X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/478e6b717c8cdbb35d993d5224895a0663c36bd1..0c05fdf3570e8066b8a9a16627562e544306a678:/include/wx/memory.h diff --git a/include/wx/memory.h b/include/wx/memory.h index dab00aecca..3b58cb55d9 100644 --- a/include/wx/memory.h +++ b/include/wx/memory.h @@ -6,18 +6,19 @@ // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MEMORYH__ #define _WX_MEMORYH__ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "memory.h" #endif #include "wx/defs.h" #include "wx/string.h" +#include "wx/msgout.h" /* The macro which will be expanded to include the file and line number @@ -28,21 +29,10 @@ #include -#if wxUSE_IOSTREAMH - // N.B. BC++ doesn't have istream.h, ostream.h -# include -#else -# include -# if defined(__VISUALC__) || defined(__MWERKS__) -// using namespace std; -# endif -#endif - #ifdef __WXDEBUG__ -// devik 2000-8-27: export these because new/delete operators are now inline -WXDLLEXPORT void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE); -WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE); +WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE); +WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = FALSE); //********************************************************************************** /* @@ -82,28 +72,28 @@ WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE); inline void * operator new (size_t size, wxChar * fileName, int lineNum) { - return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE); + return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE); } inline void * operator new (size_t size) { - return wxDebugAlloc(size, NULL, 0, FALSE); + return wxDebugAlloc(size, NULL, 0, FALSE); } inline void operator delete (void * buf) { - wxDebugFree(buf, FALSE); + wxDebugFree(buf, FALSE); } #if wxUSE_ARRAY_MEMORY_OPERATORS inline void * operator new[] (size_t size) { - return wxDebugAlloc(size, NULL, 0, FALSE, TRUE); + return wxDebugAlloc(size, NULL, 0, FALSE, TRUE); } inline void * operator new[] (size_t size, wxChar * fileName, int lineNum) { - return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE); + return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE); } inline void operator delete[] (void * buf) @@ -112,15 +102,15 @@ inline void operator delete[] (void * buf) } #endif -// VC++ 6.0 -#if defined(__VISUALC__) && (__VISUALC__ >= 1200) +// VC++ 6.0 and MWERKS +#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__) inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) { - wxDebugFree(pData, FALSE); + wxDebugFree(pData, FALSE); } inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */) { - wxDebugFree(pData, TRUE); + wxDebugFree(pData, TRUE); } #endif // __VISUALC__>=1200 #endif // wxUSE_GLOBAL_MEMORY_OPERATORS @@ -135,9 +125,9 @@ typedef unsigned int wxMarkerType; allocated memory. */ -class WXDLLEXPORT wxMemStruct { +class WXDLLIMPEXP_BASE wxMemStruct { -friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal. +friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal. public: public: @@ -204,16 +194,16 @@ typedef void (wxMemStruct::*PmSFV) (); /* - Debugging class. This will only have a single instance, but it\'s + Debugging class. This will only have a single instance, but it's a reasonable way to keep everything together and to make this available for change if needed by someone else. A lot of this stuff would be better off within the wxMemStruct class, but - it\'s stuff which we need to access at times when there is no wxMemStruct + it's stuff which we need to access at times when there is no wxMemStruct object so we use this class instead. Think of it as a collection of globals which have to do with the wxMemStruct class. */ -class WXDLLEXPORT wxDebugContext { +class WXDLLIMPEXP_BASE wxDebugContext { protected: // Used to set alignment for markers. @@ -227,9 +217,6 @@ protected: // Traverse the list. static void TraverseList (PmSFV, wxMemStruct *from = NULL); - static wxSTD streambuf *m_streamBuf; - static wxSTD ostream *m_debugStream; - static int debugLevel; static bool debugOn; @@ -243,13 +230,6 @@ public: wxDebugContext(void); ~wxDebugContext(void); - static bool HasStream(void) { return (m_debugStream != NULL); }; - static wxSTD ostream& GetStream(void) { return *m_debugStream; } - static wxSTD streambuf *GetStreamBuf(void) { return m_streamBuf; } - static void SetStream(wxSTD ostream *stream, wxSTD streambuf *buf = NULL); - static bool SetFile(const wxString& file); - static bool SetStandardError(void); - static int GetLevel(void) { return debugLevel; } static void SetLevel(int level) { debugLevel = level; } @@ -309,6 +289,9 @@ public: // that are outstanding static int CountObjectsLeft(bool sinceCheckpoint = FALSE); + // This function is used to output the dump + static void OutputDumpLine(const wxChar *szFormat, ...); + private: // Store these here to allow access to the list without // needing to have a wxMemStruct object. @@ -320,23 +303,56 @@ private: static bool m_checkPrevious; }; +// Final cleanup (e.g. deleting the log object and doing memory leak checking) +// will be delayed until all wxDebugContextDumpDelayCounter objects have been +// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay +// memory leak checking until after destructing all global objects. +class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter +{ +public: + wxDebugContextDumpDelayCounter() { + sm_count++; + } + + ~wxDebugContextDumpDelayCounter() { + sm_count--; + if(!sm_count) DoDump(); + } +private: + void DoDump(); + static int sm_count; +}; + +// make leak dump after all globals have been destructed +static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File; +#define WXDEBUG_DUMPDELAYCOUNTER \ + static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra; + // Output a debug message, in a system dependent fashion. -void WXDLLEXPORT wxTrace(const wxChar *fmt ...); -void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...); +void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1; +void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2; #define WXTRACE wxTrace #define WXTRACELEVEL wxTraceLevel -#else // else part for the #if __WXDEBUG__ +#else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT -inline void wxTrace(const wxChar *WXUNUSED(fmt)) {} -inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {} +#define WXDEBUG_DUMPDELAYCOUNTER + +// Borland C++ Builder 6 seems to have troubles with inline functions (see bug +// 819700) +#if 0 + inline void wxTrace(const wxChar *WXUNUSED(fmt)) {} + inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {} +#else + #define wxTrace(fmt) + #define wxTraceLevel(l, fmt) +#endif #define WXTRACE TRUE ? (void)0 : wxTrace #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel -// #define WXDEBUG_NEW new -#endif // __WXDEBUG__ +#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT #endif // _WX_MEMORYH__