X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4871079576fc5ba20a0f78bdfbe9d7c6d3ce47a8..2b01fd49183b64be59c4e7ba9bdaee479ff29ed2:/include/wx/dc.h?ds=sidebyside diff --git a/include/wx/dc.h b/include/wx/dc.h index 9d467f85ab..acb004af10 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -12,10 +12,6 @@ #ifndef _WX_DC_H_BASE_ #define _WX_DC_H_BASE_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "dcbase.h" -#endif - // ---------------------------------------------------------------------------- // headers which we must include here // ---------------------------------------------------------------------------- @@ -140,8 +136,10 @@ public: ~wxDCBase() { } - virtual void BeginDrawing() { } - virtual void EndDrawing() { } +#if WXWIN_COMPATIBILITY_2_6 + wxDEPRECATED( virtual void BeginDrawing() ); + wxDEPRECATED( virtual void EndDrawing() ); +#endif // WXWIN_COMPATIBILITY_2_6 // graphic primitives // ------------------ @@ -160,6 +158,27 @@ public: int style = wxFLOOD_SURFACE) { return DoFloodFill(pt.x, pt.y, col, style); } + // fill the area specified by rect with a radial gradient, starting from + // initialColour in the centre of the cercle and fading to destColour. + void GradientFillConcentric(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour) + { GradientFillConcentric(rect, initialColour, destColour, + wxPoint(rect.GetWidth() / 2, + rect.GetHeight() / 2)); } + + void GradientFillConcentric(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + const wxPoint& circleCenter); + + // fill the area specified by rect with a linear gradient + void GradientFillLinear(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + wxDirection nDirection = wxEAST) + { DoGradientFillLinear(rect, initialColour, destColour, nDirection); } + bool GetPixel(wxCoord x, wxCoord y, wxColour *col) const { return DoGetPixel(x, y, col); } bool GetPixel(const wxPoint& pt, wxColour *col) const @@ -631,22 +650,16 @@ public: if (h) *h = hh; } - // Reserved for future use - virtual void ReservedDCFunc1() {} - virtual void ReservedDCFunc2() {} - virtual void ReservedDCFunc3() {} - virtual void ReservedDCFunc4() {} - virtual void ReservedDCFunc5() {} - virtual void ReservedDCFunc6() {} - virtual void ReservedDCFunc7() {} - virtual void ReservedDCFunc8() {} - virtual void ReservedDCFunc9() {} - protected: // the pure virtual functions which should be implemented by wxDC virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE) = 0; + virtual void DoGradientFillLinear(const wxRect& rect, + const wxColour& initialColour, + const wxColour& destColour, + wxDirection nDirection = wxEAST); + virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const = 0; virtual void DoDrawPoint(wxCoord x, wxCoord y) = 0; @@ -808,8 +821,10 @@ private: #include "wx/msw/dc.h" #elif defined(__WXMOTIF__) #include "wx/motif/dc.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/dc.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/dc.h" #elif defined(__WXX11__) #include "wx/x11/dc.h" #elif defined(__WXMGL__)