X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/49bcad62198be60888dacf02edcbe9278b465fca..ade4ae2c51fd5406a8d7bbebc36ccd2c94e48c59:/include/wx/apptrait.h diff --git a/include/wx/apptrait.h b/include/wx/apptrait.h index 2d8e282c99..c5df2d7e0c 100644 --- a/include/wx/apptrait.h +++ b/include/wx/apptrait.h @@ -5,7 +5,7 @@ // Modified by: // Created: 19.06.2003 // RCS-ID: $Id$ -// Copyright: (c) 2003 Vadim Zeitlin +// Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -13,42 +13,24 @@ #define _WX_APPTRAIT_H_ #include "wx/string.h" +#include "wx/platinfo.h" -class WXDLLIMPEXP_BASE wxObject; -class WXDLLEXPORT wxAppTraits; +class WXDLLIMPEXP_FWD_BASE wxArrayString; +class WXDLLIMPEXP_FWD_BASE wxConfigBase; +class WXDLLIMPEXP_FWD_BASE wxEventLoopBase; #if wxUSE_FONTMAP - class WXDLLEXPORT wxFontMapper; + class WXDLLIMPEXP_FWD_CORE wxFontMapper; #endif // wxUSE_FONTMAP -class WXDLLIMPEXP_BASE wxLog; -class WXDLLIMPEXP_BASE wxMessageOutput; -class WXDLLEXPORT wxRendererNative; -class WXDLLIMPEXP_BASE wxString; +class WXDLLIMPEXP_FWD_BASE wxLog; +class WXDLLIMPEXP_FWD_BASE wxMessageOutput; +class WXDLLIMPEXP_FWD_BASE wxObject; +class WXDLLIMPEXP_FWD_CORE wxRendererNative; +class WXDLLIMPEXP_FWD_BASE wxStandardPaths; +class WXDLLIMPEXP_FWD_BASE wxString; +class WXDLLIMPEXP_FWD_BASE wxTimer; +class WXDLLIMPEXP_FWD_BASE wxTimerImpl; -extern "C" -{ - struct GSocketGUIFunctionsTable; -} - -// FIXME: Eventually unify Mac OS 9 -class GSocketBSD; - -// ---------------------------------------------------------------------------- -// toolkit information -// ---------------------------------------------------------------------------- - -// Information about the toolkit that the app is running under (e.g. wxMSW): -struct WXDLLIMPEXP_BASE wxToolkitInfo -{ - // Short name of the toolkit (e.g. "msw" or "mswuniv"); empty for console: - wxString shortName; - // Descriptive name of the toolkit, human readable (e.g. "wxMSW" or - // "wxMSW/Universal"); "wxBase" for console apps: - wxString name; - // Version of the underlying toolkit or of the OS for console apps: - int versionMajor, versionMinor; - // OS mnenomics, e.g. wxGTK or wxMSW: - int os; -}; +class wxSocketManager; // ---------------------------------------------------------------------------- @@ -58,9 +40,19 @@ struct WXDLLIMPEXP_BASE wxToolkitInfo class WXDLLIMPEXP_BASE wxAppTraitsBase { public: - // hooks for creating the global objects, may be overridden by the user + // needed since this class declares virtual members + virtual ~wxAppTraitsBase() { } + + // hooks for working with the global objects, may be overridden by the user // ------------------------------------------------------------------------ +#if wxUSE_CONFIG + // create the default configuration object (base class version is + // implemented in config.cpp and creates wxRegConfig for wxMSW and + // wxFileConfig for all the other platforms) + virtual wxConfigBase *CreateConfig(); +#endif // wxUSE_CONFIG + #if wxUSE_LOG // create the default log target virtual wxLog *CreateLogTarget() = 0; @@ -81,11 +73,20 @@ public: // NB: returned pointer will be deleted by the caller virtual wxRendererNative *CreateRenderer() = 0; + // wxStandardPaths object is normally the same for wxBase and wxGUI + // except in the case of wxMac and wxCocoa + virtual wxStandardPaths& GetStandardPaths(); + +#if wxUSE_INTL + // called during wxApp initialization to set the locale to correspond to + // the user default (i.e. system locale under Windows, LC_ALL under Unix) + virtual void SetLocale(); +#endif // wxUSE_INTL + // functions abstracting differences between GUI and console modes // ------------------------------------------------------------------------ -#ifdef __WXDEBUG__ // show the assert dialog with the specified message in GUI or just print // the string to stderr in console mode // @@ -94,57 +95,94 @@ public: // // return true to suppress subsequent asserts, false to continue as before virtual bool ShowAssertDialog(const wxString& msg) = 0; -#endif // __WXDEBUG__ // return true if fprintf(stderr) goes somewhere, false otherwise virtual bool HasStderr() = 0; - // managing "pending delete" list: in GUI mode we can't immediately delete - // some objects because there may be unprocessed events for them and so we - // only do it during the next idle loop iteration while this is, of course, - // unnecessary in wxBase, so we have a few functions to abstract these - // operations +#if wxUSE_SOCKETS + // this function is used by wxNet library to set the default socket manager + // to use: doing it like this allows us to keep all socket-related code in + // wxNet instead of having to pull it in wxBase itself as we'd have to do + // if we really implemented wxSocketManager here + // + // we don't take ownership of this pointer, it should have a lifetime + // greater than that of any socket (e.g. be a pointer to a static object) + static void SetDefaultSocketManager(wxSocketManager *manager) + { + ms_manager = manager; + } - // add the object to the pending delete list in GUI, delete it immediately - // in wxBase - virtual void ScheduleForDestroy(wxObject *object) = 0; + // return socket manager: this is usually different for console and GUI + // applications (although some ports use the same implementation for both) + virtual wxSocketManager *GetSocketManager() { return ms_manager; } +#endif - // remove this object from the pending delete list in GUI, do nothing in - // wxBase - virtual void RemoveFromPendingDelete(wxObject *object) = 0; + // create a new, port specific, instance of the event loop used by wxApp + virtual wxEventLoopBase *CreateEventLoop() = 0; -#if wxUSE_SOCKETS - // return table of GUI callbacks for GSocket code or NULL in wxBase - virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0; +#if wxUSE_TIMER + // return platform and toolkit dependent wxTimer implementation + virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0; +#endif - // return a new GSocket with the EventLoop_* stuff implemented. - // or at least stubbed (i.e. wxBase) - virtual GSocketBSD* CreateGSocket() = 0; +#if wxUSE_THREADS + virtual void MutexGuiEnter(); + virtual void MutexGuiLeave(); #endif + // functions returning port-specific information + // ------------------------------------------------------------------------ + + // return information about the (native) toolkit currently used and its + // runtime (not compile-time) version. + // returns wxPORT_BASE for console applications and one of the remaining + // wxPORT_* values for GUI applications. + virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0; + + // return true if the port is using wxUniversal for the GUI, false if not + virtual bool IsUsingUniversalWidgets() const = 0; + + // return the name of the Desktop Environment such as + // "KDE" or "GNOME". May return an empty string. + virtual wxString GetDesktopEnvironment() const = 0; + + // returns a short string to identify the block of the standard command + // line options parsed automatically by current port: if this string is + // empty, there are no such options, otherwise the function also fills + // passed arrays with the names and the descriptions of those options. + virtual wxString GetStandardCmdLineOptions(wxArrayString& names, + wxArrayString& desc) const + { + wxUnusedVar(names); + wxUnusedVar(desc); + + return wxEmptyString; + } + - // return information about what toolkit is running; we need for two things - // that are both contained in wxBase: - // - wxGetOsVersion() behaves differently in GUI and non-GUI builds under - // Unix: in the former case it returns the information about the toolkit - // and in the latter -- about the OS, so we need to virtualize it - // - wxDynamicLibrary::CanonicalizePluginName() must embed toolkit - // signature in DLL name - virtual wxToolkitInfo& GetToolkitInfo() = 0; +protected: +#if wxUSE_STACKWALKER + // utility function: returns the stack frame as a plain wxString + virtual wxString GetAssertStackTrace(); +#endif + +private: + static wxSocketManager *ms_manager; }; // ---------------------------------------------------------------------------- // include the platform-specific version of the class // ---------------------------------------------------------------------------- -// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the -// Unix code (and otherwise __UNIX__ wouldn't be defined) -#if defined(__WXMSW__) +// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the +// Unix code (and otherwise __UNIX__ wouldn't be defined) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptbase.h" +#elif defined(__WIN32__) #include "wx/msw/apptbase.h" #elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptbase.h" -#elif defined(__WXMAC__) - #include "wx/mac/apptbase.h" #elif defined(__OS2__) #include "wx/os2/apptbase.h" #else // no platform-specific methods to add to wxAppTraits @@ -165,6 +203,10 @@ public: class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits { public: +#if !wxUSE_CONSOLE_EVENTLOOP + virtual wxEventLoopBase *CreateEventLoop() { return NULL; } +#endif // !wxUSE_CONSOLE_EVENTLOOP + #if wxUSE_LOG virtual wxLog *CreateLogTarget(); #endif // wxUSE_LOG @@ -173,18 +215,23 @@ public: virtual wxFontMapper *CreateFontMapper(); #endif // wxUSE_FONTMAP virtual wxRendererNative *CreateRenderer(); -#if wxUSE_SOCKETS - virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable(); - virtual GSocketBSD* CreateGSocket(); -#endif -#ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); -#endif // __WXDEBUG__ virtual bool HasStderr(); - virtual void ScheduleForDestroy(wxObject *object); - virtual void RemoveFromPendingDelete(wxObject *object); + // the GetToolkitVersion for console application is always the same + virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const + { + // no toolkits (wxBase is for console applications without GUI support) + // NB: zero means "no toolkit", -1 means "not initialized yet" + // so we must use zero here! + if (verMaj) *verMaj = 0; + if (verMin) *verMin = 0; + return wxPORT_BASE; + } + + virtual bool IsUsingUniversalWidgets() const { return false; } + virtual wxString GetDesktopEnvironment() const { return wxEmptyString; } }; // ---------------------------------------------------------------------------- @@ -193,7 +240,7 @@ public: #if wxUSE_GUI -class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits +class WXDLLIMPEXP_CORE wxGUIAppTraitsBase : public wxAppTraits { public: #if wxUSE_LOG @@ -204,20 +251,20 @@ public: virtual wxFontMapper *CreateFontMapper(); #endif // wxUSE_FONTMAP virtual wxRendererNative *CreateRenderer(); -#if wxUSE_SOCKETS - virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable(); - // return a new GSocket with the EventLoop_* stuff implemented. - // TODO: Remove this because each GUI should implement it separately - virtual GSocketBSD* CreateGSocket(); -#endif -#ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); -#endif // __WXDEBUG__ virtual bool HasStderr(); - virtual void ScheduleForDestroy(wxObject *object); - virtual void RemoveFromPendingDelete(wxObject *object); + virtual bool IsUsingUniversalWidgets() const + { + #ifdef __WXUNIVERSAL__ + return true; + #else + return false; + #endif + } + + virtual wxString GetDesktopEnvironment() const { return wxEmptyString; } }; #endif // wxUSE_GUI @@ -226,25 +273,25 @@ public: // include the platform-specific version of the classes above // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptrait.h" +#elif defined(__WIN32__) #include "wx/msw/apptrait.h" -#elif defined(__UNIX__) && !defined(__EMX__) - #include "wx/unix/apptrait.h" -#elif defined(__WXMAC__) - #include "wx/mac/apptrait.h" -#elif defined(__WXPM__) +#elif defined(__OS2__) #include "wx/os2/apptrait.h" -#else - // at least, we need an implementation of GetToolkitInfo ! +#elif defined(__UNIX__) + #include "wx/unix/apptrait.h" +#elif defined(__DOS__) + #include "wx/msdos/apptrait.h" +#else #if wxUSE_GUI class wxGUIAppTraits : public wxGUIAppTraitsBase { - virtual wxToolkitInfo& GetToolkitInfo(); }; #endif // wxUSE_GUI - class wxConsoleAppTraits: public wxConsoleAppTraitsBase + class wxConsoleAppTraits: public wxConsoleAppTraitsBase { - virtual wxToolkitInfo& GetToolkitInfo(); }; #endif // platform