X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/45016e1a6bfed375993470efa844b94a42a41c73..4508c2b01b806be847366f0b3da0f6e65ec23cc5:/include/wx/os2/gauge.h?ds=sidebyside diff --git a/include/wx/os2/gauge.h b/include/wx/os2/gauge.h index 544b633099..1b308d2c43 100644 --- a/include/wx/os2/gauge.h +++ b/include/wx/os2/gauge.h @@ -14,52 +14,64 @@ #include "wx/control.h" -WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr; - class WXDLLEXPORT wxGauge: public wxControl { - DECLARE_DYNAMIC_CLASS(wxGauge) - public: - inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; } +public: + inline wxGauge() { m_nRangeMax = 0; m_nGaugePos = 0; } + + inline wxGauge( wxWindow* pParent + ,wxWindowID vId + ,int nRange + ,const wxPoint& rPos = wxDefaultPosition + ,const wxSize& rSize = wxDefaultSize + ,long lStyle = wxGA_HORIZONTAL + ,const wxValidator& rValidator = wxDefaultValidator + ,const wxString& rsName = wxGaugeNameStr + ) + { + Create( pParent + ,vId + ,nRange + ,rPos + ,rSize + ,lStyle + ,rValidator + ,rsName + ); + } - inline wxGauge(wxWindow *parent, wxWindowID id, - int range, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxGA_HORIZONTAL, - const wxValidator& validator = wxDefaultValidator, - const wxString& name = wxGaugeNameStr) - { - Create(parent, id, range, pos, size, style, validator, name); - } + bool Create( wxWindow* pParent + ,wxWindowID vId + ,int nRange + ,const wxPoint& rPos = wxDefaultPosition + ,const wxSize& rSize = wxDefaultSize + ,long lStyle = wxGA_HORIZONTAL + ,const wxValidator& rValidator = wxDefaultValidator + ,const wxString& rsName = wxGaugeNameStr + ); - bool Create(wxWindow *parent, wxWindowID id, - int range, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxGA_HORIZONTAL, - const wxValidator& validator = wxDefaultValidator, - const wxString& name = wxGaugeNameStr); + int GetShadowWidth(void) const; + int GetBezelFace(void) const; + int GetRange(void) const; + int GetValue(void) const; - void SetShadowWidth(int w); - void SetBezelFace(int w); - void SetRange(int r); - void SetValue(int pos); + bool SetBackgroundColour(const wxColour& rColour); + void SetBezelFace(int nWidth); + bool SetForegroundColour(const wxColour& rColour); + void SetRange(int nRange); + void SetShadowWidth(int nWidth); + void SetValue(int nPos); - int GetShadowWidth() const ; - int GetBezelFace() const ; - int GetRange() const ; - int GetValue() const ; + inline virtual bool AcceptsFocus(void) const { return FALSE; } + inline virtual void Command(wxCommandEvent& WXUNUSED(rEvent)) {}; - bool SetForegroundColour(const wxColour& col); - bool SetBackgroundColour(const wxColour& col); +protected: + int m_nRangeMax; + int m_nGaugePos; - virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ; +private: + DECLARE_DYNAMIC_CLASS(wxGauge) +}; // end of CLASS wxGauge - protected: - int m_rangeMax; - int m_gaugePos; -}; +#endif // _WX_GAUGE_H_ -#endif - // _WX_GAUGE_H_