X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/521ccc1bc6aad5cb777e2278010f625155ee0e7b..6811c2f3e3e8afc1872280dfd1464565a3ddb306:/src/os2/gsocket.c diff --git a/src/os2/gsocket.c b/src/os2/gsocket.c index cc9d78f7cc..b57aa868d2 100644 --- a/src/os2/gsocket.c +++ b/src/os2/gsocket.c @@ -1,50 +1,82 @@ /* ------------------------------------------------------------------------- * Project: GSocket (Generic Socket) for WX * Name: gsocket.c - * Purpose: GSocket main Unix-style file + * Authors: Guilhem Lavaux, + * Guillermo Rodriguez Garcia (maintainer) + * Purpose: GSocket main Unix and OS/2 file + * Licence: The wxWindows licence * CVSID: $Id$ * ------------------------------------------------------------------------- */ +/* + * PLEASE don't put C++ comments here - this is a C source file. + */ + +#ifndef __GSOCKET_STANDALONE__ #include "wx/setup.h" -#ifndef __EMX__ -/* I don't see, why this include is needed, but it seems to be necessary - sometimes. For EMX, including C++ headers into plain C source breaks - compilation, so don't do it there. */ -#include "wx/defs.h" #endif -#if wxUSE_SOCKETS - +#if defined(__VISAGECPP__) +/* Seems to be needed by Visual Age C++, though I don't see how it manages + to not break on including a C++ header into a plain C source file */ +#include "wx/defs.h" #define BSD_SELECT /* use Berkley Sockets select */ +#endif + +#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) #include -#include -#ifdef __EMX__ +#include +#ifdef __VISAGECPP__ +#include #include +#include #include -#include +#endif #include +#include + +#ifdef __VMS__ +#include +struct sockaddr_un +{ + u_char sun_len; /* sockaddr len including null */ + u_char sun_family; /* AF_UNIX */ + char sun_path[108]; /* path name (gag) */ +}; +#else +#include +#include +#endif + +#ifndef __VISAGECPP__ +#include +#include +#include #include -#define HAVE_INET_ADDR +#include +#include #else -#include -#include -#include -#include #include -#endif -#if defined(__VISAGECPP__) && __IBMCPP__ < 400 +# if __IBMCPP__ < 400 +#include #include #include #include -#else -#include -#include -#include -#ifdef __EMX__ -#define soclose(a) close(a) -#else +#include + +#define EBADF SOCEBADF + +# ifdef min +# undef min +# endif +# else +#include +#include +#include + +#define close(a) soclose(a) #define select(a,b,c,d,e) bsdselect(a,b,c,d,e) int _System bsdselect(int, struct fd_set *, @@ -52,48 +84,143 @@ int _System bsdselect(int, struct fd_set *, struct timeval *); int _System soclose(int); +# endif #endif -#endif - -#include #include #include #include #include - +#ifdef sun +# include +#endif +#ifdef sgi +# include +#endif #include -#include "wx/gsocket.h" -#include "wx/os2/gsockos2.h" - #ifndef SOCKLEN_T -#ifdef __GLIBC__ -# if __GLIBC__ == 2 -# define SOCKLEN_T socklen_t -# endif +#ifdef VMS +# define SOCKLEN_T unsigned int #else -# define SOCKLEN_T int +# ifdef __GLIBC__ +# if __GLIBC__ == 2 +# define SOCKLEN_T socklen_t +# endif +# else +# define SOCKLEN_T int +# endif #endif +#endif /* SOCKLEN_T */ + +/* + * MSW defines this, Unices don't. + */ +#ifndef INVALID_SOCKET +#define INVALID_SOCKET -1 #endif +/* UnixWare reportedly needs this for FIONBIO definition */ +#ifdef __UNIXWARE__ +#include +#endif + +/* + * INADDR_BROADCAST is identical to INADDR_NONE which is not defined + * on all systems. INADDR_BROADCAST should be fine to indicate an error. + */ +#ifndef INADDR_NONE +#define INADDR_NONE INADDR_BROADCAST +#endif + +#define MASK_SIGNAL() \ +{ \ + void (*old_handler)(int); \ + \ + old_handler = signal(SIGPIPE, SIG_IGN); + +#define UNMASK_SIGNAL() \ + signal(SIGPIPE, old_handler); \ +} + + +#ifndef __GSOCKET_STANDALONE__ +# include "wx/unix/gsockunx.h" +# include "wx/gsocket.h" +#else +# include "gsockunx.h" +# include "gsocket.h" +#endif /* __GSOCKET_STANDALONE__ */ + +/* debugging helpers */ +#ifdef __GSOCKET_DEBUG__ +# define GSocket_Debug(args) printf args +#else +# define GSocket_Debug(args) +#endif /* __GSOCKET_DEBUG__ */ + +/* Table of GUI-related functions. We must call them indirectly because + * of wxBase and GUI separation: */ + +static struct GSocketGUIFunctionsTable *gs_gui_functions; + +#define USE_GUI() (gs_gui_functions != NULL) + +/* Define macros to simplify indirection: */ +#define _GSocket_GUI_Init() \ + if (gs_gui_functions) gs_gui_functions->GUI_Init() +#define _GSocket_GUI_Cleanup() \ + if (gs_gui_functions) gs_gui_functions->GUI_Cleanup() +#define _GSocket_GUI_Init_Socket(socket) \ + (gs_gui_functions ? gs_gui_functions->GUI_Init_Socket(socket) : 1) +#define _GSocket_GUI_Destroy_Socket(socket) \ + if (gs_gui_functions) gs_gui_functions->GUI_Destroy_Socket(socket) +#define _GSocket_Enable_Events(socket) \ + if (gs_gui_functions) gs_gui_functions->Enable_Events(socket) +#define _GSocket_Disable_Events(socket) \ + if (gs_gui_functions) gs_gui_functions->Disable_Events(socket) +#define _GSocket_Install_Callback(socket, event) \ + if (gs_gui_functions) gs_gui_functions->Install_Callback(socket, event) +#define _GSocket_Uninstall_Callback(socket, event) \ + if (gs_gui_functions) gs_gui_functions->Uninstall_Callback(socket, event) + +static struct GSocketBaseFunctionsTable gs_base_functions = +{ + _GSocket_Detected_Read, + _GSocket_Detected_Write +}; + /* Global initialisers */ -bool GSocket_Init() +void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc) { - return TRUE; + gs_gui_functions = guifunc; +} + +int GSocket_Init(void) +{ + if (gs_gui_functions) + { + if ( !gs_gui_functions->GUI_Init() ) + return 0; + } + return 1; } -void GSocket_Cleanup() +void GSocket_Cleanup(void) { + if (gs_gui_functions) + { + gs_gui_functions->GUI_Cleanup(); + } } -/* Constructors / Destructors */ +/* Constructors / Destructors for GSocket */ -GSocket *GSocket_new() +GSocket *GSocket_new(void) { - int i; + int i, success; GSocket *socket; socket = (GSocket *)malloc(sizeof(GSocket)); @@ -101,7 +228,7 @@ GSocket *GSocket_new() if (socket == NULL) return NULL; - socket->m_fd = -1; + socket->m_fd = INVALID_SOCKET; for (i=0;im_cbacks[i] = NULL; @@ -118,68 +245,102 @@ GSocket *GSocket_new() /* 10 minutes * 60 sec * 1000 millisec */ socket->m_establishing = FALSE; - /* We initialize the GUI specific entries here */ - _GSocket_GUI_Init(socket); + socket->m_functions = &gs_base_functions; + + /* Per-socket GUI-specific initialization */ + success = _GSocket_GUI_Init_Socket(socket); + if (!success) + { + free(socket); + return NULL; + } return socket; } +void GSocket_close(GSocket *socket) +{ + _GSocket_Disable_Events(socket); + close(socket->m_fd); + socket->m_fd = INVALID_SOCKET; +} + void GSocket_destroy(GSocket *socket) { assert(socket != NULL); - /* First, we check that the socket is really shutdowned */ - if (socket->m_fd != -1) + /* Check that the socket is really shutdowned */ + if (socket->m_fd != INVALID_SOCKET) GSocket_Shutdown(socket); - /* We destroy GUI specific variables */ - _GSocket_GUI_Destroy(socket); + /* Per-socket GUI-specific cleanup */ + _GSocket_GUI_Destroy_Socket(socket); - /* We destroy private addresses */ + /* Destroy private addresses */ if (socket->m_local) GAddress_destroy(socket->m_local); if (socket->m_peer) GAddress_destroy(socket->m_peer); - /* We destroy socket itself */ + /* Destroy the socket itself */ free(socket); } +/* GSocket_Shutdown: + * Disallow further read/write operations on this socket, close + * the fd and disable all callbacks. + */ void GSocket_Shutdown(GSocket *socket) { int evt; assert(socket != NULL); - /* If socket has been created, we shutdown it */ - if (socket->m_fd != -1) + /* If socket has been created, shutdown it */ + if (socket->m_fd != INVALID_SOCKET) { shutdown(socket->m_fd, 2); - soclose(socket->m_fd); - socket->m_fd = -1; + GSocket_close(socket); } - /* We also disable GUI callbacks */ + /* Disable GUI callbacks */ for (evt = 0; evt < GSOCK_MAX_EVENT; evt++) socket->m_cbacks[evt] = NULL; - socket->m_detected = 0; - _GSocket_Disable_Events(socket); + socket->m_detected = GSOCK_LOST_FLAG; } /* Address handling */ +/* GSocket_SetLocal: + * GSocket_GetLocal: + * GSocket_SetPeer: + * GSocket_GetPeer: + * Set or get the local or peer address for this socket. The 'set' + * functions return GSOCK_NOERROR on success, an error code otherwise. + * The 'get' functions return a pointer to a GAddress object on success, + * or NULL otherwise, in which case they set the error code of the + * corresponding GSocket. + * + * Error codes: + * GSOCK_INVSOCK - the socket is not valid. + * GSOCK_INVADDR - the address is not valid. + */ GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address) { assert(socket != NULL); - if ((socket->m_fd != -1 && !socket->m_server)) { + /* the socket must be initialized, or it must be a server */ + if ((socket->m_fd != INVALID_SOCKET && !socket->m_server)) + { socket->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } - if (address == NULL || address->m_family == GSOCK_NOFAMILY) { + /* check address */ + if (address == NULL || address->m_family == GSOCK_NOFAMILY) + { socket->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } @@ -196,7 +357,9 @@ GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address) { assert(socket != NULL); - if (address == NULL || address->m_family == GSOCK_NOFAMILY) { + /* check address */ + if (address == NULL || address->m_family == GSOCK_NOFAMILY) + { socket->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } @@ -213,34 +376,41 @@ GAddress *GSocket_GetLocal(GSocket *socket) { GAddress *address; struct sockaddr addr; - SOCKLEN_T size; + SOCKLEN_T size = sizeof(addr); GSocketError err; assert(socket != NULL); + /* try to get it from the m_local var first */ if (socket->m_local) return GAddress_copy(socket->m_local); - if (socket->m_fd == -1) { + /* else, if the socket is initialized, try getsockname */ + if (socket->m_fd == INVALID_SOCKET) + { socket->m_error = GSOCK_INVSOCK; return NULL; } - size = sizeof(addr); - - if (getsockname(socket->m_fd, &addr, &size) < 0) { + if (getsockname(socket->m_fd, &addr, (SOCKLEN_T *) &size) < 0) + { socket->m_error = GSOCK_IOERR; return NULL; } + /* got a valid address from getsockname, create a GAddress object */ address = GAddress_new(); - if (address == NULL) { + if (address == NULL) + { socket->m_error = GSOCK_MEMERR; return NULL; } - socket->m_error = _GAddress_translate_from(address, &addr, size); - if (socket->m_error != GSOCK_NOERROR) { + + err = _GAddress_translate_from(address, &addr, size); + if (err != GSOCK_NOERROR) + { GAddress_destroy(address); + socket->m_error = err; return NULL; } @@ -251,6 +421,7 @@ GAddress *GSocket_GetPeer(GSocket *socket) { assert(socket != NULL); + /* try to get it from the m_peer var */ if (socket->m_peer) return GAddress_copy(socket->m_peer); @@ -260,56 +431,66 @@ GAddress *GSocket_GetPeer(GSocket *socket) /* Server specific parts */ /* GSocket_SetServer: - * Sets up the socket as a server. It uses the "Local" field of GSocket. - * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer() - * is called. Possible error codes are: GSOCK_INVSOCK if socket has not - * been initialized, GSOCK_INVADDR if the local address has not been - * defined and GSOCK_IOERR for other internal errors. + * Sets up this socket as a server. The local address must have been + * set with GSocket_SetLocal() before GSocket_SetServer() is called. + * Returns GSOCK_NOERROR on success, one of the following otherwise: + * + * Error codes: + * GSOCK_INVSOCK - the socket is in use. + * GSOCK_INVADDR - the local address has not been set. + * GSOCK_IOERR - low-level error. */ GSocketError GSocket_SetServer(GSocket *sck) { - int type; int arg = 1; assert(sck != NULL); - if (sck->m_fd != -1) { + /* must not be in use */ + if (sck->m_fd != INVALID_SOCKET) + { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } - if (!sck->m_local) { + /* the local addr must have been set */ + if (!sck->m_local) + { sck->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } - /* We always have a stream here */ - sck->m_stream = TRUE; - sck->m_server = TRUE; + /* Initialize all fields */ + sck->m_stream = TRUE; + sck->m_server = TRUE; + sck->m_oriented = TRUE; /* Create the socket */ sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0); - if (sck->m_fd == -1) { + if (sck->m_fd == INVALID_SOCKET) + { sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } - - ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(int)); +#if defined(__EMX__) || defined(__VISAGECPP__) + ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); +#else + ioctl(sck->m_fd, FIONBIO, &arg); +#endif _GSocket_Enable_Events(sck); - /* Bind the socket to the LOCAL address */ - if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) { - soclose(sck->m_fd); - sck->m_fd = -1; - sck->m_error = GSOCK_IOERR; - return GSOCK_IOERR; - } - - /* Enable listening up to 5 connections */ - if (listen(sck->m_fd, 5) < 0) { - soclose(sck->m_fd); - sck->m_fd = -1; + /* Bind to the local address, + * retrieve the actual address bound, + * and listen up to 5 connections. + */ + if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) || + (getsockname(sck->m_fd, + sck->m_local->m_addr, + (SOCKLEN_T *) &sck->m_local->m_len) != 0) || + (listen(sck->m_fd, 5) != 0)) + { + GSocket_close(sck); sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } @@ -318,11 +499,23 @@ GSocketError GSocket_SetServer(GSocket *sck) } /* GSocket_WaitConnection: - * Waits for an incoming client connection. + * Waits for an incoming client connection. Returns a pointer to + * a GSocket object, or NULL if there was an error, in which case + * the last error field will be updated for the calling GSocket. + * + * Error codes (set in the calling GSocket) + * GSOCK_INVSOCK - the socket is not valid or not a server. + * GSOCK_TIMEDOUT - timeout, no incoming connections. + * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking. + * GSOCK_MEMERR - couldn't allocate memory. + * GSOCK_IOERR - low-level error. */ GSocket *GSocket_WaitConnection(GSocket *socket) { + struct sockaddr from; + SOCKLEN_T fromlen = sizeof(from); GSocket *connection; + GSocketError err; int arg = 1; assert(socket != NULL); @@ -331,7 +524,7 @@ GSocket *GSocket_WaitConnection(GSocket *socket) _GSocket_Enable(socket, GSOCK_CONNECTION); /* If the socket has already been created, we exit immediately */ - if (socket->m_fd == -1 || !socket->m_server) + if (socket->m_fd == INVALID_SOCKET || !socket->m_server) { socket->m_error = GSOCK_INVSOCK; return NULL; @@ -339,13 +532,14 @@ GSocket *GSocket_WaitConnection(GSocket *socket) /* Create a GSocket object for the new connection */ connection = GSocket_new(); + if (!connection) { - connection->m_error = GSOCK_MEMERR; + socket->m_error = GSOCK_MEMERR; return NULL; } - /* Accept the incoming connection */ + /* Wait for a connection (with timeout) */ if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) { GSocket_destroy(connection); @@ -353,9 +547,9 @@ GSocket *GSocket_WaitConnection(GSocket *socket) return NULL; } - connection->m_fd = accept(socket->m_fd, NULL, NULL); + connection->m_fd = accept(socket->m_fd, &from, (SOCKLEN_T *) &fromlen); - if (connection->m_fd == -1) + if (connection->m_fd == INVALID_SOCKET) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; @@ -371,70 +565,60 @@ GSocket *GSocket_WaitConnection(GSocket *socket) connection->m_stream = TRUE; connection->m_oriented = TRUE; - ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(int)); - _GSocket_Enable_Events(connection); - - return connection; -} - -/* Non oriented connections */ - -GSocketError GSocket_SetNonOriented(GSocket *sck) -{ - int arg = 1; - - assert(sck != NULL); - - if (sck->m_fd != -1) { - sck->m_error = GSOCK_INVSOCK; - return GSOCK_INVSOCK; - } - - if (!sck->m_local) { - sck->m_error = GSOCK_INVADDR; - return GSOCK_INVADDR; - } - - sck->m_stream = FALSE; - sck->m_server = FALSE; - sck->m_oriented = FALSE; - - /* Create the socket */ - sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0); - - if (sck->m_fd < 0) { - sck->m_error = GSOCK_IOERR; - return GSOCK_IOERR; + /* Setup the peer address field */ + connection->m_peer = GAddress_new(); + if (!connection->m_peer) + { + GSocket_destroy(connection); + socket->m_error = GSOCK_MEMERR; + return NULL; } - - ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(int)); - _GSocket_Enable_Events(sck); - - /* Bind it to the LOCAL address */ - if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) { - soclose(sck->m_fd); - sck->m_fd = -1; - sck->m_error = GSOCK_IOERR; - return GSOCK_IOERR; + err = _GAddress_translate_from(connection->m_peer, &from, fromlen); + if (err != GSOCK_NOERROR) + { + GAddress_destroy(connection->m_peer); + GSocket_destroy(connection); + socket->m_error = err; + return NULL; } +#if defined(__EMX__) || defined(__VISAGECPP__) + ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); +#else + ioctl(connection->m_fd, FIONBIO, &arg); +#endif + _GSocket_Enable_Events(connection); - return GSOCK_NOERROR; + return connection; } /* Client specific parts */ /* GSocket_Connect: - * Establishes a client connection to a server using the "Peer" - * field of GSocket. "Peer" must be set by GSocket_SetPeer() before - * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK, - * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR. - * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK, - * the connection request can be completed later. Use GSocket_Select() - * to check or wait for a GSOCK_CONNECTION event. + * For stream (connection oriented) sockets, GSocket_Connect() tries + * to establish a client connection to a server using the peer address + * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the + * connection has been succesfully established, or one of the error + * codes listed below. Note that for nonblocking sockets, a return + * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection + * request can be completed later; you should use GSocket_Select() + * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the + * corresponding asynchronous events. + * + * For datagram (non connection oriented) sockets, GSocket_Connect() + * just sets the peer address established with GSocket_SetPeer() as + * default destination. + * + * Error codes: + * GSOCK_INVSOCK - the socket is in use or not valid. + * GSOCK_INVADDR - the peer address has not been established. + * GSOCK_TIMEDOUT - timeout, the connection failed. + * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only) + * GSOCK_MEMERR - couldn't allocate memory. + * GSOCK_IOERR - low-level error. */ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) { - int type, err, ret; + int err, ret; int arg = 1; assert(sck != NULL); @@ -442,7 +626,7 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) /* Enable CONNECTION events (needed for nonblocking connections) */ _GSocket_Enable(sck, GSOCK_CONNECTION); - if (sck->m_fd != -1) + if (sck->m_fd != INVALID_SOCKET) { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; @@ -454,29 +638,29 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) return GSOCK_INVADDR; } - /* Test whether we want the socket to be a stream (e.g. TCP) */ + /* Streamed or dgram socket? */ sck->m_stream = (stream == GSOCK_STREAMED); sck->m_oriented = TRUE; sck->m_server = FALSE; sck->m_establishing = FALSE; - if (sck->m_stream) - type = SOCK_STREAM; - else - type = SOCK_DGRAM; - /* Create the socket */ - sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0); + sck->m_fd = socket(sck->m_peer->m_realfamily, + sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0); - if (sck->m_fd == -1) { + if (sck->m_fd == INVALID_SOCKET) + { sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } - - ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(int)); +#if defined(__EMX__) || defined(__VISAGECPP__) + ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); +#else + ioctl(sck->m_fd, FIONBIO, &arg); +#endif _GSocket_Enable_Events(sck); - /* Connect it to the PEER address */ + /* Connect it to the peer address, with a timeout (see below) */ ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len); if (ret == -1) @@ -492,16 +676,19 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) { if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT) { - soclose(sck->m_fd); - sck->m_fd = -1; + GSocket_close(sck); /* sck->m_error is set in _GSocket_Output_Timeout */ - fprintf(stderr, "Blocking connect timeouts\n"); return GSOCK_TIMEDOUT; } else { - fprintf(stderr, "Blocking connect OK\n"); - return GSOCK_NOERROR; + int error; + SOCKLEN_T len = sizeof(error); + + getsockopt(sck->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len); + + if (!error) + return GSOCK_NOERROR; } } @@ -513,25 +700,86 @@ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) */ if ((err == EINPROGRESS) && (sck->m_non_blocking)) { - sck->m_error = GSOCK_WOULDBLOCK; sck->m_establishing = TRUE; - fprintf(stderr, "Nonblocking connect in progress\n"); - + sck->m_error = GSOCK_WOULDBLOCK; return GSOCK_WOULDBLOCK; } /* If connect failed with an error other than EINPROGRESS, * then the call to GSocket_Connect has failed. */ - soclose(sck->m_fd); - sck->m_fd = -1; + GSocket_close(sck); sck->m_error = GSOCK_IOERR; + return GSOCK_IOERR; + } + + return GSOCK_NOERROR; +} + +/* Datagram sockets */ + +/* GSocket_SetNonOriented: + * Sets up this socket as a non-connection oriented (datagram) socket. + * Before using this function, the local address must have been set + * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR + * on success, or one of the following otherwise. + * + * Error codes: + * GSOCK_INVSOCK - the socket is in use. + * GSOCK_INVADDR - the local address has not been set. + * GSOCK_IOERR - low-level error. + */ +GSocketError GSocket_SetNonOriented(GSocket *sck) +{ + int arg = 1; - fprintf(stderr, "Connect failed (generic err)\n"); + assert(sck != NULL); + + if (sck->m_fd != INVALID_SOCKET) + { + sck->m_error = GSOCK_INVSOCK; + return GSOCK_INVSOCK; + } + + if (!sck->m_local) + { + sck->m_error = GSOCK_INVADDR; + return GSOCK_INVADDR; + } + + /* Initialize all fields */ + sck->m_stream = FALSE; + sck->m_server = FALSE; + sck->m_oriented = FALSE; + + /* Create the socket */ + sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0); + + if (sck->m_fd == INVALID_SOCKET) + { + sck->m_error = GSOCK_IOERR; + return GSOCK_IOERR; + } +#if defined(__EMX__) || defined(__VISAGECPP__) + ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg)); +#else + ioctl(sck->m_fd, FIONBIO, &arg); +#endif + _GSocket_Enable_Events(sck); + + /* Bind to the local address, + * and retrieve the actual address bound. + */ + if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) || + (getsockname(sck->m_fd, + sck->m_local->m_addr, + (SOCKLEN_T *) &sck->m_local->m_len) != 0)) + { + GSocket_close(sck); + sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } - fprintf(stderr, "Connect OK\n"); return GSOCK_NOERROR; } @@ -547,20 +795,22 @@ int GSocket_Read(GSocket *socket, char *buffer, int size) /* Reenable INPUT events */ _GSocket_Enable(socket, GSOCK_INPUT); - if (socket->m_fd == -1 || socket->m_server) + if (socket->m_fd == INVALID_SOCKET || socket->m_server) { socket->m_error = GSOCK_INVSOCK; return -1; } + /* If the socket is blocking, wait for data (with a timeout) */ if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) return -1; + /* Read the data */ if (socket->m_stream) ret = _GSocket_Recv_Stream(socket, buffer, size); else ret = _GSocket_Recv_Dgram(socket, buffer, size); - + if (ret == -1) { if (errno == EWOULDBLOCK) @@ -568,37 +818,52 @@ int GSocket_Read(GSocket *socket, char *buffer, int size) else socket->m_error = GSOCK_IOERR; } - + return ret; } -int GSocket_Write(GSocket *socket, const char *buffer, - int size) -{ +int GSocket_Write(GSocket *socket, const char *buffer, int size) +{ int ret; assert(socket != NULL); + + GSocket_Debug(( "GSocket_Write #1, size %d\n", size )); - if (socket->m_fd == -1 || socket->m_server) + if (socket->m_fd == INVALID_SOCKET || socket->m_server) { socket->m_error = GSOCK_INVSOCK; return -1; } + GSocket_Debug(( "GSocket_Write #2, size %d\n", size )); + + /* If the socket is blocking, wait for writability (with a timeout) */ if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT) return -1; + GSocket_Debug(( "GSocket_Write #3, size %d\n", size )); + + /* Write the data */ if (socket->m_stream) ret = _GSocket_Send_Stream(socket, buffer, size); else ret = _GSocket_Send_Dgram(socket, buffer, size); + + GSocket_Debug(( "GSocket_Write #4, size %d\n", size )); if (ret == -1) { if (errno == EWOULDBLOCK) + { socket->m_error = GSOCK_WOULDBLOCK; + GSocket_Debug(( "GSocket_Write error WOULDBLOCK\n" )); + } else + { socket->m_error = GSOCK_IOERR; + GSocket_Debug(( "GSocket_Write error IOERR\n" )); + } /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect * in MSW). Once the first OUTPUT event is received, users can assume @@ -606,7 +871,10 @@ int GSocket_Write(GSocket *socket, const char *buffer, * will further OUTPUT events be posted. */ _GSocket_Enable(socket, GSOCK_OUTPUT); + return -1; } + + GSocket_Debug(( "GSocket_Write #5, size %d ret %d\n", size, ret )); return ret; } @@ -616,31 +884,150 @@ int GSocket_Write(GSocket *socket, const char *buffer, * check for the events specified in the 'flags' parameter, and * it will return a mask indicating which operations can be * performed. This function won't block, regardless of the - * mode (blocking|nonblocking) of the socket. + * mode (blocking | nonblocking) of the socket. */ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) { - assert(socket != NULL); + if (!USE_GUI()) + { + + GSocketEventFlags result = 0; + fd_set readfds; + fd_set writefds; + fd_set exceptfds; + struct timeval tv; + + /* Do not use a static struct, Linux can garble it */ + tv.tv_sec = 0; + tv.tv_usec = 0; + + assert(socket != NULL); + + FD_ZERO(&readfds); + FD_ZERO(&writefds); + FD_ZERO(&exceptfds); + FD_SET(socket->m_fd, &readfds); + FD_SET(socket->m_fd, &writefds); + FD_SET(socket->m_fd, &exceptfds); + + /* Check 'sticky' CONNECTION flag first */ + result |= (GSOCK_CONNECTION_FLAG & socket->m_detected); + + /* If we have already detected a LOST event, then don't try + * to do any further processing. + */ + if ((socket->m_detected & GSOCK_LOST_FLAG) != 0) + { + socket->m_establishing = FALSE; + + return (GSOCK_LOST_FLAG & flags); + } + + /* Try select now */ + if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0) + { + /* What to do here? */ + return (result & flags); + } + + /* Check for readability */ + if (FD_ISSET(socket->m_fd, &readfds)) + { + char c; + + if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0) + { + result |= GSOCK_INPUT_FLAG; + } + else + { + if (socket->m_server && socket->m_stream) + { + result |= GSOCK_CONNECTION_FLAG; + socket->m_detected |= GSOCK_CONNECTION_FLAG; + } + else + { + socket->m_detected = GSOCK_LOST_FLAG; + socket->m_establishing = FALSE; + + /* LOST event: Abort any further processing */ + return (GSOCK_LOST_FLAG & flags); + } + } + } + + /* Check for writability */ + if (FD_ISSET(socket->m_fd, &writefds)) + { + if (socket->m_establishing && !socket->m_server) + { + int error; + SOCKLEN_T len = sizeof(error); + + socket->m_establishing = FALSE; + + getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len); + + if (error) + { + socket->m_detected = GSOCK_LOST_FLAG; - return (flags & socket->m_detected); + /* LOST event: Abort any further processing */ + return (GSOCK_LOST_FLAG & flags); + } + else + { + result |= GSOCK_CONNECTION_FLAG; + socket->m_detected |= GSOCK_CONNECTION_FLAG; + } + } + else + { + result |= GSOCK_OUTPUT_FLAG; + } + } + + /* Check for exceptions and errors (is this useful in Unices?) */ + if (FD_ISSET(socket->m_fd, &exceptfds)) + { + socket->m_establishing = FALSE; + socket->m_detected = GSOCK_LOST_FLAG; + + /* LOST event: Abort any further processing */ + return (GSOCK_LOST_FLAG & flags); + } + + return (result & flags); + + } + else + { + + assert(socket != NULL); + return flags & socket->m_detected; + + } } /* Flags */ /* GSocket_SetNonBlocking: - * Sets the socket to non-blocking mode. This is useful if - * we don't want to wait. + * Sets the socket to non-blocking mode. All IO calls will return + * immediately. */ -void GSocket_SetNonBlocking(GSocket *socket, bool non_block) +void GSocket_SetNonBlocking(GSocket *socket, int non_block) { assert(socket != NULL); + GSocket_Debug( ("GSocket_SetNonBlocking: %d\n", (int)non_block) ); + socket->m_non_blocking = non_block; } /* GSocket_SetTimeout: - * Sets the timeout for blocking calls. Time is - * expressed in milliseconds. + * Sets the timeout for blocking calls. Time is expressed in + * milliseconds. */ void GSocket_SetTimeout(GSocket *socket, unsigned long millisec) { @@ -650,7 +1037,9 @@ void GSocket_SetTimeout(GSocket *socket, unsigned long millisec) } /* GSocket_GetError: - * Returns the last error occured for this socket. + * Returns the last error occured for this socket. Note that successful + * operations do not clear this back to GSOCK_NOERROR, so use it only + * after an error. */ GSocketError GSocket_GetError(GSocket *socket) { @@ -661,20 +1050,24 @@ GSocketError GSocket_GetError(GSocket *socket) /* Callbacks */ -/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION - * and LOST). The callbacks are called in the following situations: - * - * INPUT: There is at least one byte in the input buffer - * OUTPUT: The system is sure that the next write call will not block - * CONNECTION: Two cases are possible: - * Client socket -> the connection is established - * Server socket -> a client requests a connection - * LOST: The connection is lost - * - * An event is generated only once and its state is reseted when the - * relative IO call is requested. - * For example: INPUT -> GSocket_Read() - * CONNECTION -> GSocket_Accept() +/* GSOCK_INPUT: + * There is data to be read in the input buffer. If, after a read + * operation, there is still data available, the callback function will + * be called again. + * GSOCK_OUTPUT: + * The socket is available for writing. That is, the next write call + * won't block. This event is generated only once, when the connection is + * first established, and then only if a call failed with GSOCK_WOULDBLOCK, + * when the output buffer empties again. This means that the app should + * assume that it can write since the first OUTPUT event, and no more + * OUTPUT events will be generated unless an error occurs. + * GSOCK_CONNECTION: + * Connection succesfully established, for client sockets, or incoming + * client connection, for server sockets. Wait for this event (also watch + * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call. + * GSOCK_LOST: + * The connection is lost (or a connection request failed); this could + * be due to a failure, or due to the peer closing it gracefully. */ /* GSocket_SetCallback: @@ -686,7 +1079,7 @@ GSocketError GSocket_GetError(GSocket *socket) * void function(GSocket *socket, GSocketEvent event, char *cdata) */ void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, - GSocketCallback callback, char *cdata) + GSocketCallback callback, char *cdata) { int count; @@ -722,6 +1115,7 @@ void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags) } } + #define CALL_CALLBACK(socket, event) { \ _GSocket_Disable(socket, event); \ if (socket->m_cbacks[event]) \ @@ -749,7 +1143,9 @@ GSocketError _GSocket_Input_Timeout(GSocket *socket) { struct timeval tv; fd_set readfds; + int ret; + /* Linux select() will overwrite the struct on return */ tv.tv_sec = (socket->m_timeout / 1000); tv.tv_usec = (socket->m_timeout % 1000) * 1000; @@ -757,8 +1153,20 @@ GSocketError _GSocket_Input_Timeout(GSocket *socket) { FD_ZERO(&readfds); FD_SET(socket->m_fd, &readfds); - if (select(socket->m_fd + 1, &readfds, NULL, NULL, &tv) == 0) + ret = select(socket->m_fd + 1, &readfds, NULL, NULL, &tv); + if (ret == 0) { + GSocket_Debug(( "GSocket_Input_Timeout, select returned 0\n" )); + socket->m_error = GSOCK_TIMEDOUT; + return GSOCK_TIMEDOUT; + } + if (ret == -1) + { + GSocket_Debug(( "GSocket_Input_Timeout, select returned -1\n" )); + if (errno == EBADF) { GSocket_Debug(( "Invalid file descriptor\n" )); } + if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); } + if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); } + if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); } socket->m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } @@ -774,42 +1182,65 @@ GSocketError _GSocket_Output_Timeout(GSocket *socket) { struct timeval tv; fd_set writefds; + int ret; + /* Linux select() will overwrite the struct on return */ tv.tv_sec = (socket->m_timeout / 1000); tv.tv_usec = (socket->m_timeout % 1000) * 1000; + GSocket_Debug( ("m_non_blocking has: %d\n", (int)socket->m_non_blocking) ); + if (!socket->m_non_blocking) { FD_ZERO(&writefds); FD_SET(socket->m_fd, &writefds); - if (select(socket->m_fd + 1, NULL, &writefds, NULL, &tv) == 0) + ret = select(socket->m_fd + 1, NULL, &writefds, NULL, &tv); + if (ret == 0) + { + GSocket_Debug(( "GSocket_Output_Timeout, select returned 0\n" )); + socket->m_error = GSOCK_TIMEDOUT; + return GSOCK_TIMEDOUT; + } + if (ret == -1) { + GSocket_Debug(( "GSocket_Output_Timeout, select returned -1\n" )); + if (errno == EBADF) { GSocket_Debug(( "Invalid file descriptor\n" )); } + if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); } + if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); } + if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); } socket->m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } + if ( ! FD_ISSET(socket->m_fd, &writefds) ) { + GSocket_Debug(( "GSocket_Output_Timeout is buggy!\n" )); + } + else { + GSocket_Debug(( "GSocket_Output_Timeout seems correct\n" )); + } + } + else + { + GSocket_Debug(( "GSocket_Output_Timeout, didn't try select!\n" )); } + return GSOCK_NOERROR; } int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size) { - int ret; - - ret = recv(socket->m_fd, buffer, size, 0); - - return ret; + return recv(socket->m_fd, buffer, size, 0); } int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size) { struct sockaddr from; - SOCKLEN_T fromlen; + SOCKLEN_T fromlen = sizeof(from); int ret; GSocketError err; fromlen = sizeof(from); - ret = recvfrom(socket->m_fd, buffer, size, 0, &from, &fromlen); + ret = recvfrom(socket->m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen); if (ret == -1) return -1; @@ -839,9 +1270,14 @@ int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size) int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size) { int ret; - GSocketError err; - ret = send(socket->m_fd, (char*)buffer, size, 0); +#ifndef __VISAGECPP__ + MASK_SIGNAL(); + ret = send(socket->m_fd, buffer, size, 0); + UNMASK_SIGNAL(); +#else + ret = send(socket->m_fd, (char *)buffer, size, 0); +#endif return ret; } @@ -852,18 +1288,26 @@ int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size) int len, ret; GSocketError err; - if (!socket->m_peer) { + if (!socket->m_peer) + { socket->m_error = GSOCK_INVADDR; return -1; } err = _GAddress_translate_to(socket->m_peer, &addr, &len); - if (err != GSOCK_NOERROR) { + if (err != GSOCK_NOERROR) + { socket->m_error = err; return -1; } - ret = sendto(socket->m_fd, (char*)buffer, size, 0, addr, len); +#ifndef __VISAGECPP__ + MASK_SIGNAL(); + ret = sendto(socket->m_fd, buffer, size, 0, addr, len); + UNMASK_SIGNAL(); +#else + ret = sendto(socket->m_fd, (char *)buffer, size, 0, addr, len); +#endif /* Frees memory allocated from _GAddress_translate_to */ free(addr); @@ -874,43 +1318,64 @@ int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size) void _GSocket_Detected_Read(GSocket *socket) { char c; - int ret; - if (socket->m_stream) + /* If we have already detected a LOST event, then don't try + * to do any further processing. + */ + if ((socket->m_detected & GSOCK_LOST_FLAG) != 0) { - ret = recv(socket->m_fd, &c, 1, MSG_PEEK); + socket->m_establishing = FALSE; - if (ret < 0 && socket->m_server) - { - CALL_CALLBACK(socket, GSOCK_CONNECTION); - return; - } + CALL_CALLBACK(socket, GSOCK_LOST); + GSocket_Shutdown(socket); + return; + } - if (ret > 0) + if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0) + { + CALL_CALLBACK(socket, GSOCK_INPUT); + } + else + { + if (socket->m_server && socket->m_stream) { - CALL_CALLBACK(socket, GSOCK_INPUT); + CALL_CALLBACK(socket, GSOCK_CONNECTION); } else { CALL_CALLBACK(socket, GSOCK_LOST); + GSocket_Shutdown(socket); } } } void _GSocket_Detected_Write(GSocket *socket) { + /* If we have already detected a LOST event, then don't try + * to do any further processing. + */ + if ((socket->m_detected & GSOCK_LOST_FLAG) != 0) + { + socket->m_establishing = FALSE; + + CALL_CALLBACK(socket, GSOCK_LOST); + GSocket_Shutdown(socket); + return; + } + if (socket->m_establishing && !socket->m_server) { - int error, len; + int error; + SOCKLEN_T len = sizeof(error); socket->m_establishing = FALSE; - len = sizeof(error); - getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len); + getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len); if (error) { CALL_CALLBACK(socket, GSOCK_LOST); + GSocket_Shutdown(socket); } else { @@ -934,29 +1399,43 @@ void _GSocket_Detected_Write(GSocket *socket) * ------------------------------------------------------------------------- */ -/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY or - * GSOCK_*family*. In case it is GSOCK_NOFAMILY, it initializes address to be - * a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR. +/* CHECK_ADDRESS verifies that the current address family is either + * GSOCK_NOFAMILY or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it + * initalizes it to be a GSOCK_*family*. In other cases, it returns + * an appropiate error code. + * + * CHECK_ADDRESS_RETVAL does the same but returning 'retval' on error. */ -#define CHECK_ADDRESS(address, family, retval) \ -{ \ - if (address->m_family == GSOCK_NOFAMILY) \ - if (_GAddress_Init_##family(address) != GSOCK_NOERROR) {\ - return address->m_error; \ - }\ - if (address->m_family != GSOCK_##family) {\ - address->m_error = GSOCK_INVADDR; \ - return retval; \ - } \ +#define CHECK_ADDRESS(address, family) \ +{ \ + if (address->m_family == GSOCK_NOFAMILY) \ + if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \ + return address->m_error; \ + if (address->m_family != GSOCK_##family) \ + { \ + address->m_error = GSOCK_INVADDR; \ + return GSOCK_INVADDR; \ + } \ } -GAddress *GAddress_new() +#define CHECK_ADDRESS_RETVAL(address, family, retval) \ +{ \ + if (address->m_family == GSOCK_NOFAMILY) \ + if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \ + return retval; \ + if (address->m_family != GSOCK_##family) \ + { \ + address->m_error = GSOCK_INVADDR; \ + return retval; \ + } \ +} + + +GAddress *GAddress_new(void) { GAddress *address; - address = (GAddress *)malloc(sizeof(GAddress)); - - if (address == NULL) + if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL) return NULL; address->m_family = GSOCK_NOFAMILY; @@ -972,16 +1451,16 @@ GAddress *GAddress_copy(GAddress *address) assert(address != NULL); - addr2 = (GAddress *)malloc(sizeof(GAddress)); - - if (addr2 == NULL) + if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL) return NULL; memcpy(addr2, address, sizeof(GAddress)); - if (address->m_addr) { + if (address->m_addr && address->m_len > 0) + { addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len); - if (addr2->m_addr == NULL) { + if (addr2->m_addr == NULL) + { free(addr2); return NULL; } @@ -995,6 +1474,9 @@ void GAddress_destroy(GAddress *address) { assert(address != NULL); + if (address->m_addr) + free(address->m_addr); + free(address); } @@ -1012,24 +1494,27 @@ GAddressType GAddress_GetFamily(GAddress *address) return address->m_family; } -GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, int len){ +GSocketError _GAddress_translate_from(GAddress *address, + struct sockaddr *addr, int len) +{ address->m_realfamily = addr->sa_family; - switch (addr->sa_family) { - case AF_INET: - address->m_family = GSOCK_INET; - break; - case AF_UNIX: - address->m_family = GSOCK_UNIX; - break; + switch (addr->sa_family) + { + case AF_INET: + address->m_family = GSOCK_INET; + break; + case AF_UNIX: + address->m_family = GSOCK_UNIX; + break; #ifdef AF_INET6 - case AF_INET6: - address->m_family = GSOCK_INET6; - break; + case AF_INET6: + address->m_family = GSOCK_INET6; + break; #endif - default: + default: { - address->m_error = GSOCK_INVOP; - return GSOCK_INVOP; + address->m_error = GSOCK_INVOP; + return GSOCK_INVOP; } } @@ -1038,7 +1523,9 @@ GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, address->m_len = len; address->m_addr = (struct sockaddr *)malloc(len); - if (address->m_addr == NULL) { + + if (address->m_addr == NULL) + { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } @@ -1050,14 +1537,16 @@ GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, GSocketError _GAddress_translate_to(GAddress *address, struct sockaddr **addr, int *len) { - if (!address->m_addr) { + if (!address->m_addr) + { address->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } *len = address->m_len; *addr = (struct sockaddr *)malloc(address->m_len); - if (*addr == NULL) { + if (*addr == NULL) + { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } @@ -1074,18 +1563,18 @@ GSocketError _GAddress_translate_to(GAddress *address, GSocketError _GAddress_Init_INET(GAddress *address) { - address->m_addr = (struct sockaddr *)malloc(sizeof(struct sockaddr_in)); - if (address->m_addr == NULL) { + address->m_len = sizeof(struct sockaddr_in); + address->m_addr = (struct sockaddr *) malloc(address->m_len); + if (address->m_addr == NULL) + { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } - address->m_len = sizeof(struct sockaddr_in); - address->m_family = GSOCK_INET; address->m_realfamily = PF_INET; ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET; - ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY; + ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY; return GSOCK_NOERROR; } @@ -1097,35 +1586,44 @@ GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname) assert(address != NULL); - CHECK_ADDRESS(address, INET, GSOCK_INVADDR); + CHECK_ADDRESS(address, INET); addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr); /* If it is a numeric host name, convert it now */ #if defined(HAVE_INET_ATON) - if (inet_aton(hostname, addr) == 0) { + if (inet_aton(hostname, addr) == 0) + { #elif defined(HAVE_INET_ADDR) - /* Fix from Guillermo Rodriguez Garcia */ - if ( (addr->s_addr = inet_addr(hostname)) == -1 ) { + if ( (addr->s_addr = inet_addr(hostname)) == -1 ) + { +#else + /* Use gethostbyname by default */ + int val = 1; //VA doesn't like constants in conditional expressions at all + if (val) + { #endif struct in_addr *array_addr; /* It is a real name, we solve it */ - he = gethostbyname((char*)hostname); - if (he == NULL) { + if ((he = gethostbyname(hostname)) == NULL) + { + /* Reset to invalid address */ + addr->s_addr = INADDR_NONE; address->m_error = GSOCK_NOHOST; return GSOCK_NOHOST; } array_addr = (struct in_addr *) *(he->h_addr_list); addr->s_addr = array_addr[0].s_addr; -#if defined(HAVE_INET_ATON) } -#elif defined(HAVE_INET_ADDR) - } -#endif return GSOCK_NOERROR; } +GSocketError GAddress_INET_SetAnyAddress(GAddress *address) +{ + return GAddress_INET_SetHostAddress(address, INADDR_ANY); +} + GSocketError GAddress_INET_SetHostAddress(GAddress *address, unsigned long hostaddr) { @@ -1133,7 +1631,7 @@ GSocketError GAddress_INET_SetHostAddress(GAddress *address, assert(address != NULL); - CHECK_ADDRESS(address, INET, GSOCK_INVADDR); + CHECK_ADDRESS(address, INET); addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr); addr->s_addr = hostaddr; @@ -1148,16 +1646,21 @@ GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port, struct sockaddr_in *addr; assert(address != NULL); - CHECK_ADDRESS(address, INET, GSOCK_INVADDR); + CHECK_ADDRESS(address, INET); - if (!port) { + if (!port) + { address->m_error = GSOCK_INVPORT; return GSOCK_INVPORT; } - - se = getservbyname((char*)port, (char*)protocol); - if (!se) { - if (isdigit(port[0])) { + + se = getservbyname(port, (char*)protocol); + if (!se) + { + /* the cast to int suppresses compiler warnings about subscript having the + type char */ + if (isdigit((int)port[0])) + { int port_int; port_int = atoi(port); @@ -1181,8 +1684,8 @@ GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port) struct sockaddr_in *addr; assert(address != NULL); - CHECK_ADDRESS(address, INET, GSOCK_INVADDR); - + CHECK_ADDRESS(address, INET); + addr = (struct sockaddr_in *)address->m_addr; addr->sin_port = htons(port); @@ -1195,14 +1698,15 @@ GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t char *addr_buf; struct sockaddr_in *addr; - assert(address != NULL); - CHECK_ADDRESS(address, INET, GSOCK_INVADDR); + assert(address != NULL); + CHECK_ADDRESS(address, INET); addr = (struct sockaddr_in *)address->m_addr; addr_buf = (char *)&(addr->sin_addr); - he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET); - if (he == NULL) { + he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET); + if (he == NULL) + { address->m_error = GSOCK_NOHOST; return GSOCK_NOHOST; } @@ -1216,8 +1720,8 @@ unsigned long GAddress_INET_GetHostAddress(GAddress *address) { struct sockaddr_in *addr; - assert(address != NULL); - CHECK_ADDRESS(address, INET, 0); + assert(address != NULL); + CHECK_ADDRESS_RETVAL(address, INET, 0); addr = (struct sockaddr_in *)address->m_addr; @@ -1228,12 +1732,68 @@ unsigned short GAddress_INET_GetPort(GAddress *address) { struct sockaddr_in *addr; - assert(address != NULL); - CHECK_ADDRESS(address, INET, 0); + assert(address != NULL); + CHECK_ADDRESS_RETVAL(address, INET, 0); addr = (struct sockaddr_in *)address->m_addr; return ntohs(addr->sin_port); } -#endif - /* wxUSE_SOCKETS */ +/* + * ------------------------------------------------------------------------- + * Unix address family + * ------------------------------------------------------------------------- + */ + +#ifndef __VISAGECPP__ +GSocketError _GAddress_Init_UNIX(GAddress *address) +{ + address->m_len = sizeof(struct sockaddr_un); + address->m_addr = (struct sockaddr *)malloc(address->m_len); + if (address->m_addr == NULL) + { + address->m_error = GSOCK_MEMERR; + return GSOCK_MEMERR; + } + + address->m_family = GSOCK_UNIX; + address->m_realfamily = PF_UNIX; + ((struct sockaddr_un *)address->m_addr)->sun_family = AF_UNIX; + ((struct sockaddr_un *)address->m_addr)->sun_path[0] = 0; + + return GSOCK_NOERROR; +} + +#define UNIX_SOCK_PATHLEN (sizeof(addr->sun_path)/sizeof(addr->sun_path[0])) + +GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path) +{ + struct sockaddr_un *addr; + + assert(address != NULL); + + CHECK_ADDRESS(address, UNIX); + + addr = ((struct sockaddr_un *)address->m_addr); + strncpy(addr->sun_path, path, UNIX_SOCK_PATHLEN); + addr->sun_path[UNIX_SOCK_PATHLEN - 1] = '\0'; + + return GSOCK_NOERROR; +} + +GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf) +{ + struct sockaddr_un *addr; + + assert(address != NULL); + CHECK_ADDRESS(address, UNIX); + + addr = (struct sockaddr_un *)address->m_addr; + + strncpy(path, addr->sun_path, sbuf); + + return GSOCK_NOERROR; +} +#endif /* !defined(__VISAGECPP__) */ +#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ +