X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/45f272841cd2faca5fd3ad2560cbf06eb81465bc..0944fceb987def04dc89d03d58c35793d0ecdfed:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index 24325e0afe..ed79f0f1e4 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -26,7 +26,7 @@ #include "wx/iconbndl.h" // the default names for various classs -WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; +extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr; class WXDLLEXPORT wxTopLevelWindowBase; @@ -65,12 +65,14 @@ class WXDLLEXPORT wxTopLevelWindowBase; // "correctly", i.e. as full screen windows with a "hide" button (same as // "close" but round instead of squared and just hides the applications // instead of closing it) in the title bar -#if defined(__WXWINCE__) && !defined(WCE_PLATFORM_STANDARDSDK) - #ifdef __SMARTPHONE__ - #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE) - #else - #define wxDEFAULT_FRAME_STYLE (0) - #endif +#if defined(__WXWINCE__) + #if defined(__SMARTPHONE__) + #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE) + #elif defined(__WINCE_STANDARDSDK__) + #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX) + #else + #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER) + #endif #else // !__WXWINCE__ #define wxDEFAULT_FRAME_STYLE \ (wxSYSTEM_MENU | \ @@ -102,6 +104,13 @@ enum wxFULLSCREEN_NOCAPTION }; +// Styles for RequestUserAttention +enum +{ + wxUSER_ATTENTION_INFO = 1, + wxUSER_ATTENTION_ERROR = 2 +}; + // ---------------------------------------------------------------------------- // wxTopLevelWindow: a top level (as opposed to child) window // ---------------------------------------------------------------------------- @@ -116,19 +125,19 @@ public: // top level wnd state // -------------------- - // maximize = TRUE => maximize, otherwise - restore - virtual void Maximize(bool maximize = TRUE) = 0; + // maximize = true => maximize, otherwise - restore + virtual void Maximize(bool maximize = true) = 0; // undo Maximize() or Iconize() virtual void Restore() = 0; - // iconize = TRUE => iconize, otherwise - restore - virtual void Iconize(bool iconize = TRUE) = 0; + // iconize = true => iconize, otherwise - restore + virtual void Iconize(bool iconize = true) = 0; - // return TRUE if the frame is maximized + // return true if the frame is maximized virtual bool IsMaximized() const = 0; - // return TRUE if the frame is iconized + // return true if the frame is iconized virtual bool IsIconized() const = 0; // get the frame icon @@ -146,7 +155,7 @@ public: // maximize the window to cover entire screen virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0; - // return TRUE if the frame is in fullscreen mode + // return true if the frame is in fullscreen mode virtual bool IsFullScreen() const = 0; /* @@ -158,21 +167,37 @@ public: */ // Set the shape of the window to the given region. - // Returns TRUE if the platform supports this feature (and the + // Returns true if the platform supports this feature (and the // operation is successful.) - virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; } + virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; } + + // Attracts the users attention to this window if the application is + // inactive (should be called when a background event occurs) + virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); + + // Is this the active frame (highlighted in the taskbar)? + virtual bool IsActive() + { return (wxGetTopLevelParent(FindFocus()) == this); } + +#if defined(__SMARTPHONE__) + virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; + virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; +#endif // __SMARTPHONE__ // implementation only from now on // ------------------------------- // override some base class virtuals virtual bool Destroy(); - virtual bool IsTopLevel() const { return TRUE; } + virtual bool IsTopLevel() const { return true; } virtual wxSize GetMaxSize() const; // event handlers void OnCloseWindow(wxCloseEvent& event); - void OnSize(wxSizeEvent& event); + void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); } + + // Get rect to be used to center top-level children + virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h); // this should go away, but for now it's called from docview.cpp, // so should be there for all platforms @@ -181,6 +206,17 @@ public: // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; + // Reserved for future use + virtual void ReservedTopLevelWindowFunc1() {} + virtual void ReservedTopLevelWindowFunc2() {} + virtual void ReservedTopLevelWindowFunc3() {} + virtual void ReservedTopLevelWindowFunc4() {} + virtual void ReservedTopLevelWindowFunc5() {} + virtual void ReservedTopLevelWindowFunc6() {} + virtual void ReservedTopLevelWindowFunc7() {} + virtual void ReservedTopLevelWindowFunc8() {} + virtual void ReservedTopLevelWindowFunc9() {} + protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area @@ -190,21 +226,25 @@ protected: // test whether this window makes part of the frame // (menubar, toolbar and statusbar are excluded from automatic layout) virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const - { return FALSE; } + { return false; } // check if we should exit the program after deleting this top level // window (this is used in common dtor and wxMSW code) bool IsLastBeforeExit() const; - // send the iconize event, return TRUE if processed - bool SendIconizeEvent(bool iconized = TRUE); + // send the iconize event, return true if processed + bool SendIconizeEvent(bool iconized = true); + + // do TLW-specific layout: we resize our unique child to fill the entire + // client area + void DoLayout(); // Get the default size for the new window if no explicit size given. If // there are better default sizes then these can be changed, just as long // as they are not too small for TLWs (and not larger than screen). static wxSize GetDefaultSize(); - static int WidthDefault(int w) { return w == -1 ? GetDefaultSize().x : w; } - static int HeightDefault(int h) { return h == -1 ? GetDefaultSize().y : h; } + static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; } + static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; } // the frame icon wxIconBundle m_icons; @@ -215,7 +255,10 @@ protected: // include the real class declaration -#if defined(__WXMSW__) +#if defined(__WXPALMOS__) + #include "wx/palmos/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowPalm +#elif defined(__WXMSW__) #include "wx/msw/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMSW #elif defined(__WXGTK__)