X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4fcb208a4fdd14091d122f9630c18335b8c2c2d3..a39815bd30c62e13089f318028c9ee547940c4ad:/src/osx/carbon/dcscreen.cpp?ds=sidebyside diff --git a/src/osx/carbon/dcscreen.cpp b/src/osx/carbon/dcscreen.cpp index 3f0d549ce3..cbd90382e9 100644 --- a/src/osx/carbon/dcscreen.cpp +++ b/src/osx/carbon/dcscreen.cpp @@ -16,7 +16,9 @@ #include "wx/osx/private.h" #include "wx/graphics.h" +#if wxOSX_USE_COCOA_OR_CARBON #include "wx/osx/private/glgrab.h" +#endif IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl) @@ -28,12 +30,17 @@ IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl) wxScreenDCImpl::wxScreenDCImpl( wxDC *owner ) : wxWindowDCImpl( owner ) { -#if wxOSX_USE_COCOA_OR_IPHONE - m_graphicContext = NULL; - m_ok = false ; -#else +#if wxOSX_USE_COCOA_OR_CARBON CGRect cgbounds ; cgbounds = CGDisplayBounds(CGMainDisplayID()); + m_width = (wxCoord)cgbounds.size.width; + m_height = (wxCoord)cgbounds.size.height; +#else + wxDisplaySize( &m_width, &m_height ); +#endif +#if wxOSX_USE_COCOA_OR_IPHONE + SetGraphicsContext( wxGraphicsContext::Create() ); +#else Rect bounds; bounds.top = (short)cgbounds.origin.y; bounds.left = (short)cgbounds.origin.x; @@ -43,52 +50,56 @@ wxScreenDCImpl::wxScreenDCImpl( wxDC *owner ) : CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow ); ShowWindow((WindowRef)m_overlayWindow); SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) ); - m_width = (wxCoord)cgbounds.size.width; - m_height = (wxCoord)cgbounds.size.height; - m_ok = true ; #endif + m_ok = true ; } wxScreenDCImpl::~wxScreenDCImpl() { - delete m_graphicContext; - m_graphicContext = NULL; + wxDELETE(m_graphicContext); #if wxOSX_USE_COCOA_OR_IPHONE #else DisposeWindow((WindowRef) m_overlayWindow ); #endif } +#if wxOSX_USE_IPHONE +// Apple has allowed usage of this API as of 15th Dec 2009w +extern CGImageRef UIGetScreenImage(); +#endif + +// TODO Switch to CGWindowListCreateImage for 10.5 and above + wxBitmap wxScreenDCImpl::DoGetAsBitmap(const wxRect *subrect) const { - CGRect srcRect = CGRectMake(0, 0, m_width, m_height); - if (subrect) - { - srcRect.origin.x = subrect->GetX(); - srcRect.origin.y = subrect->GetY(); - srcRect.size.width = subrect->GetWidth(); - srcRect.size.height = subrect->GetHeight(); - } - - wxBitmap bmp = wxBitmap(srcRect.size.width, srcRect.size.height, 32); - + wxRect rect = subrect ? *subrect : wxRect(0, 0, m_width, m_height); + + wxBitmap bmp(rect.GetSize(), 32); + +#if !wxOSX_USE_IPHONE + CGRect srcRect = CGRectMake(rect.x, rect.y, rect.width, rect.height); + CGContextRef context = (CGContextRef)bmp.GetHBITMAP(); - + CGContextSaveGState(context); - + CGContextTranslateCTM( context, 0, m_height ); CGContextScaleCTM( context, 1, -1 ); - + if ( subrect ) srcRect = CGRectOffset( srcRect, -subrect->x, -subrect->y ) ; - + CGImageRef image = grabViaOpenGL(kCGNullDirectDisplay, srcRect); - + wxASSERT_MSG(image, wxT("wxScreenDC::GetAsBitmap - unable to get screenshot.")); - + CGContextDrawImage(context, srcRect, image); - - CGContextRestoreGState(context); + CGImageRelease(image); + + CGContextRestoreGState(context); +#else + // TODO implement using UIGetScreenImage, CGImageCreateWithImageInRect, CGContextDrawImage +#endif return bmp; }