X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/52479aefae169d5c85cd0e07d159db0b8dd0a965..cf0cf17b0058bca4f7144b474a906d73b4fd06ef:/include/wx/mac/classic/region.h?ds=inline diff --git a/include/wx/mac/classic/region.h b/include/wx/mac/classic/region.h index ab04dd8975..f71565a964 100644 --- a/include/wx/mac/classic/region.h +++ b/include/wx/mac/classic/region.h @@ -45,9 +45,12 @@ public: wxRegion(const wxRect& rect); wxRegion( WXHRGN hRegion ); wxRegion(); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) + const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } @@ -122,12 +125,13 @@ public: wxBitmap ConvertToBitmap() const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); + const wxColour& transColour, int tolerance = 0); // Internal bool Combine(long x, long y, long width, long height, wxRegionOp op);