X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/452418c4b0763eb611432e84f077c9766e282057..730b772b41ad9df76e5226290bb9eb917ea161f0:/include/wx/mgl/bitmap.h diff --git a/include/wx/mgl/bitmap.h b/include/wx/mgl/bitmap.h index 0f5b073554..3fbbb9b73d 100644 --- a/include/wx/mgl/bitmap.h +++ b/include/wx/mgl/bitmap.h @@ -13,8 +13,8 @@ // classes //----------------------------------------------------------------------------- -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxMemoryDC; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxMemoryDC; class MGLDevCtx; struct bitmap_t; @@ -23,24 +23,16 @@ struct bitmap_t; // wxBitmap //----------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase -{ - DECLARE_ABSTRACT_CLASS(wxBitmapHandler) -}; - -class WXDLLEXPORT wxBitmap: public wxBitmapBase +class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase { public: wxBitmap() {} wxBitmap(int width, int height, int depth = -1); wxBitmap(const char bits[], int width, int height, int depth = 1); wxBitmap(const char* const* bits); - wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE); + wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); wxBitmap(const wxImage& image, int depth = -1); virtual ~wxBitmap() {} - bool operator == (const wxBitmap& bmp) const; - bool operator != (const wxBitmap& bmp) const; - bool Ok() const; bool Create(int width, int height, int depth = -1); @@ -56,7 +48,7 @@ public: virtual wxBitmap GetSubBitmap(const wxRect& rect) const; virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL) const; - virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE); + virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); virtual wxPalette *GetPalette() const; virtual void SetPalette(const wxPalette& palette); @@ -77,6 +69,9 @@ public: bitmap_t *GetMGLbitmap_t() const; protected: + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; + // creates temporary DC for access to bitmap's data: MGLDevCtx *CreateTmpDC() const; // sets fg & bg colours for 1bit bitmaps: