X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5100cabffa34c38db26884577113d01f21cda446..5adad46628e545a6d4172ecf3a0cb848934f5cd0:/src/common/gdicmn.cpp diff --git a/src/common/gdicmn.cpp b/src/common/gdicmn.cpp index e7dc5831e0..239278c28e 100644 --- a/src/common/gdicmn.cpp +++ b/src/common/gdicmn.cpp @@ -113,6 +113,29 @@ wxRect wxRect::operator + (const wxRect& rect) const return wxRect(x1, y1, x2-x1, y2-y1); } +wxRect& wxRect::Inflate(wxCoord dx, wxCoord dy) +{ + x -= dx; + y -= dy; + width += 2*dx; + height += 2*dy; + + // check that we didn't make the rectangle invalid by accident (you almost + // never want to have negative coords and never want negative size) + if ( x < 0 ) + x = 0; + if ( y < 0 ) + y = 0; + + // what else can we do? + if ( width < 0 ) + width = 0; + if ( height < 0 ) + height = 0; + + return *this; +} + bool wxRect::Inside(int cx, int cy) const { return ( (cx >= x) && (cy >= y) @@ -121,6 +144,40 @@ bool wxRect::Inside(int cx, int cy) const ); } +wxRect& wxRect::Intersect(const wxRect& rect) +{ + int x2 = GetRight(), + y2 = GetBottom(); + + if ( x < rect.x ) + x = rect.x; + if ( y < rect.y ) + y = rect.y; + if ( x2 > rect.GetRight() ) + x2 = rect.GetRight(); + if ( y2 > rect.GetBottom() ) + y2 = rect.GetBottom(); + + width = x2 - x + 1; + height = y2 - y + 1; + + if ( width <= 0 || height <= 0 ) + { + width = + height = 0; + } + + return *this; +} + +bool wxRect::Intersects(const wxRect& rect) const +{ + wxRect r = Intersect(rect); + + // if there is no intersection, both width and height are 0 + return r.width != 0; +} + wxColourDatabase::wxColourDatabase (int type) : wxList (type) { } @@ -136,6 +193,9 @@ wxColourDatabase::~wxColourDatabase () delete col; node = next; } +#ifdef __WXPM__ + delete [] m_palTable; +#endif } // Colour database stuff @@ -225,11 +285,22 @@ void wxColourDatabase::Initialize () {wxT("MEDIUM GREY"), 100, 100, 100}, }; - for ( size_t n = 0; n < WXSIZEOF(wxColourTable); n++ ) + size_t n; + + for ( n = 0; n < WXSIZEOF(wxColourTable); n++ ) { const wxColourDesc& cc = wxColourTable[n]; Append(cc.name, new wxColour(cc.r,cc.g,cc.b)); } +#ifdef __WXPM__ + m_palTable = new long[n]; + for ( n = 0; n < WXSIZEOF(wxColourTable); n++ ) + { + const wxColourDesc& cc = wxColourTable[n]; + m_palTable[n] = OS2RGB(cc.r,cc.g,cc.b); + } + m_nSize = n; +#endif } /* @@ -269,6 +340,9 @@ wxColour *wxColourDatabase::FindColour(const wxString& colour) #ifdef __WXPM__ return NULL; #endif +#ifdef __WXMGL__ + return NULL; +#endif // TODO for other implementations. This should really go into // platform-specific directories. @@ -365,13 +439,15 @@ void wxInitializeStockObjects () #ifdef __WXMSW__ static const int sizeFont = 10; #else - static const int sizeFont = 12; #endif */ - -// wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL); +#if defined(__WXPM__) || defined(__WXMAC__) + static const int sizeFont = 12; + wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL); +#else wxNORMAL_FONT = new wxFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); static const int sizeFont = wxNORMAL_FONT->GetPointSize(); +#endif wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL); wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL); @@ -504,27 +580,35 @@ void wxPenList::RemovePen (wxPen * pen) wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style) { - for (wxNode * node = First (); node; node = node->Next ()) + for (wxNode * node = First (); node; node = node->Next ()) { - wxPen *each_pen = (wxPen *) node->Data (); - if (each_pen && - each_pen->GetVisible() && - each_pen->GetWidth () == width && - each_pen->GetStyle () == style && - each_pen->GetColour ().Red () == colour.Red () && - each_pen->GetColour ().Green () == colour.Green () && - each_pen->GetColour ().Blue () == colour.Blue ()) - return each_pen; + wxPen *each_pen = (wxPen *) node->Data (); + if (each_pen && + each_pen->GetVisible() && + each_pen->GetWidth () == width && + each_pen->GetStyle () == style && + each_pen->GetColour ().Red () == colour.Red () && + each_pen->GetColour ().Green () == colour.Green () && + each_pen->GetColour ().Blue () == colour.Blue ()) + return each_pen; } - wxPen *pen = new wxPen (colour, width, style); - // Yes, we can return a pointer to this in a later FindOrCreatePen call, - // because we created it within FindOrCreatePen. Safeguards against - // returning a pointer to an automatic variable and hanging on to it - // (dangling pointer). - pen->SetVisible(TRUE); + wxPen *pen = new wxPen (colour, width, style); + if ( !pen->Ok() ) + { + // don't save the invalid pens in the list + delete pen; + + return NULL; + } - return pen; + // Yes, we can return a pointer to this in a later FindOrCreatePen call, + // because we created it within FindOrCreatePen. Safeguards against + // returning a pointer to an automatic variable and hanging on to it + // (dangling pointer). + pen->SetVisible(TRUE); + + return pen; } wxBrushList::~wxBrushList () @@ -547,27 +631,35 @@ void wxBrushList::AddBrush (wxBrush * brush) wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style) { - for (wxNode * node = First (); node; node = node->Next ()) + for (wxNode * node = First (); node; node = node->Next ()) { - wxBrush *each_brush = (wxBrush *) node->Data (); - if (each_brush && - each_brush->GetVisible() && - each_brush->GetStyle () == style && - each_brush->GetColour ().Red () == colour.Red () && - each_brush->GetColour ().Green () == colour.Green () && - each_brush->GetColour ().Blue () == colour.Blue ()) - return each_brush; + wxBrush *each_brush = (wxBrush *) node->Data (); + if (each_brush && + each_brush->GetVisible() && + each_brush->GetStyle () == style && + each_brush->GetColour ().Red () == colour.Red () && + each_brush->GetColour ().Green () == colour.Green () && + each_brush->GetColour ().Blue () == colour.Blue ()) + return each_brush; } - // Yes, we can return a pointer to this in a later FindOrCreateBrush call, - // because we created it within FindOrCreateBrush. Safeguards against - // returning a pointer to an automatic variable and hanging on to it - // (dangling pointer). - wxBrush *brush = new wxBrush (colour, style); + wxBrush *brush = new wxBrush (colour, style); - brush->SetVisible(TRUE); + if ( !brush->Ok() ) + { + // don't put the brushes we failed to create into the list + delete brush; + + return NULL; + } - return brush; + brush->SetVisible(TRUE); + + // Yes, we can return a pointer to this in a later FindOrCreateBrush call, + // because we created it within FindOrCreateBrush. Safeguards against + // returning a pointer to an automatic variable and hanging on to it + // (dangling pointer). + return brush; } void wxBrushList::RemoveBrush (wxBrush * brush) @@ -691,6 +783,20 @@ wxSize wxGetDisplaySize() return wxSize(x, y); } +wxRect wxGetClientDisplayRect() +{ + int x, y, width, height; + wxClientDisplayRect(&x, &y, &width, &height); // call plat-specific version + return wxRect(x, y, width, height); +} + +wxSize wxGetDisplaySizeMM() +{ + int x, y; + wxDisplaySizeMM(& x, & y); + return wxSize(x, y); +} + wxResourceCache::~wxResourceCache () { wxNode *node = First ();