X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4f5c180eba88f20438789e1a84a435ed8615fbff..c27bcbd5a7cec9f03b15c69824da99c5bb75924a:/include/wx/os2/region.h diff --git a/include/wx/os2/region.h b/include/wx/os2/region.h index 8860e95aa5..6205315f22 100644 --- a/include/wx/os2/region.h +++ b/include/wx/os2/region.h @@ -15,6 +15,8 @@ #include "wx/list.h" #include "wx/gdiobj.h" #include "wx/gdicmn.h" +#include "wx/bitmap.h" +#include "wx/os2/private.h" class WXDLLEXPORT wxRect; class WXDLLEXPORT wxPoint; @@ -44,6 +46,15 @@ public: ); wxRegion(const wxRect& rRect); wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + { + Union(bmp, transColour, tolerance); + } wxRegion(); ~wxRegion(); @@ -178,13 +189,13 @@ public: wxBitmap ConvertToBitmap(void) const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. - bool Union( const wxBitmap& rBmp - ,const wxColour& rTransColour = wxNullColour - ,int nTolerance = 0 - ); + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); + bool Union(const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0); // // Does the region contain the point pt?