X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4bb6408c2631988fab9925014c6619358bf867de..7ef156f79756492ef0955869c017db1f34d3eac1:/src/motif/window.cpp diff --git a/src/motif/window.cpp b/src/motif/window.cpp index 4287512e6f..2642297fd9 100644 --- a/src/motif/window.cpp +++ b/src/motif/window.cpp @@ -27,30 +27,56 @@ #include "wx/settings.h" #include "wx/msgdlg.h" #include "wx/frame.h" +#include "wx/scrolwin.h" #include "wx/menuitem.h" #include "wx/log.h" -#if USE_DRAG_AND_DROP +#if wxUSE_DRAG_AND_DROP #include "wx/dnd.h" #endif #include + +#include +#include +#include +#include +#include + #include "wx/motif/private.h" #include +#define SCROLL_MARGIN 4 +void wxCanvasRepaintProc (Widget, XtPointer, XmDrawingAreaCallbackStruct * cbs); +void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs); +void wxCanvasMotionEvent (Widget, XButtonEvent * event); +void wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event); +static void wxScrollBarCallback(Widget widget, XtPointer clientData, + XmScaleCallbackStruct *cbs); +void wxPanelItemEventHandler (Widget wid, + XtPointer client_data, + XEvent* event, + Boolean *continueToDispatch); + +#define event_left_is_down(x) ((x)->xbutton.state & Button1Mask) +#define event_middle_is_down(x) ((x)->xbutton.state & Button2Mask) +#define event_right_is_down(x) ((x)->xbutton.state & Button3Mask) + extern wxList wxPendingDelete; #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler) BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler) - EVT_CHAR(wxWindow::OnChar) - EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground) - EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged) - EVT_INIT_DIALOG(wxWindow::OnInitDialog) - EVT_IDLE(wxWindow::OnIdle) +EVT_CHAR(wxWindow::OnChar) +EVT_KEY_DOWN(wxWindow::OnKeyDown) +EVT_KEY_UP(wxWindow::OnKeyUp) +EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground) +EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged) +EVT_INIT_DIALOG(wxWindow::OnInitDialog) +EVT_IDLE(wxWindow::OnIdle) END_EVENT_TABLE() #endif @@ -60,6 +86,7 @@ END_EVENT_TABLE() wxWindow::wxWindow() { // Generic + m_isWindow = TRUE; // An optimization m_windowId = 0; m_windowStyle = 0; m_windowParent = NULL; @@ -78,31 +105,102 @@ wxWindow::wxWindow() m_caretWidth = 0; m_caretHeight = 0; m_caretEnabled = FALSE; m_caretShown = FALSE; - m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ; + // m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ; + m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ; m_foregroundColour = *wxBLACK; - m_defaultForegroundColour = *wxBLACK ; - m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ; - -#if USE_DRAG_AND_DROP + +#if wxUSE_DRAG_AND_DROP m_pDropTarget = NULL; #endif - - /// MOTIF-specific + m_clientObject = (wxClientData*) NULL; + m_clientData = NULL; + + /// Motif-specific + m_needsRefresh = TRUE; m_mainWidget = (WXWidget) 0; m_button1Pressed = FALSE; m_button2Pressed = FALSE; m_button3Pressed = FALSE; m_winCaptured = FALSE; m_isShown = TRUE; + m_hScrollBar = (WXWidget) 0; + m_vScrollBar = (WXWidget) 0; + m_borderWidget = (WXWidget) 0; + m_scrolledWindow = (WXWidget) 0; + m_drawingArea = (WXWidget) 0; + m_hScroll = FALSE; + m_vScroll = FALSE; + m_backingPixmap = (WXPixmap) 0; + m_pixmapWidth = 0; + m_pixmapHeight = 0; + m_pixmapOffsetX = 0; + m_pixmapOffsetY = 0; + m_lastTS = 0; + m_lastButton = 0; + m_canAddEventHandler = FALSE; + m_scrollPosX = 0; + m_scrollPosY = 0; } // Destructor wxWindow::~wxWindow() { - // Have to delete constraints/sizer FIRST otherwise - // sizers may try to look at deleted windows as they - // delete themselves. -#if USE_CONSTRAINTS + //// Motif-specific + + if (GetMainWidget()) + DetachWidget(GetMainWidget()); // Removes event handlers + + // If m_drawingArea, we're a fully-fledged window with drawing area, scrollbars etc. (what wxCanvas used to be) + if (m_drawingArea) + { + // Destroy children before destroying self + DestroyChildren(); + + if (m_backingPixmap) + XFreePixmap (XtDisplay ((Widget) GetMainWidget()), (Pixmap) m_backingPixmap); + + Widget w = (Widget) m_drawingArea; + wxDeleteWindowFromTable(w); + + if (w) + XtDestroyWidget(w); + m_mainWidget = (WXWidget) 0; + + // Only if we're _really_ a canvas (not a dialog box/panel) + if (m_scrolledWindow) + { + wxDeleteWindowFromTable((Widget) m_scrolledWindow); + } + + if (m_hScrollBar) + { + XtUnmanageChild ((Widget) m_hScrollBar); + XtDestroyWidget ((Widget) m_hScrollBar); + } + if (m_vScrollBar) + { + XtUnmanageChild ((Widget) m_vScrollBar); + XtDestroyWidget ((Widget) m_vScrollBar); + } + if (m_scrolledWindow) + { + XtUnmanageChild ((Widget) m_scrolledWindow); + XtDestroyWidget ((Widget) m_scrolledWindow); + } + + if (m_borderWidget) + { + XtDestroyWidget ((Widget) m_borderWidget); + m_borderWidget = (WXWidget) 0; + } + } + + //// Generic stuff + + // Have to delete constraints/sizer FIRST otherwise + // sizers may try to look at deleted windows as they + // delete themselves. +#if wxUSE_CONSTRAINTS DeleteRelatedConstraints(); if (m_constraints) { @@ -121,30 +219,36 @@ wxWindow::~wxWindow() if (m_sizerParent) m_sizerParent->RemoveChild((wxWindow *)this); #endif - + if (m_windowParent) m_windowParent->RemoveChild(this); - + DestroyChildren(); - + // Destroy the window if (GetMainWidget()) { - wxDeleteWindowFromTable((Widget) GetMainWidget()); - XtDestroyWidget((Widget) GetMainWidget()); - SetMainWidget((WXWidget) NULL); + // If this line (XtDestroyWidget) causes a crash, you may comment it out. + // Child widgets will get destroyed automatically when a frame + // or dialog is destroyed, but before that you may get some memory + // leaks and potential layout problems if you delete and then add + // child windows. + XtDestroyWidget((Widget) GetMainWidget()); + SetMainWidget((WXWidget) NULL); } - + delete m_children; m_children = NULL; - + // Just in case the window has been Closed, but // we're then deleting immediately: don't leave // dangling pointers. wxPendingDelete.DeleteObject(this); - - if ( m_windowValidator ) - delete m_windowValidator; + + if ( m_windowValidator ) delete m_windowValidator; + if (m_clientObject) delete m_clientObject; + + ClearUpdateRects(); } // Destroy the window (delayed, if a managed window) @@ -156,12 +260,13 @@ bool wxWindow::Destroy() // Constructor bool wxWindow::Create(wxWindow *parent, wxWindowID id, - const wxPoint& pos, - const wxSize& size, - long style, - const wxString& name) + const wxPoint& pos, + const wxSize& size, + long style, + const wxString& name) { // Generic + m_isWindow = TRUE; // An optimization m_windowId = 0; m_windowStyle = 0; m_windowParent = NULL; @@ -174,11 +279,9 @@ bool wxWindow::Create(wxWindow *parent, wxWindowID id, m_sizerParent = NULL; m_autoLayout = FALSE; m_windowValidator = NULL; - -#if USE_DRAG_AND_DROP +#if wxUSE_DRAG_AND_DROP m_pDropTarget = NULL; #endif - m_caretWidth = 0; m_caretHeight = 0; m_caretEnabled = FALSE; m_caretShown = FALSE; @@ -188,114 +291,365 @@ bool wxWindow::Create(wxWindow *parent, wxWindowID id, m_maxSizeY = -1; m_defaultItem = NULL; m_windowParent = NULL; + m_clientObject = (wxClientData*) NULL; + m_clientData = NULL; + + // Motif-specific + m_needsRefresh = TRUE; + m_canAddEventHandler = FALSE; + m_mainWidget = (WXWidget) 0; + m_button1Pressed = FALSE; + m_button2Pressed = FALSE; + m_button3Pressed = FALSE; + m_winCaptured = FALSE; + m_isShown = TRUE; + m_hScrollBar = (WXWidget) 0; + m_vScrollBar = (WXWidget) 0; + m_borderWidget = (WXWidget) 0; + m_scrolledWindow = (WXWidget) 0; + m_drawingArea = (WXWidget) 0; + m_hScroll = FALSE; + m_vScroll = FALSE; + m_backingPixmap = (WXPixmap) 0; + m_pixmapWidth = 0; + m_pixmapHeight = 0; + m_pixmapOffsetX = 0; + m_pixmapOffsetY = 0; + m_scrollPosX = 0; + m_scrollPosY = 0; + if (!parent) return FALSE; - + if (parent) parent->AddChild(this); - + m_returnCode = 0; - + SetName(name); - + if ( id == -1 ) - m_windowId = (int)NewControlId(); + m_windowId = (int)NewControlId(); else - m_windowId = id; - - m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ; + m_windowId = id; + + // m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ; + m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ; m_foregroundColour = *wxBLACK; - m_defaultForegroundColour = *wxBLACK ; - m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ; - + m_windowStyle = style; - + if ( id == -1 ) - m_windowId = (int)NewControlId(); + m_windowId = (int)NewControlId(); else - m_windowId = id; - - // TODO: create the window - + m_windowId = id; + + //// TODO: we should probably optimize by only creating a + //// a drawing area if we have one or more scrollbars (wxVSCROLL/wxHSCROLL). + //// But for now, let's simplify things by always creating the + //// drawing area, since otherwise the translations are different. + + // New translations for getting mouse motion feedback + String translations = + ": wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ +: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ +: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ +: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\ +: DrawingAreaInput() ManagerGadgetArm()\n\ +: DrawingAreaInput() ManagerGadgetArm()\n\ +: DrawingAreaInput() ManagerGadgetArm()\n\ +: DrawingAreaInput() ManagerGadgetActivate()\n\ +: DrawingAreaInput() ManagerGadgetActivate()\n\ +: DrawingAreaInput() ManagerGadgetActivate()\n\ +: wxCanvasMotionEvent() DrawingAreaInput()\n\ +: wxCanvasMotionEvent() DrawingAreaInput()\n\ +: wxCanvasMotionEvent() DrawingAreaInput()\n\ +: DrawingAreaInput()"; + + XtActionsRec actions[1]; + actions[0].string = "wxCanvasMotionEvent"; + actions[0].proc = (XtActionProc) wxCanvasMotionEvent; + XtAppAddActions ((XtAppContext) wxTheApp->GetAppContext(), actions, 1); + + Widget parentWidget = (Widget) parent->GetClientWidget(); + if (style & wxBORDER) + m_borderWidget = (WXWidget) XtVaCreateManagedWidget ("canvasBorder", + xmFrameWidgetClass, parentWidget, + XmNshadowType, XmSHADOW_IN, + NULL); + + m_scrolledWindow = (WXWidget) XtVaCreateManagedWidget ("scrolledWindow", + xmScrolledWindowWidgetClass, m_borderWidget ? (Widget) m_borderWidget : parentWidget, + XmNresizePolicy, XmRESIZE_NONE, + XmNspacing, 0, + XmNscrollingPolicy, XmAPPLICATION_DEFINED, + // XmNscrollBarDisplayPolicy, XmAS_NEEDED, + NULL); + + XtTranslations ptr; + m_drawingArea = (WXWidget) XtVaCreateWidget ((char*) (const char*) name, + xmDrawingAreaWidgetClass, (Widget) m_scrolledWindow, + XmNunitType, XmPIXELS, + // XmNresizePolicy, XmRESIZE_ANY, + XmNresizePolicy, XmRESIZE_NONE, + XmNmarginHeight, 0, + XmNmarginWidth, 0, + XmNtranslations, ptr = XtParseTranslationTable (translations), + NULL); + /* + if (GetWindowStyleFlag() & wxOVERRIDE_KEY_TRANSLATIONS) + { + XtFree ((char *) ptr); + ptr = XtParseTranslationTable (": DrawingAreaInput()"); + XtOverrideTranslations ((Widget) m_drawingArea, ptr); + XtFree ((char *) ptr); + } + */ + + wxAddWindowToTable((Widget) m_drawingArea, this); + wxAddWindowToTable((Widget) m_scrolledWindow, this); + + /* + * This order is very important in Motif 1.2.1 + * + */ + + XtRealizeWidget ((Widget) m_scrolledWindow); + XtRealizeWidget ((Widget) m_drawingArea); + XtManageChild ((Widget) m_drawingArea); + + XtOverrideTranslations ((Widget) m_drawingArea, + ptr = XtParseTranslationTable (": resize()")); + XtFree ((char *) ptr); + + XtAddCallback ((Widget) m_drawingArea, XmNexposeCallback, (XtCallbackProc) wxCanvasRepaintProc, (XtPointer) this); + XtAddCallback ((Widget) m_drawingArea, XmNinputCallback, (XtCallbackProc) wxCanvasInputEvent, (XtPointer) this); + + /* TODO? + display = XtDisplay (scrolledWindow); + xwindow = XtWindow (drawingArea); + */ + + XtAddEventHandler ((Widget) m_drawingArea, PointerMotionHintMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask, + False, (XtEventHandler) wxCanvasEnterLeave, (XtPointer) this); + + // Scrolled widget needs to have its colour changed or we get + // a little blue square where the scrollbars abutt + wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE); + DoChangeBackgroundColour(m_scrolledWindow, backgroundColour, TRUE); + DoChangeBackgroundColour(m_drawingArea, backgroundColour, TRUE); + + XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) 0, (Widget) 0, (Widget) m_drawingArea); + + /* + if (m_hScrollBar) + XtRealizeWidget ((Widget) m_hScrollBar); + if (m_vScrollBar) + XtRealizeWidget ((Widget) m_vScrollBar); + */ + + // Without this, the cursor may not be restored properly + // (e.g. in splitter sample). + SetCursor(*wxSTANDARD_CURSOR); + SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + SetSize(pos.x, pos.y, size.x, size.y); + return TRUE; } +// Helper function +void wxWindow::CreateScrollbar(int orientation) +{ + if (!m_drawingArea) + return; + + XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL); + + // Add scrollbars if required + if (orientation == wxHORIZONTAL) + { + Widget hScrollBar = XtVaCreateManagedWidget ("hsb", + xmScrollBarWidgetClass, (Widget) m_scrolledWindow, + XmNorientation, XmHORIZONTAL, + NULL); + // XtAddCallback (hScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + XtAddCallback (hScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL); + + XtVaSetValues (hScrollBar, + XmNincrement, 1, + XmNvalue, 0, + NULL); + + m_hScrollBar = (WXWidget) hScrollBar; + + wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE); + DoChangeBackgroundColour(m_hScrollBar, backgroundColour, TRUE); + + XtRealizeWidget(hScrollBar); + + XtVaSetValues((Widget) m_scrolledWindow, + XmNhorizontalScrollBar, (Widget) m_hScrollBar, + NULL); + + m_hScroll = TRUE; + } + + if (orientation == wxVERTICAL) + { + Widget vScrollBar = XtVaCreateManagedWidget ("vsb", + xmScrollBarWidgetClass, (Widget) m_scrolledWindow, + XmNorientation, XmVERTICAL, + NULL); + // XtAddCallback (vScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + XtAddCallback (vScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL); + + XtVaSetValues (vScrollBar, + XmNincrement, 1, + XmNvalue, 0, + NULL); + + m_vScrollBar = (WXWidget) vScrollBar; + wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE); + DoChangeBackgroundColour(m_vScrollBar, backgroundColour, TRUE); + + XtRealizeWidget(vScrollBar); + + XtVaSetValues((Widget) m_scrolledWindow, + XmNverticalScrollBar, (Widget) m_vScrollBar, + NULL); + + m_vScroll = TRUE; + } + + XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL); +} +void wxWindow::DestroyScrollbar(int orientation) +{ + if (!m_drawingArea) + return; + + XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL); + // Add scrollbars if required + if (orientation == wxHORIZONTAL) + { + if (m_hScrollBar) + { + XtDestroyWidget((Widget) m_hScrollBar); + } + m_hScrollBar = (WXWidget) 0; + m_hScroll = FALSE; + + XtVaSetValues((Widget) m_scrolledWindow, + XmNhorizontalScrollBar, (Widget) 0, + NULL); + + } + + if (orientation == wxVERTICAL) + { + if (m_vScrollBar) + { + XtDestroyWidget((Widget) m_vScrollBar); + } + m_vScrollBar = (WXWidget) 0; + m_vScroll = TRUE; + + XtVaSetValues((Widget) m_scrolledWindow, + XmNverticalScrollBar, (Widget) 0, + NULL); + + } + XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL); +} + void wxWindow::SetFocus() { - XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT); - XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT); + XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT); + XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT); } void wxWindow::Enable(bool enable) { - if (GetMainWidget()) - { - XtSetSensitive((Widget) GetMainWidget(), enable); - XmUpdateDisplay((Widget) GetMainWidget()); - } + if (GetMainWidget()) + { + XtSetSensitive((Widget) GetMainWidget(), enable); + XmUpdateDisplay((Widget) GetMainWidget()); + } } void wxWindow::CaptureMouse() { - if (m_winCaptured) - return; + if (m_winCaptured) + return; - if (GetMainWidget()) - XtAddGrab((Widget) GetMainWidget(), TRUE, FALSE); - - m_winCaptured = TRUE; + if (GetMainWidget()) + XtAddGrab((Widget) GetMainWidget(), TRUE, FALSE); + + m_winCaptured = TRUE; } void wxWindow::ReleaseMouse() { - if (!m_winCaptured) - return; + if (!m_winCaptured) + return; - if (GetMainWidget()) - XtRemoveGrab((Widget) GetMainWidget()); - m_winCaptured = FALSE; + if (GetMainWidget()) + XtRemoveGrab((Widget) GetMainWidget()); + m_winCaptured = FALSE; } // Push/pop event handler (i.e. allow a chain of event handlers // be searched) void wxWindow::PushEventHandler(wxEvtHandler *handler) { - handler->SetNextHandler(GetEventHandler()); - SetEventHandler(handler); + handler->SetNextHandler(GetEventHandler()); + SetEventHandler(handler); } wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler) { - if ( GetEventHandler() ) - { - wxEvtHandler *handlerA = GetEventHandler(); - wxEvtHandler *handlerB = handlerA->GetNextHandler(); - handlerA->SetNextHandler(NULL); - SetEventHandler(handlerB); - if ( deleteHandler ) - { - delete handlerA; - return NULL; - } - else - return handlerA; - } - else - return NULL; + if ( GetEventHandler() ) + { + wxEvtHandler *handlerA = GetEventHandler(); + wxEvtHandler *handlerB = handlerA->GetNextHandler(); + handlerA->SetNextHandler(NULL); + SetEventHandler(handlerB); + if ( deleteHandler ) + { + delete handlerA; + return NULL; + } + else + return handlerA; + } + else + return NULL; } -#if USE_DRAG_AND_DROP +#if wxUSE_DRAG_AND_DROP void wxWindow::SetDropTarget(wxDropTarget *pDropTarget) { - if ( m_pDropTarget != 0 ) { - delete m_pDropTarget; - } - - m_pDropTarget = pDropTarget; - if ( m_pDropTarget != 0 ) - { - // TODO - } + if ( m_pDropTarget != 0 ) { + delete m_pDropTarget; + } + + m_pDropTarget = pDropTarget; + if ( m_pDropTarget != 0 ) + { + // TODO + } } #endif @@ -309,104 +663,183 @@ void wxWindow::DragAcceptFiles(bool accept) // Get total size void wxWindow::GetSize(int *x, int *y) const { - Widget widget = (Widget) GetMainWidget(); - Dimension xx, yy; - XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL); - *x = xx; *y = yy; + if (m_drawingArea) + { + CanvasGetSize(x, y); + return; + } + + Widget widget = (Widget) GetTopWidget(); + Dimension xx, yy; + XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL); + *x = xx; *y = yy; } void wxWindow::GetPosition(int *x, int *y) const { - Widget widget = (Widget) GetMainWidget(); - Position xx, yy; - XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL); - *x = xx; *y = yy; + if (m_drawingArea) + { + CanvasGetPosition(x, y); + return; + } + Widget widget = (Widget) GetTopWidget(); + Position xx, yy; + XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL); + + // We may be faking the client origin. + // So a window that's really at (0, 30) may appear + // (to wxWin apps) to be at (0, 0). + if (GetParent()) + { + wxPoint pt(GetParent()->GetClientAreaOrigin()); + xx -= pt.x; + yy -= pt.y; + } + + *x = xx; *y = yy; } void wxWindow::ScreenToClient(int *x, int *y) const { - // TODO + Widget widget = (Widget) GetClientWidget(); + Display *display = XtDisplay((Widget) GetMainWidget()); + Window rootWindow = RootWindowOfScreen(XtScreen(widget)); + Window thisWindow = XtWindow(widget); + + Window childWindow; + int xx = *x; + int yy = *y; + XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow); } void wxWindow::ClientToScreen(int *x, int *y) const { - Widget widget = (Widget) GetMainWidget(); - Display *display = XtDisplay(widget); - Window rootWindow = RootWindowOfScreen(XtScreen(widget)); - Window thisWindow; - if (this->IsKindOf(CLASSINFO(wxFrame))) - { - wxFrame *fr = (wxFrame *)this; - // TODO - // thisWindow = XtWindow(fr->m_clientArea); - } - else - thisWindow = XtWindow((Widget)widget); - - Window childWindow; - int xx = *x; - int yy = *y; - XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow); + Widget widget = (Widget) GetClientWidget(); + Display *display = XtDisplay(widget); + Window rootWindow = RootWindowOfScreen(XtScreen(widget)); + Window thisWindow = XtWindow(widget); + + Window childWindow; + int xx = *x; + int yy = *y; + XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow); } void wxWindow::SetCursor(const wxCursor& cursor) { - m_windowCursor = cursor; - if (m_windowCursor.Ok()) - { - /* TODO when wxCursor implemented - WXDisplay *dpy = GetXDisplay(); - Cursor x_cursor = cursor.GetXCursor(dpy); - - Widget w = (Widget) GetMainWidget(); - Window win = XtWindow(w); - XDefineCursor((Display*) dpy, win, x_cursor); - */ - } + m_windowCursor = cursor; + if (m_windowCursor.Ok()) + { + WXDisplay *dpy = GetXDisplay(); + WXCursor x_cursor = ((wxCursor&)cursor).GetXCursor(dpy); + + Widget w = (Widget) GetMainWidget(); + Window win = XtWindow(w); + XDefineCursor((Display*) dpy, win, (Cursor) x_cursor); + } } // Get size *available for subwindows* i.e. excluding menu bar etc. void wxWindow::GetClientSize(int *x, int *y) const { - Widget widget = (Widget) GetMainWidget(); - Dimension xx, yy; - XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL); - *x = xx; *y = yy; + Widget widget = (Widget) GetClientWidget(); + Dimension xx, yy; + XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL); + *x = xx; *y = yy; } -void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags) +void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags) { - Widget widget = (Widget) GetMainWidget(); - - if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) - XtVaSetValues(widget, XmNx, x, NULL); - if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) - XtVaSetValues(widget, XmNy, y, NULL); - if (width > -1) - XtVaSetValues(widget, XmNwidth, width, NULL); - if (height > -1) - XtVaSetValues(widget, XmNheight, height, NULL); - - wxSizeEvent sizeEvent(wxSize(width, height), GetId()); - sizeEvent.SetEventObject(this); - - GetEventHandler()->ProcessEvent(sizeEvent); + // A bit of optimization to help sort out the flickers. + int oldX, oldY, oldW, oldH; + GetSize(& oldW, & oldH); + GetPosition(& oldX, & oldY); + + bool useOldPos = FALSE; + bool useOldSize = FALSE; + + if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0)) + useOldPos = TRUE; + else if (x == oldX && y == oldY) + useOldPos = TRUE; + + if ((width == -1) && (height == -1)) + useOldSize = TRUE; + else if (width == oldW && height == oldH) + useOldSize = TRUE; + + if (!wxNoOptimize::CanOptimize()) + { + useOldSize = FALSE; useOldPos = FALSE; + } + + if (useOldPos && useOldSize) + return; + + if (m_drawingArea) + { + CanvasSetSize(x, y, width, height, sizeFlags); + return; + } + Widget widget = (Widget) GetTopWidget(); + if (!widget) + return; + + bool managed = XtIsManaged( widget ); + if (managed) + XtUnmanageChild(widget); + + int xx = x; int yy = y; + AdjustForParentClientOrigin(xx, yy, sizeFlags); + + if (!useOldPos) + { + if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) + XtVaSetValues(widget, XmNx, xx, NULL); + if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) + XtVaSetValues(widget, XmNy, yy, NULL); + } + if (!useOldSize) + { + if (width > -1) + XtVaSetValues(widget, XmNwidth, width, NULL); + if (height > -1) + XtVaSetValues(widget, XmNheight, height, NULL); + } + + if (managed) + XtManageChild(widget); + + // How about this bit. Maybe we don't need to generate size events + // all the time -- they'll be generated when the window is sized anyway. + /* + wxSizeEvent sizeEvent(wxSize(width, height), GetId()); + sizeEvent.SetEventObject(this); + + GetEventHandler()->ProcessEvent(sizeEvent); + */ } -void wxWindow::SetClientSize(int width, int height) +void wxWindow::DoSetClientSize(int width, int height) { - Widget widget = (Widget) GetMainWidget(); - - if (width > -1) - XtVaSetValues(widget, XmNwidth, width, NULL); - if (height > -1) - XtVaSetValues(widget, XmNheight, height, NULL); - - wxSizeEvent sizeEvent(wxSize(width, height), GetId()); - sizeEvent.SetEventObject(this); - - GetEventHandler()->ProcessEvent(sizeEvent); + if (m_drawingArea) + { + CanvasSetClientSize(width, height); + return; + } + + Widget widget = (Widget) GetTopWidget(); + + if (width > -1) + XtVaSetValues(widget, XmNwidth, width, NULL); + if (height > -1) + XtVaSetValues(widget, XmNheight, height, NULL); + + wxSizeEvent sizeEvent(wxSize(width, height), GetId()); + sizeEvent.SetEventObject(this); + + GetEventHandler()->ProcessEvent(sizeEvent); } // For implementation purposes - sometimes decorations make the client area @@ -429,15 +862,51 @@ void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) bool wxWindow::Show(bool show) { + if (show) + { + if (m_borderWidget || m_scrolledWindow) + { + if (m_drawingArea) + XtMapWidget((Widget) m_drawingArea); + XtMapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow); + } + else + { + WXWidget topWidget = GetTopWidget(); + if (GetTopWidget()) + XtMapWidget((Widget) GetTopWidget()); + else if (GetMainWidget()) + XtMapWidget((Widget) GetMainWidget()); + } + } + else + { + if (m_borderWidget || m_scrolledWindow) + { + if (m_drawingArea) + XtUnmapWidget((Widget) m_drawingArea); + XtUnmapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow); + } + else + { + if (GetTopWidget()) + XtUnmapWidget((Widget) GetTopWidget()); + else if (GetMainWidget()) + XtUnmapWidget((Widget) GetMainWidget()); + } + } + + /* Window xwin = (Window) GetXWindow(); Display *xdisp = (Display*) GetXDisplay(); if (show) - XMapWindow(xdisp, xwin); + XMapWindow(xdisp, xwin); else - XUnmapWindow(xdisp, xwin); - + XUnmapWindow(xdisp, xwin); + */ + m_isShown = show; - + return TRUE; } @@ -448,68 +917,127 @@ bool wxWindow::IsShown() const int wxWindow::GetCharHeight() const { - // TODO - return 0; + if (!m_windowFont.Ok()) + return 0; + + WXFontStructPtr pFontStruct = m_windowFont.GetFontStruct(1.0, GetXDisplay()); + + int direction, ascent, descent; + XCharStruct overall; + XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent, + &descent, &overall); + // return (overall.ascent + overall.descent); + return (ascent + descent); } int wxWindow::GetCharWidth() const { - // TODO - return 0; + if (!m_windowFont.Ok()) + return 0; + + WXFontStructPtr pFontStruct = m_windowFont.GetFontStruct(1.0, GetXDisplay()); + + int direction, ascent, descent; + XCharStruct overall; + XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent, + &descent, &overall); + return overall.width; } -void wxWindow::GetTextExtent(const wxString& string, int *x, int *y, - int *descent, int *externalLeading, const wxFont *theFont, bool) const +/* Helper function for 16-bit fonts */ +static int str16len(const char *s) { - wxFont *fontToUse = (wxFont *)theFont; - if (!fontToUse) - fontToUse = (wxFont *) & m_windowFont; + int count = 0; + + while (s[0] && s[1]) { + count++; + s += 2; + } + + return count; +} - // TODO +void wxWindow::GetTextExtent(const wxString& string, int *x, int *y, + int *descent, int *externalLeading, const wxFont *theFont, bool use16) const +{ + wxFont *fontToUse = (wxFont *)theFont; + if (!fontToUse) + fontToUse = (wxFont *) & m_windowFont; + + if (!fontToUse->Ok()) + return; + + WXFontStructPtr pFontStruct = theFont->GetFontStruct(1.0, GetXDisplay()); + + int direction, ascent, descent2; + XCharStruct overall; + int slen; + + if (use16) slen = str16len(string); else slen = strlen(string); + + if (use16) + XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *) (char*) (const char*) string, slen, &direction, + &ascent, &descent2, &overall); + else + XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) string, slen, &direction, + &ascent, &descent2, &overall); + + *x = (overall.width); + *y = (ascent + descent2); + if (descent) + *descent = descent2; + if (externalLeading) + *externalLeading = 0; } -void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect) +void wxWindow::Refresh(bool eraseBack, const wxRect *rect) { + m_needsRefresh = TRUE; Display *display = XtDisplay((Widget) GetMainWidget()); Window thisWindow = XtWindow((Widget) GetMainWidget()); - + XExposeEvent dummyEvent; int width, height; GetSize(&width, &height); - + dummyEvent.type = Expose; dummyEvent.display = display; dummyEvent.send_event = True; dummyEvent.window = thisWindow; if (rect) { - dummyEvent.x = rect->x; - dummyEvent.y = rect->y; - dummyEvent.width = rect->width; - dummyEvent.height = rect->height; + dummyEvent.x = rect->x; + dummyEvent.y = rect->y; + dummyEvent.width = rect->width; + dummyEvent.height = rect->height; } else { - dummyEvent.x = 0; - dummyEvent.y = 0; - dummyEvent.width = width; - dummyEvent.height = height; + dummyEvent.x = 0; + dummyEvent.y = 0; + dummyEvent.width = width; + dummyEvent.height = height; } dummyEvent.count = 0; - + if (eraseBack) { wxClientDC dc(this); - dc.Clear(); + wxBrush backgroundBrush(GetBackgroundColour(), wxSOLID); + dc.SetBackground(backgroundBrush); + if (rect) + dc.Clear(*rect); + else + dc.Clear(); } - + XSendEvent(display, thisWindow, False, ExposureMask, (XEvent *)&dummyEvent); } // Responds to colour changes: passes event on to children. void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event) { - wxNode *node = GetChildren()->First(); + wxNode *node = GetChildren().First(); while ( node ) { // Only propagate to non-top-level windows @@ -520,7 +1048,7 @@ void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event) event.m_eventObject = win; win->GetEventHandler()->ProcessEvent(event2); } - + node = node->Next(); } } @@ -535,23 +1063,23 @@ long wxWindow::Default() void wxWindow::InitDialog() { - wxInitDialogEvent event(GetId()); - event.SetEventObject( this ); - GetEventHandler()->ProcessEvent(event); + wxInitDialogEvent event(GetId()); + event.SetEventObject( this ); + GetEventHandler()->ProcessEvent(event); } // Default init dialog behaviour is to transfer data to window void wxWindow::OnInitDialog(wxInitDialogEvent& event) { - TransferDataToWindow(); + TransferDataToWindow(); } // Caret manipulation void wxWindow::CreateCaret(int w, int h) { - m_caretWidth = w; - m_caretHeight = h; - m_caretEnabled = TRUE; + m_caretWidth = w; + m_caretHeight = h; + m_caretEnabled = TRUE; } void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap)) @@ -592,57 +1120,56 @@ void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int incW, in m_minSizeY = minH; m_maxSizeX = maxW; m_maxSizeY = maxH; - + if (!this->IsKindOf(CLASSINFO(wxFrame))) - return; - + return; + wxFrame *frame = (wxFrame *)this; - - /* Uncomment when wxFrame implemented + Widget widget = (Widget) frame->GetShellWidget(); + if (minW > -1) - XtVaSetValues((Widget) frame->m_frameShell, XmNminWidth, minW, NULL); + XtVaSetValues(widget, XmNminWidth, minW, NULL); if (minH > -1) - XtVaSetValues((Widget) frame->m_frameShell, XmNminHeight, minH, NULL); + XtVaSetValues(widget, XmNminHeight, minH, NULL); if (maxW > -1) - XtVaSetValues((Widget) frame->m_frameShell, XmNmaxWidth, maxW, NULL); + XtVaSetValues(widget, XmNmaxWidth, maxW, NULL); if (maxH > -1) - XtVaSetValues((Widget) frame->m_frameShell, XmNmaxHeight, maxH, NULL); + XtVaSetValues(widget, XmNmaxHeight, maxH, NULL); if (incW > -1) - XtVaSetValues((Widget) frame->m_frameShell, XmNwidthInc, incW, NULL); + XtVaSetValues(widget, XmNwidthInc, incW, NULL); if (incH > -1) - XtVaSetValues((Widget) frame->m_frameShell, XmNheightInc, incH, NULL); - */ + XtVaSetValues(widget, XmNheightInc, incH, NULL); } void wxWindow::Centre(int direction) { - int x, y, width, height, panel_width, panel_height, new_x, new_y; - - wxWindow *father = (wxWindow *)GetParent(); - if (!father) - return; - - father->GetClientSize(&panel_width, &panel_height); - GetSize(&width, &height); - GetPosition(&x, &y); - - new_x = -1; - new_y = -1; - - if (direction & wxHORIZONTAL) - new_x = (int)((panel_width - width)/2); - - if (direction & wxVERTICAL) - new_y = (int)((panel_height - height)/2); - - SetSize(new_x, new_y, -1, -1); - + int x, y, width, height, panel_width, panel_height, new_x, new_y; + + wxWindow *father = (wxWindow *)GetParent(); + if (!father) + return; + + father->GetClientSize(&panel_width, &panel_height); + GetSize(&width, &height); + GetPosition(&x, &y); + + new_x = -1; + new_y = -1; + + if (direction & wxHORIZONTAL) + new_x = (int)((panel_width - width)/2); + + if (direction & wxVERTICAL) + new_y = (int)((panel_height - height)/2); + + SetSize(new_x, new_y, -1, -1); + } // Coordinates relative to the window -void wxWindow::WarpPointer (int x_pos, int y_pos) +void wxWindow::WarpPointer (int x, int y) { - // TODO + XWarpPointer (XtDisplay((Widget) GetClientWidget()), None, XtWindow((Widget) GetClientWidget()), 0, 0, 0, 0, x, y); } void wxWindow::OnEraseBackground(wxEraseEvent& event) @@ -653,73 +1180,343 @@ void wxWindow::OnEraseBackground(wxEraseEvent& event) int wxWindow::GetScrollPos(int orient) const { - // TODO - return 0; + if (orient == wxHORIZONTAL) + return m_scrollPosX; + else + return m_scrollPosY; + /* + Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar); + if (scrollBar) + { + int pos; + XtVaGetValues(scrollBar, + XmNvalue, &pos, NULL); + return pos; + } + else + return 0; + */ } // This now returns the whole range, not just the number // of positions that we can scroll. int wxWindow::GetScrollRange(int orient) const { - // TODO - return 0; + Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar); + if (scrollBar) + { + int range; + XtVaGetValues(scrollBar, + XmNmaximum, &range, NULL); + return range; + } + else + return 0; } int wxWindow::GetScrollThumb(int orient) const { - // TODO - return 0; + Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar); + if (scrollBar) + { + int thumb; + XtVaGetValues(scrollBar, + XmNsliderSize, &thumb, NULL); + return thumb; + } + else + return 0; } -void wxWindow::SetScrollPos(int orient, int pos, bool refresh) +void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh)) { - // TODO - return; + Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar); + if (scrollBar) + { + XtVaSetValues (scrollBar, + XmNvalue, pos, + NULL); + } + if (orient == wxHORIZONTAL) + m_scrollPosX = pos; + else + m_scrollPosY = pos; + } // New function that will replace some of the above. void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible, - int range, bool refresh) + int range, bool WXUNUSED(refresh)) { - // TODO + int oldW, oldH; + GetSize(& oldW, & oldH); + + if (range == 0) + range = 1; + if (thumbVisible == 0) + thumbVisible = 1; + + if (thumbVisible > range) + thumbVisible = range; + + // Save the old state to see if it changed + WXWidget oldScrollBar = ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar ); + + if (orient == wxHORIZONTAL) + { + if (thumbVisible == range) + { + if (m_hScrollBar) + DestroyScrollbar(wxHORIZONTAL); + } + else + { + if (!m_hScrollBar) + CreateScrollbar(wxHORIZONTAL); + } + } + if (orient == wxVERTICAL) + { + if (thumbVisible == range) + { + if (m_vScrollBar) + DestroyScrollbar(wxVERTICAL); + } + else + { + if (!m_vScrollBar) + CreateScrollbar(wxVERTICAL); + } + } + WXWidget newScrollBar = ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar ); + + if (oldScrollBar != newScrollBar) + { + // This is important! Without it, scrollbars misbehave + // badly. + XtUnrealizeWidget((Widget) m_scrolledWindow); + XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) m_hScrollBar, (Widget) m_vScrollBar, (Widget) m_drawingArea); + XtRealizeWidget((Widget) m_scrolledWindow); + XtManageChild((Widget) m_scrolledWindow); + } + + if (newScrollBar) + XtVaSetValues((Widget) newScrollBar, + XmNvalue, pos, + XmNminimum, 0, + XmNmaximum, range, + XmNsliderSize, thumbVisible, + NULL); + + if (orient == wxHORIZONTAL) + m_scrollPosX = pos; + else + m_scrollPosY = pos; + + int newW, newH; + GetSize(& newW, & newH); + + // Adjusting scrollbars can resize the canvas accidentally + if (newW != oldW || newH != oldH) + SetSize(-1, -1, oldW, oldH); } // Does a physical scroll -void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect) +void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) { - // TODO - return; + // cerr << "Scrolling. delta = " << dx << ", " << dy << endl; + int x, y, w, h; + if (rect) + { + // Use specified rectangle + x = rect->x; y = rect->y; w = rect->width; h = rect->height; + } + else + { + // Use whole client area + x = 0; y = 0; + GetClientSize(& w, & h); + } + + int x1 = (dx >= 0) ? x : x - dx ; + int y1 = (dy >= 0) ? y : y - dy; + int w1 = w - abs(dx); + int h1 = h - abs(dy); + int x2 = (dx >= 0) ? x + dx : x; + int y2 = (dy >= 0) ? y + dy : y; + + wxClientDC dc(this); + + dc.SetLogicalFunction (wxCOPY); + + Widget widget = (Widget) GetMainWidget(); + Window window = XtWindow(widget); + Display* display = XtDisplay(widget); + + XCopyArea(display, window, + window, (GC) dc.GetGC(), + x1, y1, + w1, h1, + x2, y2); + + dc.SetAutoSetting(TRUE); + wxBrush brush(GetBackgroundColour(), wxSOLID); + dc.SetBrush(brush); // ?? + + // We'll add rectangles to the list of update rectangles + // according to which bits we've exposed. + wxList updateRects; + + if (dx > 0) + { + wxRect *rect = new wxRect; + rect->x = x; + rect->y = y; + rect->width = dx; + rect->height = h; + + XFillRectangle(display, window, + (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); + + rect->x = rect->x; + rect->y = rect->y; + rect->width = rect->width; + rect->height = rect->height; + + updateRects.Append((wxObject*) rect); + } + else if (dx < 0) + { + wxRect *rect = new wxRect; + + rect->x = x + w + dx; + rect->y = y; + rect->width = -dx; + rect->height = h; + + XFillRectangle(display, window, + (GC) dc.GetGC(), rect->x, rect->y, rect->width, + rect->height); + + rect->x = rect->x; + rect->y = rect->y; + rect->width = rect->width; + rect->height = rect->height; + + updateRects.Append((wxObject*) rect); + } + if (dy > 0) + { + wxRect *rect = new wxRect; + + rect->x = x; + rect->y = y; + rect->width = w; + rect->height = dy; + + XFillRectangle(display, window, + (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); + + rect->x = rect->x; + rect->y = rect->y; + rect->width = rect->width; + rect->height = rect->height; + + updateRects.Append((wxObject*) rect); + } + else if (dy < 0) + { + wxRect *rect = new wxRect; + + rect->x = x; + rect->y = y + h + dy; + rect->width = w; + rect->height = -dy; + + XFillRectangle(display, window, + (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height); + + rect->x = rect->x; + rect->y = rect->y; + rect->width = rect->width; + rect->height = rect->height; + + updateRects.Append((wxObject*) rect); + } + dc.SetBrush(wxNullBrush); + + // Now send expose events + + wxNode* node = updateRects.First(); + while (node) + { + wxRect* rect = (wxRect*) node->Data(); + XExposeEvent event; + + event.type = Expose; + event.display = display; + event.send_event = True; + event.window = window; + + event.x = rect->x; + event.y = rect->y; + event.width = rect->width; + event.height = rect->height; + + event.count = 0; + + XSendEvent(display, window, False, ExposureMask, (XEvent *)&event); + + node = node->Next(); + + } + + // Delete the update rects + node = updateRects.First(); + while (node) + { + wxRect* rect = (wxRect*) node->Data(); + delete rect; + node = node->Next(); + } + + XmUpdateDisplay((Widget) GetMainWidget()); } -void wxWindow::SetFont(const wxFont& font) +void wxWindow::OnChar(wxKeyEvent& event) { - m_windowFont = font; + event.Skip(); +/* ?? +if ( event.KeyCode() == WXK_TAB ) { +// propagate the TABs to the parent - it's up to it to decide what +// to do with it +if ( GetParent() ) { +if ( GetParent()->ProcessEvent(event) ) +return; +} +} + */ +} - if (!m_windowFont.Ok()) - return; - // TODO +void wxWindow::OnKeyDown(wxKeyEvent& event) +{ + event.Skip(); } -void wxWindow::OnChar(wxKeyEvent& event) +void wxWindow::OnKeyUp(wxKeyEvent& event) { - if ( event.KeyCode() == WXK_TAB ) { - // propagate the TABs to the parent - it's up to it to decide what - // to do with it - if ( GetParent() ) { - if ( GetParent()->ProcessEvent(event) ) - return; - } - } + event.Skip(); } void wxWindow::OnPaint(wxPaintEvent& event) { - Default(); + Default(); } bool wxWindow::IsEnabled() const { - // TODO + // TODO. Is this right? + // return XtGetSensitive((Widget) GetMainWidget()); return FALSE; } @@ -734,252 +1531,300 @@ bool wxWindow::IsEnabled() const // it's an application error (pops up a dialog) bool wxWindow::TransferDataToWindow() { - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow *child = (wxWindow *)node->Data(); - if ( child->GetValidator() && - !child->GetValidator()->TransferToWindow() ) - { - wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION); - return FALSE; - } - - node = node->Next(); - } - return TRUE; + wxNode *node = GetChildren().First(); + while ( node ) + { + wxWindow *child = (wxWindow *)node->Data(); + if ( child->GetValidator() && + !child->GetValidator()->TransferToWindow() ) + { + wxLogError("Could not transfer data to window."); + return FALSE; + } + + node = node->Next(); + } + return TRUE; } // Transfer values from controls. If returns FALSE, // validation failed: don't quit bool wxWindow::TransferDataFromWindow() { - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow *child = (wxWindow *)node->Data(); - if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() ) - { - return FALSE; - } - - node = node->Next(); - } - return TRUE; + wxNode *node = GetChildren().First(); + while ( node ) + { + wxWindow *child = (wxWindow *)node->Data(); + if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() ) + { + return FALSE; + } + + node = node->Next(); + } + return TRUE; } bool wxWindow::Validate() { - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow *child = (wxWindow *)node->Data(); - if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) ) - { - return FALSE; - } - - node = node->Next(); - } - return TRUE; + wxNode *node = GetChildren().First(); + while ( node ) + { + wxWindow *child = (wxWindow *)node->Data(); + if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) ) + { + return FALSE; + } + + node = node->Next(); + } + return TRUE; } // Get the window with the focus wxWindow *wxWindow::FindFocus() { - // TODO - return NULL; + // TODO Problems: + // (1) Can there be multiple focussed widgets in an application? + // In which case we need to find the top-level window that's + // currently active. + // (2) The widget with the focus may not be in the widget table + // depending on which widgets I put in the table + + wxNode *node = wxTopLevelWindows.First(); + while (node) + { + wxWindow *win = (wxWindow *)node->Data(); + + Widget w = XmGetFocusWidget ((Widget) win->GetTopWidget()) ; + + if (w != (Widget) NULL) + { + wxWindow* focusWin = wxGetWindowFromTable(w); + if (focusWin) + return focusWin; + } + + node = node->Next(); + } + return (wxWindow*) NULL; } void wxWindow::AddChild(wxWindow *child) { - GetChildren()->Append(child); + GetChildren().Append(child); child->m_windowParent = this; } void wxWindow::RemoveChild(wxWindow *child) { - if (GetChildren()) - GetChildren()->DeleteObject(child); + GetChildren().DeleteObject(child); child->m_windowParent = NULL; } +// Reparents this window to have the new parent. +bool wxWindow::Reparent(wxWindow* WXUNUSED(parent)) +{ + // For now, we indicate that this isn't implemented. + return FALSE; +} + void wxWindow::DestroyChildren() { - if (GetChildren()) { - wxNode *node; - while ((node = GetChildren()->First()) != (wxNode *)NULL) { - wxWindow *child; - if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) { + wxNode *node = GetChildren().First(); + while (node) + { + wxNode* next = node->Next(); + wxWindow* child = (wxWindow*) node->Data(); delete child; - if ( GetChildren()->Member(child) ) - delete node; - } + node = next; + } + GetChildren().Clear(); +#if 0 + wxNode *node; + while ((node = GetChildren().First()) != (wxNode *)NULL) { + wxWindow *child; + if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) { + delete child; + if ( GetChildren().Member(child) ) + delete node; + } } /* while */ - } +#endif } void wxWindow::MakeModal(bool modal) { - // Disable all other windows - if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame))) - { - wxNode *node = wxTopLevelWindows.First(); - while (node) + // Disable all other windows + if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame))) { - wxWindow *win = (wxWindow *)node->Data(); - if (win != this) - win->Enable(!modal); - - node = node->Next(); + wxNode *node = wxTopLevelWindows.First(); + while (node) + { + wxWindow *win = (wxWindow *)node->Data(); + if (win != this) + win->Enable(!modal); + + node = node->Next(); + } } - } +} + +// If nothing defined for this, try the parent. +// E.g. we may be a button loaded from a resource, with no callback function +// defined. +void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event) +{ + if (GetEventHandler()->ProcessEvent(event) ) + return; + if (m_windowParent) + m_windowParent->GetEventHandler()->OnCommand(win, event); } void wxWindow::SetConstraints(wxLayoutConstraints *c) { - if (m_constraints) - { - UnsetConstraints(m_constraints); - delete m_constraints; - } - m_constraints = c; - if (m_constraints) - { - // Make sure other windows know they're part of a 'meaningful relationship' - if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this)) - m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this)) - m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this)) - m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this)) - m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this)) - m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this)) - m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this)) - m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this)) - m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this); - } + if (m_constraints) + { + UnsetConstraints(m_constraints); + delete m_constraints; + } + m_constraints = c; + if (m_constraints) + { + // Make sure other windows know they're part of a 'meaningful relationship' + if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this)) + m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this)) + m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this)) + m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this)) + m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this)) + m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this)) + m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this)) + m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this)) + m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this); + } } // This removes any dangling pointers to this window // in other windows' constraintsInvolvedIn lists. void wxWindow::UnsetConstraints(wxLayoutConstraints *c) { - if (c) - { - if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this)) - c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this)) - c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this)) - c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this)) - c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this)) - c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this)) - c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this)) - c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this)) - c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); - } + if (c) + { + if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this)) + c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this)) + c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this)) + c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this)) + c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this)) + c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this)) + c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this)) + c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this)) + c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this); + } } // Back-pointer to other windows we're involved with, so if we delete // this window, we must delete any constraints we're involved with. void wxWindow::AddConstraintReference(wxWindow *otherWin) { - if (!m_constraintsInvolvedIn) - m_constraintsInvolvedIn = new wxList; - if (!m_constraintsInvolvedIn->Member(otherWin)) - m_constraintsInvolvedIn->Append(otherWin); + if (!m_constraintsInvolvedIn) + m_constraintsInvolvedIn = new wxList; + if (!m_constraintsInvolvedIn->Member(otherWin)) + m_constraintsInvolvedIn->Append(otherWin); } // REMOVE back-pointer to other windows we're involved with. void wxWindow::RemoveConstraintReference(wxWindow *otherWin) { - if (m_constraintsInvolvedIn) - m_constraintsInvolvedIn->DeleteObject(otherWin); + if (m_constraintsInvolvedIn) + m_constraintsInvolvedIn->DeleteObject(otherWin); } // Reset any constraints that mention this window void wxWindow::DeleteRelatedConstraints() { - if (m_constraintsInvolvedIn) - { - wxNode *node = m_constraintsInvolvedIn->First(); - while (node) + if (m_constraintsInvolvedIn) { - wxWindow *win = (wxWindow *)node->Data(); - wxNode *next = node->Next(); - wxLayoutConstraints *constr = win->GetConstraints(); - - // Reset any constraints involving this window - if (constr) - { - constr->left.ResetIfWin((wxWindow *)this); - constr->top.ResetIfWin((wxWindow *)this); - constr->right.ResetIfWin((wxWindow *)this); - constr->bottom.ResetIfWin((wxWindow *)this); - constr->width.ResetIfWin((wxWindow *)this); - constr->height.ResetIfWin((wxWindow *)this); - constr->centreX.ResetIfWin((wxWindow *)this); - constr->centreY.ResetIfWin((wxWindow *)this); - } - delete node; - node = next; + wxNode *node = m_constraintsInvolvedIn->First(); + while (node) + { + wxWindow *win = (wxWindow *)node->Data(); + wxNode *next = node->Next(); + wxLayoutConstraints *constr = win->GetConstraints(); + + // Reset any constraints involving this window + if (constr) + { + constr->left.ResetIfWin((wxWindow *)this); + constr->top.ResetIfWin((wxWindow *)this); + constr->right.ResetIfWin((wxWindow *)this); + constr->bottom.ResetIfWin((wxWindow *)this); + constr->width.ResetIfWin((wxWindow *)this); + constr->height.ResetIfWin((wxWindow *)this); + constr->centreX.ResetIfWin((wxWindow *)this); + constr->centreY.ResetIfWin((wxWindow *)this); + } + delete node; + node = next; + } + delete m_constraintsInvolvedIn; + m_constraintsInvolvedIn = NULL; } - delete m_constraintsInvolvedIn; - m_constraintsInvolvedIn = NULL; - } } void wxWindow::SetSizer(wxSizer *sizer) { - m_windowSizer = sizer; - if (sizer) - sizer->SetSizerParent((wxWindow *)this); + m_windowSizer = sizer; + if (sizer) + sizer->SetSizerParent((wxWindow *)this); } /* - * New version - */ +* New version +*/ bool wxWindow::Layout() { - if (GetConstraints()) - { - int w, h; - GetClientSize(&w, &h); - GetConstraints()->width.SetValue(w); - GetConstraints()->height.SetValue(h); - } - - // If top level (one sizer), evaluate the sizer's constraints. - if (GetSizer()) - { - int noChanges; - GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated - GetSizer()->LayoutPhase1(&noChanges); - GetSizer()->LayoutPhase2(&noChanges); - GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes + if (GetConstraints()) + { + int w, h; + GetClientSize(&w, &h); + GetConstraints()->width.SetValue(w); + GetConstraints()->height.SetValue(h); + } + + // If top level (one sizer), evaluate the sizer's constraints. + if (GetSizer()) + { + int noChanges; + GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated + GetSizer()->LayoutPhase1(&noChanges); + GetSizer()->LayoutPhase2(&noChanges); + GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes + return TRUE; + } + else + { + // Otherwise, evaluate child constraints + ResetConstraints(); // Mark all constraints as unevaluated + DoPhase(1); // Just one phase need if no sizers involved + DoPhase(2); + SetConstraintSizes(); // Recursively set the real window sizes + } return TRUE; - } - else - { - // Otherwise, evaluate child constraints - ResetConstraints(); // Mark all constraints as unevaluated - DoPhase(1); // Just one phase need if no sizers involved - DoPhase(2); - SetConstraintSizes(); // Recursively set the real window sizes - } - return TRUE; } @@ -989,291 +1834,292 @@ bool wxWindow::Layout() // and order the evaluation differently. bool wxWindow::LayoutPhase1(int *noChanges) { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - return constr->SatisfyConstraints((wxWindow *)this, noChanges); - } - else - return TRUE; + wxLayoutConstraints *constr = GetConstraints(); + if (constr) + { + return constr->SatisfyConstraints((wxWindow *)this, noChanges); + } + else + return TRUE; } bool wxWindow::LayoutPhase2(int *noChanges) { - *noChanges = 0; - - // Layout children - DoPhase(1); - DoPhase(2); - return TRUE; + *noChanges = 0; + + // Layout children + DoPhase(1); + DoPhase(2); + return TRUE; } // Do a phase of evaluating child constraints bool wxWindow::DoPhase(int phase) { - int noIterations = 0; - int maxIterations = 500; - int noChanges = 1; - int noFailures = 0; - wxList succeeded; - while ((noChanges > 0) && (noIterations < maxIterations)) - { - noChanges = 0; - noFailures = 0; - wxNode *node = GetChildren()->First(); - while (node) + int noIterations = 0; + int maxIterations = 500; + int noChanges = 1; + int noFailures = 0; + wxList succeeded; + while ((noChanges > 0) && (noIterations < maxIterations)) { - wxWindow *child = (wxWindow *)node->Data(); - if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog))) - { - wxLayoutConstraints *constr = child->GetConstraints(); - if (constr) + noChanges = 0; + noFailures = 0; + wxNode *node = GetChildren().First(); + while (node) { - if (succeeded.Member(child)) - { - } - else - { - int tempNoChanges = 0; - bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ; - noChanges += tempNoChanges; - if (success) + wxWindow *child = (wxWindow *)node->Data(); + if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog))) { - succeeded.Append(child); + wxLayoutConstraints *constr = child->GetConstraints(); + if (constr) + { + if (succeeded.Member(child)) + { + } + else + { + int tempNoChanges = 0; + bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ; + noChanges += tempNoChanges; + if (success) + { + succeeded.Append(child); + } + } + } } - } + node = node->Next(); } - } - node = node->Next(); + noIterations ++; } - noIterations ++; - } - return TRUE; + return TRUE; } void wxWindow::ResetConstraints() { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - constr->left.SetDone(FALSE); - constr->top.SetDone(FALSE); - constr->right.SetDone(FALSE); - constr->bottom.SetDone(FALSE); - constr->width.SetDone(FALSE); - constr->height.SetDone(FALSE); - constr->centreX.SetDone(FALSE); - constr->centreY.SetDone(FALSE); - } - wxNode *node = GetChildren()->First(); - while (node) - { - wxWindow *win = (wxWindow *)node->Data(); - if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))) - win->ResetConstraints(); - node = node->Next(); - } -} + wxLayoutConstraints *constr = GetConstraints(); + if (constr) + { + constr->left.SetDone(FALSE); + constr->top.SetDone(FALSE); + constr->right.SetDone(FALSE); + constr->bottom.SetDone(FALSE); + constr->width.SetDone(FALSE); + constr->height.SetDone(FALSE); + constr->centreX.SetDone(FALSE); + constr->centreY.SetDone(FALSE); + } + wxNode *node = GetChildren().First(); + while (node) + { + wxWindow *win = (wxWindow *)node->Data(); + if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))) + win->ResetConstraints(); + node = node->Next(); + } +} // Need to distinguish between setting the 'fake' size for // windows and sizers, and setting the real values. void wxWindow::SetConstraintSizes(bool recurse) { - wxLayoutConstraints *constr = GetConstraints(); - if (constr && constr->left.GetDone() && constr->right.GetDone() && - constr->width.GetDone() && constr->height.GetDone()) - { - int x = constr->left.GetValue(); - int y = constr->top.GetValue(); - int w = constr->width.GetValue(); - int h = constr->height.GetValue(); - - // If we don't want to resize this window, just move it... - if ((constr->width.GetRelationship() != wxAsIs) || - (constr->height.GetRelationship() != wxAsIs)) + wxLayoutConstraints *constr = GetConstraints(); + if (constr && constr->left.GetDone() && constr->right.GetDone() && + constr->width.GetDone() && constr->height.GetDone()) { - // Calls Layout() recursively. AAAGH. How can we stop that. - // Simply take Layout() out of non-top level OnSizes. - SizerSetSize(x, y, w, h); + int x = constr->left.GetValue(); + int y = constr->top.GetValue(); + int w = constr->width.GetValue(); + int h = constr->height.GetValue(); + + // If we don't want to resize this window, just move it... + if ((constr->width.GetRelationship() != wxAsIs) || + (constr->height.GetRelationship() != wxAsIs)) + { + // Calls Layout() recursively. AAAGH. How can we stop that. + // Simply take Layout() out of non-top level OnSizes. + SizerSetSize(x, y, w, h); + } + else + { + SizerMove(x, y); + } } - else + else if (constr) { - SizerMove(x, y); + char *windowClass = this->GetClassInfo()->GetClassName(); + + wxString winName; + if (GetName() == "") + winName = "unnamed"; + else + winName = GetName(); + wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName); + if (!constr->left.GetDone()) + wxDebugMsg(" unsatisfied 'left' constraint.\n"); + if (!constr->right.GetDone()) + wxDebugMsg(" unsatisfied 'right' constraint.\n"); + if (!constr->width.GetDone()) + wxDebugMsg(" unsatisfied 'width' constraint.\n"); + if (!constr->height.GetDone()) + wxDebugMsg(" unsatisfied 'height' constraint.\n"); + wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n"); } - } - else if (constr) - { - char *windowClass = this->GetClassInfo()->GetClassName(); - - wxString winName; - if (GetName() == "") - winName = "unnamed"; - else - winName = GetName(); - wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName); - if (!constr->left.GetDone()) - wxDebugMsg(" unsatisfied 'left' constraint.\n"); - if (!constr->right.GetDone()) - wxDebugMsg(" unsatisfied 'right' constraint.\n"); - if (!constr->width.GetDone()) - wxDebugMsg(" unsatisfied 'width' constraint.\n"); - if (!constr->height.GetDone()) - wxDebugMsg(" unsatisfied 'height' constraint.\n"); - wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n"); - } - - if (recurse) - { - wxNode *node = GetChildren()->First(); - while (node) + + if (recurse) { - wxWindow *win = (wxWindow *)node->Data(); - if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))) - win->SetConstraintSizes(); - node = node->Next(); + wxNode *node = GetChildren().First(); + while (node) + { + wxWindow *win = (wxWindow *)node->Data(); + if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))) + win->SetConstraintSizes(); + node = node->Next(); + } } - } } // This assumes that all sizers are 'on' the same // window, i.e. the parent of this window. void wxWindow::TransformSizerToActual(int *x, int *y) const { - if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) || - m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) ) - return; + if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) || + m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) ) + return; - int xp, yp; - m_sizerParent->GetPosition(&xp, &yp); - m_sizerParent->TransformSizerToActual(&xp, &yp); - *x += xp; - *y += yp; + int xp, yp; + m_sizerParent->GetPosition(&xp, &yp); + m_sizerParent->TransformSizerToActual(&xp, &yp); + *x += xp; + *y += yp; } void wxWindow::SizerSetSize(int x, int y, int w, int h) { - int xx = x; - int yy = y; - TransformSizerToActual(&xx, &yy); - SetSize(xx, yy, w, h); + int xx = x; + int yy = y; + TransformSizerToActual(&xx, &yy); + SetSize(xx, yy, w, h); } void wxWindow::SizerMove(int x, int y) { - int xx = x; - int yy = y; - TransformSizerToActual(&xx, &yy); - Move(xx, yy); + int xx = x; + int yy = y; + TransformSizerToActual(&xx, &yy); + Move(xx, yy); } // Only set the size/position of the constraint (if any) void wxWindow::SetSizeConstraint(int x, int y, int w, int h) { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - if (x != -1) - { - constr->left.SetValue(x); - constr->left.SetDone(TRUE); - } - if (y != -1) - { - constr->top.SetValue(y); - constr->top.SetDone(TRUE); - } - if (w != -1) + wxLayoutConstraints *constr = GetConstraints(); + if (constr) { - constr->width.SetValue(w); - constr->width.SetDone(TRUE); - } - if (h != -1) - { - constr->height.SetValue(h); - constr->height.SetDone(TRUE); + if (x != -1) + { + constr->left.SetValue(x); + constr->left.SetDone(TRUE); + } + if (y != -1) + { + constr->top.SetValue(y); + constr->top.SetDone(TRUE); + } + if (w != -1) + { + constr->width.SetValue(w); + constr->width.SetDone(TRUE); + } + if (h != -1) + { + constr->height.SetValue(h); + constr->height.SetDone(TRUE); + } } - } } void wxWindow::MoveConstraint(int x, int y) { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - if (x != -1) + wxLayoutConstraints *constr = GetConstraints(); + if (constr) { - constr->left.SetValue(x); - constr->left.SetDone(TRUE); - } - if (y != -1) - { - constr->top.SetValue(y); - constr->top.SetDone(TRUE); + if (x != -1) + { + constr->left.SetValue(x); + constr->left.SetDone(TRUE); + } + if (y != -1) + { + constr->top.SetValue(y); + constr->top.SetDone(TRUE); + } } - } } void wxWindow::GetSizeConstraint(int *w, int *h) const { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - *w = constr->width.GetValue(); - *h = constr->height.GetValue(); - } - else - GetSize(w, h); + wxLayoutConstraints *constr = GetConstraints(); + if (constr) + { + *w = constr->width.GetValue(); + *h = constr->height.GetValue(); + } + else + GetSize(w, h); } void wxWindow::GetClientSizeConstraint(int *w, int *h) const { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - *w = constr->width.GetValue(); - *h = constr->height.GetValue(); - } - else - GetClientSize(w, h); + wxLayoutConstraints *constr = GetConstraints(); + if (constr) + { + *w = constr->width.GetValue(); + *h = constr->height.GetValue(); + } + else + GetClientSize(w, h); } void wxWindow::GetPositionConstraint(int *x, int *y) const { - wxLayoutConstraints *constr = GetConstraints(); - if (constr) - { - *x = constr->left.GetValue(); - *y = constr->top.GetValue(); - } - else - GetPosition(x, y); + wxLayoutConstraints *constr = GetConstraints(); + if (constr) + { + *x = constr->left.GetValue(); + *y = constr->top.GetValue(); + } + else + GetPosition(x, y); } bool wxWindow::Close(bool force) { - wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId); - event.SetEventObject(this); - event.SetForce(force); - - return GetEventHandler()->ProcessEvent(event); + wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId); + event.SetEventObject(this); +#if WXWIN_COMPATIBILITY + event.SetForce(force); +#endif + event.SetCanVeto(!force); + + return GetEventHandler()->ProcessEvent(event); } wxObject* wxWindow::GetChild(int number) const { - // Return a pointer to the Nth object in the window - if (!GetChildren()) - return(NULL) ; - wxNode *node = GetChildren()->First(); - int n = number; - while (node && n--) - node = node->Next() ; - if (node) - { - wxObject *obj = (wxObject *)node->Data(); - return(obj) ; - } - else - return NULL ; + // Return a pointer to the Nth object in the window + wxNode *node = GetChildren().First(); + int n = number; + while (node && n--) + node = node->Next() ; + if (node) + { + wxObject *obj = (wxObject *)node->Data(); + return(obj) ; + } + else + return NULL ; } void wxWindow::OnDefaultAction(wxControl *initiatingItem) @@ -1283,7 +2129,7 @@ void wxWindow::OnDefaultAction(wxControl *initiatingItem) void wxWindow::Clear() { - wxClientDC dc(this); + wxClientDC dc(this); wxBrush brush(GetBackgroundColour(), wxSOLID); dc.SetBackground(brush); dc.Clear(); @@ -1292,117 +2138,121 @@ void wxWindow::Clear() // Fits the panel around the items void wxWindow::Fit() { - int maxX = 0; - int maxY = 0; - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow *win = (wxWindow *)node->Data(); - int wx, wy, ww, wh; - win->GetPosition(&wx, &wy); - win->GetSize(&ww, &wh); - if ( wx + ww > maxX ) - maxX = wx + ww; - if ( wy + wh > maxY ) - maxY = wy + wh; - - node = node->Next(); - } - SetClientSize(maxX + 5, maxY + 5); + int maxX = 0; + int maxY = 0; + wxNode *node = GetChildren().First(); + while ( node ) + { + wxWindow *win = (wxWindow *)node->Data(); + int wx, wy, ww, wh; + win->GetPosition(&wx, &wy); + win->GetSize(&ww, &wh); + if ( wx + ww > maxX ) + maxX = wx + ww; + if ( wy + wh > maxY ) + maxY = wy + wh; + + node = node->Next(); + } + SetClientSize(maxX + 5, maxY + 5); } void wxWindow::SetValidator(const wxValidator& validator) { - if ( m_windowValidator ) - delete m_windowValidator; - m_windowValidator = validator.Clone(); - - if ( m_windowValidator ) - m_windowValidator->SetWindow(this) ; + if ( m_windowValidator ) + delete m_windowValidator; + m_windowValidator = validator.Clone(); + + if ( m_windowValidator ) + m_windowValidator->SetWindow(this) ; } -// Find a window by id or name -wxWindow *wxWindow::FindWindow(long id) +void wxWindow::SetClientObject( wxClientData *data ) { - if ( GetId() == id) - return this; + if (m_clientObject) delete m_clientObject; + m_clientObject = data; +} - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow *child = (wxWindow *)node->Data(); - wxWindow *found = child->FindWindow(id); - if ( found ) - return found; - node = node->Next(); - } - return NULL; +wxClientData *wxWindow::GetClientObject() +{ + return m_clientObject; } -wxWindow *wxWindow::FindWindow(const wxString& name) +void wxWindow::SetClientData( void *data ) { - if ( GetName() == name) - return this; + m_clientData = data; +} - wxNode *node = GetChildren()->First(); - while ( node ) - { - wxWindow *child = (wxWindow *)node->Data(); - wxWindow *found = child->FindWindow(name); - if ( found ) - return found; - node = node->Next(); - } - return NULL; +void *wxWindow::GetClientData() +{ + return m_clientData; } -void wxWindow::OnIdle(wxIdleEvent& event) +// Find a window by id or name +wxWindow *wxWindow::FindWindow(long id) { -/* TODO: you may need to do something like this - * if your GUI doesn't generate enter/leave events + if ( GetId() == id) + return this; + + wxNode *node = GetChildren().First(); + while ( node ) + { + wxWindow *child = (wxWindow *)node->Data(); + wxWindow *found = child->FindWindow(id); + if ( found ) + return found; + node = node->Next(); + } + return NULL; +} - // Check if we need to send a LEAVE event - if (m_mouseInWindow) +wxWindow *wxWindow::FindWindow(const wxString& name) +{ + if ( GetName() == name) + return this; + + wxNode *node = GetChildren().First(); + while ( node ) { - POINT pt; - ::GetCursorPos(&pt); - if (::WindowFromPoint(pt) != (HWND) GetHWND()) - { - // Generate a LEAVE event - m_mouseInWindow = FALSE; - MSWOnMouseLeave(pt.x, pt.y, 0); - } + wxWindow *child = (wxWindow *)node->Data(); + wxWindow *found = child->FindWindow(name); + if ( found ) + return found; + node = node->Next(); } -*/ + return NULL; +} +void wxWindow::OnIdle(wxIdleEvent& event) +{ // This calls the UI-update mechanism (querying windows for // menu/toolbar/control state information) - UpdateWindowUI(); + UpdateWindowUI(); } // Raise the window to the top of the Z order void wxWindow::Raise() { - Window window = XtWindow((Widget) GetMainWidget()); - XRaiseWindow(XtDisplay((Widget) GetMainWidget()), window); + Window window = XtWindow((Widget) GetTopWidget()); + XRaiseWindow(XtDisplay((Widget) GetTopWidget()), window); } // Lower the window to the bottom of the Z order void wxWindow::Lower() { - Window window = XtWindow((Widget) GetMainWidget()); - XLowerWindow(XtDisplay((Widget) GetMainWidget()), window); + Window window = XtWindow((Widget) GetTopWidget()); + XLowerWindow(XtDisplay((Widget) GetTopWidget()), window); } bool wxWindow::AcceptsFocus() const { - return IsShown() && IsEnabled(); + return IsShown() && IsEnabled(); } // Update region access -wxRegion wxWindow::GetUpdateRegion() const +wxRegion& wxWindow::GetUpdateRegion() const { - return m_updateRegion; + return (wxRegion&) m_updateRegion; } bool wxWindow::IsExposed(int x, int y, int w, int h) const @@ -1421,8 +2271,8 @@ bool wxWindow::IsExposed(const wxRect& rect) const } /* - * Allocates control IDs - */ +* Allocates control IDs +*/ int wxWindow::NewControlId() { @@ -1443,7 +2293,7 @@ void wxWidgetResizeProc(Widget w, XConfigureEvent *event, String args[], int *nu wxWindow *win = (wxWindow *)wxWidgetHashTable->Get((long)w); if (!win) return; - + if (win->PreResize()) { int width, height; @@ -1456,54 +2306,1344 @@ void wxWidgetResizeProc(Widget w, XConfigureEvent *event, String args[], int *nu bool wxAddWindowToTable(Widget w, wxWindow *win) { - wxWindow *oldItem = NULL; -#if DEBUG -// printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName()); -#endif - if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w))) - { - char buf[300]; - sprintf(buf, "Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName()); - wxError (buf); - fflush(stderr); - sprintf(buf, "Old widget was %s", oldItem->GetClassInfo()->GetClassName()); - wxError (buf); - return FALSE; - } - - wxWidgetHashTable->Put ((long) w, win); - return TRUE; + wxWindow *oldItem = NULL; + // printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName()); + if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w))) + { + wxLogError("Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName()); + return FALSE; + } + + wxWidgetHashTable->Put ((long) w, win); + return TRUE; } wxWindow *wxGetWindowFromTable(Widget w) { - return (wxWindow *)wxWidgetHashTable->Get ((long) w); + return (wxWindow *)wxWidgetHashTable->Get ((long) w); } void wxDeleteWindowFromTable(Widget w) { -#if DEBUG -// printf("Deleting widget %ld\n", w); -#endif -// wxWindow *win = (wxWindow *)wxWidgetHashTable->Get ((long) w); - - wxWidgetHashTable->Delete((long)w); + wxWidgetHashTable->Delete((long)w); } - + // Get the underlying X window and display WXWindow wxWindow::GetXWindow() const { - return (WXWindow) XtWindow((Widget) GetMainWidget()); + if (GetMainWidget()) + return (WXWindow) XtWindow((Widget) GetMainWidget()); + else + return (WXWindow) 0; } WXDisplay *wxWindow::GetXDisplay() const { - return (WXDisplay*) XtDisplay((Widget) GetMainWidget()); + if (GetMainWidget()) + return (WXDisplay*) XtDisplay((Widget) GetMainWidget()); + else + return (WXDisplay*) NULL; } WXWidget wxWindow::GetMainWidget() const { - return m_mainWidget; + if (m_drawingArea) + return m_drawingArea; + else + return m_mainWidget; +} + +WXWidget wxWindow::GetClientWidget() const +{ + if (m_drawingArea != (WXWidget) 0) + return m_drawingArea; + else + return GetMainWidget(); +} + +WXWidget wxWindow::GetTopWidget() const +{ + return GetMainWidget(); +} + +void wxCanvasRepaintProc (Widget drawingArea, XtPointer clientData, + XmDrawingAreaCallbackStruct * cbs) +{ + if (!wxWidgetHashTable->Get ((long) (Widget) drawingArea)) + return; + + XEvent * event = cbs->event; + wxWindow * win = (wxWindow *) clientData; + Display * display = (Display *) win->GetXDisplay(); + + switch (event->type) + { + case Expose: + { + wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y, + event->xexpose.width, event->xexpose.height); + /* + cout << "Expose proc. wxRect: " << rect->x << ", " << rect->y << ", "; + cout << rect->width << ", " << rect->height << "\n\n"; + */ + + win->m_updateRects.Append((wxObject*) rect); + + if (event -> xexpose.count == 0) + { + /* + wxPaintEvent event(win->GetId()); + event.SetEventObject(win); + win->GetEventHandler()->ProcessEvent(event); + */ + + win->DoPaint(); + win->ClearUpdateRects(); + } + break; + } + default: + { + cout << "\n\nNew Event ! is = " << event -> type << "\n"; + break; + } + } +} + +// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4) +void +wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event) +{ + XmDrawingAreaCallbackStruct cbs; + XEvent ev; + + //if (event->mode!=NotifyNormal) + // return ; + + // ev = *((XEvent *) event); // Causes Purify error (copying too many bytes) + ((XCrossingEvent &) ev) = *event; + + cbs.reason = XmCR_INPUT; + cbs.event = &ev; + + wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs); +} + +// Fix to make it work under Motif 1.0 (!) +void wxCanvasMotionEvent (Widget drawingArea, XButtonEvent * event) +{ +#if XmVersion<=1000 + + XmDrawingAreaCallbackStruct cbs; + XEvent ev; + + //ev.xbutton = *event; + ev = *((XEvent *) event); + cbs.reason = XmCR_INPUT; + cbs.event = &ev; + + wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs); +#endif } +void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs) +{ + wxWindow *canvas = (wxWindow *) wxWidgetHashTable->Get ((long) (Widget) drawingArea); + XEvent local_event; + + if (canvas==NULL) + return ; + + if (cbs->reason != XmCR_INPUT) + return; + + local_event = *(cbs->event); // We must keep a copy! + + /* + switch (local_event.xany.type) + { + case EnterNotify: + cout << "EnterNotify\n"; + break; + case LeaveNotify: + cout << "LeaveNotify\n"; + break; + case ButtonPress: + cout << "ButtonPress\n"; + break; + case ButtonRelease: + cout << "ButtonRelease\n"; + break; + case MotionNotify: + cout << "MotionNotify\n"; + break; + default: + cout << "Something else\n"; + break; + } + */ + + switch (local_event.xany.type) + { + case EnterNotify: + case LeaveNotify: + case ButtonPress: + case ButtonRelease: + case MotionNotify: + { + wxEventType eventType = wxEVT_NULL; + + if (local_event.xany.type == EnterNotify) + { + //if (local_event.xcrossing.mode!=NotifyNormal) + // return ; // Ignore grab events + eventType = wxEVT_ENTER_WINDOW; + // canvas->GetEventHandler()->OnSetFocus(); + } + else if (local_event.xany.type == LeaveNotify) + { + //if (local_event.xcrossing.mode!=NotifyNormal) + // return ; // Ignore grab events + eventType = wxEVT_LEAVE_WINDOW; + // canvas->GetEventHandler()->OnKillFocus(); + } + else if (local_event.xany.type == MotionNotify) + { + eventType = wxEVT_MOTION; + if (local_event.xmotion.is_hint == NotifyHint) + { + Window root, child; + Display *dpy = XtDisplay (drawingArea); + + XQueryPointer (dpy, XtWindow (drawingArea), + &root, &child, + &local_event.xmotion.x_root, + &local_event.xmotion.y_root, + &local_event.xmotion.x, + &local_event.xmotion.y, + &local_event.xmotion.state); + } + else + { + } + } + + else if (local_event.xany.type == ButtonPress) + { + if (local_event.xbutton.button == Button1) + { + eventType = wxEVT_LEFT_DOWN; + canvas->m_button1Pressed = TRUE; + } + else if (local_event.xbutton.button == Button2) + { + eventType = wxEVT_MIDDLE_DOWN; + canvas->m_button2Pressed = TRUE; + } + else if (local_event.xbutton.button == Button3) + { + eventType = wxEVT_RIGHT_DOWN; + canvas->m_button3Pressed = TRUE; + } + } + else if (local_event.xany.type == ButtonRelease) + { + if (local_event.xbutton.button == Button1) + { + eventType = wxEVT_LEFT_UP; + canvas->m_button1Pressed = FALSE; + } + else if (local_event.xbutton.button == Button2) + { + eventType = wxEVT_MIDDLE_UP; + canvas->m_button2Pressed = FALSE; + } + else if (local_event.xbutton.button == Button3) + { + eventType = wxEVT_RIGHT_UP; + canvas->m_button3Pressed = FALSE; + } + } + + wxMouseEvent wxevent (eventType); + wxevent.m_eventHandle = (char *) &local_event; + + wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN) + || (event_left_is_down (&local_event) + && (eventType != wxEVT_LEFT_UP))); + wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN) + || (event_middle_is_down (&local_event) + && (eventType != wxEVT_MIDDLE_UP))); + wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN) + || (event_right_is_down (&local_event) + && (eventType != wxEVT_RIGHT_UP))); + + wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask; + wxevent.m_controlDown = local_event.xbutton.state & ControlMask; + wxevent.m_altDown = local_event.xbutton.state & Mod3Mask; + wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask; + wxevent.SetTimestamp(local_event.xbutton.time); + + // Now check if we need to translate this event into a double click + if (TRUE) // canvas->doubleClickAllowed) + { + if (wxevent.ButtonDown()) + { + long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay()) ; + + // get button and time-stamp + int button = 0; + if (wxevent.LeftDown()) button = 1; + else if (wxevent.MiddleDown()) button = 2; + else if (wxevent.RightDown()) button = 3; + long ts = wxevent.GetTimestamp(); + // check, if single or double click + if (canvas->m_lastButton && canvas->m_lastButton==button && (ts - canvas->m_lastTS) < dclickTime) + { + // I have a dclick + canvas->m_lastButton = 0; + switch ( eventType ) + { + case wxEVT_LEFT_DOWN: + wxevent.SetEventType(wxEVT_LEFT_DCLICK); + break; + case wxEVT_MIDDLE_DOWN: + wxevent.SetEventType(wxEVT_MIDDLE_DCLICK); + break; + case wxEVT_RIGHT_DOWN: + wxevent.SetEventType(wxEVT_RIGHT_DCLICK); + break; + + default : + break; + } + + } + else + { + // not fast enough or different button + canvas->m_lastTS = ts; + canvas->m_lastButton = button; + } + } + } + + wxevent.SetId(canvas->GetId()); + wxevent.SetEventObject(canvas); + wxevent.m_x = local_event.xbutton.x; + wxevent.m_y = local_event.xbutton.y; + canvas->GetEventHandler()->ProcessEvent (wxevent); + /* + if (eventType == wxEVT_ENTER_WINDOW || + eventType == wxEVT_LEAVE_WINDOW || + eventType == wxEVT_MOTION + ) + return; + */ + break; + } + case KeyPress: + { + KeySym keySym; + // XComposeStatus compose; + // (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose); + (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL); + int id = wxCharCodeXToWX (keySym); + + wxEventType eventType = wxEVT_CHAR; + + wxKeyEvent event (eventType); + + if (local_event.xkey.state & ShiftMask) + event.m_shiftDown = TRUE; + if (local_event.xkey.state & ControlMask) + event.m_controlDown = TRUE; + if (local_event.xkey.state & Mod3Mask) + event.m_altDown = TRUE; + if (local_event.xkey.state & Mod1Mask) + event.m_metaDown = TRUE; + event.SetEventObject(canvas); + event.m_keyCode = id; + event.SetTimestamp(local_event.xkey.time); + + if (id > -1) + { + // Implement wxFrame::OnCharHook by checking ancestor. + wxWindow *parent = canvas->GetParent(); + while (parent && !parent->IsKindOf(CLASSINFO(wxFrame))) + parent = parent->GetParent(); + + if (parent) + { + event.SetEventType(wxEVT_CHAR_HOOK); + if (parent->GetEventHandler()->ProcessEvent(event)) + return; + } + + // For simplicity, OnKeyDown is the same as OnChar + // TODO: filter modifier key presses from OnChar + event.SetEventType(wxEVT_KEY_DOWN); + + // Only process OnChar if OnKeyDown didn't swallow it + if (!canvas->GetEventHandler()->ProcessEvent (event)) + { + event.SetEventType(wxEVT_CHAR); + canvas->GetEventHandler()->ProcessEvent (event); + } + } + break; + } + case KeyRelease: + { + KeySym keySym; + (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL); + int id = wxCharCodeXToWX (keySym); + + wxKeyEvent event (wxEVT_KEY_UP); + + if (local_event.xkey.state & ShiftMask) + event.m_shiftDown = TRUE; + if (local_event.xkey.state & ControlMask) + event.m_controlDown = TRUE; + if (local_event.xkey.state & Mod3Mask) + event.m_altDown = TRUE; + if (local_event.xkey.state & Mod1Mask) + event.m_metaDown = TRUE; + event.SetEventObject(canvas); + event.m_keyCode = id; + event.SetTimestamp(local_event.xkey.time); + + if (id > -1) + { + canvas->GetEventHandler()->ProcessEvent (event); + } + break; + } + case FocusIn: + { + if (local_event.xfocus.detail != NotifyPointer) + { + wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId()); + event.SetEventObject(canvas); + canvas->GetEventHandler()->ProcessEvent(event); + } + break; + } + case FocusOut: + { + if (local_event.xfocus.detail != NotifyPointer) + { + wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId()); + event.SetEventObject(canvas); + canvas->GetEventHandler()->ProcessEvent(event); + } + break; + } + default: + break; + } +} + +void wxWindow::DoPaint() +{ + //TODO : make a temporary gc so we can do the XCopyArea below + if (m_backingPixmap && !m_needsRefresh) + { + wxPaintDC dc(this); + + GC tempGC = (GC) dc.GetBackingGC(); + + Widget widget = (Widget) GetMainWidget(); + + int scrollPosX = 0; + int scrollPosY = 0; + + // We have to test whether it's a wxScrolledWindow (hack!) + // because otherwise we don't know how many pixels have been + // scrolled. We might solve this in the future by defining + // virtual wxWindow functions to get the scroll position in pixels. + // Or, each kind of scrolled window has to implement backing + // stores itself, using generic wxWindows code. + if (this->IsKindOf(CLASSINFO(wxScrolledWindow))) + { + wxScrolledWindow* scrolledWindow = (wxScrolledWindow*) this; + int x, y; + scrolledWindow->CalcScrolledPosition(0, 0, & x, & y); + + scrollPosX = - x; + scrollPosY = - y; + } + + // TODO: This could be optimized further by only copying the + // areas in the current update region. + + // Only blit the part visible in the client area. The backing pixmap + // always starts at 0, 0 but we may be looking at only a portion of it. + wxSize clientArea = GetClientSize(); + int toBlitX = m_pixmapWidth - scrollPosX; + int toBlitY = m_pixmapHeight - scrollPosY; + + // Copy whichever is samller, the amount of pixmap we have to copy, + // or the size of the client area. + toBlitX = wxMin(toBlitX, clientArea.x); + toBlitY = wxMin(toBlitY, clientArea.y); + + // Make sure we're not negative + toBlitX = wxMax(0, toBlitX); + toBlitY = wxMax(0, toBlitY); + + XCopyArea (XtDisplay (widget), (Pixmap) m_backingPixmap, XtWindow (widget), tempGC, + scrollPosX, scrollPosY, // Start at the scroll position + toBlitX, toBlitY, // How much of the pixmap to copy + 0, 0); // Destination + } + else + { + // Set an erase event first + wxEraseEvent eraseEvent(GetId()); + eraseEvent.SetEventObject(this); + GetEventHandler()->ProcessEvent(eraseEvent); + + wxPaintEvent event(GetId()); + event.SetEventObject(this); + GetEventHandler()->ProcessEvent(event); + + m_needsRefresh = FALSE; + } +} + +// SetSize, but as per old wxCanvas (with drawing widget etc.) +void wxWindow::CanvasSetSize (int x, int y, int w, int h, int sizeFlags) +{ + // A bit of optimization to help sort out the flickers. + int oldX, oldY, oldW, oldH; + GetSize(& oldW, & oldH); + GetPosition(& oldX, & oldY); + + bool useOldPos = FALSE; + bool useOldSize = FALSE; + + if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0)) + useOldPos = TRUE; + else if (x == oldX && y == oldY) + useOldPos = TRUE; + + if ((w == -1) && (h == -1)) + useOldSize = TRUE; + else if (w == oldW && h == oldH) + useOldSize = TRUE; + + if (!wxNoOptimize::CanOptimize()) + { + useOldSize = FALSE; useOldPos = FALSE; + } + + if (useOldPos && useOldSize) + return; + + Widget drawingArea = (Widget) m_drawingArea; + bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow); + + if (managed) + XtUnmanageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow); + XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL); + + int xx = x; int yy = y; + AdjustForParentClientOrigin(xx, yy, sizeFlags); + + if (!useOldPos) + { + if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) + { + XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, + XmNx, xx, NULL); + } + + if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) + { + XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, + XmNy, yy, NULL); + } + } + + if (!useOldSize) + { + + if (w > -1) + { + if (m_borderWidget) + { + XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL); + short thick, margin; + XtVaGetValues ((Widget) m_borderWidget, + XmNshadowThickness, &thick, + XmNmarginWidth, &margin, + NULL); + w -= 2 * (thick + margin); + } + + XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL); + + Dimension spacing; + Widget sbar; + XtVaGetValues ((Widget) m_scrolledWindow, + XmNspacing, &spacing, + XmNverticalScrollBar, &sbar, + NULL); + Dimension wsbar; + if (sbar) + XtVaGetValues (sbar, XmNwidth, &wsbar, NULL); + else + wsbar = 0; + + w -= (spacing + wsbar); + + // XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL); + } + if (h > -1) + { + if (m_borderWidget) + { + XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL); + short thick, margin; + XtVaGetValues ((Widget) m_borderWidget, + XmNshadowThickness, &thick, + XmNmarginHeight, &margin, + NULL); + h -= 2 * (thick + margin); + } + + XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL); + + Dimension spacing; + Widget sbar; + XtVaGetValues ((Widget) m_scrolledWindow, + XmNspacing, &spacing, + XmNhorizontalScrollBar, &sbar, + NULL); + Dimension wsbar; + if (sbar) + XtVaGetValues (sbar, XmNheight, &wsbar, NULL); + else + wsbar = 0; + + h -= (spacing + wsbar); + + // XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL); + + } + } + + if (managed) + XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow); + XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL); + + /* + int ww, hh; + GetClientSize (&ww, &hh); + wxSizeEvent sizeEvent(wxSize(ww, hh), GetId()); + sizeEvent.SetEventObject(this); + + GetEventHandler()->ProcessEvent(sizeEvent); + */ + +} + +void wxWindow::CanvasSetClientSize (int w, int h) +{ + Widget drawingArea = (Widget) m_drawingArea; + + XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL); + + if (w > -1) + XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL); + if (h > -1) + XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL); + /* TODO: is this necessary? + allowRepainting = FALSE; + + XSync (XtDisplay (drawingArea), FALSE); + XEvent event; + while (XtAppPending (wxTheApp->appContext)) + { + XFlush (XtDisplay (drawingArea)); + XtAppNextEvent (wxTheApp->appContext, &event); + XtDispatchEvent (&event); + } + */ + + XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL); + + /* TODO + allowRepainting = TRUE; + DoRefresh (); + */ + + /* + wxSizeEvent sizeEvent(wxSize(w, h), GetId()); + sizeEvent.SetEventObject(this); + + GetEventHandler()->ProcessEvent(sizeEvent); + */ +} + +void wxWindow::CanvasGetClientSize (int *w, int *h) const +{ + // Must return the same thing that was set via SetClientSize + Dimension xx, yy; + XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL); + *w = xx; + *h = yy; +} + +void wxWindow::CanvasGetSize (int *w, int *h) const +{ + Dimension xx, yy; + if ((Widget) m_borderWidget) + XtVaGetValues ((Widget) m_borderWidget, XmNwidth, &xx, XmNheight, &yy, NULL); + else if ((Widget) m_scrolledWindow) + XtVaGetValues ((Widget) m_scrolledWindow, XmNwidth, &xx, XmNheight, &yy, NULL); + else + XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL); + + *w = xx; + *h = yy; +} + +void wxWindow::CanvasGetPosition (int *x, int *y) const +{ + Position xx, yy; + XtVaGetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, XmNx, &xx, XmNy, &yy, NULL); + + // We may be faking the client origin. + // So a window that's really at (0, 30) may appear + // (to wxWin apps) to be at (0, 0). + if (GetParent()) + { + wxPoint pt(GetParent()->GetClientAreaOrigin()); + xx -= pt.x; + yy -= pt.y; + } + + *x = xx; + *y = yy; +} + +// Add to hash table, add event handler +bool wxWindow::AttachWidget (wxWindow* parent, WXWidget mainWidget, + WXWidget formWidget, int x, int y, int width, int height) +{ + wxAddWindowToTable((Widget) mainWidget, this); + if (CanAddEventHandler()) + { + XtAddEventHandler((Widget) mainWidget, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask, + False, + wxPanelItemEventHandler, + (XtPointer) this); + } + + if (!formWidget) + { + XtTranslations ptr; + XtOverrideTranslations ((Widget) mainWidget, + ptr = XtParseTranslationTable (": resize()")); + XtFree ((char *) ptr); + } + + // Some widgets have a parent form widget, e.g. wxRadioBox + if (formWidget) + { + if (!wxAddWindowToTable((Widget) formWidget, this)) + return FALSE; + + XtTranslations ptr; + XtOverrideTranslations ((Widget) formWidget, + ptr = XtParseTranslationTable (": resize()")); + XtFree ((char *) ptr); + } + + if (x == -1) + x = 0; + if (y == -1) + y = 0; + SetSize (x, y, width, height); + + return TRUE; +} + +// Remove event handler, remove from hash table +bool wxWindow::DetachWidget(WXWidget widget) +{ + if (CanAddEventHandler()) + { + XtRemoveEventHandler((Widget) widget, + ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask, + False, + wxPanelItemEventHandler, + (XtPointer)this); + } + + wxDeleteWindowFromTable((Widget) widget); + return TRUE; +} + +void wxPanelItemEventHandler (Widget wid, + XtPointer client_data, + XEvent* event, + Boolean *continueToDispatch) +{ + // Widget can be a label or the actual widget. + + wxWindow *window = (wxWindow *)wxWidgetHashTable->Get((long)wid); + if (window) + { + wxMouseEvent wxevent(0); + if (wxTranslateMouseEvent(wxevent, window, wid, event)) + { + window->GetEventHandler()->ProcessEvent(wxevent); + } + } + // TODO: probably the key to allowing default behaviour + // to happen. + // Say we set a m_doDefault flag to FALSE at the start of this + // function. Then in e.g. wxWindow::OnMouseEvent we can + // call Default() which sets this flag to TRUE, indicating + // that default processing can happen. Thus, behaviour can appear + // to be overridden just by adding an event handler and not calling + // wxWindow::OnWhatever. + // ALSO, maybe we can use this instead of the current way of handling + // drawing area events, to simplify things. + *continueToDispatch = True; +} + +static void wxScrollBarCallback(Widget scrollbar, XtPointer clientData, + XmScaleCallbackStruct *cbs) +{ + Widget scrolledWindow = XtParent (scrollbar); + wxWindow *win = (wxWindow *) wxWidgetHashTable->Get ((long) scrolledWindow); + int orientation = (int) clientData; + + wxEventType eventType = wxEVT_NULL; + switch (cbs->reason) + { + case XmCR_INCREMENT: + { + eventType = wxEVT_SCROLL_LINEDOWN; + break; + } + case XmCR_DECREMENT: + { + eventType = wxEVT_SCROLL_LINEUP; + break; + } + case XmCR_DRAG: + { + eventType = wxEVT_SCROLL_THUMBTRACK; + break; + } + case XmCR_VALUE_CHANGED: + { + // TODO: Should this be intercepted too, or will it cause + // duplicate events? + eventType = wxEVT_SCROLL_THUMBTRACK; + break; + } + case XmCR_PAGE_INCREMENT: + { + eventType = wxEVT_SCROLL_PAGEDOWN; + break; + } + case XmCR_PAGE_DECREMENT: + { + eventType = wxEVT_SCROLL_PAGEUP; + break; + } + case XmCR_TO_TOP: + { + eventType = wxEVT_SCROLL_TOP; + break; + } + case XmCR_TO_BOTTOM: + { + eventType = wxEVT_SCROLL_BOTTOM; + break; + } + default: + { + // Should never get here + wxFAIL_MSG("Unknown scroll event."); + break; + } + } + + wxScrollEvent event(eventType, win->GetId()); + event.SetEventObject(win); + event.SetPosition(cbs->value); + event.SetOrientation( (orientation == XmHORIZONTAL) ? wxHORIZONTAL : wxVERTICAL ); + + win->GetEventHandler()->ProcessEvent(event); +} + +bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent) +{ + switch (xevent->xany.type) + { + case EnterNotify: + case LeaveNotify: + case ButtonPress: + case ButtonRelease: + case MotionNotify: + { + wxEventType eventType = wxEVT_NULL; + + if (xevent->xany.type == LeaveNotify) + { + win->m_button1Pressed = FALSE; + win->m_button2Pressed = FALSE; + win->m_button3Pressed = FALSE; + return FALSE; + } + else if (xevent->xany.type == MotionNotify) + { + eventType = wxEVT_MOTION; + } + else if (xevent->xany.type == ButtonPress) + { + if (xevent->xbutton.button == Button1) + { + eventType = wxEVT_LEFT_DOWN; + win->m_button1Pressed = TRUE; + } + else if (xevent->xbutton.button == Button2) + { + eventType = wxEVT_MIDDLE_DOWN; + win->m_button2Pressed = TRUE; + } + else if (xevent->xbutton.button == Button3) + { + eventType = wxEVT_RIGHT_DOWN; + win->m_button3Pressed = TRUE; + } + } + else if (xevent->xany.type == ButtonRelease) + { + if (xevent->xbutton.button == Button1) + { + eventType = wxEVT_LEFT_UP; + win->m_button1Pressed = FALSE; + } + else if (xevent->xbutton.button == Button2) + { + eventType = wxEVT_MIDDLE_UP; + win->m_button2Pressed = FALSE; + } + else if (xevent->xbutton.button == Button3) + { + eventType = wxEVT_RIGHT_UP; + win->m_button3Pressed = FALSE; + } + else return FALSE; + } + else return FALSE; + + wxevent.m_eventHandle = (char *)xevent; + wxevent.SetEventType(eventType); + + Position x1, y1; + XtVaGetValues(widget, XmNx, &x1, XmNy, &y1, NULL); + + int x2, y2; + win->GetPosition(&x2, &y2); + + // The button x/y must be translated to wxWindows + // window space - the widget might be a label or button, + // within a form. + int dx = 0; + int dy = 0; + if (widget != (Widget)win->GetMainWidget()) + { + dx = x1; + dy = y1; + } + + wxevent.m_x = xevent->xbutton.x + dx; + wxevent.m_y = xevent->xbutton.y + dy; + + wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN) + || (event_left_is_down (xevent) + && (eventType != wxEVT_LEFT_UP))); + wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN) + || (event_middle_is_down (xevent) + && (eventType != wxEVT_MIDDLE_UP))); + wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN) + || (event_right_is_down (xevent) + && (eventType != wxEVT_RIGHT_UP))); + + wxevent.m_shiftDown = xevent->xbutton.state & ShiftMask; + wxevent.m_controlDown = xevent->xbutton.state & ControlMask; + return TRUE; + } + } + return FALSE; +} + +bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent) +{ + switch (xevent->xany.type) + { + case KeyPress: + { + char buf[20]; + + KeySym keySym; + // XComposeStatus compose; + // (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, &compose); + (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL); + int id = wxCharCodeXToWX (keySym); + + if (xevent->xkey.state & ShiftMask) + wxevent.m_shiftDown = TRUE; + if (xevent->xkey.state & ControlMask) + wxevent.m_controlDown = TRUE; + if (xevent->xkey.state & Mod3Mask) + wxevent.m_altDown = TRUE; + if (xevent->xkey.state & Mod1Mask) + wxevent.m_metaDown = TRUE; + wxevent.SetEventObject(win); + wxevent.m_keyCode = id; + wxevent.SetTimestamp(xevent->xkey.time); + + wxevent.m_x = xevent->xbutton.x; + wxevent.m_y = xevent->xbutton.y; + + if (id > -1) + return TRUE; + else + return FALSE; + break; + } + default: + break; + } + return FALSE; +} + +#define YAllocColor XAllocColor +XColor g_itemColors[5]; +int wxComputeColours (Display *display, wxColour * back, wxColour * fore) +{ + int result; + static XmColorProc colorProc; + + result = wxNO_COLORS; + + if (back) + { + g_itemColors[0].red = (((long) back->Red ()) << 8); + g_itemColors[0].green = (((long) back->Green ()) << 8); + g_itemColors[0].blue = (((long) back->Blue ()) << 8); + g_itemColors[0].flags = DoRed | DoGreen | DoBlue; + if (colorProc == (XmColorProc) NULL) + { + // Get a ptr to the actual function + colorProc = XmSetColorCalculation ((XmColorProc) NULL); + // And set it back to motif. + XmSetColorCalculation (colorProc); + } + (*colorProc) (&g_itemColors[wxBACK_INDEX], + &g_itemColors[wxFORE_INDEX], + &g_itemColors[wxSELE_INDEX], + &g_itemColors[wxTOPS_INDEX], + &g_itemColors[wxBOTS_INDEX]); + result = wxBACK_COLORS; + } + if (fore) + { + g_itemColors[wxFORE_INDEX].red = (((long) fore->Red ()) << 8); + g_itemColors[wxFORE_INDEX].green = (((long) fore->Green ()) << 8); + g_itemColors[wxFORE_INDEX].blue = (((long) fore->Blue ()) << 8); + g_itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue; + if (result == wxNO_COLORS) + result = wxFORE_COLORS; + } + + Display *dpy = display; + Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy); + + if (back) + { + /* 5 Colours to allocate */ + for (int i = 0; i < 5; i++) + if (!YAllocColor (dpy, cmap, &g_itemColors[i])) + result = wxNO_COLORS; + } + else if (fore) + { + /* Only 1 colour to allocate */ + if (!YAllocColor (dpy, cmap, &g_itemColors[wxFORE_INDEX])) + result = wxNO_COLORS; + } + + return (result); + +} + +// Changes the foreground and background colours to be derived +// from the current background colour. +// To change the foreground colour, you must call SetForegroundColour +// explicitly. +void wxWindow::ChangeBackgroundColour() +{ + if (GetMainWidget()) + DoChangeBackgroundColour(GetMainWidget(), m_backgroundColour); + + // This not necessary +#if 0 + + if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow)) + { + DoChangeBackgroundColour(m_scrolledWindow, m_backgroundColour); + // Have to set the scrollbar colours back since + // the scrolled window seemed to change them + wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ; + + if (m_hScrollBar) + DoChangeBackgroundColour(m_hScrollBar, backgroundColour); + if (m_vScrollBar) + DoChangeBackgroundColour(m_vScrollBar, backgroundColour); + } +#endif +} + +void wxWindow::ChangeForegroundColour() +{ + if (GetMainWidget()) + DoChangeForegroundColour(GetMainWidget(), m_foregroundColour); + if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow)) + DoChangeForegroundColour(m_scrolledWindow, m_foregroundColour); +} + +// Change a widget's foreground and background colours. + +void wxWindow::DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour) +{ + // When should we specify the foreground, if it's calculated + // by wxComputeColours? + // Solution: say we start with the default (computed) foreground colour. + // If we call SetForegroundColour explicitly for a control or window, + // then the foreground is changed. + // Therefore SetBackgroundColour computes the foreground colour, and + // SetForegroundColour changes the foreground colour. The ordering is + // important. + + XtVaSetValues ((Widget) widget, + XmNforeground, foregroundColour.AllocColour(XtDisplay((Widget) widget)), + NULL); +} + +void wxWindow::DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour) +{ + wxComputeColours (XtDisplay((Widget) widget), & backgroundColour, + (wxColour*) NULL); + + XtVaSetValues ((Widget) widget, + XmNbackground, g_itemColors[wxBACK_INDEX].pixel, + XmNtopShadowColor, g_itemColors[wxTOPS_INDEX].pixel, + XmNbottomShadowColor, g_itemColors[wxBOTS_INDEX].pixel, + XmNforeground, g_itemColors[wxFORE_INDEX].pixel, + NULL); + + if (changeArmColour) + XtVaSetValues ((Widget) widget, + XmNarmColor, g_itemColors[wxSELE_INDEX].pixel, + NULL); +} + +void wxWindow::SetBackgroundColour(const wxColour& col) +{ + m_backgroundColour = col; + ChangeBackgroundColour(); +} + +void wxWindow::SetForegroundColour(const wxColour& col) +{ + m_foregroundColour = col; + ChangeForegroundColour(); +} + +void wxWindow::ChangeFont(bool keepOriginalSize) +{ + // Note that this causes the widget to be resized back + // to its original size! We therefore have to set the size + // back again. TODO: a better way in Motif? + Widget w = (Widget) GetLabelWidget(); // Usually the main widget + if (w && m_windowFont.Ok()) + { + int width, height, width1, height1; + GetSize(& width, & height); + + // lesstif 0.87 hangs here +#ifndef LESSTIF_VERSION + XtVaSetValues (w, + XmNfontList, (XmFontList) m_windowFont.GetFontList(1.0, XtDisplay(w)), + NULL); +#endif + + GetSize(& width1, & height1); + if (keepOriginalSize && (width != width1 || height != height1)) + { + SetSize(-1, -1, width, height); + } + } +} + +void wxWindow::SetFont(const wxFont& font) +{ + m_windowFont = font; + ChangeFont(); +} + +void wxWindow::SetToolTip(const wxString& tooltip) +{ + // TODO +} + +void wxWindow::ClearUpdateRects() +{ + wxNode* node = m_updateRects.First(); + while (node) + { + wxRect* rect = (wxRect*) node->Data(); + delete rect; + node = node->Next(); + } + m_updateRects.Clear(); +} + +bool wxWindow::ProcessAccelerator(wxKeyEvent& event) +{ + if (!m_acceleratorTable.Ok()) + return FALSE; + + int count = m_acceleratorTable.GetCount(); + wxAcceleratorEntry* entries = m_acceleratorTable.GetEntries(); + int i; + for (i = 0; i < count; i++) + { + wxAcceleratorEntry* entry = & (entries[i]); + if (entry->MatchesEvent(event)) + { + // Bingo, we have a match. Now find a control + // that matches the entry command id. + + // Need to go up to the top of the window hierarchy, + // since it might be e.g. a menu item + wxWindow* parent = this; + while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)) && !parent->IsKindOf(CLASSINFO(wxDialog))) + parent = parent->GetParent(); + + if (!parent) + return FALSE; + + if (parent->IsKindOf(CLASSINFO(wxFrame))) + { + // Try for a menu command + wxFrame* frame = (wxFrame*) parent; + if (frame->GetMenuBar()) + { + wxMenuItem* item = frame->GetMenuBar()->FindItemForId(entry->GetCommand()); + if (item) + { + wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, entry->GetCommand()); + commandEvent.SetEventObject(frame); + + // If ProcessEvent returns TRUE (it was handled), then + // the calling code will skip the event handling. + return frame->GetEventHandler()->ProcessEvent(commandEvent); + } + } + } + + // Find a child matching the command id + wxWindow* child = parent->FindWindow(entry->GetCommand()); + + // No such child + if (!child) + return FALSE; + + // Now we process those kinds of windows that we can. + // For now, only buttons. + if (child->IsKindOf(CLASSINFO(wxButton))) + { + wxCommandEvent commandEvent (wxEVT_COMMAND_BUTTON_CLICKED, child->GetId()); + commandEvent.SetEventObject(child); + return child->GetEventHandler()->ProcessEvent(commandEvent); + } + + return FALSE; + } // matches event + }// for + + // We didn't match the key event against an accelerator. + return FALSE; +} + +/* +* wxNoOptimize: switch off size optimization +*/ + +int wxNoOptimize::m_count = 0; + +wxNoOptimize::wxNoOptimize() +{ + m_count ++; +} + +wxNoOptimize::~wxNoOptimize() +{ + m_count --; +} + +bool wxNoOptimize::CanOptimize() +{ + return (m_count == 0); +} + +// For repainting arbitrary windows +void wxUniversalRepaintProc(Widget w, XtPointer WXUNUSED(c_data), XEvent *event, char *) +{ + Window window; + Display *display; + + wxWindow* win = (wxWindow *)wxWidgetHashTable->Get((long)w); + if (!win) + return; + + switch(event -> type) + { + case Expose : + { + window = (Window) win -> GetXWindow(); + display = (Display *) win -> GetXDisplay(); + + wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y, + event->xexpose.width, event->xexpose.height); + win->m_updateRects.Append((wxObject*) rect); + + if (event -> xexpose.count == 0) + { + win->DoPaint(); + + win->ClearUpdateRects(); + } + break; + } + default : + { + cout << "\n\nNew Event ! is = " << event -> type << "\n"; + break; + } + } +}