X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/5048c832bb3c2f41ecd29ac079d74e39e304aec8..c0e6c0513862fc9a33e5800526058193b7492d8b:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 454b7120cd..4aa759cf35 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -26,31 +26,13 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - // This setting determines the compatibility with 2.2 API: set it to 1 to // enable it but please consider updating your code instead. // // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 1 +#define WXWIN_COMPATIBILITY_2_2 0 // This setting determines the compatibility with 2.4 API: set it to 0 to // flag all cases of using deprecated functions. @@ -85,7 +67,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -154,7 +136,7 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -169,13 +151,13 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that -// you will have to modify the makefiles to include unicows.lib import library -// as the first library (if you use MSVC, you can run the makefile with "nmake -// MSLU=1 UNICODE=1" command). +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). // // If your compiler doesn't have unicows.lib, you can get a version of it at // http://libunicows.sourceforge.net @@ -199,6 +181,31 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + +#if defined(__BORLANDC__) +#undef wxUSE_EXTENDED_RTTI +#define wxUSE_EXTENDED_RTTI 1 +#endif + // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from // std::list and std::vector, with a compatibility interface, // and for wxHashMap to be implemented with templates. @@ -246,7 +253,7 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -388,12 +395,12 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -425,6 +432,16 @@ // Define this to use wxURL class. #define wxUSE_URL 1 +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -438,8 +455,16 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (needed by XRC) +#define wxUSE_XML 1 // ---------------------------------------------------------------------------- // Individual GUI controls @@ -469,7 +494,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -521,17 +546,13 @@ // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 1 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 // this setting is obsolete, value is ignored #define wxUSE_BUTTONBAR 1 @@ -546,6 +567,14 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -638,6 +667,9 @@ // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. #define wxUSE_DIB_FOR_BITMAP 0 +// Set this to 1 to enable wxDIB +#define wxUSE_WXDIB 1 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -754,10 +786,21 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code @@ -863,7 +906,7 @@ #define wxUSE_POSTSCRIPT 0 // Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 +#define wxUSE_AFM_FOR_POSTSCRIPT 1 // Set to 0 to disable PostScript print/preview architecture code under Windows // (just use Windows printing). @@ -963,7 +1006,7 @@ // Windows-only settings // ---------------------------------------------------------------------------- -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -998,12 +1041,7 @@ // // Default is 0 for (most) Win32 (systems), 1 for Win16 // -// Recommended setting: same as default -#if defined(__WIN95__) #define wxUSE_ITSY_BITSY 0 -#else -#define wxUSE_ITSY_BITSY 1 -#endif // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT