X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4b94ddc44ced056bb862938d069d9148c4c782b1..817414944059fe4e8c4d2323132e4aee19a47bb5:/src/msw/renderer.cpp?ds=sidebyside diff --git a/src/msw/renderer.cpp b/src/msw/renderer.cpp index 15f86caaa3..b820b38bb8 100644 --- a/src/msw/renderer.cpp +++ b/src/msw/renderer.cpp @@ -33,8 +33,8 @@ #include "wx/splitter.h" #include "wx/renderer.h" -#include "wx/msw/uxtheme.h" #include "wx/msw/private.h" +#include "wx/msw/uxtheme.h" // tmschema.h is in Win32 Platform SDK and might not be available with earlier // compilers @@ -118,13 +118,14 @@ public: static wxRendererNative& Get(); - virtual void DrawHeaderButton(wxWindow *win, + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL); virtual int GetHeaderButtonHeight(wxWindow *win); - + virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, @@ -153,6 +154,12 @@ public: const wxRect& rect, int flags = 0); + virtual void DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0 ); + + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); private: DECLARE_NO_COPY_CLASS(wxRendererXP) @@ -208,22 +215,30 @@ wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win), void wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win), wxDC& dc, - const wxRect& rect, + const wxRect& rectOrig, int flags) { - RECT r; - r.left = rect.GetLeft(); - r.top = rect.GetTop(); - r.bottom = rect.y + rect.height; - r.right = rect.x + rect.width; + wxRect rect(rectOrig); int style = DFCS_BUTTONPUSH; if ( flags & wxCONTROL_DISABLED ) style |= DFCS_INACTIVE; if ( flags & wxCONTROL_PRESSED ) style |= DFCS_PUSHED | DFCS_FLAT; + if ( flags & wxCONTROL_ISDEFAULT ) + { + // DrawFrameControl() doesn't seem to support default buttons so we + // have to draw the border ourselves + wxDCPenChanger pen(dc, *wxBLACK_PEN); + wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH); + dc.DrawRectangle(rect); + rect.Deflate(1); + } - ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style); + RECT rc; + wxCopyRectToRECT(rect, rc); + + ::DrawFrameControl(GetHdcOf(dc), &rc, DFC_BUTTON, style); } // ============================================================================ @@ -281,18 +296,18 @@ wxRendererXP::DrawComboBoxDropButton(wxWindow * win, } -void +int wxRendererXP::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags, + wxHeaderSortIconType sortArrow, wxHeaderButtonParams* params) { wxUxThemeHandle hTheme(win, L"HEADER"); if ( !hTheme ) { - m_rendererNative.DrawHeaderButton(win, dc, rect, flags, params); - return; + return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); } RECT r; @@ -318,9 +333,9 @@ wxRendererXP::DrawHeaderButton(wxWindow *win, // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything. // Why? If this can be fixed then draw the sort arrows using the theme // and then clear those flags before calling DrawHeaderButtonContents. - + // Add any extras that are specified in flags and params - DrawHeaderButtonContents(win, dc, rect, flags, params); + return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); } @@ -332,10 +347,10 @@ wxRendererXP::GetHeaderButtonHeight(wxWindow *win) { return m_rendererNative.GetHeaderButtonHeight(win); } - + HRESULT hr; int value = -1; - + hr = wxUxThemeEngine::Get()->GetThemeMetric( hTheme, NULL, HP_HEADERITEM, @@ -460,6 +475,40 @@ wxRendererXP::DrawPushButton(wxWindow * win, } +void +wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags) +{ + wxBrush brush; + if ( flags & wxCONTROL_SELECTED ) + { + if ( flags & wxCONTROL_FOCUSED ) + { + brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); + } + else // !focused + { + brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW)); + } + } + else // !selected + { + brush = *wxTRANSPARENT_BRUSH; + } + + dc.SetBrush(brush); + + // unlike for wxRendererGeneric, on windows we _never_ want to draw + // the outline of the rectangle: + dc.SetPen(*wxTRANSPARENT_PEN); + + dc.DrawRectangle( rect ); +} + + + // ---------------------------------------------------------------------------- // splitter drawing // ----------------------------------------------------------------------------