X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/47a8a4d5cc3e8fcb2efee4787cb9d244104beea5..51181d291194b7ae616cfb17c984fd8927e4a977:/include/wx/cocoa/window.h diff --git a/include/wx/cocoa/window.h b/include/wx/cocoa/window.h index c8b36b275a..c0ae13a74d 100644 --- a/include/wx/cocoa/window.h +++ b/include/wx/cocoa/window.h @@ -18,21 +18,39 @@ #import #endif //def __OBJC__ +// We can only import Foundation/NSGeometry.h from Objective-C code but it's +// nice to be able to use NSPoint and NSRect in the declarations of helper +// methods so we must define them as opaque structs identically to the way +// they are defined by the real header. +// NOTE: We specifically use these regardless of C++ or Objective-C++ mode so +// the compiler will complain if we got the definitions wrong. In regular +// C++ mode there is no way to know if we got the definitons right so +// we depend on at least one Objective-C++ file including this header. +#if defined(__LP64__) || defined(NS_BUILD_32_LIKE_64) +typedef struct CGPoint NSPoint; +typedef struct CGRect NSRect; +#else +typedef struct _NSPoint NSPoint; +typedef struct _NSRect NSRect; +#endif + DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform); class wxWindowCocoaHider; class wxWindowCocoaScrollView; +class wxCocoaTrackingRectManager; // ======================================================================== // wxWindowCocoa // ======================================================================== -class WXDLLEXPORT wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView +class WXDLLIMPEXP_CORE wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView { DECLARE_DYNAMIC_CLASS(wxWindowCocoa) DECLARE_NO_COPY_CLASS(wxWindowCocoa) DECLARE_EVENT_TABLE() friend wxWindow *wxWindowBase::GetCapture(); friend class wxWindowCocoaScrollView; + friend class wxCocoaTrackingRectManager; // ------------------------------------------------------------------------ // initialization // ------------------------------------------------------------------------ @@ -82,12 +100,13 @@ public: #endif //def __OBJC__ protected: // actually enable/disable the cocoa control, overridden by subclasses - virtual void CocoaSetEnabled(bool enable) { } + virtual void CocoaSetEnabled(bool WXUNUSED(enable)) { } void CocoaCreateNSScrollView(); void InitMouseEvent(wxMouseEvent &event, WX_NSEvent cocoaEvent); virtual wxWindow* GetWxWindow() const; virtual void Cocoa_FrameChanged(void); + virtual void Cocoa_synthesizeMouseMoved(void); virtual bool Cocoa_drawRect(const NSRect &rect); virtual bool Cocoa_mouseDown(WX_NSEvent theEvent); virtual bool Cocoa_mouseDragged(WX_NSEvent theEvent); @@ -102,11 +121,14 @@ protected: virtual bool Cocoa_otherMouseDragged(WX_NSEvent theEvent); virtual bool Cocoa_otherMouseUp(WX_NSEvent theEvent); virtual bool Cocoa_resetCursorRects(); + virtual bool Cocoa_viewDidMoveToWindow(); + virtual bool Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow); void SetNSView(WX_NSView cocoaNSView); WX_NSView m_cocoaNSView; wxWindowCocoaHider *m_cocoaHider; wxWindowCocoaScrollView *m_wxCocoaScrollView; bool m_isInPaint; + wxCocoaTrackingRectManager *m_visibleTrackingRectManager; static wxWindow *sm_capturedWindow; virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView); void SetInitialFrameRect(const wxPoint& pos, const wxSize& size); @@ -123,6 +145,8 @@ protected: NSPoint CocoaTransformWxToBounds(NSPoint pointWx); NSRect CocoaTransformWxToBounds(NSRect rectWx); #endif //def __OBJC__ + static wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame); + static NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible); // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ @@ -136,6 +160,8 @@ public: virtual void SetFocus(); // Warp the pointer the given position virtual void WarpPointer(int x_pos, int y_pos) ; + // Change the window's cursor + virtual bool SetCursor( const wxCursor &cursor ); // Send the window a refresh event virtual void Refresh(bool eraseBack = true, const wxRect *rect = NULL); // Set/get the window's font