X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4b3f61d14cbc6cc117373d173ecf08fbec4c9a38..7344108e8a129a3f9b4df5ab0f98a1713db03b89:/include/wx/os2/bitmap.h diff --git a/include/wx/os2/bitmap.h b/include/wx/os2/bitmap.h index 2431cd3360..653dd9635a 100644 --- a/include/wx/os2/bitmap.h +++ b/include/wx/os2/bitmap.h @@ -25,7 +25,7 @@ class WXDLLIMPEXP_FWD_CORE wxIcon; class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxCursor; class WXDLLIMPEXP_FWD_CORE wxControl; -class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; // ---------------------------------------------------------------------------- // Bitmap data @@ -34,7 +34,7 @@ class WXDLLIMPEXP_FWD_CORE wxImage; // wxBitmap functions accessing it // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData +class WXDLLIMPEXP_CORE wxBitmapRefData : public wxGDIImageRefData { public: wxBitmapRefData(); @@ -63,7 +63,7 @@ public: // wxBitmap: a mono or colour bitmap // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmap : public wxGDIImage +class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage { public: // default ctor creates an invalid bitmap, you must Create() it later @@ -90,30 +90,39 @@ public: // needed for old GCC wxBitmap(char** data) { - *this = wxBitmap(wx_const_cast(const char* const*, data)); + *this = wxBitmap(const_cast(data)); } #endif // Load a resource wxBitmap( int nId - ,long lType = wxBITMAP_TYPE_BMP_RESOURCE + ,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE ); // For compatiability with other ports, under OS/2 does same as default ctor inline wxBitmap( const wxString& WXUNUSED(rFilename) - ,long WXUNUSED(lType) + ,wxBitmapType WXUNUSED(lType) ) { Init(); } // New constructor for generalised creation from data wxBitmap( const void* pData - ,long lType + ,wxBitmapType lType ,int nWidth ,int nHeight ,int nDepth = 1 ); // If depth is omitted, will create a bitmap compatible with the display - wxBitmap( int nWidth, int nHeight, int nDepth = -1 ); + wxBitmap( int nWidth, int nHeight, int nDepth = -1 ) + { + Init(); + (void)Create(nWidth, nHeight, nDepth); + } + wxBitmap( const wxSize& sz, int nDepth = -1 ) + { + Init(); + (void)Create(sz, nDepth); + } wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); } @@ -139,6 +148,7 @@ public: virtual ~wxBitmap(); wxImage ConvertToImage() const; + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; // get the given part of bitmap wxBitmap GetSubBitmap(const wxRect& rRect) const; @@ -151,40 +161,47 @@ public: virtual bool Create( int nWidth ,int nHeight - ,int nDepth = -1 + ,int nDepth = wxBITMAP_SCREEN_DEPTH ); + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } + virtual bool Create( const void* pData - ,long lType + ,wxBitmapType lType ,int nWidth ,int nHeight ,int nDepth = 1 ); virtual bool LoadFile( int nId - ,long lType = wxBITMAP_TYPE_BMP_RESOURCE + ,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE ); virtual bool LoadFile( const wxString& rName - ,long lType = wxBITMAP_TYPE_XPM + ,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE ); virtual bool SaveFile( const wxString& rName - ,int lType + ,wxBitmapType lType ,const wxPalette* pCmap = NULL ); inline wxBitmapRefData* GetBitmapData() const { return (wxBitmapRefData *)m_refData; } + // raw bitmap access support functions + void *GetRawData(wxPixelDataBase& data, int bpp); + void UngetRawData(wxPixelDataBase& data); + inline int GetQuality() const { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); } void SetQuality(int nQ); wxPalette* GetPalette() const - { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); } + { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : NULL); } void SetPalette(const wxPalette& rPalette); inline wxMask* GetMask() const - { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); } + { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : NULL); } void SetMask(wxMask* pMask) ; @@ -200,7 +217,7 @@ public: { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; } inline wxDC* GetSelectedInto() const - { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); } + { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : NULL); } inline bool IsMono(void) const { return m_bIsMono; } @@ -229,7 +246,7 @@ private: // wxMask: a mono bitmap used for drawing bitmaps transparently. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMask : public wxObject +class WXDLLIMPEXP_CORE wxMask : public wxObject { public: wxMask(); @@ -279,7 +296,7 @@ protected: // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler +class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler { public: inline wxBitmapHandler() @@ -287,7 +304,7 @@ public: inline wxBitmapHandler( const wxString& rName ,const wxString& rExt - ,long lType + ,wxBitmapType lType ) : wxGDIImageHandler( rName ,rExt @@ -299,51 +316,51 @@ public: // old class which worked only with bitmaps virtual bool Create( wxBitmap* pBitmap ,const void* pData - ,long lFlags + ,wxBitmapType lType ,int nWidth ,int nHeight ,int nDepth = 1 ); virtual bool LoadFile( wxBitmap* pBitmap ,int nId - ,long lFlags + ,wxBitmapType lType ,int nDesiredWidth ,int nDesiredHeight ); virtual bool LoadFile( wxBitmap* pBitmap ,const wxString& rName - ,long lFlags + ,wxBitmapType lType ,int nDesiredWidth ,int nDesiredHeight ); virtual bool SaveFile( wxBitmap* pBitmap ,const wxString& rName - ,int lType + ,wxBitmapType lType ,const wxPalette* pPalette = NULL - ); + ) const; virtual bool Create( wxGDIImage* pImage ,const void* pData - ,long lFlags + ,wxBitmapType lFlags ,int nWidth ,int nHeight ,int nDepth = 1 ); virtual bool Load( wxGDIImage* pImage ,int nId - ,long lFlags + ,wxBitmapType lFlags ,int nDesiredWidth ,int nDesiredHeight ); - virtual bool Save( wxGDIImage* pImage - ,const wxString& rName - ,int lType - ); + virtual bool Save( const wxGDIImage* pImage + ,const wxString& rName + ,wxBitmapType lType + ) const; private: inline virtual bool Load( wxGDIImage* WXUNUSED(pImage) ,const wxString& WXUNUSED(rName) ,WXHANDLE WXUNUSED(hPs) - ,long WXUNUSED(lFlags) + ,wxBitmapType WXUNUSED(lFlags) ,int WXUNUSED(nDesiredWidth) ,int WXUNUSED(nDesiredHeight) )