X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4f5c180eba88f20438789e1a84a435ed8615fbff..2bd5019102e26402ae6d1807605250c5c4b253d3:/include/wx/os2/region.h diff --git a/include/wx/os2/region.h b/include/wx/os2/region.h index 8860e95aa5..b19dfd045d 100644 --- a/include/wx/os2/region.h +++ b/include/wx/os2/region.h @@ -15,14 +15,12 @@ #include "wx/list.h" #include "wx/gdiobj.h" #include "wx/gdicmn.h" +#include "wx/bitmap.h" +#include "wx/os2/private.h" class WXDLLEXPORT wxRect; class WXDLLEXPORT wxPoint; -enum wxRegionContain { - wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 -}; - // So far, for internal use only enum wxRegionOp { wxRGN_AND // Creates the intersection of the two combined regions. ,wxRGN_COPY // Creates a copy of the region identified by hrgnSrc1. @@ -44,18 +42,19 @@ public: ); wxRegion(const wxRect& rRect); wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + { + Union(bmp, transColour, tolerance); + } wxRegion(); ~wxRegion(); - // - // Copying - // - inline wxRegion(const wxRegion& rSrc) - { Ref(rSrc); } - inline wxRegion& operator = (const wxRegion& rSrc) - { Ref(rSrc); return (*this); } - // // Modify region // @@ -167,10 +166,9 @@ public: // Tests // Does the region contain the point (x,y)? // - wxRegionContain Contains( wxCoord lX - ,wxCoord lY - ) const; - + inline wxRegionContain Contains( wxCoord lX, wxCoord lY ) const{ + return Contains( wxPoint( lX, lY ) ); + } // // Convert the region to a B&W bitmap with the black pixels being inside // the region. @@ -178,13 +176,13 @@ public: wxBitmap ConvertToBitmap(void) const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. - bool Union( const wxBitmap& rBmp - ,const wxColour& rTransColour = wxNullColour - ,int nTolerance = 0 - ); + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); + bool Union(const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0); // // Does the region contain the point pt? @@ -203,7 +201,10 @@ public: // // Does the region contain the rectangle rect? // - wxRegionContain Contains(const wxRect& rRect) const; + inline wxRegionContain Contains(const wxRect& rRect) const{ + return Contains( rRect.x, rRect.y, + rRect.GetWidth(), rRect.GetHeight()); + } // // Internal