X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4b94ddc44ced056bb862938d069d9148c4c782b1..f77c0fe312a1dedde4a86c9b967d095802c10384:/include/wx/renderer.h diff --git a/include/wx/renderer.h b/include/wx/renderer.h index ebda812285..14ffb00d94 100644 --- a/include/wx/renderer.h +++ b/include/wx/renderer.h @@ -25,10 +25,14 @@ #ifndef _WX_RENDERER_H_ #define _WX_RENDERER_H_ -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxWindow; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxWindow; #include "wx/gdicmn.h" // for wxPoint +#include "wx/colour.h" +#include "wx/font.h" +#include "wx/bitmap.h" +#include "wx/string.h" // some platforms have their own renderers, others use the generic one #if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__) @@ -47,18 +51,19 @@ enum wxCONTROL_DISABLED = 0x00000001, // control is disabled wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus wxCONTROL_PRESSED = 0x00000004, // (button) is pressed - wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons - wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items - wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items + wxCONTROL_SPECIAL = 0x00000008, // control-specific bit: + wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, // only for the buttons + wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, // only for the menu items + wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, // only for the tree items + wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, // only for the status bar panes + wxCONTROL_FLAT = wxCONTROL_SPECIAL, // checkboxes only: flat border wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state - wxCONTROL_UPICON = 0x00000100, // header button has an up arrow icon - wxCONTROL_DOWNICON = 0x00000200, // header button has a down arrow icon - wxCONTROL_FLAGS_MASK = 0x000002ff, + wxCONTROL_FLAGS_MASK = 0x000000ff, // this is a pseudo flag not used directly by wxRenderer but rather by some // controls internally @@ -95,7 +100,7 @@ struct WXDLLEXPORT wxHeaderButtonParams wxHeaderButtonParams() : m_labelAlignment(wxALIGN_LEFT) { } - + wxColour m_arrowColour; wxColour m_selectionColour; wxString m_labelText; @@ -105,6 +110,12 @@ struct WXDLLEXPORT wxHeaderButtonParams int m_labelAlignment; }; +enum wxHeaderSortIconType { + wxHDR_SORT_ICON_NONE, // Header button has no sort arrow + wxHDR_SORT_ICON_UP, // Header button an an up sort arrow icon + wxHDR_SORT_ICON_DOWN // Header button an a down sort arrow icon +}; + // wxRendererNative interface version struct WXDLLEXPORT wxRendererVersion @@ -147,20 +158,23 @@ public: // drawing functions // ----------------- - // draw the header control button (used by wxListCtrl) - virtual void DrawHeaderButton(wxWindow *win, + // draw the header control button (used by wxListCtrl) Returns optimal + // width for the label contents. + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params=NULL) = 0; // Draw the contents of a header control button (label, sort arrows, etc.) // Normally only called by DrawHeaderButton. - virtual void DrawHeaderButtonContents(wxWindow *win, + virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params=NULL) = 0; // Returns the default height of a header button, either a fixed platform @@ -224,7 +238,7 @@ public: // draw rectangle indicating that an item in e.g. a list control // has been selected or focused // - // flags may use + // flags may use // wxCONTROL_SELECTED (item is selected, e.g. draw background) // wxCONTROL_CURRENT (item is the current item, e.g. dotted border) // wxCONTROL_FOCUSED (the whole control has focus, e.g. blue background vs. grey otherwise) @@ -296,22 +310,22 @@ public: : m_rendererNative(rendererNative) { } - virtual void DrawHeaderButton(wxWindow *win, + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_rendererNative.DrawHeaderButton(win, dc, rect, flags, params); } + { return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); } - - virtual void DrawHeaderButtonContents(wxWindow *win, + virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, params); } + { return m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); } - virtual int GetHeaderButtonHeight(wxWindow *win) { return m_rendererNative.GetHeaderButtonHeight(win); }