X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/519cb848a8f4c91c73421bb75314754284e593a4..5836c9080be6e3748580755dc9bd371e17e1018c:/include/wx/mac/app.h diff --git a/include/wx/mac/app.h b/include/wx/mac/app.h index 4d50c75d06..50c0d60f83 100644 --- a/include/wx/mac/app.h +++ b/include/wx/mac/app.h @@ -22,7 +22,7 @@ #include "wx/event.h" class WXDLLEXPORT wxFrame; -class WXDLLEXPORT wxWindow; +class WXDLLEXPORT wxWindowMac; class WXDLLEXPORT wxApp ; class WXDLLEXPORT wxKeyEvent; class WXDLLEXPORT wxLog; @@ -40,57 +40,27 @@ bool WXDLLEXPORT wxYield(); // Represents the application. Derive OnInit and declare // a new App object to start application -class WXDLLEXPORT wxApp: public wxEvtHandler +class WXDLLEXPORT wxApp: public wxAppBase { DECLARE_DYNAMIC_CLASS(wxApp) wxApp(); - inline ~wxApp() {} - - static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; } - static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; } + virtual ~wxApp() {} virtual int MainLoop(); - void ExitMainLoop(); - bool Initialized(); + virtual void ExitMainLoop(); + virtual bool Initialized(); virtual bool Pending() ; virtual void Dispatch() ; + virtual bool Yield(bool onlyIfNeeded = FALSE); - void OnIdle(wxIdleEvent& event); - -// Generic - virtual bool OnInit() { return FALSE; }; - - // No specific tasks to do here. - virtual bool OnInitGui() { return TRUE; } - - // Called to set off the main loop - virtual int OnRun() { return MainLoop(); }; - virtual int OnExit() { return 0; } - - inline void SetPrintMode(int mode) { m_printMode = mode; } - inline int GetPrintMode() const { return m_printMode; } - - inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; } - inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; } - - inline wxString GetAppName() const { - if (m_appName != "") - return m_appName; - else return m_className; - } - - inline void SetAppName(const wxString& name) { m_appName = name; }; - inline wxString GetClassName() const { return m_className; } - inline void SetClassName(const wxString& name) { m_className = name; } - - void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; } - const wxString& GetVendorName() const { return m_vendorName; } - - wxWindow *GetTopWindow() const ; - inline void SetTopWindow(wxWindow *win) { m_topWindow = win; } + virtual wxIcon GetStdIcon(int which) const; + virtual void SetPrintMode(int mode) { m_printMode = mode; } + virtual int GetPrintMode() const { return m_printMode; } - inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; } - inline bool GetWantDebugOutput() { return m_wantDebugOutput; } + // implementation only + void OnIdle(wxIdleEvent& event); + void OnEndSession(wxCloseEvent& event); + void OnQueryEndSession(wxCloseEvent& event); // Send idle event to all top-level windows. // Returns TRUE if more idle time is requested. @@ -98,33 +68,17 @@ class WXDLLEXPORT wxApp: public wxEvtHandler // Send idle event to window and all subwindows // Returns TRUE if more idle time is requested. - bool SendIdleEvents(wxWindow* win); + bool SendIdleEvents(wxWindowMac* win); // Windows only, but for compatibility... inline void SetAuto3D(bool flag) { m_auto3D = flag; } inline bool GetAuto3D() const { return m_auto3D; } - // Creates a log object - virtual wxLog* CreateLogTarget(); - -public: - // Will always be set to the appropriate, main-style values. - int argc; - char ** argv; - protected: - bool m_wantDebugOutput ; - wxString m_className; - wxString m_appName, - m_vendorName; - wxWindow * m_topWindow; - bool m_exitOnFrameDelete; bool m_showOnInit; int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT bool m_auto3D ; // Always use 3D controls, except // where overriden - static wxAppInitializerFunction m_appInitFn; - public: // Implementation @@ -133,6 +87,7 @@ public: void DeletePendingObjects(); bool ProcessIdle(); + bool IsExiting() { return !m_keepGoing ; } public: static long sm_lastMessageTime; @@ -193,16 +148,16 @@ public : virtual void MacHandleHighLevelEvent( EventRecord *ev ) ; virtual void MacHandleMenuSelect( int menuid , int menuitem ) ; - virtual OSErr MacHandleAEODoc(AppleEvent *event , AppleEvent *reply) ; - virtual OSErr MacHandleAEPDoc(AppleEvent *event , AppleEvent *reply) ; - virtual OSErr MacHandleAEOApp(AppleEvent *event , AppleEvent *reply) ; - virtual OSErr MacHandleAEQuit(AppleEvent *event , AppleEvent *reply) ; + virtual OSErr MacHandleAEODoc(const AppleEvent *event , AppleEvent *reply) ; + virtual OSErr MacHandleAEPDoc(const AppleEvent *event , AppleEvent *reply) ; + virtual OSErr MacHandleAEOApp(const AppleEvent *event , AppleEvent *reply) ; + virtual OSErr MacHandleAEQuit(const AppleEvent *event , AppleEvent *reply) ; DECLARE_EVENT_TABLE() }; // TODO: add platform-specific arguments -int WXDLLEXPORT wxEntry( int argc, char *argv[] ); +int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE); void wxMacConvertFromPCForControls( char * p ) ; @@ -216,6 +171,27 @@ void wxMacConvertToPC( char * p ) ; void wxMacConvertToPC( unsigned char *p ) ; wxString wxMacMakePCStringFromMac( const char * p ) ; +// converts this string into a pascal with optional pc 2 mac encoding +void wxMacStringToPascal( const char * from , StringPtr to , bool pc2macEncoding ) ; + +// converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC +inline void wxMacStringToPascal( const char * from , StringPtr to ) + { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; } + +// converts this string into a pascal with optional mac 2 pc encoding +wxString wxMacMakeStringFromPascal( StringPtr from , bool mac2pcEncoding ) ; + +// converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC +inline wxString wxMacMakeStringFromPascal( StringPtr from ) + { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; } + +// converts this c string into a wxString with optional mac 2 pc encoding +wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ; + +// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC +inline wxString wxMacMakeStringFromMacString( const char* from ) + { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; } + #endif // _WX_APP_H_