X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/45e13c7fb62cfe4b69269a1da3f8e9cf1d6de2dd..da87911d658e7dd7f08936b3f52fed9ab17a5712:/src/univ/winuniv.cpp diff --git a/src/univ/winuniv.cpp b/src/univ/winuniv.cpp index 6297621fd0..a62dbdc55f 100644 --- a/src/univ/winuniv.cpp +++ b/src/univ/winuniv.cpp @@ -100,8 +100,10 @@ END_EVENT_TABLE() void wxWindow::Init() { +#if wxUSE_SCROLLBAR m_scrollbarVert = m_scrollbarHorz = (wxScrollBar *)NULL; +#endif // wxUSE_SCROLLBAR m_isCurrent = false; @@ -145,9 +147,11 @@ bool wxWindow::Create(wxWindow *parent, #if wxUSE_TWO_WINDOWS SetInsertIntoMain( true ); #endif +#if wxUSE_SCROLLBAR m_scrollbarVert = new wxScrollBar(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxSB_VERTICAL); +#endif // wxUSE_SCROLLBAR #if wxUSE_TWO_WINDOWS SetInsertIntoMain( false ); #endif @@ -159,19 +163,23 @@ bool wxWindow::Create(wxWindow *parent, #if wxUSE_TWO_WINDOWS SetInsertIntoMain( true ); #endif +#if wxUSE_SCROLLBAR m_scrollbarHorz = new wxScrollBar(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxSB_HORIZONTAL); +#endif // wxUSE_SCROLLBAR #if wxUSE_TWO_WINDOWS SetInsertIntoMain( false ); #endif } +#if wxUSE_SCROLLBAR if (m_scrollbarHorz || m_scrollbarVert) { // position it/them PositionScrollbars(); } +#endif // wxUSE_SCROLLBAR return true; } @@ -225,13 +233,9 @@ void wxWindow::OnNcPaint(wxNcPaintEvent& WXUNUSED(event)) if ( m_renderer ) { // get the window rect - wxRect rect; - wxSize size = GetSize(); - rect.x = - rect.y = 0; - rect.width = size.x; - rect.height = size.y; + wxRect rect(GetSize()); +#if wxUSE_SCROLLBAR // if the scrollbars are outside the border, we must adjust the rect to // exclude them if ( !m_renderer->AreScrollbarsInsideBorder() ) @@ -244,6 +248,7 @@ void wxWindow::OnNcPaint(wxNcPaintEvent& WXUNUSED(event)) if ( scrollbar ) rect.height -= scrollbar->GetSize().y; } +#endif // wxUSE_SCROLLBAR // get the DC and draw the border on it wxWindowDC dc(this); @@ -281,6 +286,7 @@ void wxWindow::OnErase(wxEraseEvent& event) DoDrawBackground(*event.GetDC()); +#if wxUSE_SCROLLBAR // if we have both scrollbars, we also have a square in the corner between // them which we must paint if ( m_scrollbarVert && m_scrollbarHorz ) @@ -300,6 +306,7 @@ void wxWindow::OnErase(wxEraseEvent& event) m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner); } } +#endif // wxUSE_SCROLLBAR } bool wxWindow::DoDrawBackground(wxDC& dc) @@ -533,10 +540,12 @@ void wxWindow::OnSize(wxSizeEvent& event) { event.Skip(); +#if wxUSE_SCROLLBAR if ( m_scrollbarVert || m_scrollbarHorz ) { PositionScrollbars(); } +#endif // wxUSE_SCROLLBAR #if 0 // ndef __WXMSW__ // Refresh the area (strip) previously occupied by the border @@ -697,13 +706,19 @@ void wxWindow::DoGetClientSize(int *width, int *height) const if ( width ) { +#if wxUSE_SCROLLBAR // in any case, take account of the scrollbar if ( m_scrollbarVert ) w -= m_scrollbarVert->GetSize().x; +#endif // wxUSE_SCROLLBAR // if we don't have scrollbar or if it is outside the border (and not // blended into it), take account of the right border as well - if ( !m_scrollbarVert || inside ) + if ( +#if wxUSE_SCROLLBAR + !m_scrollbarVert || +#endif // wxUSE_SCROLLBAR + inside ) w -= rectBorder.width; // and always account for the left border @@ -716,10 +731,16 @@ void wxWindow::DoGetClientSize(int *width, int *height) const if ( height ) { +#if wxUSE_SCROLLBAR if ( m_scrollbarHorz ) h -= m_scrollbarHorz->GetSize().y; +#endif // wxUSE_SCROLLBAR - if ( !m_scrollbarHorz || inside ) + if ( +#if wxUSE_SCROLLBAR + !m_scrollbarHorz || +#endif // wxUSE_SCROLLBAR + inside ) h -= rectBorder.height; *height = h - rectBorder.y; @@ -742,14 +763,26 @@ void wxWindow::DoSetClientSize(int width, int height) // had been called before) bool inside = m_renderer->AreScrollbarsInsideBorder(); wxSize size = GetSize(); +#if wxUSE_SCROLLBAR if ( m_scrollbarVert ) width += size.x - m_scrollbarVert->GetPosition().x; - if ( !m_scrollbarVert || inside ) +#endif // wxUSE_SCROLLBAR + if ( +#if wxUSE_SCROLLBAR + !m_scrollbarVert || +#endif // wxUSE_SCROLLBAR + inside ) width += rectBorder.width; +#if wxUSE_SCROLLBAR if ( m_scrollbarHorz ) height += size.y - m_scrollbarHorz->GetPosition().y; - if ( !m_scrollbarHorz || inside ) +#endif // wxUSE_SCROLLBAR + if ( +#if wxUSE_SCROLLBAR + !m_scrollbarHorz || +#endif // wxUSE_SCROLLBAR + inside ) height += rectBorder.height; wxWindowNative::DoSetClientSize(width, height); @@ -758,6 +791,8 @@ void wxWindow::DoSetClientSize(int width, int height) wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const { wxHitTest ht = wxWindowNative::DoHitTest(x, y); + +#if wxUSE_SCROLLBAR if ( ht == wxHT_WINDOW_INSIDE ) { if ( m_scrollbarVert && x >= m_scrollbarVert->GetPosition().x ) @@ -772,6 +807,7 @@ wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const : wxHT_WINDOW_HORZ_SCROLLBAR; } } +#endif // wxUSE_SCROLLBAR return ht; } @@ -784,15 +820,18 @@ wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const void wxWindow::RefreshScrollbars() { +#if wxUSE_SCROLLBAR if ( m_scrollbarHorz ) m_scrollbarHorz->Refresh(); if ( m_scrollbarVert ) m_scrollbarVert->Refresh(); +#endif // wxUSE_SCROLLBAR } void wxWindow::PositionScrollbars() { +#if wxUSE_SCROLLBAR // do not use GetClientSize/Rect as it relies on the scrollbars being // correctly positioned @@ -838,6 +877,7 @@ void wxWindow::PositionScrollbars() } RefreshScrollbars(); +#endif // wxUSE_SCROLLBAR } void wxWindow::SetScrollbar(int orient, @@ -846,6 +886,7 @@ void wxWindow::SetScrollbar(int orient, int range, bool refresh) { +#if wxUSE_SCROLLBAR wxASSERT_MSG( pageSize <= range, _T("page size can't be greater than range") ); @@ -926,10 +967,18 @@ void wxWindow::SetScrollbar(int orient, (void)GetEventHandler()->ProcessEvent(event); #endif } +#else + wxUnusedVar(orient); + wxUnusedVar(pos); + wxUnusedVar(pageSize); + wxUnusedVar(range); + wxUnusedVar(refresh); +#endif // wxUSE_SCROLLBAR } void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh)) { +#if wxUSE_SCROLLBAR wxScrollBar *scrollbar = GetScrollbar(orient); if (scrollbar) @@ -941,24 +990,43 @@ void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh)) if ( refresh ) Refresh(); #endif +#else + wxUnusedVar(orient); + wxUnusedVar(pos); +#endif // wxUSE_SCROLLBAR } int wxWindow::GetScrollPos(int orient) const { +#if wxUSE_SCROLLBAR wxScrollBar *scrollbar = GetScrollbar(orient); return scrollbar ? scrollbar->GetThumbPosition() : 0; +#else + wxUnusedVar(orient); + return 0; +#endif // wxUSE_SCROLLBAR } int wxWindow::GetScrollThumb(int orient) const { +#if wxUSE_SCROLLBAR wxScrollBar *scrollbar = GetScrollbar(orient); return scrollbar ? scrollbar->GetThumbSize() : 0; +#else + wxUnusedVar(orient); + return 0; +#endif // wxUSE_SCROLLBAR } int wxWindow::GetScrollRange(int orient) const { +#if wxUSE_SCROLLBAR wxScrollBar *scrollbar = GetScrollbar(orient); return scrollbar ? scrollbar->GetRange() : 0; +#else + wxUnusedVar(orient); + return 0; +#endif // wxUSE_SCROLLBAR } void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) @@ -995,8 +1063,10 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) node; node = node->GetNext()) { wxWindow *child = node->GetData(); +#if wxUSE_SCROLLBAR if ( child == m_scrollbarVert || child == m_scrollbarHorz ) continue; +#endif // wxUSE_SCROLLBAR // VS: Scrolling children has non-trivial semantics. If rect=NULL then // it is easy: we scroll all children. Otherwise it gets