X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/520746acb5abef1a7387236fcece99566cf89ace..bf9ce2abdf465110ca83469c1b336b056ae8ec72:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 5b3a22d1d8..03e49a2a0c 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -379,6 +379,12 @@ wxWindowBase::~wxWindowBase() #endif } +bool wxWindowBase::IsBeingDeleted() const +{ + return m_isBeingDeleted || + (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted()); +} + void wxWindowBase::SendDestroyEvent() { wxWindowDestroyEvent event; @@ -402,7 +408,7 @@ bool wxWindowBase::Close(bool force) // return false if window wasn't closed because the application vetoed the // close event - return GetEventHandler()->ProcessEvent(event) && !event.GetVeto(); + return HandleWindowEvent(event) && !event.GetVeto(); } bool wxWindowBase::DestroyChildren() @@ -841,6 +847,23 @@ void wxWindowBase::DoGetScreenPosition(int *x, int *y) const ClientToScreen(x, y); } +void wxWindowBase::SendSizeEvent(int flags) +{ + wxSizeEvent event(GetSize(), GetId()); + event.SetEventObject(this); + if ( flags & wxSEND_EVENT_POST ) + wxPostEvent(this, event); + else + HandleWindowEvent(event); +} + +void wxWindowBase::SendSizeEventToParent(int flags) +{ + wxWindow * const parent = GetParent(); + if ( parent && !parent->IsBeingDeleted() ) + parent->SendSizeEvent(flags); +} + // ---------------------------------------------------------------------------- // show/hide/enable/disable the window // ---------------------------------------------------------------------------- @@ -990,7 +1013,7 @@ void wxWindowBase::AddChild(wxWindowBase *child) GetChildren().Append((wxWindow*)child); child->SetParent(this); - // adding a child while frozen will assert when thawn, so freeze it as if + // adding a child while frozen will assert when thawed, so freeze it as if // it had been already present when we were frozen if ( IsFrozen() && !child->IsTopLevel() ) child->Freeze(); @@ -1002,7 +1025,10 @@ void wxWindowBase::RemoveChild(wxWindowBase *child) // removing a child while frozen may result in permanently frozen window // if used e.g. from Reparent(), so thaw it - if ( IsFrozen() && !child->IsTopLevel() ) + // + // NB: IsTopLevel() doesn't return true any more when a TLW child is being + // removed from its ~wxWindowBase, so check for IsBeingDeleted() too + if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() ) child->Thaw(); GetChildren().DeleteObject((wxWindow *)child); @@ -1399,7 +1425,7 @@ void wxWindowBase::ClearBackground() // wxGTK uses its own version, no need to add never used code #ifndef __WXGTK__ wxClientDC dc((wxWindow *)this); - wxBrush brush(GetBackgroundColour(), wxSOLID); + wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID); dc.SetBackground(brush); dc.Clear(); #endif // __WXGTK__ @@ -2411,7 +2437,7 @@ static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false) { wxClientDC dc((wxWindow *)win); dc.SetPen(*wxRED_PEN); - dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH); + dc.SetBrush(fill ? wxBrush(*wxRED, wxBRUSHSTYLE_CROSSDIAG_HATCH) : *wxTRANSPARENT_BRUSH); dc.DrawRectangle(rect.Deflate(1, 1)); } @@ -2621,7 +2647,10 @@ void wxWindowBase::ReleaseMouse() wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") ); - wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") ); + wxASSERT_MSG( GetCapture() == this, + "attempt to release mouse, but this window hasn't captured it" ); + wxASSERT_MSG( ms_winCaptureCurrent == this, + "attempt to release mouse, but this window hasn't captured it" ); ms_winCaptureChanging = true; @@ -2718,8 +2747,8 @@ bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event)) // is receiving the event if ( event.GetEventObject() == this ) { - wxValidator *validator = GetValidator(); - if ( validator && validator->ProcessEvent(event) ) + wxValidator * const validator = GetValidator(); + if ( validator && validator->ProcessEventHere(event) ) { return true; }