @c wxNOT_FOUND is returned. */ - int GetNumberRows() const; + int YToEdgeOfRow(int y) const; /** - Returns the attribute for the given cell creating one if necessary. + Returns the grid row that corresponds to the logical @a y coordinate. - If the cell already has an attribute, it is returned. Otherwise a new - attribute is created, associated with the cell and returned. In any - case the caller must call DecRef() on the returned pointer. - - This function may only be called if CanHaveAttributes() returns @true. + Returns @c wxNOT_FOUND if there is no row at the @a y position. */ - wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; + int YToRow(int y, bool clipToMinMax = false) const; - /** - Returns the pen used for horizontal grid lines. + //@} - This virtual function may be overridden in derived classes in order to - change the appearance of individual grid line for the given row @e row. - Example: - @code - // in a grid displaying music notation, use a solid black pen between - // octaves (C0=row 127, C1=row 115 etc.) - wxPen MidiGrid::GetRowGridLinePen(int row) - { - if ( row % 12 == 7 ) - return wxPen(*wxBLACK, 1, wxSOLID); - else - return GetDefaultGridLinePen(); - } - @endcode - */ - virtual wxPen GetRowGridLinePen(int row); + /** + @name Miscellaneous Functions + */ + //@{ /** - Returns the alignment used for row labels. + Appends one or more new columns to the right of the grid. - Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE - or @c wxALIGN_RIGHT. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::AppendCols(). See InsertCols() for further + information. - Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or - @c wxALIGN_BOTTOM. + @return @true on success or @false if appending columns failed. */ - void GetRowLabelAlignment(int* horiz, int* vert) const; + bool AppendCols(int numCols = 1, bool updateLabels = true); /** - Returns the current width of the row labels. - */ - int GetRowLabelSize() const; + Appends one or more new rows to the bottom of the grid. - /** - Returns the specified row label. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::AppendRows(). See InsertRows() for further + information. - The default grid table class provides numeric row labels. If you are - using a custom grid table you can override - wxGridTableBase::GetRowLabelValue to provide your own labels. + @return @true on success or @false if appending rows failed. */ - wxString GetRowLabelValue(int row) const; + bool AppendRows(int numRows = 1, bool updateLabels = true); /** - Returns the minimal size to which rows can be resized. + Return @true if the horizontal grid lines stop at the last column + boundary or @false if they continue to the end of the window. - Use SetRowMinimalAcceptableHeight() to change this value globally or - SetRowMinimalHeight() to do it for individual cells. + The default is to clip grid lines. - @see GetColMinimalAcceptableWidth() - */ - int GetRowMinimalAcceptableHeight() const; + @see ClipHorzGridLines(), AreVertGridLinesClipped() + */ + bool AreHorzGridLinesClipped() const; /** - Returns the minimal size for the given column. + Return @true if the vertical grid lines stop at the last row + boundary or @false if they continue to the end of the window. - The value returned by this function may be different than that returned - by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been - called for this row. - */ - int GetRowMinimalHeight(int col) const; + The default is to clip grid lines. - /** - Returns the height of the specified row. - */ - int GetRowSize(int row) const; + @see ClipVertGridLines(), AreHorzGridLinesClipped() + */ + bool AreVertGridLinesClipped() const; /** - Returns the number of pixels per horizontal scroll increment. + Increments the grid's batch count. - The default is 15. + When the count is greater than zero repainting of the grid is + suppressed. Each call to BeginBatch must be matched by a later call to + EndBatch(). Code that does a lot of grid modification can be enclosed + between BeginBatch() and EndBatch() calls to avoid screen flicker. The + final EndBatch() call will cause the grid to be repainted. - @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY() + Notice that you should use wxGridUpdateLocker which ensures that there + is always a matching EndBatch() call for this BeginBatch() if possible + instead of calling this method directly. */ - int GetScrollLineX() const; + void BeginBatch(); /** - Returns the number of pixels per vertical scroll increment. - - The default is 15. + Clears all data in the underlying grid table and repaints the grid. - @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY() + The table is not deleted by this function. If you are using a derived + table class then you need to override wxGridTableBase::Clear() for this + function to have any effect. */ - int GetScrollLineY() const; + void ClearGrid(); /** - Returns an array of individually selected cells. + Change whether the horizontal grid lines are clipped by the end of the + last column. - Notice that this array does @em not contain all the selected cells in - general as it doesn't include the cells selected as part of column, row - or block selection. You must use this method, GetSelectedCols(), - GetSelectedRows() and GetSelectionBlockTopLeft() and - GetSelectionBlockBottomRight() methods to obtain the entire selection - in general. + By default the grid lines are not drawn beyond the end of the last + column but after calling this function with @a clip set to @false they + will be drawn across the entire grid window. - Please notice this behaviour is by design and is needed in order to - support grids of arbitrary size (when an entire column is selected in - a grid with a million of columns, we don't want to create an array with - a million of entries in this function, instead it returns an empty - array and GetSelectedCols() returns an array containing one element). - */ - wxGridCellCoordsArray GetSelectedCells() const; + @see AreHorzGridLinesClipped(), ClipVertGridLines() + */ + void ClipHorzGridLines(bool clip); /** - Returns an array of selected columns. + Change whether the vertical grid lines are clipped by the end of the + last row. - Please notice that this method alone is not sufficient to find all the - selected columns as it contains only the columns which were - individually selected but not those being part of the block selection - or being selected in virtue of all of their cells being selected - individually, please see GetSelectedCells() for more details. - */ - wxArrayInt GetSelectedCols() const; + By default the grid lines are not drawn beyond the end of the last + row but after calling this function with @a clip set to @false they + will be drawn across the entire grid window. + + @see AreVertGridLinesClipped(), ClipHorzGridLines() + */ + void ClipVertGridLines(bool clip); /** - Returns an array of selected rows. + Deletes one or more columns from a grid starting at the specified + position. - Please notice that this method alone is not sufficient to find all the - selected rows as it contains only the rows which were individually - selected but not those being part of the block selection or being - selected in virtue of all of their cells being selected individually, - please see GetSelectedCells() for more details. - */ - wxArrayInt GetSelectedRows() const; + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::DeleteCols(). See InsertCols() for further + information. - /** - Access or update the selection fore/back colours + @return @true on success or @false if deleting columns failed. */ - wxColour GetSelectionBackground() const; + bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); /** - Returns an array of the bottom right corners of blocks of selected - cells. + Deletes one or more rows from a grid starting at the specified + position. - Please see GetSelectedCells() for more information about the selection - representation in wxGrid. + The @a updateLabels argument is not used at present. If you are using a + derived grid table class you will need to override + wxGridTableBase::DeleteRows(). See InsertRows() for further + information. - @see GetSelectionBlockTopLeft() + @return @true on success or @false if appending rows failed. */ - wxGridCellCoordsArray GetSelectionBlockBottomRight() const; + bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Returns an array of the top left corners of blocks of selected cells. + Decrements the grid's batch count. - Please see GetSelectedCells() for more information about the selection - representation in wxGrid. + When the count is greater than zero repainting of the grid is + suppressed. Each previous call to BeginBatch() must be matched by a + later call to EndBatch(). Code that does a lot of grid modification can + be enclosed between BeginBatch() and EndBatch() calls to avoid screen + flicker. The final EndBatch() will cause the grid to be repainted. - @see GetSelectionBlockBottomRight() + @see wxGridUpdateLocker */ - wxGridCellCoordsArray GetSelectionBlockTopLeft() const; + void EndBatch(); /** - Returns the colour used for drawing the selection foreground. + Overridden wxWindow method. */ - wxColour GetSelectionForeground() const; + virtual void Fit(); /** - Returns the current selection mode. + Causes immediate repainting of the grid. - @see SetSelectionMode(). + Use this instead of the usual wxWindow::Refresh(). */ - wxGridSelectionModes GetSelectionMode() const; + void ForceRefresh(); /** - Returns a base pointer to the current table object. - - The returned pointer is still owned by the grid. + Returns the number of times that BeginBatch() has been called without + (yet) matching calls to EndBatch(). While the grid's batch count is + greater than zero the display will not be updated. */ - wxGridTableBase *GetTable() const; + int GetBatchCount(); - //@{ /** - Make the given cell current and ensure it is visible. - - This method is equivalent to calling MakeCellVisible() and - SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL - event is generated by it and the selected cell doesn't change if the - event is vetoed. - */ - void GoToCell(int row, int col); - void GoToCell(const wxGridCellCoords& coords); - //@} + Returns the total number of grid columns. - /** - Returns @true if drawing of grid lines is turned on, @false otherwise. + This is the same as the number of columns in the underlying grid table. */ - bool GridLinesEnabled() const; + int GetNumberCols() const; /** - Hides the in-place cell edit control. + Returns the total number of grid rows. + + This is the same as the number of rows in the underlying grid table. */ - void HideCellEditControl(); + int GetNumberRows() const; /** - Hides the column labels by calling SetColLabelSize() - with a size of 0. Show labels again by calling that method with - a width greater than 0. + Returns the attribute for the given cell creating one if necessary. + + If the cell already has an attribute, it is returned. Otherwise a new + attribute is created, associated with the cell and returned. In any + case the caller must call DecRef() on the returned pointer. + + This function may only be called if CanHaveAttributes() returns @true. */ - void HideColLabels(); + wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; /** - Hides the row labels by calling SetRowLabelSize() with a size of 0. + Returns a base pointer to the current table object. - The labels can be shown again by calling SetRowLabelSize() with a width - greater than 0. + The returned pointer is still owned by the grid. */ - void HideRowLabels(); + wxGridTableBase *GetTable() const; /** Inserts one or more new columns into a grid with the first new column @@ -2249,10 +3984,10 @@ public: cooperation: when this method is called, grid object begins by requesting the underlying grid table to insert new columns. If this is successful the table notifies the grid and the grid updates the - display. For a default grid (one where you have called - wxGrid::CreateGrid) this process is automatic. If you are using a - custom grid table (specified with wxGrid::SetTable) then you must - override wxGridTableBase::InsertCols() in your derived table class. + display. For a default grid (one where you have called CreateGrid()) + this process is automatic. If you are using a custom grid table + (specified with SetTable()) then you must override + wxGridTableBase::InsertCols() in your derived table class. @param pos The position which the first newly inserted column will have. @@ -2287,828 +4022,696 @@ public: bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true); /** - Returns @true if the in-place edit control is currently enabled. - */ - bool IsCellEditControlEnabled() const; - - /** - Returns @true if the current cell is read-only. - - @see SetReadOnly(), IsReadOnly() - */ - bool IsCurrentCellReadOnly() const; - - /** - Returns @false if the whole grid has been set as read-only or @true - otherwise. - - See EnableEditing() for more information about controlling the editing - status of grid cells. - */ - bool IsEditable() const; - - //@{ - /** - Is this cell currently selected? - */ - bool IsInSelection(int row, int col) const; - bool IsInSelection(const wxGridCellCoords& coords) const; - //@} - - /** - Returns @true if the cell at the specified location can't be edited. - - @see SetReadOnly(), IsCurrentCellReadOnly() - */ - bool IsReadOnly(int row, int col) const; - - /** - Returns @true if there are currently any selected cells, rows, columns - or blocks. - */ - bool IsSelection() const; - - //@{ - /** - Returns @true if a cell is either wholly or at least partially visible - in the grid window. - - By default, the cell must be entirely visible for this function to - return true but if @a wholeCellVisible is @false, the function returns - @true even if the cell is only partially visible. - */ - bool IsVisible(int row, int col, bool wholeCellVisible = true) const; - const bool IsVisible(const wxGridCellCoords& coords, - bool wholeCellVisible = true) const; - //@} - - //@{ - /** - Brings the specified cell into the visible grid cell area with minimal - scrolling. - - Does nothing if the cell is already visible. - */ - void MakeCellVisible(int row, int col); - void MakeCellVisible(const wxGridCellCoords& coords); - //@} - - /** - Moves the grid cursor down by one row. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorDown(bool expandSelection); - - /** - Moves the grid cursor down in the current column such that it skips to - the beginning or end of a block of non-empty cells. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorDownBlock(bool expandSelection); - - /** - Moves the grid cursor left by one column. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorLeft(bool expandSelection); - - /** - Moves the grid cursor left in the current row such that it skips to the - beginning or end of a block of non-empty cells. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorLeftBlock(bool expandSelection); - - /** - Moves the grid cursor right by one column. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorRight(bool expandSelection); - - /** - Moves the grid cursor right in the current row such that it skips to - the beginning or end of a block of non-empty cells. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorRightBlock(bool expandSelection); - - /** - Moves the grid cursor up by one row. - - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorUp(bool expandSelection); - - /** - Moves the grid cursor up in the current column such that it skips to - the beginning or end of a block of non-empty cells. + Invalidates the cached attribute for the given cell. - If a block of cells was previously selected it will expand if the - argument is @true or be cleared if the argument is @false. - */ - bool MoveCursorUpBlock(bool expandSelection); + For efficiency reasons, wxGrid may cache the recently used attributes + (currently it caches only the single most recently used one, in fact) + which can result in the cell appearance not being refreshed even when + the attribute returned by your custom wxGridCellAttrProvider-derived + class has changed. To force the grid to refresh the cell attribute, + this function may be used. Notice that calling it will not result in + actually redrawing the cell, you still need to call + wxWindow::RefreshRect() to invalidate the area occupied by the cell in + the window to do this. Also note that you don't need to call this + function if you store the attributes in wxGrid itself, i.e. use its + SetAttr() and similar methods, it is only useful when using a separate + custom attributes provider. - /** - Moves the grid cursor down by some number of rows so that the previous - bottom visible row becomes the top visible row. - */ - bool MovePageDown(); + @param row + The row of the cell whose attribute needs to be queried again. + @param col + The column of the cell whose attribute needs to be queried again. - /** - Moves the grid cursor up by some number of rows so that the previous - top visible row becomes the bottom visible row. - */ - bool MovePageUp(); + @since 2.9.2 + */ + void RefreshAttr(int row, int col); /** - Register a new data type. + Draws part or all of a wxGrid on a wxDC for printing or display. - The data types allow to naturally associate specific renderers and - editors to the cells containing values of the given type. For example, - the grid automatically registers a data type with the name @c - wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and - wxGridCellTextEditor as its renderer and editor respectively -- this is - the data type used by all the cells of the default wxGridStringTable, - so this renderer and editor are used by default for all grid cells. - - However if a custom table returns @c wxGRID_VALUE_BOOL from its - wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and - wxGridCellBoolEditor are used for it because the grid also registers a - boolean data type with this name. - - And as this mechanism is completely generic, you may register your own - data types using your own custom renderers and editors. Just remember - that the table must identify a cell as being of the given type for them - to be used for this cell. + Pagination can be accomplished by using sequential Render() calls + with appropriate values in wxGridCellCoords topLeft and bottomRight. - @param typeName - Name of the new type. May be any string, but if the type name is - the same as the name of an already registered type, including one - of the standard ones (which are @c wxGRID_VALUE_STRING, @c - wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT - and @c wxGRID_VALUE_CHOICE), then the new registration information - replaces the previously used renderer and editor. - @param renderer - The renderer to use for the cells of this type. Its ownership is - taken by the grid, i.e. it will call DecRef() on this pointer when - it doesn't need it any longer. - @param editor - The editor to use for the cells of this type. Its ownership is also - taken by the grid. - */ - void RegisterDataType(const wxString& typeName, - wxGridCellRenderer* renderer, - wxGridCellEditor* editor); + @param dc + The wxDC to be drawn on. + @param pos + The position on the wxDC where rendering should begin. If not + specified drawing will begin at the wxDC MaxX() and MaxY(). + @param size + The size of the area on the wxDC that the rendered wxGrid should + occupy. If not specified the drawing will be scaled to fit the + available dc width or height. The wxGrid's aspect ratio is + maintained whether or not size is specified. + @param topLeft + The top left cell of the block to be drawn. Defaults to ( 0, 0 ). + @param bottomRight + The bottom right cell of the block to be drawn. Defaults to row and + column counts. + @param style + A combination of values from wxGridRenderStyle. + + @since 2.9.4 + */ + void Render( wxDC& dc, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + const wxGridCellCoords& topLeft = wxGridCellCoords( -1, -1 ), + const wxGridCellCoords& bottomRight = wxGridCellCoords( -1, -1 ), + int style = wxGRID_DRAW_DEFAULT ); /** - Sets the value of the current grid cell to the current in-place edit - control value. - - This is called automatically when the grid cursor moves from the - current cell to a new cell. It is also a good idea to call this - function when closing a grid since any edits to the final cell location - will not be saved otherwise. - */ - void SaveEditControlValue(); + Sets the cell attributes for all cells in the specified column. - /** - Selects all cells in the grid. + For more information about controlling grid cell attributes see the + wxGridCellAttr cell attribute class and the @ref overview_grid. */ - void SelectAll(); + void SetColAttr(int col, wxGridCellAttr* attr); - //@{ /** - Selects a rectangular block of cells. + Sets the extra margins used around the grid area. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the column will be added to the existing - selection. + A grid may occupy more space than needed for its data display and + this function allows to set how big this extra space is */ - void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol, - bool addToSelected = false); - void SelectBlock(const wxGridCellCoords& topLeft, - const wxGridCellCoords& bottomRight, - bool addToSelected = false); - //@} + void SetMargins(int extraWidth, int extraHeight); /** - Selects the specified column. + Sets the cell attributes for all cells in the specified row. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the column will be added to the existing - selection. + The grid takes ownership of the attribute pointer. - This method won't select anything if the current selection mode is - wxGridSelectRows. + See the wxGridCellAttr class for more information about controlling + cell attributes. */ - void SelectCol(int col, bool addToSelected = false); + void SetRowAttr(int row, wxGridCellAttr* attr); + + //@} + /** - Selects the specified row. + @name Sorting support. - If @a addToSelected is @false then any existing selection will be - deselected; if @true the row will be added to the existing selection. + wxGrid doesn't provide any support for sorting the data but it does + generate events allowing the user code to sort it and supports + displaying the sort indicator in the column used for sorting. - This method won't select anything if the current selection mode is - wxGridSelectColumns. - */ - void SelectRow(int row, bool addToSelected = false); + To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT + event (and not veto it) and resort the data displayed in the grid. The + grid will automatically update the sorting indicator on the column + which was clicked. + You can also call the functions in this section directly to update the + sorting indicator. Once again, they don't do anything with the grid + data, it remains your responsibility to actually sort it appropriately. + */ //@{ + /** - Sets the horizontal and vertical alignment for grid cell text at the - specified location. + Return the column in which the sorting indicator is currently + displayed. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. + Returns @c wxNOT_FOUND if sorting indicator is not currently displayed + at all. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. - */ - void SetCellAlignment(int row, int col, int horiz, int vert); - void SetCellAlignment(int align, int row, int col); - //@} + @see SetSortingColumn() + */ + int GetSortingColumn() const; - //@{ /** - Set the background colour for the given cell or all cells by default. - */ - void SetCellBackgroundColour(int row, int col, const wxColour& colour); - //@} + Return @true if this column is currently used for sorting. - /** - Sets the editor for the grid cell at the specified location. + @see GetSortingColumn() + */ + bool IsSortingBy(int col) const; - The grid will take ownership of the pointer. + /** + Return @true if the current sorting order is ascending or @false if it + is descending. - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. - */ - void SetCellEditor(int row, int col, wxGridCellEditor* editor); + It only makes sense to call this function if GetSortingColumn() returns + a valid column index and not @c wxNOT_FOUND. - /** - Sets the font for text in the grid cell at the specified location. - */ - void SetCellFont(int row, int col, const wxFont& font); + @see SetSortingColumn() + */ + bool IsSortOrderAscending() const; /** - Sets the renderer for the grid cell at the specified location. + Set the column to display the sorting indicator in and its direction. - The grid will take ownership of the pointer. + @param col + The column to display the sorting indicator in or @c wxNOT_FOUND to + remove any currently displayed sorting indicator. + @param ascending + If @true, display the ascending sort indicator, otherwise display + the descending sort indicator. - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. - */ - void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer); + @see GetSortingColumn(), IsSortOrderAscending() + */ + void SetSortingColumn(int col, bool ascending = true); - //@{ /** - Sets the text colour for the given cell or all cells by default. - */ - void SetCellTextColour(int row, int col, const wxColour& colour); - void SetCellTextColour(const wxColour& val, int row, int col); - void SetCellTextColour(const wxColour& colour); + Remove any currently shown sorting indicator. + + This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND + first argument. + */ + void UnsetSortingColumn(); //@} - //@{ + /** - Sets the string value for the cell at the specified location. + @name Accessors for component windows. - For simple applications where a grid object automatically uses a - default grid table of string values you use this function together with - GetCellValue() to access cell values. For more complex applications - where you have derived your own grid table class that contains various - data types (e.g. numeric, boolean or user-defined custom types) then - you only use this function for those cells that contain string values. - The last form is for backward compatibility only. + Return the various child windows of wxGrid. - See wxGridTableBase::CanSetValueAs and the @ref overview_grid - "wxGrid overview" for more information. - */ - void SetCellValue(int row, int col, const wxString& s); - void SetCellValue(const wxGridCellCoords& coords, const wxString& s); - void SetCellValue(const wxString& val, int row, int col); - //@} + wxGrid is an empty parent window for 4 children representing the column + labels window (top), the row labels window (left), the corner window + (top left) and the main grid window. It may be necessary to use these + individual windows and not the wxGrid window itself if you need to + handle events for them (this can be done using wxEvtHandler::Connect() + or wxWindow::PushEventHandler()) or do something else requiring the use + of the correct window pointer. Notice that you should not, however, + change these windows (e.g. reposition them or draw over them) because + they are managed by wxGrid itself. + */ + //@{ /** - Sets the cell attributes for all cells in the specified column. + Return the main grid window containing the grid cells. - For more information about controlling grid cell attributes see the - wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview". - */ - void SetColAttr(int col, wxGridCellAttr* attr); + This window is always shown. + */ + wxWindow *GetGridWindow() const; /** - Sets the specified column to display boolean values. + Return the row labels window. - @see SetColFormatCustom() - */ - void SetColFormatBool(int col); + This window is not shown if the row labels were hidden using + HideRowLabels(). + */ + wxWindow *GetGridRowLabelWindow() const; /** - Sets the specified column to display data in a custom format. + Return the column labels window. - This method provides an alternative to defining a custom grid table - which would return @a typeName from its GetTypeName() method for the - cells in this column: while it doesn't really change the type of the - cells in this column, it does associate the renderer and editor used - for the cells of the specified type with them. + This window is not shown if the columns labels were hidden using + HideColLabels(). - See the @ref overview_grid "wxGrid overview" for more - information on working with custom data types. - */ - void SetColFormatCustom(int col, const wxString& typeName); + Depending on whether UseNativeColHeader() was called or not this can be + either a wxHeaderCtrl or a plain wxWindow. This function returns a valid + window pointer in either case but in the former case you can also use + GetGridColHeader() to access it if you need wxHeaderCtrl-specific + functionality. + */ + wxWindow *GetGridColLabelWindow() const; /** - Sets the specified column to display floating point values with the - given width and precision. + Return the window in the top left grid corner. - @see SetColFormatCustom() - */ - void SetColFormatFloat(int col, int width = -1, int precision = -1); + This window is shown only of both columns and row labels are shown and + normally doesn't contain anything. Clicking on it is handled by wxGrid + however and can be used to select the entire grid. + */ + wxWindow *GetGridCornerLabelWindow() const; /** - Sets the specified column to display integer values. + Return the header control used for column labels display. - @see SetColFormatCustom() - */ - void SetColFormatNumber(int col); + This function can only be called if UseNativeColHeader() had been + called. + */ + wxHeaderCtrl *GetGridColHeader() const; + + //@} +protected: /** - Sets the horizontal and vertical alignment of column label text. + Returns @true if this grid has support for cell attributes. - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + The grid supports attributes if it has the associated table which, in + turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes() + returns @true. */ - void SetColLabelAlignment(int horiz, int vert); + bool CanHaveAttributes() const; /** - Sets the height of the column labels. + Get the minimal width of the given column/row. - If @a height equals to @c wxGRID_AUTOSIZE then height is calculated - automatically so that no label is truncated. Note that this could be - slow for a large table. + The value returned by this function may be different than that returned + by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been + called for this column. */ - void SetColLabelSize(int height); + int GetColMinimalWidth(int col) const; /** - Set the value for the given column label. - - If you are using a custom grid table you must override - wxGridTableBase::SetColLabelValue for this to have any effect. + Returns the coordinate of the right border specified column. */ - void SetColLabelValue(int col, const wxString& value); + int GetColRight(int col) const; /** - Sets the minimal width to which the user can resize columns. - - @see GetColMinimalAcceptableWidth() + Returns the coordinate of the left border specified column. */ - void SetColMinimalAcceptableWidth(int width); + int GetColLeft(int col) const; /** - Sets the minimal width for the specified column. - - It is usually best to call this method during grid creation as calling - it later will not resize the column to the given minimal width even if - it is currently narrower than it. + Returns the minimal size for the given column. - @a width must be greater than the minimal acceptable column width as - returned by GetColMinimalAcceptableWidth(). + The value returned by this function may be different than that returned + by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been + called for this row. */ - void SetColMinimalWidth(int col, int width); + int GetRowMinimalHeight(int col) const; +}; - /** - Sets the position of the specified column. - */ - void SetColPos(int colID, int newPos); - /** - Sets the width of the specified column. - Notice that this function does not refresh the grid, you need to call - ForceRefresh() to make the changes take effect immediately. +/** + @class wxGridUpdateLocker - @param col - The column index. - @param width - The new column width in pixels or a negative value to fit the - column width to its label width. - */ - void SetColSize(int col, int width); + This small class can be used to prevent wxGrid from redrawing during its + lifetime by calling wxGrid::BeginBatch() in its constructor and + wxGrid::EndBatch() in its destructor. It is typically used in a function + performing several operations with a grid which would otherwise result in + flicker. For example: - /** - Sets the default horizontal and vertical alignment for grid cell text. + @code + void MyFrame::Foo() + { + m_grid = new wxGrid(this, ...); - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. - */ - void SetDefaultCellAlignment(int horiz, int vert); + wxGridUpdateLocker noUpdates(m_grid); + m_grid-AppendColumn(); + // ... many other operations with m_grid ... + m_grid-AppendRow(); + + // destructor called, grid refreshed + } + @endcode + Using this class is easier and safer than calling wxGrid::BeginBatch() and + wxGrid::EndBatch() because you don't risk missing the call the latter (due + to an exception for example). + + @library{wxadv} + @category{grid} +*/ +class wxGridUpdateLocker +{ +public: /** - Sets the default background colour for grid cells. + Creates an object preventing the updates of the specified @a grid. The + parameter could be @NULL in which case nothing is done. If @a grid is + non-@NULL then the grid must exist for longer than this + wxGridUpdateLocker object itself. + + The default constructor could be followed by a call to Create() to set + the grid object later. */ - void SetDefaultCellBackgroundColour(const wxColour& colour); + wxGridUpdateLocker(wxGrid* grid = NULL); /** - Sets the default font to be used for grid cell text. + Destructor reenables updates for the grid this object is associated + with. */ - void SetDefaultCellFont(const wxFont& font); + ~wxGridUpdateLocker(); /** - Sets the current default colour for grid cell text. + This method can be called if the object had been constructed using the + default constructor. It must not be called more than once. */ - void SetDefaultCellTextColour(const wxColour& colour); + void Create(wxGrid* grid); +}; - /** - Sets the default width for columns in the grid. - This will only affect columns subsequently added to the grid unless - @a resizeExistingCols is @true. - If @a width is less than GetColMinimalAcceptableWidth(), then the - minimal acceptable width is used instead of it. - */ - void SetDefaultColSize(int width, bool resizeExistingCols = false); +/** + @class wxGridEvent - /** - Sets the default editor for grid cells. + This event class contains information about various grid events. - The grid will take ownership of the pointer. + Notice that all grid event table macros are available in two versions: + @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the + two is that the former doesn't allow to specify the grid window identifier + and so takes a single parameter, the event handler, but is not suitable if + there is more than one grid control in the window where the event table is + used (as it would catch the events from all the grids). The version with @c + CMD takes the id as first argument and the event handler as the second one + and so can be used with multiple grids as well. Otherwise there are no + difference between the two and only the versions without the id are + documented below for brevity. + + @beginEventTable{wxGridEvent} + @event{EVT_GRID_CELL_CHANGING(func)} + The user is about to change the data in a cell. The new cell value as + string is available from GetString() event object method. This event + can be vetoed if the change is not allowed. + Processes a @c wxEVT_GRID_CELL_CHANGING event type. + @event{EVT_GRID_CELL_CHANGED(func)} + The user changed the data in a cell. The old cell value as string is + available from GetString() event object method. Notice that vetoing + this event still works for backwards compatibility reasons but any new + code should only veto EVT_GRID_CELL_CHANGING event and not this one. + Processes a @c wxEVT_GRID_CELL_CHANGED event type. + @event{EVT_GRID_CELL_LEFT_CLICK(func)} + The user clicked a cell with the left mouse button. Processes a + @c wxEVT_GRID_CELL_LEFT_CLICK event type. + @event{EVT_GRID_CELL_LEFT_DCLICK(func)} + The user double-clicked a cell with the left mouse button. Processes a + @c wxEVT_GRID_CELL_LEFT_DCLICK event type. + @event{EVT_GRID_CELL_RIGHT_CLICK(func)} + The user clicked a cell with the right mouse button. Processes a + @c wxEVT_GRID_CELL_RIGHT_CLICK event type. + @event{EVT_GRID_CELL_RIGHT_DCLICK(func)} + The user double-clicked a cell with the right mouse button. Processes a + @c wxEVT_GRID_CELL_RIGHT_DCLICK event type. + @event{EVT_GRID_EDITOR_HIDDEN(func)} + The editor for a cell was hidden. Processes a + @c wxEVT_GRID_EDITOR_HIDDEN event type. + @event{EVT_GRID_EDITOR_SHOWN(func)} + The editor for a cell was shown. Processes a + @c wxEVT_GRID_EDITOR_SHOWN event type. + @event{EVT_GRID_LABEL_LEFT_CLICK(func)} + The user clicked a label with the left mouse button. Processes a + @c wxEVT_GRID_LABEL_LEFT_CLICK event type. + @event{EVT_GRID_LABEL_LEFT_DCLICK(func)} + The user double-clicked a label with the left mouse button. Processes a + @c wxEVT_GRID_LABEL_LEFT_DCLICK event type. + @event{EVT_GRID_LABEL_RIGHT_CLICK(func)} + The user clicked a label with the right mouse button. Processes a + @c wxEVT_GRID_LABEL_RIGHT_CLICK event type. + @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)} + The user double-clicked a label with the right mouse button. Processes + a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type. + @event{EVT_GRID_SELECT_CELL(func)} + The given cell was made current, either by user or by the program via a + call to SetGridCursor() or GoToCell(). Processes a + @c wxEVT_GRID_SELECT_CELL event type. + @event{EVT_GRID_COL_MOVE(func)} + The user tries to change the order of the columns in the grid by + dragging the column specified by GetCol(). This event can be vetoed to + either prevent the user from reordering the column change completely + (but notice that if you don't want to allow it at all, you simply + shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed + but handled in some way in the handler, e.g. by really moving the + column to the new position at the associated table level, or allowed to + proceed in which case wxGrid::SetColPos() is used to reorder the + columns display order without affecting the use of the column indices + otherwise. + This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type. + @event{EVT_GRID_COL_SORT(func)} + This event is generated when a column is clicked by the user and its + name is explained by the fact that the custom reaction to a click on a + column is to sort the grid contents by this column. However the grid + itself has no special support for sorting and it's up to the handler of + this event to update the associated table. But if the event is handled + (and not vetoed) the grid supposes that the table was indeed resorted + and updates the column to indicate the new sort order and refreshes + itself. + This event macro corresponds to @c wxEVT_GRID_COL_SORT event type. + @endEventTable - See wxGridCellEditor and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + @library{wxadv} + @category{grid,events} +*/ +class wxGridEvent : public wxNotifyEvent +{ +public: + /** + Default constructor. */ - void SetDefaultEditor(wxGridCellEditor* editor); - + wxGridEvent(); /** - Sets the default renderer for grid cells. - - The grid will take ownership of the pointer. - - See wxGridCellRenderer and the @ref overview_grid "wxGrid overview" - for more information about cell editors and renderers. + Constructor for initializing all event attributes. */ - void SetDefaultRenderer(wxGridCellRenderer* renderer); + wxGridEvent(int id, wxEventType type, wxObject* obj, + int row = -1, int col = -1, int x = -1, int y = -1, + bool sel = true, const wxKeyboardState& kbd = wxKeyboardState()); /** - Sets the default height for rows in the grid. - - This will only affect rows subsequently added to the grid unless - @a resizeExistingRows is @true. - - If @a height is less than GetRowMinimalAcceptableHeight(), then the - minimal acceptable heihgt is used instead of it. + Returns @true if the Alt key was down at the time of the event. */ - void SetDefaultRowSize(int height, bool resizeExistingRows = false); + bool AltDown() const; - //@{ /** - Set the grid cursor to the specified cell. - - The grid cursor indicates the current cell and can be moved by the user - using the arrow keys or the mouse. + Returns @true if the Control key was down at the time of the event. + */ + bool ControlDown() const; - Calling this function generates a wxEVT_GRID_SELECT_CELL event and if - the event handler vetoes this event, the cursor is not moved. + /** + Column at which the event occurred. - This function doesn't make the target call visible, use GoToCell() to - do this. + Notice that for a @c wxEVT_GRID_SELECT_CELL event this column is the + column of the newly selected cell while the previously selected cell + can be retrieved using wxGrid::GetGridCursorCol(). */ - void SetGridCursor(int row, int col); - void SetGridCursor(const wxGridCellCoords& coords); - //@} + virtual int GetCol(); /** - Sets the colour used to draw grid lines. + Position in pixels at which the event occurred. */ - void SetGridLineColour(const wxColour& colour); + wxPoint GetPosition(); /** - Sets the background colour for row and column labels. + Row at which the event occurred. + + Notice that for a @c wxEVT_GRID_SELECT_CELL event this row is the row + of the newly selected cell while the previously selected cell can be + retrieved using wxGrid::GetGridCursorRow(). */ - void SetLabelBackgroundColour(const wxColour& colour); + virtual int GetRow(); /** - Sets the font for row and column labels. + Returns @true if the Meta key was down at the time of the event. */ - void SetLabelFont(const wxFont& font); + bool MetaDown() const; /** - Sets the colour for row and column label text. + Returns @true if the user is selecting grid cells, or @false if + deselecting. */ - void SetLabelTextColour(const wxColour& colour); + bool Selecting(); /** - Sets the extra margins used around the grid area. - - A grid may occupy more space than needed for its data display and - this function allows to set how big this extra space is + Returns @true if the Shift key was down at the time of the event. */ - void SetMargins(int extraWidth, int extraHeight); + bool ShiftDown() const; +}; - /** - Makes the cell at the specified location read-only or editable. - @see IsReadOnly() - */ - void SetReadOnly(int row, int col, bool isReadOnly = true); - /** - Sets the cell attributes for all cells in the specified row. +/** + @class wxGridSizeEvent - The grid takes ownership of the attribute pointer. + This event class contains information about a row/column resize event. - See the wxGridCellAttr class for more information about controlling - cell attributes. - */ - void SetRowAttr(int row, wxGridCellAttr* attr); + @beginEventTable{wxGridSizeEvent} + @event{EVT_GRID_CMD_COL_SIZE(id, func)} + The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event + type. + @event{EVT_GRID_CMD_ROW_SIZE(id, func)} + The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event + type. + @event{EVT_GRID_COL_SIZE(func)} + Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id. + @event{EVT_GRID_ROW_SIZE(func)} + Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id. + @endEventTable + @library{wxadv} + @category{grid,events} +*/ +class wxGridSizeEvent : public wxNotifyEvent +{ +public: /** - Sets the horizontal and vertical alignment of row label text. - - Horizontal alignment should be one of @c wxALIGN_LEFT, @c - wxALIGN_CENTRE or @c wxALIGN_RIGHT. - Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE - or @c wxALIGN_BOTTOM. + Default constructor. */ - void SetRowLabelAlignment(int horiz, int vert); - + wxGridSizeEvent(); /** - Sets the width of the row labels. - - If @a width equals @c wxGRID_AUTOSIZE then width is calculated - automatically so that no label is truncated. Note that this could be - slow for a large table. + Constructor for initializing all event attributes. */ - void SetRowLabelSize(int width); + wxGridSizeEvent(int id, wxEventType type, wxObject* obj, + int rowOrCol = -1, int x = -1, int y = -1, + const wxKeyboardState& kbd = wxKeyboardState()); /** - Sets the value for the given row label. - - If you are using a derived grid table you must override - wxGridTableBase::SetRowLabelValue for this to have any effect. + Returns @true if the Alt key was down at the time of the event. */ - void SetRowLabelValue(int row, const wxString& value); + bool AltDown() const; /** - Sets the minimal row height used by default. - - See SetColMinimalAcceptableWidth() for more information. + Returns @true if the Control key was down at the time of the event. */ - void SetRowMinimalAcceptableHeight(int height); + bool ControlDown() const; /** - Sets the minimal height for the specified row. - - See SetColMinimalWidth() for more information. + Position in pixels at which the event occurred. */ - void SetRowMinimalHeight(int row, int height); + wxPoint GetPosition(); /** - Sets the height of the specified row. + Row or column at that was resized. + */ + int GetRowOrCol(); - See SetColSize() for more information. + /** + Returns @true if the Meta key was down at the time of the event. */ - void SetRowSize(int row, int height); + bool MetaDown() const; /** - Sets the number of pixels per horizontal scroll increment. + Returns @true if the Shift key was down at the time of the event. + */ + bool ShiftDown() const; +}; - The default is 15. - @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY() - */ - void SetScrollLineX(int x); - /** - Sets the number of pixels per vertical scroll increment. +/** + @class wxGridRangeSelectEvent - The default is 15. + @beginEventTable{wxGridRangeSelectEvent} + @event{EVT_GRID_RANGE_SELECT(func)} + The user selected a group of contiguous cells. Processes a + @c wxEVT_GRID_RANGE_SELECT event type. + @event{EVT_GRID_CMD_RANGE_SELECT(id, func)} + The user selected a group of contiguous cells; variant taking a window + identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type. + @endEventTable - @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX() + @library{wxadv} + @category{grid,events} +*/ +class wxGridRangeSelectEvent : public wxNotifyEvent +{ +public: + /** + Default constructor. */ - void SetScrollLineY(int y); - + wxGridRangeSelectEvent(); /** - Set the colour to be used for drawing the selection background. + Constructor for initializing all event attributes. */ - void SetSelectionBackground(const wxColour& c); + wxGridRangeSelectEvent(int id, wxEventType type, + wxObject* obj, + const wxGridCellCoords& topLeft, + const wxGridCellCoords& bottomRight, + bool sel = true, const wxKeyboardState& kbd = wxKeyboardState()); /** - Set the colour to be used for drawing the selection foreground. + Returns @true if the Alt key was down at the time of the event. */ - void SetSelectionForeground(const wxColour& c); + bool AltDown() const; /** - Set the selection behaviour of the grid. - - The existing selection is converted to conform to the new mode if - possible and discarded otherwise (e.g. any individual selected cells - are deselected if the new mode allows only the selection of the entire - rows or columns). + Returns @true if the Control key was down at the time of the event. */ - void SetSelectionMode(wxGridSelectionModes selmode); + bool ControlDown() const; /** - Passes a pointer to a custom grid table to be used by the grid. - - This should be called after the grid constructor and before using the - grid object. If @a takeOwnership is set to @true then the table will be - deleted by the wxGrid destructor. - - Use this function instead of CreateGrid() when your application - involves complex or non-string data or data sets that are too large to - fit wholly in memory. + Top left corner of the rectangular area that was (de)selected. */ - bool SetTable(wxGridTableBase* table, - bool takeOwnership = false, - wxGridSelectionModes selmode = wxGridSelectCells); + wxGridCellCoords GetBottomRightCoords(); /** - Call this in order to make the column labels use a native look by using - wxRenderer::DrawHeaderButton internally. - - There is no equivalent method for drawing row columns as there is not - native look for that. This option is useful when using wxGrid for - displaying tables and not as a spread-sheet. + Bottom row of the rectangular area that was (de)selected. */ - void SetUseNativeColLabels(bool native = true); + int GetBottomRow(); /** - Displays the in-place cell edit control for the current cell. + Left column of the rectangular area that was (de)selected. */ - void ShowCellEditControl(); + int GetLeftCol(); /** - Returns the column at the given pixel position. - - @param x - The x position to evaluate. - @param clipToMinMax - If @true, rather than returning wxNOT_FOUND, it returns either the - first or last column depending on whether x is too far to the left - or right respectively. - @return - The column index or wxNOT_FOUND. + Right column of the rectangular area that was (de)selected. */ - int XToCol(int x, bool clipToMinMax = false) const; + int GetRightCol(); /** - Returns the column whose right hand edge is close to the given logical - x position. - - If no column edge is near to this position @c wxNOT_FOUND is returned. + Top left corner of the rectangular area that was (de)selected. */ - int XToEdgeOfCol(int x) const; + wxGridCellCoords GetTopLeftCoords(); - //@{ /** - Translates logical pixel coordinates to the grid cell coordinates. - - Notice that this function expects logical coordinates on input so if - you use this function in a mouse event handler you need to translate - the mouse position, which is expressed in device coordinates, to - logical ones. - - @see XToCol(), YToRow() - */ - - // XYToCell(int, int, wxGridCellCoords&) overload is intentionally - // undocumented, using it is ugly and non-const reference parameters are - // not used in wxWidgets API - - wxGridCellCoords XYToCell(int x, int y) const; - wxGridCellCoords XYToCell(const wxPoint& pos) const; - - //@} + Top row of the rectangular area that was (de)selected. + */ + int GetTopRow(); /** - Returns the row whose bottom edge is close to the given logical y - position. - - If no row edge is near to this position @c wxNOT_FOUND is returned. + Returns @true if the Meta key was down at the time of the event. */ - int YToEdgeOfRow(int y) const; + bool MetaDown() const; /** - Returns the grid row that corresponds to the logical y coordinate. + Returns @true if the area was selected, @false otherwise. + */ + bool Selecting(); - Returns @c wxNOT_FOUND if there is no row at the y position. + /** + Returns @true if the Shift key was down at the time of the event. */ - int YToRow(int y, bool clipToMinMax = false) const; + bool ShiftDown() const; }; /** - @class wxGridCellBoolEditor + @class wxGridEditorCreatedEvent - The editor for boolean data. + @beginEventTable{wxGridEditorCreatedEvent} + @event{EVT_GRID_EDITOR_CREATED(func)} + The editor for a cell was created. Processes a + @c wxEVT_GRID_EDITOR_CREATED event type. + @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)} + The editor for a cell was created; variant taking a window identifier. + Processes a @c wxEVT_GRID_EDITOR_CREATED event type. + @endEventTable @library{wxadv} - @category{grid} - - @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor, - wxGridCellTextEditor, wxGridCellChoiceEditor + @category{grid,events} */ -class wxGridCellBoolEditor : public wxGridCellEditor +class wxGridEditorCreatedEvent : public wxCommandEvent { public: /** Default constructor. */ - wxGridCellBoolEditor(); - + wxGridEditorCreatedEvent(); /** - Returns @true if the given @a value is equal to the string representation of - the truth value we currently use (see - wxGridCellBoolEditor::UseStringValues). + Constructor for initializing all event attributes. */ - static bool IsTrueValue(const wxString& value); + wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj, + int row, int col, wxControl* ctrl); /** - , wxString&@e valueFalse = _T("")) - This method allows to customize the values returned by GetValue() method for - the cell using this editor. By default, the default values of the arguments are - used, i.e. @c "1" is returned if the cell is checked and an empty string - otherwise, using this method allows to change this. + Returns the column at which the event occurred. */ - static void UseStringValues() const; -}; - - - -/** - @class wxGridUpdateLocker - - This small class can be used to prevent wxGrid from redrawing - during its lifetime by calling wxGrid::BeginBatch - in its constructor and wxGrid::EndBatch in its - destructor. It is typically used in a function performing several operations - with a grid which would otherwise result in flicker. For example: - - @code - void MyFrame::Foo() - { - m_grid = new wxGrid(this, ...); - - wxGridUpdateLocker noUpdates(m_grid); - m_grid-AppendColumn(); - ... many other operations with m_grid... - m_grid-AppendRow(); + int GetCol(); - // destructor called, grid refreshed - } - @endcode + /** + Returns the edit control. + */ + wxControl* GetControl(); - Using this class is easier and safer than calling - wxGrid::BeginBatch and wxGrid::EndBatch - because you don't risk not to call the latter (due to an exception for example). + /** + Returns the row at which the event occurred. + */ + int GetRow(); - @library{wxadv} - @category{grid} -*/ -class wxGridUpdateLocker -{ -public: /** - Creates an object preventing the updates of the specified @e grid. The - parameter could be @NULL in which case nothing is done. If @a grid is - non-@NULL then the grid must exist for longer than wxGridUpdateLocker object - itself. - The default constructor could be followed by a call to - Create() to set the - grid object later. + Sets the column at which the event occurred. */ - wxGridUpdateLocker(wxGrid* grid = NULL); + void SetCol(int col); /** - Destructor reenables updates for the grid this object is associated with. + Sets the edit control. */ - ~wxGridUpdateLocker(); + void SetControl(wxControl* ctrl); /** - This method can be called if the object had been constructed using the default - constructor. It must not be called more than once. + Sets the row at which the event occurred. */ - void Create(wxGrid* grid); + void SetRow(int row); };