X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4f61df823f1c16f7678be5a67f1fa4e29d90c5ff..6528a7f14507ed235ab087d63e3a0be68ea9b1b8:/src/common/socket.cpp diff --git a/src/common/socket.cpp b/src/common/socket.cpp index aba83174a4..3227bdb429 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -63,10 +63,40 @@ #ifdef MSG_NOSIGNAL #define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL #else // MSG_NOSIGNAL not available (BSD including OS X) - #if defined(__UNIX__) && !defined(SO_NOSIGPIPE) && !defined( __VMS ) - #error "Writing to socket could generate unhandled SIGPIPE." - #error "Please post information about your system to wx-dev." - #endif + // next best possibility is to use SO_NOSIGPIPE socket option, this covers + // BSD systems (including OS X) -- but if we don't have it neither (AIX and + // old HP-UX do not), we have to fall back to the old way of simply + // disabling SIGPIPE temporarily, so define a class to do it in a safe way + #if defined(__UNIX__) && !defined(SO_NOSIGPIPE) + extern "C" { typedef void (*wxSigHandler_t)(int); } + namespace + { + class IgnoreSignal + { + public: + // ctor disables the given signal + IgnoreSignal(int sig) + : m_handler(signal(sig, SIG_IGN)), + m_sig(sig) + { + } + + // dtor restores the old handler + ~IgnoreSignal() + { + signal(m_sig, m_handler); + } + + private: + const wxSigHandler_t m_handler; + const int m_sig; + + wxDECLARE_NO_COPY_CLASS(IgnoreSignal); + }; + } // anonymous namespace + + #define wxNEEDS_IGNORE_SIGPIPE + #endif // Unix without SO_NOSIGPIPE #define wxSOCKET_MSG_NOSIGNAL 0 #endif @@ -127,7 +157,7 @@ public: public: wxSocketState() : wxObject() {} - DECLARE_NO_COPY_CLASS(wxSocketState) + wxDECLARE_NO_COPY_CLASS(wxSocketState); }; // wxSocketWaitModeChanger: temporarily change the socket flags affecting its @@ -163,7 +193,7 @@ private: wxSocketBase * const m_socket; const int m_oldflags; - DECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger) + wxDECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger); }; // wxSocketRead/WriteGuard are instantiated before starting reading @@ -189,7 +219,7 @@ public: private: wxSocketBase * const m_socket; - DECLARE_NO_COPY_CLASS(wxSocketReadGuard) + wxDECLARE_NO_COPY_CLASS(wxSocketReadGuard); }; class wxSocketWriteGuard @@ -213,7 +243,7 @@ public: private: wxSocketBase * const m_socket; - DECLARE_NO_COPY_CLASS(wxSocketWriteGuard) + wxDECLARE_NO_COPY_CLASS(wxSocketWriteGuard); }; // ============================================================================ @@ -334,6 +364,14 @@ void wxSocketImpl::PostCreation() wxSocketError wxSocketImpl::UpdateLocalAddress() { + if ( !m_local.IsOk() ) + { + // ensure that we have a valid object using the correct family: correct + // being the same one as our peer uses as we have no other way to + // determine it + m_local.Create(m_peer.GetFamily()); + } + WX_SOCKLEN_T lenAddr = m_local.GetLen(); if ( getsockname(m_fd, m_local.GetWritableAddr(), &lenAddr) != 0 ) { @@ -613,6 +651,10 @@ int wxSocketImpl::RecvStream(void *buffer, int size) int wxSocketImpl::SendStream(const void *buffer, int size) { +#ifdef wxNEEDS_IGNORE_SIGPIPE + IgnoreSignal ignore(SIGPIPE); +#endif + int ret; DO_WHILE_EINTR( ret, send(m_fd, static_cast(buffer), size, wxSOCKET_MSG_NOSIGNAL) ); @@ -908,7 +950,9 @@ wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes) // events and, even more importantly, we must do this under Windows // where we're not going to get notifications about socket being ready // for reading before we read all the existing data from it - const int ret = m_connected ? m_impl->Read(buffer, nbytes) : 0; + const int ret = !m_impl->m_stream || m_connected + ? m_impl->Read(buffer, nbytes) + : 0; if ( ret == -1 ) { if ( m_impl->GetLastError() == wxSOCKET_WOULDBLOCK ) @@ -1073,7 +1117,7 @@ wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes) wxUint32 total = 0; while ( nbytes ) { - if ( !m_connected ) + if ( m_impl->m_stream && !m_connected ) { if ( (m_flags & wxSOCKET_WAITALL) || !total ) SetError(wxSOCKET_IOERR); @@ -1328,6 +1372,20 @@ wxSocketBase::DoWait(long timeout, wxSocketEventFlags flags) eventLoop = NULL; } + // Make sure the events we're interested in are enabled before waiting for + // them: this is really necessary here as otherwise this could happen: + // 1. DoRead(wxSOCKET_WAITALL) is called + // 2. There is nothing to read so DoWait(wxSOCKET_INPUT_FLAG) is called + // 3. Some, but not all data appears, wxSocketImplUnix::OnReadWaiting() + // is called and wxSOCKET_INPUT_FLAG events are disabled in it + // 4. Because of wxSOCKET_WAITALL we call DoWait() again but the events + // are still disabled and we block forever + // + // More elegant solution would be nice but for now simply re-enabling the + // events here will do + m_impl->ReenableEvents(flags & (wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG)); + + // Wait until we receive the event we're waiting for or the timeout expires // (but note that we always execute the loop at least once, even if timeout // is 0 as this is used for polling)