X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/49bf4e3e689c2131994aa2aab3c9eca6255a46eb..d6f04127fe1b3a9008605b22419af78eba5ae857:/src/generic/imaglist.cpp diff --git a/src/generic/imaglist.cpp b/src/generic/imaglist.cpp index f1ab5376d5..72eb445d73 100644 --- a/src/generic/imaglist.cpp +++ b/src/generic/imaglist.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: generic/imaglist.cpp +// Name: src/generic/imaglist.cpp // Purpose: // Author: Robert Roebling // Id: $id$ @@ -7,41 +7,31 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "imaglist.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif -#include "wx/defs.h" +#if wxUSE_IMAGLIST && !defined(wxHAS_NATIVE_IMAGELIST) #ifndef __WXPALMOS__ -#include "wx/generic/imaglist.h" +#include "wx/imaglist.h" -#include "wx/icon.h" -#include "wx/image.h" -#include "wx/dc.h" +#ifndef WX_PRECOMP + #include "wx/dc.h" + #include "wx/icon.h" + #include "wx/image.h" +#endif //----------------------------------------------------------------------------- // wxImageList //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxGenericImageList, wxObject) - -#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__) -/* - * wxImageList has to be a real class or we have problems with - * the run-time information. - */ - IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxGenericImageList) -#endif wxGenericImageList::wxGenericImageList( int width, int height, bool mask, int initialCount ) { @@ -73,22 +63,41 @@ bool wxGenericImageList::Create() int wxGenericImageList::Add( const wxBitmap &bitmap ) { - wxASSERT_MSG( (bitmap.GetWidth() == m_width && bitmap.GetHeight() == m_height) + wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height) || (m_width == 0 && m_height == 0), _T("invalid bitmap size in wxImageList: this might work ") _T("on this platform but definitely won't under Windows.") ); if (bitmap.IsKindOf(CLASSINFO(wxIcon))) + { m_images.Append( new wxIcon( (const wxIcon&) bitmap ) ); + } else - m_images.Append( new wxBitmap(bitmap) ); + { + // Mimic behavior of Windows ImageList_Add that automatically breaks up the added + // bitmap into sub-images of the correct size + if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height) + { + int numImages = bitmap.GetWidth() / m_width; + for (int subIndex = 0; subIndex < numImages; subIndex++) + { + wxRect rect(m_width * subIndex, 0, m_width, m_height); + wxBitmap tmpBmp = bitmap.GetSubBitmap(rect); + m_images.Append( new wxBitmap(tmpBmp) ); + } + } + else + { + m_images.Append( new wxBitmap(bitmap) ); + } + } if (m_width == 0 && m_height == 0) { m_width = bitmap.GetWidth(); m_height = bitmap.GetHeight(); } - + return m_images.GetCount()-1; } @@ -117,7 +126,7 @@ const wxBitmap *wxGenericImageList::GetBitmapPtr( int index ) const } // Get the bitmap -wxBitmap wxImageList::GetBitmap(int index) const +wxBitmap wxGenericImageList::GetBitmap(int index) const { const wxBitmap* bmp = GetBitmapPtr(index); if (bmp) @@ -127,7 +136,7 @@ wxBitmap wxImageList::GetBitmap(int index) const } // Get the icon -wxIcon wxImageList::GetIcon(int index) const +wxIcon wxGenericImageList::GetIcon(int index) const { const wxBitmap* bmp = GetBitmapPtr(index); if (bmp) @@ -173,6 +182,42 @@ bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap ) return true; } +bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask ) +{ + wxList::compatibility_iterator node = m_images.Item( index ); + + wxCHECK_MSG( node, false, wxT("wrong index in image list") ); + + wxBitmap* newBitmap = (bitmap.IsKindOf(CLASSINFO(wxIcon))) ? + #if defined(__VISAGECPP__) + //just can't do this in VisualAge now, with all this new Bitmap-Icon stuff + //so construct it from a bitmap object until I can figure this nonsense out. (DW) + new wxBitmap(bitmap) + #else + new wxBitmap( (const wxIcon&) bitmap ) + #endif + : new wxBitmap(bitmap) ; + + if (index == (int) m_images.GetCount() - 1) + { + delete node->GetData(); + m_images.Erase( node ); + m_images.Append( newBitmap ); + } + else + { + wxList::compatibility_iterator next = node->GetNext(); + delete node->GetData(); + m_images.Erase( node ); + m_images.Insert( next, newBitmap ); + } + + if (mask.Ok()) + newBitmap->SetMask(new wxMask(mask)); + + return true; +} + bool wxGenericImageList::Remove( int index ) { wxList::compatibility_iterator node = m_images.Item( index ); @@ -227,3 +272,5 @@ bool wxGenericImageList::Draw( int index, wxDC &dc, int x, int y, } #endif // __WXPALMOS__ + +#endif // wxUSE_IMAGLIST