X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4bc1afd502a0f6f31bddb349a63f41a828f54ded..606b005fb2b535b34d1ca45d2d06ee86718e8b1c:/src/msw/menu.cpp?ds=inline diff --git a/src/msw/menu.cpp b/src/msw/menu.cpp index b35727d9a8..4de484376f 100644 --- a/src/msw/menu.cpp +++ b/src/msw/menu.cpp @@ -28,6 +28,8 @@ #pragma hdrstop #endif +#if wxUSE_MENUS + #ifndef WX_PRECOMP #include "wx/frame.h" #include "wx/menu.h" @@ -431,70 +433,20 @@ bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id) // NB: VC++ generates wrong assembler for `if ( id != idMenuTitle )'!! if ( id != (WXWORD)idMenuTitle ) { - wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED); - event.SetEventObject( this ); - event.SetId( id ); - // VZ: previosuly, the command int was set to id too which was quite // useless anyhow (as it could be retrieved using GetId()) and // uncompatible with wxGTK, so now we use the command int instead // to pass the checked status - event.SetInt(::GetMenuState(GetHmenu(), id, MF_BYCOMMAND) & MF_CHECKED); - - ProcessCommand(event); + SendEvent(id, ::GetMenuState(GetHmenu(), id, MF_BYCOMMAND) & MF_CHECKED); } return TRUE; } -bool wxMenu::ProcessCommand(wxCommandEvent & event) -{ - bool processed = FALSE; - -#if wxUSE_MENU_CALLBACK - // Try a callback - if (m_callback) - { - (void)(*(m_callback))(*this, event); - processed = TRUE; - } -#endif // wxUSE_MENU_CALLBACK - - // Try the menu's event handler - if ( !processed && GetEventHandler()) - { - processed = GetEventHandler()->ProcessEvent(event); - } - - // Try the window the menu was popped up from (and up through the - // hierarchy) - wxWindow *win = GetInvokingWindow(); - if ( !processed && win ) - processed = win->GetEventHandler()->ProcessEvent(event); - - return processed; -} - // --------------------------------------------------------------------------- // other // --------------------------------------------------------------------------- -void wxMenu::Attach(wxMenuBar *menubar) -{ - // menu can be in at most one menubar because otherwise they would both - // delete the menu pointer - wxASSERT_MSG( !m_menuBar, wxT("menu belongs to 2 menubars, expect a crash") ); - - m_menuBar = menubar; -} - -void wxMenu::Detach() -{ - wxASSERT_MSG( m_menuBar, wxT("can't detach menu if it's not attached") ); - - m_menuBar = NULL; -} - wxWindow *wxMenu::GetWindow() const { if ( m_invokingWindow != NULL ) @@ -512,7 +464,6 @@ wxWindow *wxMenu::GetWindow() const void wxMenuBar::Init() { m_eventHandler = this; - m_menuBarFrame = NULL; m_hMenu = 0; } @@ -553,7 +504,7 @@ void wxMenuBar::Refresh() { wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") ); - DrawMenuBar(GetHwndOf(m_menuBarFrame)); + DrawMenuBar(GetHwndOf(GetFrame())); } WXHMENU wxMenuBar::Create() @@ -731,7 +682,8 @@ bool wxMenuBar::Append(wxMenu *menu, const wxString& title) if ( !wxMenuBarBase::Append(menu, title) ) return FALSE; - menu->Attach(this); + // Already done in Append above + //menu->Attach(this); m_titles.Add(title); @@ -820,7 +772,7 @@ void wxMenuBar::RebuildAccelTable() void wxMenuBar::Attach(wxFrame *frame) { -// wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") ); + wxMenuBarBase::Attach(frame); m_menuBarFrame = frame; @@ -831,44 +783,9 @@ void wxMenuBar::Attach(wxFrame *frame) void wxMenuBar::Detach() { -// ::DestroyMenu((HMENU)m_hMenu); m_hMenu = (WXHMENU)NULL; - m_menuBarFrame = NULL; -} - - -// --------------------------------------------------------------------------- -// wxMenuBar searching for menu items -// --------------------------------------------------------------------------- - -// Find the itemString in menuString, and return the item id or wxNOT_FOUND -int wxMenuBar::FindMenuItem(const wxString& menuString, - const wxString& itemString) const -{ - wxString menuLabel = wxStripMenuCodes(menuString); - size_t count = GetMenuCount(); - for ( size_t i = 0; i < count; i++ ) - { - wxString title = wxStripMenuCodes(m_titles[i]); - if ( menuLabel == title ) - return m_menus[i]->FindItem(itemString); - } - - return wxNOT_FOUND; -} - -wxMenuItem *wxMenuBar::FindItem(int id, wxMenu **itemMenu) const -{ - if ( itemMenu ) - *itemMenu = NULL; - - wxMenuItem *item = NULL; - size_t count = GetMenuCount(); - for ( size_t i = 0; !item && (i < count); i++ ) - { - item = m_menus[i]->FindItem(id, itemMenu); - } - return item; + wxMenuBarBase::Detach(); } +#endif // wxUSE_MENUS