X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4b5f3fe655deeb91d5d3abe8fad30c4a1cae63dc..0b165ed6b209ea9f5ddd7bfb1813c6f0718a9a3d:/docs/msw/todo.txt diff --git a/docs/msw/todo.txt b/docs/msw/todo.txt index 20fcd05992..559ee9e0ac 100644 --- a/docs/msw/todo.txt +++ b/docs/msw/todo.txt @@ -1,160 +1,60 @@ -Todo on wxWin 2.0, Windows platform ------------------------------------ +Todo on wxWin 2, Windows platform +--------------------------------- HIGH PRIORITY ------------- -Find/add wxThread sample - Arthur T-D? +Add further controls and properties to Dialog Editor. -Implement wxDC floating point transformations. - -Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors). +Add centring, right justify styles to wxStaticText. -Revamp Dialog Editor for new controls and properties (e.g. -window id). - -Update manual. - wxApp changes DONE - wxMenu changes DONE - wxModule DONE - wxRegion DONE - wxFile DONE - wxTempFile - wxMask DONE - wxDC:Blit DONE - wxTaskBarIcon DONE - wxMsgCatalog etc. - wxLog - wxConfig DONE - wxRegKey - wxTabCtrl DONE - wxNotebook DONE (some more explanation required) - wxWave DONE - wxJoystick DONE - wxStatusBar95 and wxFrame status bar functions - wxListBox changes (for ownerdraw functionality) - wxThread DONE (except for topic overview) - wxHelpController classes DONE (except for Unix ones) - wxString PARTLY DONE - Drag and drop (change API if required, e.g. const). - wxCheckListBox DONE - wxAcceleratorTable DONE - wxBaseArray, other arrays - (wxOwnerDrawn) - Document the include file for each class - Macros, e.g. wxASSERT - Stream classes - Functions +Extend wxSystemSettings to get symbols for current nationality, +e.g. ',' instead of '.' for decimal points. -Write tutorial. +wxToolTip::Enable should be static for wxGTK compatibility (VZ) -A wxDC function (or two) for drawing 3D edges. +LOW PRIORITY (MEDIUM TERM) +-------------------------- -Makefiles for other compilers. Generic makefiles? -Rewrite makefiles to maintain simultaneous debug/release -objects. +Supply VC++ project generator utility. More wxSystemSettings (see comment in settings.cpp). -Convert remaining utilities e.g. (GLCanvas; wxGraphLayout) and samples - -Check TODO entries. - Shell function to invoke a document with open, print, whatever... -Make use of Vadim's gettext implementation throughout wxWin code. -Document it. - -Retain callback functions; have semi-compatible callback function prototypes -for all controls, at least in WXWIN_COMPATIBLE mode, but -retain (Set)Callback for all compilations. This is following a -panicky response to losing callbacks. - -Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp). - -Add a wxTabCtrl sample. +Write tutorial. -Improve printing. More API functions for printer DCs (to get -printer characteristics) and more reliable printing framework. +Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors). Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps in image list so we can get them later. -Add centring, right justify styles to wxStaticText. - -Synchronize drawing functions on all platforms, using Chris's -code to test them. - -LOW PRIORITY ------------- - -Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG -to HICON. We could perhaps also support inclusion of PNGs into -a .res file as a custom resource. - -Fonts: ability to enumerate them. - -Angled text. - -Eliminate Set/GetDefaultBackgroundColour? Just take background -colour for child control instead. - -Think about reimplementing wxBitmapButton, wxStaticBitmap using -BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap -argument, so instead just allow controls loaded from native -resource to deal with this style and call default processing. - -Better clipboard support. - -wxWizard class? - -Doc/view - have some standard views/docs e.g. wxTextView. - -wxClassWizard for generating files, chunks of code. - -Miscellaneous file/system function wrappers. - -wxImage or replacement; further wxBitmap/wxIcon etc. functions -(load animated icos). - -Integrate existing multimedia classes. - -Rich text class? - -Look at WinCE stuff incl. database classes. - -Improve conversion guide, compatibility classes, tools? - -Bug database. - -ActiveX support? - -OpenGL integration. +Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp). Menu bitmaps - document Vadim's enhancements. -Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape -HTML help also. - wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to use some kind of hash table scheme. Write wxDisplay class for querying settings and passing to wxFrame to mirror the X situation (multiple displays). -Write translator between old and new .wxr formats (including -substituting static text for obsolete labels). +Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush +can work. -Improve and expand wxSizer classes. +Find out how to set wxFileDialog position. -Write more validators. Also, how do they work if loading the -dialog from a .wxr? Could call SetValidator from within -InitDialog for all controls, then call TransferDataToWindow. +Implement wxDC floating point transformations. -Classes for file/OS utility functions. +A wxDC function (or two) for drawing 3D edges? -Add support for more static controls e.g. wxStaticLine. +LOW PRIORITY (LONG TERM) +------------------------ + +ActiveX support + +Look at porting to WinCE GDI objects could be optimised further in constructors by searching for a matching, pre-existing object, and assigning from @@ -178,7 +78,8 @@ needed to ensure that the operation was maximally efficient (creating a new object rather than searching may or may not be more efficient). -Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush -can work. +Integrate Guilhem's multimedia classes: documentation, makefiles, +different platforms. + +Rich text class. -Find out how to set wxFileSelector position.