X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/503aa33d55183bcbd8444e36ed8c273a18dab72f..171774fcf39d89d62bccc2e035d44f2f3a6495e7:/utils/wxMMedia2/lib/sndaiff.cpp diff --git a/utils/wxMMedia2/lib/sndaiff.cpp b/utils/wxMMedia2/lib/sndaiff.cpp index 9ea8eb0af9..7c6bfb4018 100644 --- a/utils/wxMMedia2/lib/sndaiff.cpp +++ b/utils/wxMMedia2/lib/sndaiff.cpp @@ -31,107 +31,162 @@ wxSoundAiff::wxSoundAiff(wxInputStream& stream, wxSoundStream& io_sound) : wxSoundFileStream(stream, io_sound) { + m_base_offset = wxInvalidOffset; } wxSoundAiff::wxSoundAiff(wxOutputStream& stream, wxSoundStream& io_sound) : wxSoundFileStream(stream, io_sound) { + m_base_offset = wxInvalidOffset; } wxSoundAiff::~wxSoundAiff() { } -#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return FALSE; } - -bool wxSoundAiff::PrepareToPlay() +wxString wxSoundAiff::GetCodecName() const { - wxDataInputStream data(*m_input); - wxUint32 signature, len, ssnd; - bool end_headers; - - if (!m_input) { - m_snderror = wxSOUND_INVSTRM; - return FALSE; - } - - data.BigEndianOrdered(TRUE); - - FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM); - FAIL_WITH(wxUINT32_SWAP_ON_BE(signature) != FORM_SIGNATURE, wxSOUND_INVSTRM); - // "FORM" + return "wxSoundAiff codec"; +} - len = data.Read32(); - FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM); - // dummy len - - FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM); - FAIL_WITH( - wxUINT32_SWAP_ON_BE(signature) != AIFF_SIGNATURE && - wxUINT32_SWAP_ON_BE(signature) != AIFC_SIGNATURE, wxSOUND_INVSTRM); - // "AIFF" / "AIFC" - - end_headers = FALSE; - while (!end_headers) { - FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM); +bool wxSoundAiff::CanRead() +{ + wxUint32 signature1, signature2, len; + + if (m_input->Read(&signature1, 4).LastRead() != 4) + return FALSE; + + if (wxUINT32_SWAP_ON_BE(signature1) != FORM_SIGNATURE) { + m_input->Ungetch(&signature1, 4); + return FALSE; + } + + m_input->Read(&len, 4); + if (m_input->LastRead() != 4) { + m_input->Ungetch(&len, m_input->LastRead()); + m_input->Ungetch(&signature1, 4); + return FALSE; + } + + if (m_input->Read(&signature2, 4).LastRead() != 4) { + m_input->Ungetch(&signature2, m_input->LastRead()); + m_input->Ungetch(&len, 4); + m_input->Ungetch(&signature1, 4); + return FALSE; + } + + m_input->Ungetch(&signature2, 4); + m_input->Ungetch(&len, 4); + m_input->Ungetch(&signature1, 4); + + if ( + wxUINT32_SWAP_ON_BE(signature2) != AIFF_SIGNATURE && + wxUINT32_SWAP_ON_BE(signature2) != AIFC_SIGNATURE) + return FALSE; + + return TRUE; +} - len = data.Read32(); - FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM); +#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return FALSE; } - switch (wxUINT32_SWAP_ON_BE(signature)) { - case COMM_SIGNATURE: { // "COMM" - wxUint16 channels, bps; - wxUint32 num_samples; - double srate; - wxSoundFormatPcm sndformat; - - data >> channels >> num_samples >> bps >> srate; - - sndformat.SetSampleRate((wxUint32) srate); - sndformat.SetBPS(bps); - sndformat.SetChannels(channels); - sndformat.Signed(TRUE); - sndformat.SetOrder(wxBIG_ENDIAN); - - if (!SetSoundFormat(sndformat)) +bool wxSoundAiff::PrepareToPlay() +{ + wxDataInputStream data(*m_input); + wxUint32 signature, len, ssnd; + bool end_headers; + + if (!m_input) { + m_snderror = wxSOUND_INVSTRM; return FALSE; - m_input->SeekI(len-18, wxFromCurrent); - break; - } - case SSND_SIGNATURE: { // "SSND" - data >> ssnd; - // m_input->SeekI(4, wxFromCurrent); // Pass an INT32 - // m_input->SeekI(len-4, wxFromCurrent); // Pass the rest - m_input->SeekI(ssnd + 4, wxFromCurrent); - end_headers = TRUE; - break; } - default: - m_input->SeekI(len, wxFromCurrent); - break; + + data.BigEndianOrdered(TRUE); + + FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM); + FAIL_WITH(wxUINT32_SWAP_ON_BE(signature) != FORM_SIGNATURE, wxSOUND_INVSTRM); + // "FORM" + + len = data.Read32(); + FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM); + // dummy len + + FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM); + FAIL_WITH( + wxUINT32_SWAP_ON_BE(signature) != AIFF_SIGNATURE && + wxUINT32_SWAP_ON_BE(signature) != AIFC_SIGNATURE, wxSOUND_INVSTRM); + // "AIFF" / "AIFC" + + end_headers = FALSE; + while (!end_headers) { + FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM); + + len = data.Read32(); + FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM); + + switch (wxUINT32_SWAP_ON_BE(signature)) { + case COMM_SIGNATURE: { // "COMM" + wxUint16 channels, bps; + wxUint32 num_samples; + double srate; + wxSoundFormatPcm sndformat; + + data >> channels >> num_samples >> bps >> srate; + + sndformat.SetSampleRate((wxUint32) srate); + sndformat.SetBPS(bps); + sndformat.SetChannels(channels); + sndformat.Signed(FALSE); + sndformat.SetOrder(wxBIG_ENDIAN); + + if (!SetSoundFormat(sndformat)) + return FALSE; + m_input->SeekI(len-18, wxFromCurrent); + break; + } + case SSND_SIGNATURE: { // "SSND" + data >> ssnd; + // m_input->SeekI(4, wxFromCurrent); // Pass an INT32 + // m_input->SeekI(len-4, wxFromCurrent); // Pass the rest + m_input->SeekI(ssnd + 4, wxFromCurrent); + m_base_offset = m_input->TellI(); + FinishPreparation(len - 8); + end_headers = TRUE; + break; + } + default: + m_input->SeekI(len, wxFromCurrent); + break; + } } - } - return TRUE; + return TRUE; } -bool wxSoundAiff::PrepareToRecord(unsigned long time) +bool wxSoundAiff::PrepareToRecord(wxUint32 time) { - // TODO - return FALSE; + // TODO + return FALSE; } bool wxSoundAiff::FinishRecording() { - // TODO - return FALSE; + // TODO + return FALSE; +} + +bool wxSoundAiff::RepositionStream(wxUint32 position) +{ + if (m_base_offset == wxInvalidOffset) + return FALSE; + m_input->SeekI(m_base_offset, wxFromStart); + return TRUE; } -size_t wxSoundAiff::GetData(void *buffer, size_t len) +wxUint32 wxSoundAiff::GetData(void *buffer, wxUint32 len) { - return m_input->Read(buffer, len).LastRead(); + return m_input->Read(buffer, len).LastRead(); } -size_t wxSoundAiff::PutData(const void *buffer, size_t len) +wxUint32 wxSoundAiff::PutData(const void *buffer, wxUint32 len) { - return m_output->Write(buffer, len).LastWrite(); + return m_output->Write(buffer, len).LastWrite(); }