X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4e4dc03dcce4f881bcf8ca3586128ddf40ba0eea..9c112555198f51fcec71106530cddba95a17f3dc:/docs/html/faqmac.htm diff --git a/docs/html/faqmac.htm b/docs/html/faqmac.htm index 61fa399ff6..6c053adb95 100644 --- a/docs/html/faqmac.htm +++ b/docs/html/faqmac.htm @@ -2,7 +2,7 @@ -wxWindows 2 for Mac FAQ +wxWidgets 2 for Mac FAQ @@ -13,7 +13,7 @@ -wxWindows 2 for Mac FAQ +wxWidgets 2 for Mac FAQ @@ -25,51 +25,44 @@ See also top-level FAQ page.

List of questions in this category


-

When is wxMac 2.x due to be released?

-There is a preview available. -The author of this port is Stefan Csomor. -

- - - - - -
- - -Please note that the version of wxMac in CVS is more robust and nearly feature-complete compared with the packaged 2.0 release. -Until a new release is made, it is recommended that you download the wxMac 2.3.1 development snapshot or the sources from the CVS trunk. - -
+

Where should I download wxMac from?

+Please see the downloads page. +The version of wxMac in CVS advances quickly so it is recommended that you download the +the sources from the CVS trunk. +There is also a wxMac 2.3.1 development snapshot. +

+The author of this port is Stefan Csomor.

Which Mac platforms are supported?

-wxWindows 2 can be used to develop and deliver applications on Classic Mac OS (e.g. Mac OS 8.x/9.x) both as Carbon and non-Carbon applications. +wxWidgets 2 can be used to develop and deliver applications on Classic Mac OS (e.g. Mac OS 8.x/9.x) both as Carbon and non-Carbon applications.

-A Mac OS X port is in progress in order to be able to build wxWindows applications using the Apple Developer Tools that are delivered with every copy of Mac OS X. +A Mac OS X port is in progress in order to be able to build wxWidgets applications using the Apple Developer Tools that are delivered with every copy of Mac OS X. The Mac OS X port is based on and, for the most part, merged with the Carbon code for Classic Mac OS.

How is the Mac OS X port different from the Classic Mac OS port?

-wxMac for Mac OS X shares code both with wxMac for Mac OS and common Unix code in wxWindows. The aim is to use the same Mac OS Carbon code both for Classic Mac OS and for Mac OS X while leveraging the fact that Mac OS X is a BSD Unix. +wxMac for Mac OS X shares code both with wxMac for Mac OS and common Unix code in wxWidgets. The aim is to use the same Mac OS Carbon code both for Classic Mac OS and for Mac OS X while leveraging the fact that Mac OS X is a BSD Unix.

This hybrid approach was suggested by Apple to the Fizzilla team working on Mozilla for Mac OS X.

@@ -94,7 +87,7 @@ Under Mac OS X, the Developer Tools are sufficient to build wxMac. CodeWarrior P

How does CVS handle file types/creators under Mac OS 8.x/9.x?

-Before checking out the wxWindows code using a CVS client under Mac OS 8.x/9.x, be sure your computer is set up to treat xpm and xbm images correctly: +Before checking out the wxWidgets code using a CVS client under Mac OS 8.x/9.x, be sure your computer is set up to treat xpm and xbm images correctly: