X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4b412d238281008e248bcdebeae4baf4b67191e7..80a779275ae04443c568dca919adb26cf6f5002c:/src/common/encconv.cpp?ds=sidebyside diff --git a/src/common/encconv.cpp b/src/common/encconv.cpp index ac467d90d8..15509c9cbc 100644 --- a/src/common/encconv.cpp +++ b/src/common/encconv.cpp @@ -7,10 +7,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "encconv.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -36,10 +32,13 @@ #endif #ifdef __WXMAC__ - #include - #include - #include - +#ifdef __DARWIN__ +#include +#else +#include +#include +#include +#endif #include "wx/fontutil.h" #include "wx/mac/private.h" // includes mac headers @@ -51,7 +50,7 @@ #include "wx/msw/wince/missing.h" // for bsearch() #endif -static wxUint16* GetEncTable(wxFontEncoding enc) +static const wxUint16* GetEncTable(wxFontEncoding enc) { #ifdef __WXMAC__ if( enc >= wxFONTENCODING_MACMIN && enc <= wxFONTENCODING_MACMAX ) @@ -99,7 +98,7 @@ CompareCharsetItems(const void *i1, const void *i2) } -static CharsetItem* BuildReverseTable(wxUint16 *tbl) +static CharsetItem* BuildReverseTable(const wxUint16 *tbl) { CharsetItem *rev = new CharsetItem[128]; @@ -125,7 +124,8 @@ wxEncodingConverter::wxEncodingConverter() bool wxEncodingConverter::Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method) { unsigned i; - wxUint16 *in_tbl, *out_tbl = NULL; + const wxUint16 *in_tbl; + const wxUint16 *out_tbl = NULL; if (m_Table) {delete[] m_Table; m_Table = NULL;} @@ -375,11 +375,12 @@ wxString wxEncodingConverter::Convert(const wxString& input) const #define STOP wxFONTENCODING_SYSTEM #define NUM_OF_PLATFORMS 4 /*must conform to enum wxPLATFORM_XXXX !!!*/ -#define ENC_PER_PLATFORM 5 - // max no. of encodings for one language used on one platform - // Anybody thinks 5 is not enough? ;-) +#define ENC_PER_PLATFORM 3 + // max no. of encodings for one language used on one platform. + // Using maximum of everything at the current moment to not make the + // library larger than necessary. Make larger only if necessary - MR -static wxFontEncoding +static const wxFontEncoding EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = { // *** Please put more common encodings as first! *** @@ -470,7 +471,7 @@ wxFontEncodingArray wxEncodingConverter::GetPlatformEquivalents(wxFontEncoding e platform = wxPLATFORM_WINDOWS; #elif defined(__WXGTK__) || defined(__WXMOTIF__) platform = wxPLATFORM_UNIX; -#elif defined(__WXOS2__) +#elif defined(__WXPM__) platform = wxPLATFORM_OS2; #elif defined(__WXMAC__) platform = wxPLATFORM_MAC; @@ -478,7 +479,7 @@ wxFontEncodingArray wxEncodingConverter::GetPlatformEquivalents(wxFontEncoding e } int i, clas, e ; - wxFontEncoding *f; + const wxFontEncoding *f; wxFontEncodingArray arr; clas = 0; @@ -505,7 +506,7 @@ wxFontEncodingArray wxEncodingConverter::GetPlatformEquivalents(wxFontEncoding e wxFontEncodingArray wxEncodingConverter::GetAllEquivalents(wxFontEncoding enc) { int i, clas, e, j ; - wxFontEncoding *f; + const wxFontEncoding *f; wxFontEncodingArray arr; arr = GetPlatformEquivalents(enc); // we want them to be first items in array