X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4db03d266bba0da0fa2d96c408fb3bb697b96128..86ac84b8ce086e6bbda58f422d41f84268606e35:/include/wx/motif/setup0.h?ds=inline diff --git a/include/wx/motif/setup0.h b/include/wx/motif/setup0.h index 2707f26315..29250acff5 100644 --- a/include/wx/motif/setup0.h +++ b/include/wx/motif/setup0.h @@ -147,29 +147,15 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP -// (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). -// -// Default is 1 -// -// Recommended setting: 1 +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. #ifndef wxUSE_UNICODE #define wxUSE_UNICODE 1 #endif -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. #define wxUSE_WCHAR_T 1 // ---------------------------------------------------------------------------- @@ -259,6 +245,22 @@ // Recommended setting: 1 as setting it to 0 disables many other things #define wxUSE_STREAMS 1 +// This is not a real option but is used as the default value for +// wxUSE_STD_IOSTREAM and wxUSE_STD_STRING. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library headers, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_DEFAULT 0 +#else + #define wxUSE_STD_DEFAULT 1 +#endif + // Use standard C++ streams if 1 instead of wx streams in some places. If // disabled (default), wx streams are used everywhere and wxWidgets doesn't // depend on the standard streams library. @@ -271,24 +273,15 @@ // Recommended setting: 1 if you use the standard streams anyhow and so // dependency on the standard streams library is not a // problem -#define wxUSE_STD_IOSTREAM 0 +#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT // Enable conversion to standard C++ string if 1. // // Default is 1 for most compilers. // -// Currently the Digital Mars and Watcom compilers come without standard C++ -// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have -// them (e.g. from STLPort). -// -// VC++ 5.0 does include standard C++ library header, however they produce -// many warnings that can't be turned off when compiled at warning level 4. -#if defined(__DMC__) || defined(__WATCOMC__) \ - || (defined(_MSC_VER) && _MSC_VER < 1200) - #define wxUSE_STD_STRING 0 -#else - #define wxUSE_STD_STRING 1 -#endif +// Recommended setting: 1 unless you want to ensure your program doesn't use +// the standard C++ library at all. +#define wxUSE_STD_STRING wxUSE_STD_DEFAULT // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. // Note that if the system's implementation does not support positional @@ -330,6 +323,16 @@ // Recommended setting: 1 (but can be safely disabled if you don't use it) #define wxUSE_BASE64 1 +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -365,6 +368,21 @@ // i18n support: _() macro, wxLocale class. Requires wxTextFile. #define wxUSE_INTL 1 +// Provide wxFoo_l() functions similar to standard foo() functions but taking +// an extra locale parameter. +// +// Notice that this is fully implemented only for the systems providing POSIX +// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary +// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will +// only work for the current user locale and "C" locale. You can use +// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. +// +// Default is 1 +// +// Recommended setting: 1 but may be disabled if you are writing programs +// running only in C locale anyhow +#define wxUSE_XLOCALE 1 + // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which // allow to manipulate dates, times and time intervals. wxDateTime replaces the // old wxTime and wxDate classes which are still provided for backwards @@ -444,6 +462,17 @@ // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 + // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 @@ -481,6 +510,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -545,13 +577,6 @@ // Recommended setting: 1 #define wxUSE_MEDIACTRL 1 -// Use GStreamer for Unix (req a lot of dependancies) -// -// Default is 0 -// -// Recommended setting: 1 (wxMediaCtrl won't work by default without it) -#define wxUSE_GSTREAMER 0 - // Use wxWidget's XRC XML-based resource system. Recommended. // // Default is 1 @@ -574,6 +599,13 @@ // Recommended setting: 1 #define wxUSE_AUI 1 +// Use wxPropertyGrid. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_PROPGRID 1 + // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. // // Default is 1 @@ -647,9 +679,11 @@ #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl #define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl #define wxUSE_LISTBOX 1 // wxListBox #define wxUSE_LISTCTRL 1 // wxListCtrl @@ -737,13 +771,13 @@ // Recommended setting: 1 #define wxUSE_TOOLBOOK 1 -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. // -// Default is 0. +// Default is 1. // -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 // wxGrid class // @@ -786,6 +820,15 @@ // Recommended setting: 1 but can be safely set to 0 #define wxUSE_BITMAPCOMBOBOX 1 +// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items +// up and down in it. It is also used as part of wxRearrangeDialog. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 (currently used only by +// wxHeaderCtrl) +#define wxUSE_REARRANGECTRL 1 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -832,6 +875,17 @@ // Recommended setting: 1 (can't be disabled under MSW) #define wxUSE_MENUS 1 +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + // Use wxSashWindow class. // // Default is 1. @@ -856,6 +910,20 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -1002,14 +1070,16 @@ // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1. Note that for some compilers (notably Microsoft Visual C++) you -// will need to manually add opengl32.lib and glu32.lib to the list of -// libraries linked with your program if you use OpenGL. +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). // -// Default is 0. +// Default is 1 unless the compiler is known to ship without the necessary +// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). // -// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise -#define wxUSE_GLCANVAS 0 +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 // wxRichTextCtrl allows editing of styled text. // @@ -1060,7 +1130,7 @@ // ---------------------------------------------------------------------------- // wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) +// instance is running. // // Default is 1 // @@ -1098,7 +1168,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -1107,28 +1177,9 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatibility with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create files in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 // ---------------------------------------------------------------------------- // other compiler (mis)features @@ -1143,14 +1194,15 @@ #define REMOVE_UNUSED_ARG 1 // VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for . Note that VC++ 7.1 -// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be -// used anyhow. +// them. Set this option to 1 to use , 0 to use . // -// Default is 1. +// Note that newer compilers (including VC++ 7.1 and later) don't support +// wxUSE_IOSTREAMH == 1 and so will be used anyhow. +// +// Default is 0. // -// Recommended setting: whatever your compiler likes more -#define wxUSE_IOSTREAMH 1 +// Recommended setting: 0, only set to 1 if you use a really old compiler +#define wxUSE_IOSTREAMH 0 // ---------------------------------------------------------------------------- // image format support @@ -1218,123 +1270,5 @@ /* --- end common options --- */ -// ---------------------------------------------------------------------------- -// Windows-only settings -// ---------------------------------------------------------------------------- - -// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode -// and want to run your programs under Windows 9x and not only NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#ifndef wxUSE_UNICODE_MSLU - #define wxUSE_UNICODE_MSLU 0 -#endif - -// Set this to 1 if you want to use wxWidgets and MFC in the same program. This -// will override some other settings (see below) -// -// Default is 0. -// -// Recommended setting: 0 unless you really have to use MFC -#define wxUSE_MFC 0 - -// Set this to 1 for generic OLE support: this is required for drag-and-drop, -// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and -// can't compile/doesn't have the OLE headers. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_OLE 1 - -// wxDC cacheing implementation -#define wxUSE_DC_CACHEING 1 - -// Set this to 1 to enable wxDIB -#define wxUSE_WXDIB 1 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 - -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) -#define wxUSE_RICHEDIT 1 - -// TODO: This should be ifdef'ed for any compilers that don't support -// RichEdit 2.0 but do have RichEdit 1.0... -#define wxUSE_RICHEDIT2 1 - -#else -#define wxUSE_RICHEDIT 0 -#define wxUSE_RICHEDIT2 0 -#endif - -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 1 - -// Set to 1 to compile MS Windows XP theme engine support -#define wxUSE_UXTHEME 1 - -// Set to 1 to auto-adapt to MS Windows XP themes where possible -// (notably, wxNotebook pages) -#define wxUSE_UXTHEME_AUTO 1 - -// ---------------------------------------------------------------------------- -// Generic versions of native controls -// ---------------------------------------------------------------------------- - -// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the -// native wxDatePickerCtrl -// -// Default is 0. -// -// Recommended setting: 0, this is mainly used for testing -#define wxUSE_DATEPICKCTRL_GENERIC 0 - -// ---------------------------------------------------------------------------- -// Crash debugging helpers -// ---------------------------------------------------------------------------- - -// Set this to 1 to be able to use wxCrashReport::Generate() to create mini -// dumps of your program when it crashes (or at any other moment) -// -// Default is 1 if supported by the compiler (VC++ and recent BC++ only). -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_CRASHREPORT 1 - -// ---------------------------------------------------------------------------- -// obsolete settings -// ---------------------------------------------------------------------------- - -// NB: all settings in this section are obsolete and should not be used/changed -// at all, they will disappear - -// Define 1 to use bitmap messages. -#define wxUSE_BITMAP_MESSAGE 1 - #endif // _WX_SETUP_H_