X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/49c265300078d12e7952f21a84d32ebec9a3d1af..bdd6a03de766061057dbd747637446782193afa9:/src/msw/toplevel.cpp diff --git a/src/msw/toplevel.cpp b/src/msw/toplevel.cpp index d5b115495e..88cc5dc683 100644 --- a/src/msw/toplevel.cpp +++ b/src/msw/toplevel.cpp @@ -375,8 +375,7 @@ bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, #else // !__WXMICROWIN__ // static cast is valid as we're only ever called for dialogs wxWindow * const - parent = static_cast(this)-> - GetParentForModalDialog(GetParent()); + parent = static_cast(this)->GetParentForModalDialog(); m_hWnd = (WXHWND)::CreateDialogIndirect ( @@ -616,7 +615,7 @@ void wxTopLevelWindowMSW::ShowWithoutActivating() { if ( !wxWindowBase::Show(true) ) return; - + DoShowWindow(SW_SHOWNA); } @@ -663,6 +662,16 @@ bool wxTopLevelWindowMSW::Show(bool show) nShowCmd = SW_HIDE; } + // we only set pending size if we're maximized before being shown, now that + // we're shown we don't need it any more (it is reset in size event handler + // for child windows but we have to do it ourselves for this parent window) + // + // make sure to reset it before actually showing the window as this will + // generate WM_SIZE events and we want to use the correct client size from + // them, not the size returned by WM_NCCALCSIZE in DoGetClientSize() which + // turns out to be wrong for maximized windows (see #11762) + m_pendingSize = wxDefaultSize; + DoShowWindow(nShowCmd); #if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) @@ -672,11 +681,6 @@ bool wxTopLevelWindowMSW::Show(bool show) frame->GetMenuBar()->AddAdornments(GetWindowStyleFlag()); #endif - // we only set pending size if we're maximized before being shown, now that - // we're shown we don't need it any more (it is reset in size event handler - // for child windows but we have to do it ourselves for this parent window) - m_pendingSize = wxDefaultSize; - return true; } @@ -845,6 +849,72 @@ void wxTopLevelWindowMSW::DoGetSize(int *width, int *height) const #endif // __WXWINCE__ +void +wxTopLevelWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const +{ + // let the system position the window if no explicit position was specified + if ( pos.x == wxDefaultCoord ) + { + // if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we + // can just as well set it to CW_USEDEFAULT as well + x = + y = CW_USEDEFAULT; + } + else + { + // OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it + // neither because it is not handled as a special value by Windows then + // and so we have to choose some default value for it, even if a + // completely arbitrary one + static const int DEFAULT_Y = 200; + + x = pos.x; + y = pos.y == wxDefaultCoord ? DEFAULT_Y : pos.y; + } + + if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord ) + { + // We don't use CW_USEDEFAULT here for several reasons: + // + // 1. It results in huge frames on modern screens (1000*800 is not + // uncommon on my 1280*1024 screen) which is way too big for a half + // empty frame of most of wxWidgets samples for example) + // + // 2. It is buggy for frames with wxFRAME_TOOL_WINDOW style for which + // the default is for whatever reason 8*8 which breaks client <-> + // window size calculations (it would be nice if it didn't, but it + // does and the simplest way to fix it seemed to change the broken + // default size anyhow) + // + // 3. There is just no advantage in doing it: with x and y it is + // possible that [future versions of] Windows position the new top + // level window in some smart way which we can't do, but we can + // guess a reasonably good size for a new window just as well + // ourselves + // + // The only exception is for the Windows CE platform where the system + // does know better than we how should the windows be sized +#ifdef _WIN32_WCE + w = + h = CW_USEDEFAULT; +#else // !_WIN32_WCE + wxSize sizeReal = size; + sizeReal.SetDefaults(GetDefaultSize()); + + w = sizeReal.x; + h = sizeReal.y; +#endif // _WIN32_WCE/!_WIN32_WCE + } + else + { + w = size.x; + h = size.y; + } +} + // ---------------------------------------------------------------------------- // wxTopLevelWindowMSW fullscreen // ----------------------------------------------------------------------------