X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4cbc57f086cee690f397ac5622d3f1d7153b300e..9a90985d5f2d7e0cd0e458bb3efba709a6166cbb:/contrib/src/fl/flVC.dsp diff --git a/contrib/src/fl/flVC.dsp b/contrib/src/fl/flVC.dsp index 0d1adf1f93..69e5b5d7a5 100644 --- a/contrib/src/fl/flVC.dsp +++ b/contrib/src/fl/flVC.dsp @@ -2,9 +2,10 @@ # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=flVC - Win32 Debug +CFG=flVC - Win32 Debug Unicode DLL !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,20 +14,24 @@ CFG=flVC - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "flVC.mak" CFG="flVC - Win32 Debug" +!MESSAGE NMAKE /f "flVC.mak" CFG="flVC - Win32 Debug Unicode DLL" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "flVC - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "flVC - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "flVC - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "flVC - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "flVC - Win32 Release Unicode" (based on "Win32 (x86) Static Library") +!MESSAGE "flVC - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "flVC - Win32 Debug Unicode" (based on "Win32 (x86) Static Library") +!MESSAGE "flVC - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe !IF "$(CFG)" == "flVC - Win32 Release" @@ -40,9 +45,11 @@ RSC=rc.exe # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" +LINK32=link.exe +CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/msw" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__HACK_MY_MSDEV40__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c -# SUBTRACT CPP /YX +# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/msw" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__HACK_MY_MSDEV40__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c +RSC=rc.exe # ADD BASE RSC /l 0x809 # ADD RSC /l 0x809 BSC32=bscmake.exe @@ -64,9 +71,11 @@ LIB32=link.exe -lib # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" +LINK32=link.exe +CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c -# SUBTRACT CPP /YX +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c +RSC=rc.exe # ADD BASE RSC /l 0x809 # ADD RSC /l 0x809 BSC32=bscmake.exe @@ -76,12 +85,208 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib" +!ELSEIF "$(CFG)" == "flVC - Win32 Debug DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug_DLL" +# PROP BASE Intermediate_Dir "Debug_DLL" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\..\lib" +# PROP Intermediate_Dir "Debug_DLL" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\..\lib\fld.lib" +# ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswdlld" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "WXUSINGDLL" /D "WXMAKING_FL_DLL" /YX /FD /c +# SUBTRACT CPP /u +MTL=midl.exe +RSC=rc.exe +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 /machine:IX86 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250d.lib /nologo /version:1.0 /dll /debug /machine:IX86 /out:"../../../lib/fldlld.dll" /libpath:"../../../lib" +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "flVC - Win32 Release DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "flVC___Win32_Release_DLL" +# PROP BASE Intermediate_Dir "flVC___Win32_Release_DLL" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\..\lib" +# PROP Intermediate_Dir "Release_DLL" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\..\lib\fld.lib" +# ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswdlld" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /D "WXBUILD_FL_DLL" /YX /FD /c +# SUBTRACT BASE CPP /u +# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/mswdll" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "WXUSINGDLL" /D "WXMAKING_FL_DLL" /YX /FD /c +# SUBTRACT CPP /u +MTL=midl.exe +RSC=rc.exe +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250d.lib /nologo /version:1.0 /dll /debug /machine:IX86 /out:"../../../lib/fldlld.dll" /libpath:"../../../lib" +# SUBTRACT BASE LINK32 /pdb:none +# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250.lib /nologo /version:1.0 /dll /machine:IX86 /out:"../../../lib/fldll.dll" /libpath:"../../../lib" +# SUBTRACT LINK32 /pdb:none /incremental:no /debug + +!ELSEIF "$(CFG)" == "flVC - Win32 Release Unicode" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "flVC___Win32_Release_Unicode" +# PROP BASE Intermediate_Dir "flVC___Win32_Release_Unicode" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "flVC___Win32_Release_Unicode" +# PROP Intermediate_Dir "flVC___Win32_Release_Unicode" +# PROP Target_Dir "" +LINK32=link.exe +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/msw" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__HACK_MY_MSDEV40__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/msw" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__HACK_MY_MSDEV40__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "UNICODE" /D "_UNICODE" /YX /FD /c +RSC=rc.exe +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\..\lib\fl.lib" +# ADD LIB32 /nologo /out:"..\..\..\lib\flu.lib" + +!ELSEIF "$(CFG)" == "flVC - Win32 Release Unicode DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "flVC___Win32_Release_Unicode_DLL" +# PROP BASE Intermediate_Dir "flVC___Win32_Release_Unicode_DLL" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "flVC___Win32_Release_Unicode_DLL" +# PROP Intermediate_Dir "flVC___Win32_Release_Unicode_DLL" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\..\lib\fld.lib" +# ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib" +CPP=cl.exe +# ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/mswdlld" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "WXUSINGDLL" /D "WXMAKING_FL_DLL" /YX /FD /c +# SUBTRACT BASE CPP /u +# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/mswdlld" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "WXUSINGDLL" /D "WXMAKING_FL_DLL" /D "_UNICODE" /D "UNICODE" /YX /FD /c +# SUBTRACT CPP /u +MTL=midl.exe +RSC=rc.exe +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250.lib /nologo /version:1.0 /dll /machine:IX86 /out:"../../../lib/fldll.dll" /libpath:"../../../lib" +# SUBTRACT BASE LINK32 /pdb:none /incremental:no /debug +# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250.lib /nologo /version:1.0 /dll /machine:IX86 /out:"../../../lib/fldllu.dll" /libpath:"../../../lib" +# SUBTRACT LINK32 /pdb:none /incremental:no /debug + +!ELSEIF "$(CFG)" == "flVC - Win32 Debug Unicode" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "flVC___Win32_Debug_Unicode" +# PROP BASE Intermediate_Dir "flVC___Win32_Debug_Unicode" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "flVC___Win32_Debug_Unicode" +# PROP Intermediate_Dir "flVC___Win32_Debug_Unicode" +# PROP Target_Dir "" +LINK32=link.exe +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "UNICODE" /D "_UNICODE" /YX /FD /c +RSC=rc.exe +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\..\lib\fld.lib" +# ADD LIB32 /nologo /out:"..\..\..\lib\flud.lib" + +!ELSEIF "$(CFG)" == "flVC - Win32 Debug Unicode DLL" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "flVC___Win32_Debug_Unicode_DLL" +# PROP BASE Intermediate_Dir "flVC___Win32_Debug_Unicode_DLL" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "flVC___Win32_Debug_Unicode_DLL" +# PROP Intermediate_Dir "flVC___Win32_Debug_Unicode_DLL" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\..\..\lib\fld.lib" +# ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib" +CPP=cl.exe +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswdlld" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "WXUSINGDLL" /D "WXMAKING_FL_DLL" /YX /FD /c +# SUBTRACT BASE CPP /u +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswdlld" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D "WXUSINGDLL" /D "WXMAKING_FL_DLL" /D "UNICODE" /D "_UNICODE" /YX /FD /c +# SUBTRACT CPP /u +MTL=midl.exe +RSC=rc.exe +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250d.lib /nologo /version:1.0 /dll /debug /machine:IX86 /out:"../../../lib/fldlld.dll" /libpath:"../../../lib" +# SUBTRACT BASE LINK32 /pdb:none +# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib wxmsw250d.lib /nologo /version:1.0 /dll /debug /machine:IX86 /out:"../../../lib/fldllud.dll" /libpath:"../../../lib" +# SUBTRACT LINK32 /pdb:none + !ENDIF # Begin Target # Name "flVC - Win32 Release" # Name "flVC - Win32 Debug" +# Name "flVC - Win32 Debug DLL" +# Name "flVC - Win32 Release DLL" +# Name "flVC - Win32 Release Unicode" +# Name "flVC - Win32 Release Unicode DLL" +# Name "flVC - Win32 Debug Unicode" +# Name "flVC - Win32 Debug Unicode DLL" # Begin Group "Headers" # PROP Default_Filter "" @@ -119,6 +324,10 @@ SOURCE=..\..\include\wx\fl\dyntbarhnd.h # End Source File # Begin Source File +SOURCE=..\..\include\wx\fl\fldefs.h +# End Source File +# Begin Source File + SOURCE=..\..\include\wx\fl\frmview.h # End Source File # Begin Source File