X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/45f272841cd2faca5fd3ad2560cbf06eb81465bc..24d2b4f5ba8ceffe55e7520a233ba6b3046aa27e:/include/wx/msw/wince/setup.h diff --git a/include/wx/msw/wince/setup.h b/include/wx/msw/wince/setup.h index 388371714a..058635fac5 100644 --- a/include/wx/msw/wince/setup.h +++ b/include/wx/msw/wince/setup.h @@ -447,13 +447,24 @@ // wxSound class #define wxUSE_SOUND 1 +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // // Default is 1 // -// Recommended setting: 1 (needed by XRC) -#define wxUSE_XML 1 +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -522,7 +533,11 @@ // Default is 1 // // Recommended setting: 1 +#ifdef __SMARTPHONE__ +#define wxUSE_STATUSBAR 0 +#else #define wxUSE_STATUSBAR 1 +#endif // Two status bar implementations are available under Win32: the generic one // or the wrapper around native control. For native look and feel the native @@ -543,9 +558,6 @@ #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 - // wxNotebook is a control with several "tabs" located on one of its sides. It // may be used ot logically organise the data presented to the user instead of // putting everything in one huge dialog. It replaces wxTabControl and related @@ -564,6 +576,14 @@ // Recommended setting: 1 #define wxUSE_LISTBOOK 1 +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -663,15 +683,6 @@ // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -800,7 +811,7 @@ // // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a // smaller library. -#define wxUSE_HTML 0 +#define wxUSE_HTML 1 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS @@ -913,7 +924,7 @@ // that use the connection) should support forward only scrolling of cursors, // or both forward and backward support for backward scrolling cursors is // dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 +#define wxODBC_FWD_ONLY_CURSORS 1 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, // member variables. With a setting of 1, full backward compatability with the @@ -1070,27 +1081,6 @@ // (notably, wxNotebook pages) #define wxUSE_UXTHEME_AUTO 0 -// Set to 1 if you want to maintain a PocketPC-style UI on -// Windows CE .NET. If 0, wxWidgets will use a commandbar -// for the menubar, and a normal separate toolbar as per the -// desktop implementation. If 1, wxWidgets will combine -// the toolbar and menubar as per the PocketPC implementation. -// -// Note that at present, the dynamic loading of PocketPC -// shell functions on WinCE .NET is not yet done, and a -// simple commandbar implementation is used instead of the -// PocketPC one. The intention is to use the PocketPC style -// when available (when wxUSE_POCKETPC_UI is 1). -// -// So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0, -// you will be able to create separate toolbars and menubars, -// but _not_ the combined toolbar/menubar. - -// NOW OBSOLETE: we test WIN32_PLATFORM_PSPC and WIN32_PLATFORM_WFSP -// instead - -// #define wxUSE_POCKETPC_UI 1 - // ---------------------------------------------------------------------------- // obsolete settings // ----------------------------------------------------------------------------