X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/465de0be705e52c7f97e9bb6169af9d20a7f72a8..87f0b1323b7ac77f02133b836c8dfee63b0fd387:/src/common/sizer.cpp diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index e0bdaa7c5b..bcc5bad25b 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -209,18 +209,28 @@ void wxSizerItem::DoSetSpacer(const wxSize& size) wxSize wxSizerItem::AddBorderToSize(const wxSize& size) const { - if (size == wxDefaultSize) - return size; - wxSize result = size; - if (m_flag & wxWEST) - result.x += m_border; - if (m_flag & wxEAST) - result.x += m_border; - if (m_flag & wxNORTH) - result.y += m_border; - if (m_flag & wxSOUTH) - result.y += m_border; + + // Notice that we shouldn't modify the unspecified component(s) of the + // size, it's perfectly valid to have either min or max size specified in + // one direction only and it shouldn't be applied in the other one then. + + if ( result.x != wxDefaultCoord ) + { + if (m_flag & wxWEST) + result.x += m_border; + if (m_flag & wxEAST) + result.x += m_border; + } + + if ( result.y != wxDefaultCoord ) + { + if (m_flag & wxNORTH) + result.y += m_border; + if (m_flag & wxSOUTH) + result.y += m_border; + } + return result; } @@ -417,6 +427,10 @@ wxSize wxSizerItem::GetMinSizeWithBorder() const return AddBorderToSize(m_minSize); } +wxSize wxSizerItem::GetMaxSizeWithBorder() const +{ + return AddBorderToSize(GetMaxSize()); +} void wxSizerItem::SetDimension( const wxPoint& pos_, const wxSize& size_ ) { @@ -2226,6 +2240,66 @@ void wxBoxSizer::RecalcSizes() nonFixedSpaceChanged = true; } + // Similar to the previous loop, but dealing with items whose max size + // is less than what we would allocate to them taking their proportion + // into account. + nonFixedSpaceChanged = false; + for ( i = m_children.begin(), n = 0; ; ++i, ++n ) + { + if ( nonFixedSpaceChanged ) + { + i = m_children.begin(); + n = 0; + nonFixedSpaceChanged = false; + } + + // check for the end of the loop only after the check above as + // otherwise we wouldn't do another pass if the last child resulted + // in non fixed space reduction + if ( i == m_children.end() ) + break; + + wxSizerItem * const item = *i; + + if ( !item->IsShown() ) + continue; + + // don't check the item which we had already dealt with during a + // previous pass (this is more than an optimization, the code + // wouldn't work correctly if we kept adjusting for the same item + // over and over again) + if ( majorSizes[n] != wxDefaultCoord ) + continue; + + wxCoord maxMajor = GetSizeInMajorDir(item->GetMaxSizeWithBorder()); + + // must be nonzero, fixed-size items were dealt with in previous loop + const int propItem = item->GetProportion(); + + // is the desired size of this item small enough? + if ( maxMajor < 0 || + (remaining*propItem)/totalProportion <= maxMajor ) + { + // yes, it is, we'll determine the real size of this + // item later, for now just leave it as wxDefaultCoord + continue; + } + + // the proportion of this item won't count, it has + // effectively become fixed + totalProportion -= propItem; + + // we can already allocate space for this item + majorSizes[n] = maxMajor; + + // change the amount of the space remaining to the other items, + // as this can result in not being able to satisfy their + // proportions any more we will need to redo another loop + // iteration + remaining -= maxMajor; + + nonFixedSpaceChanged = true; + } // Last by one pass: distribute the remaining space among the non-fixed // items whose size weren't fixed yet according to their proportions. @@ -2277,8 +2351,15 @@ void wxBoxSizer::RecalcSizes() // its minimal size which is bad but better than not showing parts // of the window at all minorSize = totalMinorSize; + + // do not allow the size in the minor direction to grow beyond the max + // size of the item in the minor direction + const wxCoord maxMinorSize = GetSizeInMinorDir(item->GetMaxSizeWithBorder()); + if ( maxMinorSize >= 0 && minorSize > maxMinorSize ) + minorSize = maxMinorSize; } - else if ( flag & (IsVertical() ? wxALIGN_RIGHT : wxALIGN_BOTTOM) ) + + if ( flag & (IsVertical() ? wxALIGN_RIGHT : wxALIGN_BOTTOM) ) { PosInMinorDir(posChild) += totalMinorSize - minorSize; }