X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/496fd9fb93d3222159c1d024c25e79eab6abe34c..6ea1323aa0bd1f0eec8940cfd98fcef703ef4937:/src/os2/app.cpp diff --git a/src/os2/app.cpp b/src/os2/app.cpp index 35f7a8481c..6ef2a2253d 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -27,8 +27,9 @@ #include "wx/msgdlg.h" #include "wx/intl.h" #include "wx/dynarray.h" -# include "wx/wxchar.h" -# include "wx/icon.h" + #include "wx/wxchar.h" + #include "wx/icon.h" + #include "wx/timer.h" #endif #include "wx/log.h" @@ -36,6 +37,30 @@ #include "wx/os2/private.h" +#ifdef __EMX__ + +#include +#include + +#else + +#include +#include +#include + +#endif // ndef for __EMX__ + +#ifndef __EMX__ + +#define select(a,b,c,d,e) bsdselect(a,b,c,d,e) +int _System bsdselect(int, + struct fd_set *, + struct fd_set *, + struct fd_set *, + struct timeval *); + +#endif + #if wxUSE_THREADS #include "wx/thread.h" @@ -99,6 +124,104 @@ MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2); // implementation // =========================================================================== +// --------------------------------------------------------------------------- +// helper struct and functions for socket handling +// --------------------------------------------------------------------------- + +struct GsocketCallbackInfo{ + void (*proc)(void *); + int type; + int handle; + void* gsock; +}; + +// These defines and wrapper functions are used here and in gsockpm.c +#define wxSockReadMask 0x01 +#define wxSockWriteMask 0x02 + +#ifdef __EMX__ +extern "C" +int wxAppAddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + return wxTheApp->AddSocketHandler(handle, mask, callback, gsock); +} +extern "C" +void wxAppRemoveSocketHandler(int handle) +{ + wxTheApp->RemoveSocketHandler(handle); +} +#else +// Linkage mode problems using callbacks with extern C in a .cpp module +int wxAppAddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + return wxTheApp->AddSocketHandler(handle, mask, callback, gsock); +} +void wxAppRemoveSocketHandler(int handle) +{ + wxTheApp->RemoveSocketHandler(handle); +} +#endif + +void wxApp::HandleSockets() +{ + bool pendingEvent = FALSE; + + // Check whether it's time for Gsocket operation + if (m_maxSocketHandles > 0 && m_maxSocketNr > 0) + { + fd_set readfds = m_readfds; + fd_set writefds = m_writefds; + struct timeval timeout; + int i; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + int r = 0; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0) + { + for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++) + { + if (i == m_maxSocketNr) + i = 0; + if (FD_ISSET(i, &readfds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++){ + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockReadMask) + break; + } + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + wxYield(); + } + } + if (FD_ISSET(i, &writefds)) + { + int r; + for (r = 0; r < m_maxSocketHandles; r++) + if(CallbackInfo[r].handle == i && + CallbackInfo[r].type == wxSockWriteMask) + break; + if (r < m_maxSocketHandles) + { + CallbackInfo[r].proc(CallbackInfo[r].gsock); + pendingEvent = TRUE; + wxYield(); + } + } + } + m_lastUsedHandle = i; + } + if (pendingEvent) + wxYield(); + } +} // --------------------------------------------------------------------------- // wxApp // --------------------------------------------------------------------------- @@ -301,7 +424,7 @@ bool wxApp::RegisterWindowClasses( if (!::WinRegisterClass( vHab ,wxCanvasClassName ,wxWndProc - ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT + ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT | CS_CLIPCHILDREN ,sizeof(ULONG) )) { @@ -559,6 +682,9 @@ wxApp::wxApp() m_exitOnFrameDelete = TRUE; m_bAuto3D = TRUE; m_hMq = 0; + m_maxSocketHandles = 0; + m_maxSocketNr = 0; + m_sockCallbackInfo = 0; } // end of wxApp::wxApp wxApp::~wxApp() @@ -589,6 +715,7 @@ bool wxApp::Initialized() // Get and process a message, returning FALSE if WM_QUIT // received (and also set the flag telling the app to exit the main loop) // + bool wxApp::DoMessage() { BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0); @@ -660,15 +787,24 @@ bool wxApp::DoMessage() } #endif // wxUSE_THREADS + // // Process the message - if (!ProcessMessage((WXMSG *)&svCurrentMsg)) - { - ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg); - } + // + DoMessage((WXMSG *)&svCurrentMsg); } return TRUE; } // end of wxApp::DoMessage +void wxApp::DoMessage( + WXMSG* pMsg +) +{ + if (!ProcessMessage((WXMSG *)&svCurrentMsg)) + { + ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg); + } +} // end of wxApp::DoMessage + ////////////////////////////////////////////////////////////////////////////// // // Keep trying to process messages until WM_QUIT @@ -693,11 +829,17 @@ int wxApp::MainLoop() #if wxUSE_THREADS wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS - while (/*Pending() &&*/ ProcessIdle()) + while (!Pending() && ProcessIdle()) { -// wxUsleep(10000); + HandleSockets(); + wxUsleep(10000); } - DoMessage(); + HandleSockets(); + if (Pending()) + DoMessage(); + else + wxUsleep(10000); + } return (int)svCurrentMsg.mp1; } // end of wxApp::MainLoop @@ -852,6 +994,16 @@ void wxApp::OnIdle( wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::WinGetKeyState(MK_LBUTTON) && + !::WinGetKeyState(MK_MBUTTON) && + !::WinGetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + // // Send OnIdle events to all windows // @@ -962,6 +1114,8 @@ void wxExit() wxApp::CleanUp(); } // end of wxExit +static bool gs_inYield = FALSE; + // // Yield to incoming messages // @@ -976,6 +1130,8 @@ bool wxYield() // wxLog::Suspend(); + gs_inYield = TRUE; + // // We want to go back to the main message loop // if we see a WM_QUIT. (?) @@ -998,9 +1154,19 @@ bool wxYield() // Let the logs be flashed again // wxLog::Resume(); + gs_inYield = FALSE; return TRUE; } // end of wxYield +// Yield to incoming messages; but fail silently if recursion is detected. +bool wxYieldIfNeeded() +{ + if (gs_inYield) + return FALSE; + + return wxYield(); +} + wxIcon wxApp::GetStdIcon( int nWhich ) const @@ -1026,6 +1192,54 @@ wxIcon wxApp::GetStdIcon( return wxIcon("wxICON_ERROR"); } // end of wxApp::GetStdIcon +int wxApp::AddSocketHandler(int handle, int mask, + void (*callback)(void*), void * gsock) +{ + int find; + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + + for (find = 0; find < m_maxSocketHandles; find++) + if (CallbackInfo[find].handle == -1) + break; + if (find == m_maxSocketHandles) + { + // Allocate new memory + m_sockCallbackInfo = realloc(m_sockCallbackInfo, + (m_maxSocketHandles+=10)* + sizeof(struct GsocketCallbackInfo)); + CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++) + CallbackInfo[find].handle = -1; + find = m_maxSocketHandles - 10; + } + CallbackInfo[find].proc = callback; + CallbackInfo[find].type = mask; + CallbackInfo[find].handle = handle; + CallbackInfo[find].gsock = gsock; + if (mask & wxSockReadMask) + FD_SET(handle, &m_readfds); + if (mask & wxSockWriteMask) + FD_SET(handle, &m_writefds); + if (handle >= m_maxSocketNr) + m_maxSocketNr = handle + 1; + return find; +} + +void wxApp::RemoveSocketHandler(int handle) +{ + struct GsocketCallbackInfo + *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; + if (handle < m_maxSocketHandles) + { + if (CallbackInfo[handle].type & wxSockReadMask) + FD_CLR(CallbackInfo[handle].handle, &m_readfds); + if (CallbackInfo[handle].type & wxSockWriteMask) + FD_CLR(CallbackInfo[handle].handle, &m_writefds); + CallbackInfo[handle].handle = -1; + } +} + //----------------------------------------------------------------------------- // wxWakeUpIdle //-----------------------------------------------------------------------------