X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5230934a95bf9b3112ec2a7e070e8cbb4cea7f55..ec75d791f043b3b43cac9825a2c62e9d5321e616:/include/wx/msw/dc.h diff --git a/include/wx/msw/dc.h b/include/wx/msw/dc.h index bdb94b9116..dde2cf4246 100644 --- a/include/wx/msw/dc.h +++ b/include/wx/msw/dc.h @@ -23,54 +23,6 @@ // macros // --------------------------------------------------------------------------- -// Logical to device -// Absolute -#define XLOG2DEV(x) (x) -#define YLOG2DEV(y) (y) - -// Relative -#define XLOG2DEVREL(x) (x) -#define YLOG2DEVREL(y) (y) - -// Device to logical -// Absolute -#define XDEV2LOG(x) (x) - -#define YDEV2LOG(y) (y) - -// Relative -#define XDEV2LOGREL(x) (x) -#define YDEV2LOGREL(y) (y) - -/* - * Have the same macros as for XView but not for every operation: - * just for calculating window/viewport extent (a better way of scaling). - */ - -// Logical to device -// Absolute -#define MS_XLOG2DEV(x) LogicalToDevice(x) - -#define MS_YLOG2DEV(y) LogicalToDevice(y) - -// Relative -#define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x) -#define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y) - -// Device to logical -// Absolute -#define MS_XDEV2LOG(x) DeviceToLogicalX(x) - -#define MS_YDEV2LOG(y) DeviceToLogicalY(y) - -// Relative -#define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x) -#define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y) - -#define YSCALE(y) (yorigin - (y)) - -#define wx_round(a) (int)((a)+.5) - #if wxUSE_DC_CACHEING /* * Cached blitting, maintaining a cache @@ -150,7 +102,15 @@ public: virtual void SelectOldObjects(WXHDC dc); wxWindow *GetWindow() const { return m_canvas; } - void SetWindow(wxWindow *win) { m_canvas = win; } + void SetWindow(wxWindow *win) + { + m_canvas = win; + +#if wxUSE_PALETTE + // if we have palettes use the correct one for this window + InitializePalette(); +#endif // wxUSE_PALETTE + } WXHDC GetHDC() const { return m_hDC; } void SetHDC(WXHDC dc, bool bOwnsDC = FALSE) @@ -175,7 +135,7 @@ public: #endif protected: - virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, + virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE); virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; @@ -232,6 +192,17 @@ protected: int fillStyle = wxODDEVEN_RULE); +#if wxUSE_PALETTE + // MSW specific, select a logical palette into the HDC + // (tell windows to translate pixel from other palettes to our custom one + // and vice versa) + // Realize tells it to also reset the system palette to this one. + void DoSelectPalette(bool realize = FALSE); + + // Find out what palette our parent window has, then select it into the dc + void InitializePalette(); +#endif // wxUSE_PALETTE + // common part of DoDrawText() and DoDrawRotatedText() void DrawAnyText(const wxString& text, wxCoord x, wxCoord y); @@ -239,8 +210,7 @@ protected: void SetClippingHrgn(WXHRGN hrgn); // MSW-specific member variables - int m_windowExtX; - int m_windowExtY; + // ----------------------------- // the window associated with this DC (may be NULL) wxWindow *m_canvas;