X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/47606d3612d048ea3f08368d83c67ba935e41a49..be03c0ec26612a7ab8a9000f455a015c02e05218:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 4591583e2a..efb848adfb 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -161,15 +161,27 @@ // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // -// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x +// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x // doesn't support it and the programs compiled in Unicode mode will not run // under 9x). // // Default is 0 // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000) +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) #define wxUSE_UNICODE 0 +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This +// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you +// will have to modify the makefiles to include unicows.lib import library as the first +// library. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_UNICODE_MSLU 0 + // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -258,7 +270,11 @@ #define wxUSE_FILE 1 #define wxUSE_FFILE 1 -// use wxTextFile class: requires wxFile, required by wxFileConfig +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig #define wxUSE_TEXTFILE 1 // i18n support: _() macro, wxLocale class. Requires wxTextFile. @@ -394,7 +410,7 @@ // // Recommended setting: 1 if your compiler supports it, if it doesn't please // contribute us a makefile for src/regex for it -#define wxUSE_REGEX 0 +#define wxUSE_REGEX 1 // wxWave class #define wxUSE_WAVE 1 @@ -411,12 +427,21 @@ // Recommended setting: 1 (don't change except for very special programs) #define wxUSE_CONTROLS 1 -// wxPopupWindow class is not used currently by wxMSW +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow // -// Default is 0 +// Default is 1 // -// Recommended setting: 0 -#define wxUSE_POPUPWIN 0 +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 // Each of the settings below corresponds to one wxWindows control. They are // all switched on by default but may be disabled if you are sure that your @@ -518,6 +543,9 @@ #define wxUSE_GRID 1 #define wxUSE_NEW_GRID 1 +// wxProperty[Value/Form/List] classes, used by Dialog Editor +#define wxUSE_PROPSHEET 0 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -890,6 +918,9 @@ // Set to 1 for XPM format support #define wxUSE_XPM 1 +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + // ---------------------------------------------------------------------------- // Windows-only settings // ----------------------------------------------------------------------------