X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/51a7e6af000633935cd5b327fa6a3b461dcacf4e..87c7fc6733c9fa1314b328836b51da5f12853802:/include/wx/os2/region.h diff --git a/include/wx/os2/region.h b/include/wx/os2/region.h index 4a60ed3fa0..ef4e1a12ea 100644 --- a/include/wx/os2/region.h +++ b/include/wx/os2/region.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.h +// Name: wx/os2/region.h // Purpose: wxRegion class // Author: David Webster // Modified by: @@ -9,30 +9,13 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_REGION_H_ -#define _WX_REGION_H_ +#ifndef _WX_OS2_REGION_H_ +#define _WX_OS2_REGION_H_ #include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" #include "wx/os2/private.h" -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxPoint; - -enum wxRegionContain { - wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp { wxRGN_AND // Creates the intersection of the two combined regions. - ,wxRGN_COPY // Creates a copy of the region identified by hrgnSrc1. - ,wxRGN_DIFF // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - ,wxRGN_OR // Creates the union of two combined regions. - ,wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. - }; - -class WXDLLEXPORT wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionWithCombine { public: wxRegion( wxCoord x @@ -45,205 +28,64 @@ public: ); wxRegion(const wxRect& rRect); wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region - - wxRegion(); - ~wxRegion(); - - // - // Copying - // - inline wxRegion(const wxRegion& rSrc) - { Ref(rSrc); } - inline wxRegion& operator = (const wxRegion& rSrc) - { Ref(rSrc); return (*this); } - - // - // Modify region - // - - // - // Clear current region - // - void Clear(void); - - bool Offset( wxCoord x - ,wxCoord y - ); - - // - // Union rectangle or region with this. - // - inline bool Union( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) + wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( const wxBitmap& bmp) { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_OR - ); + Union(bmp); } - inline bool Union( const wxRect& rRect) { return Combine(rRect, wxRGN_OR); } - inline bool Union(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_OR); } - - // - // Intersect rectangle or region with this. - // - inline bool Intersect( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_AND - ); + Union(bmp, transColour, tolerance); } - inline bool Intersect(const wxRect& rRect) { return Combine(rRect, wxRGN_AND); } - inline bool Intersect(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_AND); } - // - // Subtract rectangle or region from this: - // Combines the parts of 'this' that are not part of the second region. - // - inline bool Subtract( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) - { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_DIFF - ); - } - inline bool Subtract(const wxRect& rRect) { return Combine(rRect, wxRGN_DIFF); } - inline bool Subtract(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_DIFF); } + wxRegion(); + virtual ~wxRegion(); // - // XOR: the union of two combined regions except for any overlapping areas. + // Modify region // - inline bool Xor( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) - { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_XOR - ); - } - inline bool Xor(const wxRect& rRect) { return Combine(rRect, wxRGN_XOR); } - inline bool Xor(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_XOR); } // - // Information on region - // Outer bounds of region + // Clear current region // - void GetBox( wxCoord& rX - ,wxCoord& rY - ,wxCoord& rWidth - ,wxCoord& rHeight - ) const; - wxRect GetBox(void) const; + virtual void Clear(); // // Is region empty? // - bool Empty(void) const; - inline bool IsEmpty() const { return Empty(); } - - // - // Tests - // Does the region contain the point (x,y)? - // - wxRegionContain Contains( wxCoord lX - ,wxCoord lY - ) const; - - // - // Convert the region to a B&W bitmap with the black pixels being inside - // the region. - // - wxBitmap ConvertToBitmap(void) const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, - // along with an optional tolerance value. - bool Union( const wxBitmap& rBmp - ,const wxColour& rTransColour = wxNullColour - ,int nTolerance = 0 - ); - - // - // Does the region contain the point pt? - // - wxRegionContain Contains(const wxPoint& rPoint) const; - - // - // Does the region contain the rectangle (x, y, w, h)? - // - wxRegionContain Contains( wxCoord x - ,wxCoord y - ,wxCoord lWidth - ,wxCoord lHeight - ) const; - - // - // Does the region contain the rectangle rect? - // - wxRegionContain Contains(const wxRect& rRect) const; - - // - // Internal - // - bool Combine( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ,wxRegionOp eOp - ); - bool Combine( const wxRegion& rRegion - ,wxRegionOp eOp - ); - bool Combine( const wxRect& rRect - ,wxRegionOp eOp - ); + virtual bool IsEmpty() const; // // Get internal region handle // - WXHRGN GetHRGN(void) const; + WXHRGN GetHRGN() const; + void SetPS(HPS hPS); protected: - virtual wxObjectRefData* CreateData(void) const; - virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const; + virtual wxGDIRefData* CreateGDIRefData(void) const; + virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* pData) const; - friend class WXDLLEXPORT wxRegionIterator; + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoCombine(const wxRegion& region, wxRegionOp op); + + friend class WXDLLIMPEXP_FWD_CORE wxRegionIterator; DECLARE_DYNAMIC_CLASS(wxRegion); }; // end of CLASS wxRegion -class WXDLLEXPORT wxRegionIterator : public wxObject +class WXDLLIMPEXP_CORE wxRegionIterator : public wxObject { -DECLARE_DYNAMIC_CLASS(wxRegionIterator); public: wxRegionIterator(); wxRegionIterator(const wxRegion& rRegion); - ~wxRegionIterator(); + virtual ~wxRegionIterator(); void Reset(void) { m_lCurrent = 0; } void Reset(const wxRegion& rRegion); @@ -267,7 +109,8 @@ private: long m_lNumRects; wxRegion m_vRegion; wxRect* m_pRects; + + DECLARE_DYNAMIC_CLASS(wxRegionIterator) }; // end of wxRegionIterator -#endif - // _WX_REGION_H_ +#endif // _WX_OS2_REGION_H_