X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4871079576fc5ba20a0f78bdfbe9d7c6d3ce47a8..ba5b8a68f7486cfb11e326c200e1c2df3e1a534d:/include/wx/toplevel.h?ds=sidebyside diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index ed79f0f1e4..dbfa07ef6b 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -14,10 +14,6 @@ #ifndef _WX_TOPLEVEL_BASE_H_ #define _WX_TOPLEVEL_BASE_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "toplevelbase.h" -#endif - // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- @@ -25,8 +21,8 @@ #include "wx/window.h" #include "wx/iconbndl.h" -// the default names for various classs -extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr; +// the default names for various classes +extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[]; class WXDLLEXPORT wxTopLevelWindowBase; @@ -48,15 +44,19 @@ class WXDLLEXPORT wxTopLevelWindowBase; #define wxTINY_CAPTION_VERT 0x0080 #define wxRESIZE_BORDER 0x0040 -// deprecated versions defined for compatibility reasons -#define wxRESIZE_BOX wxMAXIMIZE_BOX -#define wxTHICK_FRAME wxRESIZE_BORDER +#if WXWIN_COMPATIBILITY_2_6 + + // deprecated versions defined for compatibility reasons + #define wxRESIZE_BOX wxMAXIMIZE_BOX + #define wxTHICK_FRAME wxRESIZE_BORDER + + // obsolete styles, unused any more + #define wxDIALOG_MODAL 0 + #define wxDIALOG_MODELESS 0 + #define wxNO_3D 0 + #define wxUSER_COLOURS 0 -// obsolete styles, unused any more -#define wxDIALOG_MODAL 0 -#define wxDIALOG_MODELESS 0 -#define wxNO_3D 0 -#define wxUSER_COLOURS 0 +#endif // WXWIN_COMPATIBILITY_2_6 // default style // @@ -158,13 +158,10 @@ public: // return true if the frame is in fullscreen mode virtual bool IsFullScreen() const = 0; - /* - for now we already have them in wxWindow, but this is wrong: these - methods really only make sense for wxTopLevelWindow! - + // the title of the top level window: the text which the + // window shows usually at the top of the frame/dialog in dedicated bar virtual void SetTitle(const wxString& title) = 0; virtual wxString GetTitle() const = 0; - */ // Set the shape of the window to the given region. // Returns true if the platform supports this feature (and the @@ -184,6 +181,11 @@ public: virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; #endif // __SMARTPHONE__ + // centre the window on screen: this is just a shortcut + void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); } + void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } + + // implementation only from now on // ------------------------------- @@ -206,30 +208,35 @@ public: // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; - // Reserved for future use - virtual void ReservedTopLevelWindowFunc1() {} - virtual void ReservedTopLevelWindowFunc2() {} - virtual void ReservedTopLevelWindowFunc3() {} - virtual void ReservedTopLevelWindowFunc4() {} - virtual void ReservedTopLevelWindowFunc5() {} - virtual void ReservedTopLevelWindowFunc6() {} - virtual void ReservedTopLevelWindowFunc7() {} - virtual void ReservedTopLevelWindowFunc8() {} - virtual void ReservedTopLevelWindowFunc9() {} - protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area virtual void DoClientToScreen(int *x, int *y) const; virtual void DoScreenToClient(int *x, int *y) const; + // add support for wxCENTRE_ON_SCREEN + virtual void DoCentre(int dir); + + // no need to do client to screen translation to get our position in screen + // coordinates: this is already the case + virtual void DoGetScreenPosition(int *x, int *y) const + { + DoGetPosition(x, y); + } + // test whether this window makes part of the frame // (menubar, toolbar and statusbar are excluded from automatic layout) virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return false; } - // check if we should exit the program after deleting this top level - // window (this is used in common dtor and wxMSW code) + // this function may be overridden to return false to allow closing the + // application even when this top level window is still open + // + // notice that the window is still closed prior to the application exit and + // so it can still veto it even if it returns false from here + virtual bool ShouldPreventAppExit() const { return true; } + + // check if we should exit the program after deleting this window bool IsLastBeforeExit() const; // send the iconize event, return true if processed @@ -261,9 +268,12 @@ protected: #elif defined(__WXMSW__) #include "wx/msw/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMSW -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowGTK +#elif defined(__WXGTK__) + #include "wx/gtk1/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowGTK #elif defined(__WXX11__) #include "wx/x11/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowX11